// here. Maybe when the relocation stuff moves to target specific,
// this can go with it? The streamer would need some target specific
// refactoring too.
- SmallPtrSet<const MCSymbol*, 64> ThumbFuncs;
+ mutable SmallPtrSet<const MCSymbol*, 64> ThumbFuncs;
/// \brief The bundle alignment size currently set in the assembler.
///
const MCAsmLayout &Layout) const;
/// Check whether a given symbol has been flagged with .thumb_func.
- bool isThumbFunc(const MCSymbol *Func) const {
- return ThumbFuncs.count(Func);
- }
+ bool isThumbFunc(const MCSymbol *Func) const;
/// Flag a function symbol as the target of a .thumb_func directive.
void setIsThumbFunc(const MCSymbol *Func) { ThumbFuncs.insert(Func); }
return SymbolMap.lookup(&Symbol) != nullptr;
}
- MCSymbolData &getSymbolData(const MCSymbol &Symbol) const {
+ MCSymbolData &getSymbolData(const MCSymbol &Symbol) {
+ return const_cast<MCSymbolData &>(
+ static_cast<const MCAssembler &>(*this).getSymbolData(Symbol));
+ }
+
+ const MCSymbolData &getSymbolData(const MCSymbol &Symbol) const {
MCSymbolData *Entry = SymbolMap.lookup(&Symbol);
assert(Entry && "Missing symbol data!");
return *Entry;