static Type *getIndexedType(Type *Ptr, ArrayRef<Constant *> IdxList);
static Type *getIndexedType(Type *Ptr, ArrayRef<uint64_t> IdxList);
- /// getIndexedType - Returns the address space used by the GEP pointer.
+ /// getAddressSpace - Returns the address space used by the GEP pointer.
///
static unsigned getAddressSpace(Value *Ptr);
}
unsigned getPointerAddressSpace() const {
- return cast<PointerType>(getType())->getAddressSpace();
+ return cast<PointerType>(getPointerOperandType())->getAddressSpace();
}
/// getPointerOperandType - Method to return the pointer operand as a
/// removeAttribute - removes the attribute from the list of attributes.
void removeAttribute(unsigned i, Attributes attr);
- /// \brief Return true if this call has the given attribute.
- bool hasFnAttr(Attributes N) const {
- return paramHasAttr(~0, N);
- }
+ /// @brief Determine whether this call has the given attribute.
+ bool hasFnAttr(Attributes::AttrVal A) const;
- /// @brief Determine whether the call or the callee has the given attribute.
- bool paramHasAttr(unsigned i, Attributes attr) const;
+ /// @brief Determine whether the call or the callee has the given attributes.
+ bool paramHasAttr(unsigned i, Attributes::AttrVal A) const;
/// @brief Extract the alignment for a call or parameter (0=unknown).
unsigned getParamAlignment(unsigned i) const {
}
/// @brief Return true if the call should not be inlined.
- bool isNoInline() const { return hasFnAttr(Attribute::NoInline); }
- void setIsNoInline(bool Value = true) {
- if (Value) addAttribute(~0, Attribute::NoInline);
- else removeAttribute(~0, Attribute::NoInline);
+ bool isNoInline() const { return hasFnAttr(Attributes::NoInline); }
+ void setIsNoInline() {
+ Attributes::Builder B;
+ B.addAttribute(Attributes::NoInline);
+ addAttribute(~0, Attributes::get(B));
}
/// @brief Return true if the call can return twice
bool canReturnTwice() const {
- return hasFnAttr(Attribute::ReturnsTwice);
+ return hasFnAttr(Attributes::ReturnsTwice);
}
- void setCanReturnTwice(bool Value = true) {
- if (Value) addAttribute(~0, Attribute::ReturnsTwice);
- else removeAttribute(~0, Attribute::ReturnsTwice);
+ void setCanReturnTwice() {
+ Attributes::Builder B;
+ B.addAttribute(Attributes::ReturnsTwice);
+ addAttribute(~0U, Attributes::get(B));
}
/// @brief Determine if the call does not access memory.
bool doesNotAccessMemory() const {
- return hasFnAttr(Attribute::ReadNone);
+ return hasFnAttr(Attributes::ReadNone);
}
- void setDoesNotAccessMemory(bool NotAccessMemory = true) {
- if (NotAccessMemory) addAttribute(~0, Attribute::ReadNone);
- else removeAttribute(~0, Attribute::ReadNone);
+ void setDoesNotAccessMemory() {
+ Attributes::Builder B;
+ B.addAttribute(Attributes::ReadNone);
+ addAttribute(~0U, Attributes::get(B));
}
/// @brief Determine if the call does not access or only reads memory.
bool onlyReadsMemory() const {
- return doesNotAccessMemory() || hasFnAttr(Attribute::ReadOnly);
+ return doesNotAccessMemory() || hasFnAttr(Attributes::ReadOnly);
}
- void setOnlyReadsMemory(bool OnlyReadsMemory = true) {
- if (OnlyReadsMemory) addAttribute(~0, Attribute::ReadOnly);
- else removeAttribute(~0, Attribute::ReadOnly | Attribute::ReadNone);
+ void setOnlyReadsMemory() {
+ Attributes::Builder B;
+ B.addAttribute(Attributes::ReadOnly);
+ addAttribute(~0, Attributes::get(B));
}
/// @brief Determine if the call cannot return.
- bool doesNotReturn() const { return hasFnAttr(Attribute::NoReturn); }
- void setDoesNotReturn(bool DoesNotReturn = true) {
- if (DoesNotReturn) addAttribute(~0, Attribute::NoReturn);
- else removeAttribute(~0, Attribute::NoReturn);
+ bool doesNotReturn() const { return hasFnAttr(Attributes::NoReturn); }
+ void setDoesNotReturn() {
+ Attributes::Builder B;
+ B.addAttribute(Attributes::NoReturn);
+ addAttribute(~0, Attributes::get(B));
}
/// @brief Determine if the call cannot unwind.
- bool doesNotThrow() const { return hasFnAttr(Attribute::NoUnwind); }
- void setDoesNotThrow(bool DoesNotThrow = true) {
- if (DoesNotThrow) addAttribute(~0, Attribute::NoUnwind);
- else removeAttribute(~0, Attribute::NoUnwind);
+ bool doesNotThrow() const { return hasFnAttr(Attributes::NoUnwind); }
+ void setDoesNotThrow() {
+ Attributes::Builder B;
+ B.addAttribute(Attributes::NoUnwind);
+ addAttribute(~0, Attributes::get(B));
}
/// @brief Determine if the call returns a structure through first
/// pointer argument.
bool hasStructRetAttr() const {
// Be friendly and also check the callee.
