#ifndef LLVM_CODEGEN_SELECTIONDAGNODES_H
#define LLVM_CODEGEN_SELECTIONDAGNODES_H
-#include "llvm/Constants.h"
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/GraphTraits.h"
-#include "llvm/ADT/ilist_node.h"
-#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/STLExtras.h"
-#include "llvm/CodeGen/ValueTypes.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/ilist_node.h"
+#include "llvm/CodeGen/ISDOpcodes.h"
#include "llvm/CodeGen/MachineMemOperand.h"
-#include "llvm/Support/MathExtras.h"
-#include "llvm/System/DataTypes.h"
+#include "llvm/CodeGen/ValueTypes.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/Support/DataTypes.h"
#include "llvm/Support/DebugLoc.h"
+#include "llvm/Support/MathExtras.h"
#include <cassert>
namespace llvm {
class MachineConstantPoolValue;
class SDNode;
class Value;
+class MCSymbol;
template <typename T> struct DenseMapInfo;
template <typename T> struct simplify_type;
template <typename T> struct ilist_traits;
+void checkForCycles(const SDNode *N);
+
/// SDVTList - This represents a list of ValueType's that has been intern'd by
/// a SelectionDAG. Instances of this simple value class are returned by
/// SelectionDAG::getVTList(...).
unsigned int NumVTs;
};
-/// ISD namespace - This namespace contains an enum which represents all of the
-/// SelectionDAG node types and value types.
-///
namespace ISD {
-
- //===--------------------------------------------------------------------===//
- /// ISD::NodeType enum - This enum defines the target-independent operators
- /// for a SelectionDAG.
- ///
- /// Targets may also define target-dependent operator codes for SDNodes. For
- /// example, on x86, these are the enum values in the X86ISD namespace.
- /// Targets should aim to use target-independent operators to model their
- /// instruction sets as much as possible, and only use target-dependent
- /// operators when they have special requirements.
- ///
- /// Finally, during and after selection proper, SNodes may use special
- /// operator codes that correspond directly with MachineInstr opcodes. These
- /// are used to represent selected instructions. See the isMachineOpcode()
- /// and getMachineOpcode() member functions of SDNode.
- ///
- enum NodeType {
- // DELETED_NODE - This is an illegal value that is used to catch
- // errors. This opcode is not a legal opcode for any node.
- DELETED_NODE,
-
- // EntryToken - This is the marker used to indicate the start of the region.
- EntryToken,
-
- // TokenFactor - This node takes multiple tokens as input and produces a
- // single token result. This is used to represent the fact that the operand
- // operators are independent of each other.
- TokenFactor,
-
- // AssertSext, AssertZext - These nodes record if a register contains a
- // value that has already been zero or sign extended from a narrower type.
- // These nodes take two operands. The first is the node that has already
- // been extended, and the second is a value type node indicating the width
- // of the extension
- AssertSext, AssertZext,
-
- // Various leaf nodes.
- BasicBlock, VALUETYPE, CONDCODE, Register,
- Constant, ConstantFP,
- GlobalAddress, GlobalTLSAddress, FrameIndex,
- JumpTable, ConstantPool, ExternalSymbol, BlockAddress,
-
- // The address of the GOT
- GLOBAL_OFFSET_TABLE,
-
- // FRAMEADDR, RETURNADDR - These nodes represent llvm.frameaddress and
- // llvm.returnaddress on the DAG. These nodes take one operand, the index
- // of the frame or return address to return. An index of zero corresponds
- // to the current function's frame or return address, an index of one to the
- // parent's frame or return address, and so on.
- FRAMEADDR, RETURNADDR,
-
- // FRAME_TO_ARGS_OFFSET - This node represents offset from frame pointer to
- // first (possible) on-stack argument. This is needed for correct stack
- // adjustment during unwind.
- FRAME_TO_ARGS_OFFSET,
-
- // RESULT, OUTCHAIN = EXCEPTIONADDR(INCHAIN) - This node represents the
- // address of the exception block on entry to an landing pad block.
- EXCEPTIONADDR,
-
- // RESULT, OUTCHAIN = LSDAADDR(INCHAIN) - This node represents the
- // address of the Language Specific Data Area for the enclosing function.
