class raw_ostream;
class MCAsmLayout;
class MCAssembler;
-class MCBinaryExpr;
class MCContext;
class MCCodeEmitter;
class MCExpr;
class MCFragment : public ilist_node<MCFragment> {
friend class MCAsmLayout;
- MCFragment(const MCFragment&); // DO NOT IMPLEMENT
- void operator=(const MCFragment&); // DO NOT IMPLEMENT
+ MCFragment(const MCFragment&) LLVM_DELETED_FUNCTION;
+ void operator=(const MCFragment&) LLVM_DELETED_FUNCTION;
public:
enum FragmentType {
unsigned getLayoutOrder() const { return LayoutOrder; }
void setLayoutOrder(unsigned Value) { LayoutOrder = Value; }
- static bool classof(const MCFragment *O) { return true; }
-
void dump();
};
void addFixup(MCFixup Fixup) {
// Enforce invariant that fixups are in offset order.
- assert((Fixups.empty() || Fixup.getOffset() > Fixups.back().getOffset()) &&
+ assert((Fixups.empty() || Fixup.getOffset() >= Fixups.back().getOffset()) &&
"Fixups must be added in order!");
Fixups.push_back(Fixup);
}
static bool classof(const MCFragment *F) {
return F->getKind() == MCFragment::FT_Data;
}
- static bool classof(const MCDataFragment *) { return true; }
};
// FIXME: This current incarnation of MCInstFragment doesn't make much sense, as
typedef SmallVectorImpl<MCFixup>::iterator fixup_iterator;
public:
- MCInstFragment(MCInst _Inst, MCSectionData *SD = 0)
+ MCInstFragment(const MCInst &_Inst, MCSectionData *SD = 0)
: MCFragment(FT_Inst, SD), Inst(_Inst) {
}
MCInst &getInst() { return Inst; }
const MCInst &getInst() const { return Inst; }
- void setInst(MCInst Value) { Inst = Value; }
+ void setInst(const MCInst& Value) { Inst = Value; }
/// @}
/// @name Fixup Access
static bool classof(const MCFragment *F) {
return F->getKind() == MCFragment::FT_Inst;
}
- static bool classof(const MCInstFragment *) { return true; }
};
class MCAlignFragment : public MCFragment {
/// Value - Value to use for filling padding bytes.
int64_t Value;
- /// ValueSize - The size of the integer (in bytes) of \arg Value.
+ /// ValueSize - The size of the integer (in bytes) of \p Value.
unsigned ValueSize;
/// MaxBytesToEmit - The maximum number of bytes to emit; if the alignment
static bool classof(const MCFragment *F) {
return F->getKind() == MCFragment::FT_Align;
}
- static bool classof(const MCAlignFragment *) { return true; }
};
class MCFillFragment : public MCFragment {
/// Value - Value to use for filling bytes.
int64_t Value;
- /// ValueSize - The size (in bytes) of \arg Value to use when filling, or 0 if
+ /// ValueSize - The size (in bytes) of \p Value to use when filling, or 0 if
/// this is a virtual fill fragment.
unsigned ValueSize;
static bool classof(const MCFragment *F) {
return F->getKind() == MCFragment::FT_Fill;
}
- static bool classof(const MCFillFragment *) { return true; }
};
class MCOrgFragment : public MCFragment {
static bool classof(const MCFragment *F) {
return F->getKind() == MCFragment::FT_Org;
}
- static bool classof(const MCOrgFragment *) { return true; }
};
class MCLEBFragment : public MCFragment {
static bool classof(const MCFragment *F) {
return F->getKind() == MCFragment::FT_LEB;
}
- static bool classof(const MCLEBFragment *) { return true; }
};
class MCDwarfLineAddrFragment : public MCFragment {
static bool classof(const MCFragment *F) {
return F->getKind() == MCFragment::FT_Dwarf;
}
- static bool classof(const MCDwarfLineAddrFragment *) { return true; }
};
class MCDwarfCallFrameFragment : public MCFragment {
static bool classof(const MCFragment *F) {
return F->getKind() == MCFragment::FT_DwarfFrame;
}
- static bool classof(const MCDwarfCallFrameFragment *) { return true; }
};
// FIXME: Should this be a separate class, or just merged into MCSection? Since
class MCSectionData : public ilist_node<MCSectionData> {
friend class MCAsmLayout;
- MCSectionData(const MCSectionData&); // DO NOT IMPLEMENT
- void operator=(const MCSectionData&); // DO NOT IMPLEMENT
+ MCSectionData(const MCSectionData&) LLVM_DELETED_FUNCTION;
+ void operator=(const MCSectionData&) LLVM_DELETED_FUNCTION;
public:
typedef iplist<MCFragment> FragmentListType;
MCSectionData *SectionData;
};
+// FIXME: Ditto this. Purely so the Streamer and the ObjectWriter can talk
+// to one another.