- return paramHasAttr(1, Attribute::StructRet);
+ return paramHasAttr(1, Attributes::StructRet);
}
/// @brief Determine if any call argument is an aggregate passed by value.
bool hasByValArgument() const {
- return AttributeList.hasAttrSomewhere(Attribute::ByVal);
+ for (unsigned I = 0, E = AttributeList.getNumAttrs(); I != E; ++I)
+ if (AttributeList.getAttributesAtIndex(I).hasAttribute(Attributes::ByVal))
+ return true;
+ return false;
}
/// getCalledFunction - Return the function called, or null if this is an
/// removeAttribute - removes the attribute from the list of attributes.
void removeAttribute(unsigned i, Attributes attr);
- /// \brief Return true if this call has the given attribute.
- bool hasFnAttr(Attributes N) const {
- return paramHasAttr(~0, N);
- }
+ /// @brief Determine whether this call has the NoAlias attribute.
+ bool hasFnAttr(Attributes::AttrVal A) const;
- /// @brief Determine whether the call or the callee has the given attribute.
- bool paramHasAttr(unsigned i, Attributes attr) const;
+ /// @brief Determine whether the call or the callee has the given attributes.
+ bool paramHasAttr(unsigned i, Attributes::AttrVal A) const;
/// @brief Extract the alignment for a call or parameter (0=unknown).
unsigned getParamAlignment(unsigned i) const {
}
/// @brief Return true if the call should not be inlined.
- bool isNoInline() const { return hasFnAttr(Attribute::NoInline); }
- void setIsNoInline(bool Value = true) {
- if (Value) addAttribute(~0, Attribute::NoInline);
- else removeAttribute(~0, Attribute::NoInline);
+ bool isNoInline() const { return hasFnAttr(Attributes::NoInline); }
+ void setIsNoInline() {
+ Attributes::Builder B;
+ B.addAttribute(Attributes::NoInline);
+ addAttribute(~0, Attributes::get(B));
}
/// @brief Determine if the call does not access memory.
bool doesNotAccessMemory() const {
- return hasFnAttr(Attribute::ReadNone);
+ return hasFnAttr(Attributes::ReadNone);
}
- void setDoesNotAccessMemory(bool NotAccessMemory = true) {
- if (NotAccessMemory) addAttribute(~0, Attribute::ReadNone);
- else removeAttribute(~0, Attribute::ReadNone);
+ void setDoesNotAccessMemory() {
+ Attributes::Builder B;
+ B.addAttribute(Attributes::ReadNone);
+ addAttribute(~0, Attributes::get(B));
}
/// @brief Determine if the call does not access or only reads memory.
bool onlyReadsMemory() const {
- return doesNotAccessMemory() || hasFnAttr(Attribute::ReadOnly);
+ return doesNotAccessMemory() || hasFnAttr(Attributes::ReadOnly);
}
- void setOnlyReadsMemory(bool OnlyReadsMemory = true) {
- if (OnlyReadsMemory) addAttribute(~0, Attribute::ReadOnly);
- else removeAttribute(~0, Attribute::ReadOnly | Attribute::ReadNone);
+ void setOnlyReadsMemory() {
+ Attributes::Builder B;
+ B.addAttribute(Attributes::ReadOnly);
+ addAttribute(~0, Attributes::get(B));
}
/// @brief Determine if the call cannot return.
- bool doesNotReturn() const { return hasFnAttr(Attribute::NoReturn); }
- void setDoesNotReturn(bool DoesNotReturn = true) {
- if (DoesNotReturn) addAttribute(~0, Attribute::NoReturn);
- else removeAttribute(~0, Attribute::NoReturn);
+ bool doesNotReturn() const { return hasFnAttr(Attributes::NoReturn); }
+ void setDoesNotReturn() {
+ Attributes::Builder B;
+ B.addAttribute(Attributes::NoReturn);
+ addAttribute(~0, Attributes::get(B));
}
/// @brief Determine if the call cannot unwind.
- bool doesNotThrow() const { return hasFnAttr(Attribute::NoUnwind); }
- void setDoesNotThrow(bool DoesNotThrow = true) {
- if (DoesNotThrow) addAttribute(~0, Attribute::NoUnwind);
- else removeAttribute(~0, Attribute::NoUnwind);
+ bool doesNotThrow() const { return hasFnAttr(Attributes::NoUnwind); }
+ void setDoesNotThrow() {
+ Attributes::Builder B;
+ B.addAttribute(Attributes::NoUnwind);
+ addAttribute(~0, Attributes::get(B));
}
/// @brief Determine if the call returns a structure through first
/// pointer argument.
bool hasStructRetAttr() const {
// Be friendly and also check the callee.
- return paramHasAttr(1, Attribute::StructRet);
+ return paramHasAttr(1, Attributes::StructRet);
}
/// @brief Determine if any call argument is an aggregate passed by value.
bool hasByValArgument() const {
- return AttributeList.hasAttrSomewhere(Attribute::ByVal);
+ for (unsigned I = 0, E = AttributeList.getNumAttrs(); I != E; ++I)
+ if (AttributeList.getAttributesAtIndex(I).hasAttribute(Attributes::ByVal))
+ return true;
+ return false;
}
/// getCalledFunction - Return the function called, or null if this is an
/// @brief Clone an identical IntToPtrInst
virtual IntToPtrInst *clone_impl() const;
+ /// @brief return the address space of the pointer.
+ unsigned getAddressSpace() const {
+ return cast<PointerType>(getType())->getAddressSpace();
+ }
+
// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const IntToPtrInst *) { return true; }
static inline bool classof(const Instruction *I) {
BasicBlock *InsertAtEnd ///< The block to insert the instruction into
);
+ /// @brief return the address space of the pointer.
+ unsigned getPointerAddressSpace() const {
+ return cast<PointerType>(getOperand(0)->getType())->getAddressSpace();
+ }
+
// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const PtrToIntInst *) { return true; }
static inline bool classof(const Instruction *I) {