- LSDAADDR,
-
- // RESULT, OUTCHAIN = EHSELECTION(INCHAIN, EXCEPTION) - This node represents
- // the selection index of the exception thrown.
- EHSELECTION,
-
- // OUTCHAIN = EH_RETURN(INCHAIN, OFFSET, HANDLER) - This node represents
- // 'eh_return' gcc dwarf builtin, which is used to return from
- // exception. The general meaning is: adjust stack by OFFSET and pass
- // execution to HANDLER. Many platform-related details also :)
- EH_RETURN,
-
- // TargetConstant* - Like Constant*, but the DAG does not do any folding or
- // simplification of the constant.
- TargetConstant,
- TargetConstantFP,
-
- // TargetGlobalAddress - Like GlobalAddress, but the DAG does no folding or
- // anything else with this node, and this is valid in the target-specific
- // dag, turning into a GlobalAddress operand.
- TargetGlobalAddress,
- TargetGlobalTLSAddress,
- TargetFrameIndex,
- TargetJumpTable,
- TargetConstantPool,
- TargetExternalSymbol,
- TargetBlockAddress,
-
- /// RESULT = INTRINSIC_WO_CHAIN(INTRINSICID, arg1, arg2, ...)
- /// This node represents a target intrinsic function with no side effects.
- /// The first operand is the ID number of the intrinsic from the
- /// llvm::Intrinsic namespace. The operands to the intrinsic follow. The
- /// node has returns the result of the intrinsic.
- INTRINSIC_WO_CHAIN,
-
- /// RESULT,OUTCHAIN = INTRINSIC_W_CHAIN(INCHAIN, INTRINSICID, arg1, ...)
- /// This node represents a target intrinsic function with side effects that
- /// returns a result. The first operand is a chain pointer. The second is
- /// the ID number of the intrinsic from the llvm::Intrinsic namespace. The
- /// operands to the intrinsic follow. The node has two results, the result
- /// of the intrinsic and an output chain.
- INTRINSIC_W_CHAIN,
-
- /// OUTCHAIN = INTRINSIC_VOID(INCHAIN, INTRINSICID, arg1, arg2, ...)
- /// This node represents a target intrinsic function with side effects that
- /// does not return a result. The first operand is a chain pointer. The
- /// second is the ID number of the intrinsic from the llvm::Intrinsic
- /// namespace. The operands to the intrinsic follow.
- INTRINSIC_VOID,
-
- // CopyToReg - This node has three operands: a chain, a register number to
- // set to this value, and a value.
- CopyToReg,
-
- // CopyFromReg - This node indicates that the input value is a virtual or
- // physical register that is defined outside of the scope of this
- // SelectionDAG. The register is available from the RegisterSDNode object.
- CopyFromReg,
-
- // UNDEF - An undefined node
- UNDEF,
-
- // EXTRACT_ELEMENT - This is used to get the lower or upper (determined by
- // a Constant, which is required to be operand #1) half of the integer or
- // float value specified as operand #0. This is only for use before
- // legalization, for values that will be broken into multiple registers.
- EXTRACT_ELEMENT,
-
- // BUILD_PAIR - This is the opposite of EXTRACT_ELEMENT in some ways. Given
- // two values of the same integer value type, this produces a value twice as
- // big. Like EXTRACT_ELEMENT, this can only be used before legalization.
- BUILD_PAIR,
-
- // MERGE_VALUES - This node takes multiple discrete operands and returns
- // them all as its individual results. This nodes has exactly the same
- // number of inputs and outputs. This node is useful for some pieces of the
- // code generator that want to think about a single node with multiple
- // results, not multiple nodes.
- MERGE_VALUES,
-
- // Simple integer binary arithmetic operators.
- ADD, SUB, MUL, SDIV, UDIV, SREM, UREM,
-
- // SMUL_LOHI/UMUL_LOHI - Multiply two integers of type iN, producing
- // a signed/unsigned value of type i[2*N], and return the full value as
- // two results, each of type iN.
- SMUL_LOHI, UMUL_LOHI,
-
- // SDIVREM/UDIVREM - Divide two integers and produce both a quotient and
- // remainder result.
- SDIVREM, UDIVREM,
-
- // CARRY_FALSE - This node is used when folding other nodes,
- // like ADDC/SUBC, which indicate the carry result is always false.