+struct DataRegionData {
+ // This enum should be kept in sync w/ the mach-o definition in
+ // llvm/Object/MachOFormat.h.
+ enum KindTy { Data = 1, JumpTable8, JumpTable16, JumpTable32 } Kind;
+ MCSymbol *Start;
+ MCSymbol *End;
+};
+
class MCAssembler {
friend class MCAsmLayout;
const_indirect_symbol_iterator;
typedef std::vector<IndirectSymbolData>::iterator indirect_symbol_iterator;
+ typedef std::vector<DataRegionData>::const_iterator
+ const_data_region_iterator;
+ typedef std::vector<DataRegionData>::iterator data_region_iterator;
+
private:
- MCAssembler(const MCAssembler&); // DO NOT IMPLEMENT
- void operator=(const MCAssembler&); // DO NOT IMPLEMENT
+ MCAssembler(const MCAssembler&) LLVM_DELETED_FUNCTION;
+ void operator=(const MCAssembler&) LLVM_DELETED_FUNCTION;
MCContext &Context;
std::vector<IndirectSymbolData> IndirectSymbols;
+ std::vector<DataRegionData> DataRegions;
/// The set of function symbols for which a .thumb_func directive has
/// been seen.
//
/// \param Value [out] On return, the value of the fixup as currently laid
/// out.
/// \return Whether the fixup value was fully resolved. This is true if the
- /// \arg Value result is fixed, otherwise the value may change due to
+ /// \p Value result is fixed, otherwise the value may change due to
/// relocation.
bool evaluateFixup(const MCAsmLayout &Layout,
const MCFixup &Fixup, const MCFragment *DF,
public:
/// Compute the effective fragment size assuming it is laid out at the given
- /// \arg SectionAddress and \arg FragmentOffset.
+ /// \p SectionAddress and \p FragmentOffset.
uint64_t computeFragmentSize(const MCAsmLayout &Layout,
const MCFragment &F) const;
public:
/// Construct a new assembler instance.
///
- /// \arg OS - The stream to output to.
+ /// \param OS The stream to output to.
//
// FIXME: How are we going to parameterize this? Two obvious options are stay
// concrete and require clients to pass in a target like object. The other
MCObjectWriter &getWriter() const { return Writer; }
/// Finish - Do final processing and write the object to the output stream.
- /// \arg Writer is used for custom object writer (as the MCJIT does),
+ /// \p Writer is used for custom object writer (as the MCJIT does),
/// if not specified it is automatically created from backend.
void Finish();
size_t indirect_symbol_size() const { return IndirectSymbols.size(); }
+ /// @}
+ /// @name Data Region List Access
+ /// @{
+
+ // FIXME: This is a total hack, this should not be here. Once things are
+ // factored so that the streamer has direct access to the .o writer, it can
+ // disappear.
+ std::vector<DataRegionData> &getDataRegions() {
+ return DataRegions;
+ }
+
+ data_region_iterator data_region_begin() {
+ return DataRegions.begin();
+ }
+ const_data_region_iterator data_region_begin() const {
+ return DataRegions.begin();
+ }
+
+ data_region_iterator data_region_end() {
+ return DataRegions.end();
+ }
+ const_data_region_iterator data_region_end() const {
+ return DataRegions.end();
+ }
+
+ size_t data_region_size() const { return DataRegions.size(); }
+
/// @}
/// @name Backend Data Access
/// @{