// there's plenty of space in the encoding to support the union of all
// constraint codes for all targets.
Constraint_Unknown = 0,
+ Constraint_es,
+ Constraint_i,
Constraint_m,
Constraint_o,
Constraint_v,
- Constraints_Max = Constraint_v,
+ Constraint_Q,
+ Constraint_R,
+ Constraint_S,
+ Constraint_T,
+ Constraint_Z,
+ Constraint_ZC,
+ Constraint_Zy,
+ Constraints_Max = Constraint_Zy,
Constraints_ShiftAmount = 16,
Flag_MatchingOperand = 0x80000000