- CARRY_FALSE,
-
- // Carry-setting nodes for multiple precision addition and subtraction.
- // These nodes take two operands of the same value type, and produce two
- // results. The first result is the normal add or sub result, the second
- // result is the carry flag result.
- ADDC, SUBC,
-
- // Carry-using nodes for multiple precision addition and subtraction. These
- // nodes take three operands: The first two are the normal lhs and rhs to
- // the add or sub, and the third is the input carry flag. These nodes
- // produce two results; the normal result of the add or sub, and the output
- // carry flag. These nodes both read and write a carry flag to allow them
- // to them to be chained together for add and sub of arbitrarily large
- // values.
- ADDE, SUBE,
-
- // RESULT, BOOL = [SU]ADDO(LHS, RHS) - Overflow-aware nodes for addition.
- // These nodes take two operands: the normal LHS and RHS to the add. They
- // produce two results: the normal result of the add, and a boolean that
- // indicates if an overflow occured (*not* a flag, because it may be stored
- // to memory, etc.). If the type of the boolean is not i1 then the high
- // bits conform to getBooleanContents.
- // These nodes are generated from the llvm.[su]add.with.overflow intrinsics.
- SADDO, UADDO,
-
- // Same for subtraction
- SSUBO, USUBO,
-
- // Same for multiplication
- SMULO, UMULO,
-
- // Simple binary floating point operators.
- FADD, FSUB, FMUL, FDIV, FREM,
-
- // FCOPYSIGN(X, Y) - Return the value of X with the sign of Y. NOTE: This
- // DAG node does not require that X and Y have the same type, just that they
- // are both floating point. X and the result must have the same type.
- // FCOPYSIGN(f32, f64) is allowed.
- FCOPYSIGN,
-
- // INT = FGETSIGN(FP) - Return the sign bit of the specified floating point
- // value as an integer 0/1 value.
- FGETSIGN,
-
- /// BUILD_VECTOR(ELT0, ELT1, ELT2, ELT3,...) - Return a vector with the
- /// specified, possibly variable, elements. The number of elements is
- /// required to be a power of two. The types of the operands must all be
- /// the same and must match the vector element type, except that integer
- /// types are allowed to be larger than the element type, in which case
- /// the operands are implicitly truncated.
- BUILD_VECTOR,
-
- /// INSERT_VECTOR_ELT(VECTOR, VAL, IDX) - Returns VECTOR with the element
- /// at IDX replaced with VAL. If the type of VAL is larger than the vector
- /// element type then VAL is truncated before replacement.
- INSERT_VECTOR_ELT,
-
- /// EXTRACT_VECTOR_ELT(VECTOR, IDX) - Returns a single element from VECTOR
- /// identified by the (potentially variable) element number IDX. If the
- /// return type is an integer type larger than the element type of the
- /// vector, the result is extended to the width of the return type.
- EXTRACT_VECTOR_ELT,
-
- /// CONCAT_VECTORS(VECTOR0, VECTOR1, ...) - Given a number of values of
- /// vector type with the same length and element type, this produces a
- /// concatenated vector result value, with length equal to the sum of the
- /// lengths of the input vectors.
- CONCAT_VECTORS,
-
- /// EXTRACT_SUBVECTOR(VECTOR, IDX) - Returns a subvector from VECTOR (an
- /// vector value) starting with the (potentially variable) element number
- /// IDX, which must be a multiple of the result vector length.
- EXTRACT_SUBVECTOR,
-
- /// VECTOR_SHUFFLE(VEC1, VEC2) - Returns a vector, of the same type as
- /// VEC1/VEC2. A VECTOR_SHUFFLE node also contains an array of constant int
- /// values that indicate which value (or undef) each result element will
- /// get. These constant ints are accessible through the
- /// ShuffleVectorSDNode class. This is quite similar to the Altivec
- /// 'vperm' instruction, except that the indices must be constants and are
- /// in terms of the element size of VEC1/VEC2, not in terms of bytes.
- VECTOR_SHUFFLE,
-
- /// SCALAR_TO_VECTOR(VAL) - This represents the operation of loading a
- /// scalar value into element 0 of the resultant vector type. The top
- /// elements 1 to N-1 of the N-element vector are undefined. The type
- /// of the operand must match the vector element type, except when they
- /// are integer types. In this case the operand is allowed to be wider
- /// than the vector element type, and is implicitly truncated to it.
