//===----------------------------------------------------------------------===//
-#ifndef LLVM_MC_CONSTANTPOOL_H
-#define LLVM_MC_CONSTANTPOOL_H
+#ifndef LLVM_MC_CONSTANTPOOLS_H
+#define LLVM_MC_CONSTANTPOOLS_H
+#include "llvm/ADT/MapVector.h"
#include "llvm/ADT/SmallVector.h"
+
namespace llvm {
class MCContext;
class MCExpr;
class MCSymbol;
struct ConstantPoolEntry {
+ ConstantPoolEntry(MCSymbol *L, const MCExpr *Val, unsigned Sz)
+ : Label(L), Value(Val), Size(Sz) {}
MCSymbol *Label;
const MCExpr *Value;
unsigned Size;
// sections in a stable order to ensure that we have print the
// constant pools in a deterministic order when printing an assembly
// file.
- typedef MapVector<const MCSection *, ConstantPool> ConstantPoolMapTy;
+ typedef MapVector<MCSection *, ConstantPool> ConstantPoolMapTy;
ConstantPoolMapTy ConstantPools;
public:
- AssemblerConstantPools() {}
- ~AssemblerConstantPools() {}
-
void emitAll(MCStreamer &Streamer);
void emitForCurrentSection(MCStreamer &Streamer);
const MCExpr *addEntry(MCStreamer &Streamer, const MCExpr *Expr,
unsigned Size);
private:
- ConstantPool *getConstantPool(const MCSection *Section);
- ConstantPool &getOrCreateConstantPool(const MCSection *Section);
+ ConstantPool *getConstantPool(MCSection *Section);
+ ConstantPool &getOrCreateConstantPool(MCSection *Section);
};
} // end namespace llvm