//===---- ObjectImage.h - Format independent executuable object image -----===//
//
-// The LLVM Compiler Infrastructure
+// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
class ObjectImage {
ObjectImage() LLVM_DELETED_FUNCTION;
ObjectImage(const ObjectImage &other) LLVM_DELETED_FUNCTION;
+ virtual void anchor();
protected:
- OwningPtr<ObjectBuffer> Buffer;
+ std::unique_ptr<ObjectBuffer> Buffer;
public:
ObjectImage(ObjectBuffer *Input) : Buffer(Input) {}
// Subclasses can override these methods to update the image with loaded
// addresses for sections and common symbols
virtual void updateSectionAddress(const object::SectionRef &Sec,
- uint64_t Addr) = 0;
+ uint64_t Addr) = 0;
virtual void updateSymbolAddress(const object::SymbolRef &Sym,
- uint64_t Addr) = 0;
+ uint64_t Addr) = 0;
virtual StringRef getData() const = 0;
+ virtual object::ObjectFile* getObjectFile() const = 0;
+
// Subclasses can override these methods to provide JIT debugging support
virtual void registerWithDebugger() = 0;
virtual void deregisterWithDebugger() = 0;
} // end namespace llvm
#endif // LLVM_EXECUTIONENGINE_OBJECTIMAGE_H
-