- SCALAR_TO_VECTOR,
-
- // MULHU/MULHS - Multiply high - Multiply two integers of type iN, producing
- // an unsigned/signed value of type i[2*N], then return the top part.
- MULHU, MULHS,
-
- // Bitwise operators - logical and, logical or, logical xor, shift left,
- // shift right algebraic (shift in sign bits), shift right logical (shift in
- // zeroes), rotate left, rotate right, and byteswap.
- AND, OR, XOR, SHL, SRA, SRL, ROTL, ROTR, BSWAP,
-
- // Counting operators
- CTTZ, CTLZ, CTPOP,
-
- // Select(COND, TRUEVAL, FALSEVAL). If the type of the boolean COND is not
- // i1 then the high bits must conform to getBooleanContents.
- SELECT,
-
- // Select with condition operator - This selects between a true value and
- // a false value (ops #2 and #3) based on the boolean result of comparing
- // the lhs and rhs (ops #0 and #1) of a conditional expression with the
- // condition code in op #4, a CondCodeSDNode.
- SELECT_CC,
-
- // SetCC operator - This evaluates to a true value iff the condition is
- // true. If the result value type is not i1 then the high bits conform
- // to getBooleanContents. The operands to this are the left and right
- // operands to compare (ops #0, and #1) and the condition code to compare
- // them with (op #2) as a CondCodeSDNode.
- SETCC,
-
- // RESULT = VSETCC(LHS, RHS, COND) operator - This evaluates to a vector of
- // integer elements with all bits of the result elements set to true if the
- // comparison is true or all cleared if the comparison is false. The
- // operands to this are the left and right operands to compare (LHS/RHS) and
- // the condition code to compare them with (COND) as a CondCodeSDNode.
- VSETCC,
-
- // SHL_PARTS/SRA_PARTS/SRL_PARTS - These operators are used for expanded
- // integer shift operations, just like ADD/SUB_PARTS. The operation
- // ordering is:
- // [Lo,Hi] = op [LoLHS,HiLHS], Amt
- SHL_PARTS, SRA_PARTS, SRL_PARTS,
-
- // Conversion operators. These are all single input single output
- // operations. For all of these, the result type must be strictly
- // wider or narrower (depending on the operation) than the source
- // type.
-
- // SIGN_EXTEND - Used for integer types, replicating the sign bit
- // into new bits.
- SIGN_EXTEND,
-
- // ZERO_EXTEND - Used for integer types, zeroing the new bits.
- ZERO_EXTEND,
-
- // ANY_EXTEND - Used for integer types. The high bits are undefined.
- ANY_EXTEND,
-
- // TRUNCATE - Completely drop the high bits.
- TRUNCATE,
-
- // [SU]INT_TO_FP - These operators convert integers (whose interpreted sign
- // depends on the first letter) to floating point.
- SINT_TO_FP,
- UINT_TO_FP,
-
- // SIGN_EXTEND_INREG - This operator atomically performs a SHL/SRA pair to
- // sign extend a small value in a large integer register (e.g. sign
- // extending the low 8 bits of a 32-bit register to fill the top 24 bits
- // with the 7th bit). The size of the smaller type is indicated by the 1th
- // operand, a ValueType node.
- SIGN_EXTEND_INREG,
-
- /// FP_TO_[US]INT - Convert a floating point value to a signed or unsigned
- /// integer.
- FP_TO_SINT,
- FP_TO_UINT,
-
- /// X = FP_ROUND(Y, TRUNC) - Rounding 'Y' from a larger floating point type
- /// down to the precision of the destination VT. TRUNC is a flag, which is
- /// always an integer that is zero or one. If TRUNC is 0, this is a
- /// normal rounding, if it is 1, this FP_ROUND is known to not change the
- /// value of Y.
- ///
- /// The TRUNC = 1 case is used in cases where we know that the value will
- /// not be modified by the node, because Y is not using any of the extra
- /// precision of source type. This allows certain transformations like
- /// FP_EXTEND(FP_ROUND(X,1)) -> X which are not safe for
- /// FP_EXTEND(FP_ROUND(X,0)) because the extra bits aren't removed.
