Alignment = Align;
}
- VisibilityTypes getVisibility() const { return (VisibilityTypes)Visibility; }
+ VisibilityTypes getVisibility() const { return VisibilityTypes(Visibility); }
bool hasHiddenVisibility() const { return Visibility == HiddenVisibility; }
bool hasProtectedVisibility() const {
return Visibility == ProtectedVisibility;
void setLinkage(LinkageTypes LT) { Linkage = LT; }
LinkageTypes getLinkage() const { return Linkage; }
- /// hasNotBeenReadFromBytecode - If a module provider is being used to lazily
+ /// hasNotBeenReadFromBitcode - If a module provider is being used to lazily
/// stream in functions from disk, this method can be used to check to see if
/// the function has been read in yet or not. Unless you are working on the
/// JIT or something else that streams stuff in lazily, you don't need to
/// worry about this.
- bool hasNotBeenReadFromBytecode() const { return Linkage == GhostLinkage; }
+ bool hasNotBeenReadFromBitcode() const { return Linkage == GhostLinkage; }
/// Override from Constant class. No GlobalValue's are null values so this
/// always returns false.