- FP_ROUND,
-
- // FLT_ROUNDS_ - Returns current rounding mode:
- // -1 Undefined
- // 0 Round to 0
- // 1 Round to nearest
- // 2 Round to +inf
- // 3 Round to -inf
- FLT_ROUNDS_,
-
- /// X = FP_ROUND_INREG(Y, VT) - This operator takes an FP register, and
- /// rounds it to a floating point value. It then promotes it and returns it
- /// in a register of the same size. This operation effectively just
- /// discards excess precision. The type to round down to is specified by
- /// the VT operand, a VTSDNode.
- FP_ROUND_INREG,
-
- /// X = FP_EXTEND(Y) - Extend a smaller FP type into a larger FP type.
- FP_EXTEND,
-
- // BIT_CONVERT - Theis operator converts between integer and FP values, as
- // if one was stored to memory as integer and the other was loaded from the
- // same address (or equivalently for vector format conversions, etc). The
- // source and result are required to have the same bit size (e.g.
- // f32 <-> i32). This can also be used for int-to-int or fp-to-fp
- // conversions, but that is a noop, deleted by getNode().
- BIT_CONVERT,
-
- // CONVERT_RNDSAT - This operator is used to support various conversions
- // between various types (float, signed, unsigned and vectors of those
- // types) with rounding and saturation. NOTE: Avoid using this operator as
- // most target don't support it and the operator might be removed in the
- // future. It takes the following arguments:
- // 0) value
- // 1) dest type (type to convert to)
- // 2) src type (type to convert from)
- // 3) rounding imm
- // 4) saturation imm
- // 5) ISD::CvtCode indicating the type of conversion to do
- CONVERT_RNDSAT,
-
- // FNEG, FABS, FSQRT, FSIN, FCOS, FPOWI, FPOW,
- // FLOG, FLOG2, FLOG10, FEXP, FEXP2,
- // FCEIL, FTRUNC, FRINT, FNEARBYINT, FFLOOR - Perform various unary floating
- // point operations. These are inspired by libm.
- FNEG, FABS, FSQRT, FSIN, FCOS, FPOWI, FPOW,
- FLOG, FLOG2, FLOG10, FEXP, FEXP2,
- FCEIL, FTRUNC, FRINT, FNEARBYINT, FFLOOR,
-
- // LOAD and STORE have token chains as their first operand, then the same
- // operands as an LLVM load/store instruction, then an offset node that
- // is added / subtracted from the base pointer to form the address (for
- // indexed memory ops).
- LOAD, STORE,
-
- // DYNAMIC_STACKALLOC - Allocate some number of bytes on the stack aligned
- // to a specified boundary. This node always has two return values: a new
- // stack pointer value and a chain. The first operand is the token chain,
- // the second is the number of bytes to allocate, and the third is the
- // alignment boundary. The size is guaranteed to be a multiple of the stack
- // alignment, and the alignment is guaranteed to be bigger than the stack
- // alignment (if required) or 0 to get standard stack alignment.
- DYNAMIC_STACKALLOC,
-
- // Control flow instructions. These all have token chains.
-
- // BR - Unconditional branch. The first operand is the chain
- // operand, the second is the MBB to branch to.
- BR,
-
- // BRIND - Indirect branch. The first operand is the chain, the second
- // is the value to branch to, which must be of the same type as the target's
- // pointer type.
- BRIND,
-
- // BR_JT - Jumptable branch. The first operand is the chain, the second
- // is the jumptable index, the last one is the jumptable entry index.
- BR_JT,
-
- // BRCOND - Conditional branch. The first operand is the chain, the
- // second is the condition, the third is the block to branch to if the
- // condition is true. If the type of the condition is not i1, then the
- // high bits must conform to getBooleanContents.
- BRCOND,
-
- // BR_CC - Conditional branch. The behavior is like that of SELECT_CC, in
- // that the condition is represented as condition code, and two nodes to
- // compare, rather than as a combined SetCC node. The operands in order are
- // chain, cc, lhs, rhs, block to branch to if condition is true.
- BR_CC,
-
- // INLINEASM - Represents an inline asm block. This node always has two
- // return values: a chain and a flag result. The inputs are as follows:
- // Operand #0 : Input chain.
- // Operand #1 : a ExternalSymbolSDNode with a pointer to the asm string.
- // Operand #2n+2: A RegisterNode.
- // Operand #2n+3: A TargetConstant, indicating if the reg is a use/def
- // Operand #last: Optional, an incoming flag.
- INLINEASM,
-
- // EH_LABEL - Represents a label in mid basic block used to track
- // locations needed for debug and exception handling tables. These nodes
- // take a chain as input and return a chain.
- EH_LABEL,
-
- // STACKSAVE - STACKSAVE has one operand, an input chain. It produces a
- // value, the same type as the pointer type for the system, and an output
- // chain.
- STACKSAVE,
-
- // STACKRESTORE has two operands, an input chain and a pointer to restore to
- // it returns an output chain.
- STACKRESTORE,
-
- // CALLSEQ_START/CALLSEQ_END - These operators mark the beginning and end of
- // a call sequence, and carry arbitrary information that target might want
- // to know. The first operand is a chain, the rest are specified by the
- // target and not touched by the DAG optimizers.
- // CALLSEQ_START..CALLSEQ_END pairs may not be nested.
- CALLSEQ_START, // Beginning of a call sequence
- CALLSEQ_END, // End of a call sequence
-
- // VAARG - VAARG has three operands: an input chain, a pointer, and a
- // SRCVALUE. It returns a pair of values: the vaarg value and a new chain.
- VAARG,
-
- // VACOPY - VACOPY has five operands: an input chain, a destination pointer,
- // a source pointer, a SRCVALUE for the destination, and a SRCVALUE for the
- // source.
- VACOPY,
-
- // VAEND, VASTART - VAEND and VASTART have three operands: an input chain, a
- // pointer, and a SRCVALUE.
- VAEND, VASTART,
-
- // SRCVALUE - This is a node type that holds a Value* that is used to
- // make reference to a value in the LLVM IR.
- SRCVALUE,
-
- // PCMARKER - This corresponds to the pcmarker intrinsic.
- PCMARKER,
-
- // READCYCLECOUNTER - This corresponds to the readcyclecounter intrinsic.
- // The only operand is a chain and a value and a chain are produced. The
- // value is the contents of the architecture specific cycle counter like
- // register (or other high accuracy low latency clock source)
- READCYCLECOUNTER,
-
- // HANDLENODE node - Used as a handle for various purposes.
- HANDLENODE,
-
- // TRAMPOLINE - This corresponds to the init_trampoline intrinsic.
- // It takes as input a token chain, the pointer to the trampoline,
- // the pointer to the nested function, the pointer to pass for the
- // 'nest' parameter, a SRCVALUE for the trampoline and another for
- // the nested function (allowing targets to access the original
- // Function*). It produces the result of the intrinsic and a token
- // chain as output.
- TRAMPOLINE,
-
- // TRAP - Trapping instruction
- TRAP,
-
- // PREFETCH - This corresponds to a prefetch intrinsic. It takes chains are
- // their first operand. The other operands are the address to prefetch,
- // read / write specifier, and locality specifier.
- PREFETCH,
-
- // OUTCHAIN = MEMBARRIER(INCHAIN, load-load, load-store, store-load,
- // store-store, device)
- // This corresponds to the memory.barrier intrinsic.
- // it takes an input chain, 4 operands to specify the type of barrier, an
- // operand specifying if the barrier applies to device and uncached memory
- // and produces an output chain.
- MEMBARRIER,
-
- // Val, OUTCHAIN = ATOMIC_CMP_SWAP(INCHAIN, ptr, cmp, swap)
- // this corresponds to the atomic.lcs intrinsic.
- // cmp is compared to *ptr, and if equal, swap is stored in *ptr.
- // the return is always the original value in *ptr
- ATOMIC_CMP_SWAP,
-
- // Val, OUTCHAIN = ATOMIC_SWAP(INCHAIN, ptr, amt)
- // this corresponds to the atomic.swap intrinsic.
- // amt is stored to *ptr atomically.
- // the return is always the original value in *ptr
- ATOMIC_SWAP,
-
- // Val, OUTCHAIN = ATOMIC_LOAD_[OpName](INCHAIN, ptr, amt)
- // this corresponds to the atomic.load.[OpName] intrinsic.
- // op(*ptr, amt) is stored to *ptr atomically.
- // the return is always the original value in *ptr
- ATOMIC_LOAD_ADD,
- ATOMIC_LOAD_SUB,
- ATOMIC_LOAD_AND,
- ATOMIC_LOAD_OR,
- ATOMIC_LOAD_XOR,
- ATOMIC_LOAD_NAND,
- ATOMIC_LOAD_MIN,
- ATOMIC_LOAD_MAX,
- ATOMIC_LOAD_UMIN,
- ATOMIC_LOAD_UMAX,
-
- /// BUILTIN_OP_END - This must be the last enum value in this list.
- /// The target-specific pre-isel opcode values start here.
- BUILTIN_OP_END
- };
-
- /// FIRST_TARGET_MEMORY_OPCODE - Target-specific pre-isel operations
- /// which do not reference a specific memory location should be less than
- /// this value. Those that do must not be less than this value, and can
- /// be used with SelectionDAG::getMemIntrinsicNode.
- static const int FIRST_TARGET_MEMORY_OPCODE = 1 << 14;
-
/// Node predicates
/// isBuildVectorAllOnes - Return true if the specified node is a
/// element is not an undef.
bool isScalarToVector(const SDNode *N);
- //===--------------------------------------------------------------------===//
- /// MemIndexedMode enum - This enum defines the load / store indexed
- /// addressing modes.
- ///
- /// UNINDEXED "Normal" load / store. The effective address is already
- /// computed and is available in the base pointer. The offset
- /// operand is always undefined. In addition to producing a
- /// chain, an unindexed load produces one value (result of the
- /// load); an unindexed store does not produce a value.
- ///
- /// PRE_INC Similar to the unindexed mode where the effective address is
- /// PRE_DEC the value of the base pointer add / subtract the offset.
- /// It considers the computation as being folded into the load /
- /// store operation (i.e. the load / store does the address
- /// computation as well as performing the memory transaction).
- /// The base operand is always undefined. In addition to
- /// producing a chain, pre-indexed load produces two values
- /// (result of the load and the result of the address
- /// computation); a pre-indexed store produces one value (result
- /// of the address computation).
- ///
- /// POST_INC The effective address is the value of the base pointer. The
- /// POST_DEC value of the offset operand is then added to / subtracted
- /// from the base after memory transaction. In addition to
- /// producing a chain, post-indexed load produces two values
- /// (the result of the load and the result of the base +/- offset
- /// computation); a post-indexed store produces one value (the
- /// the result of the base +/- offset computation).
- ///
- enum MemIndexedMode {
- UNINDEXED = 0,
- PRE_INC,
- PRE_DEC,
- POST_INC,
- POST_DEC,
- LAST_INDEXED_MODE
- };
-
- //===--------------------------------------------------------------------===//
- /// LoadExtType enum - This enum defines the three variants of LOADEXT
- /// (load with extension).
- ///
- /// SEXTLOAD loads the integer operand and sign extends it to a larger
- /// integer result type.
- /// ZEXTLOAD loads the integer operand and zero extends it to a larger
- /// integer result type.
- /// EXTLOAD is used for three things: floating point extending loads,
- /// integer extending loads [the top bits are undefined], and vector
- /// extending loads [load into low elt].
- ///
- enum LoadExtType {
- NON_EXTLOAD = 0,
- EXTLOAD,
- SEXTLOAD,
- ZEXTLOAD,
- LAST_LOADEXT_TYPE
- };
-
- //===--------------------------------------------------------------------===//
- /// ISD::CondCode enum - These are ordered carefully to make the bitfields
- /// below work out, when considering SETFALSE (something that never exists
- /// dynamically) as 0. "U" -> Unsigned (for integer operands) or Unordered
- /// (for floating point), "L" -> Less than, "G" -> Greater than, "E" -> Equal
- /// to. If the "N" column is 1, the result of the comparison is undefined if
- /// the input is a NAN.
- ///
- /// All of these (except for the 'always folded ops') should be handled for
- /// floating point. For integer, only the SETEQ,SETNE,SETLT,SETLE,SETGT,
- /// SETGE,SETULT,SETULE,SETUGT, and SETUGE opcodes are used.
- ///
- /// Note that these are laid out in a specific order to allow bit-twiddling
- /// to transform conditions.
- enum CondCode {
- // Opcode N U L G E Intuitive operation
- SETFALSE, // 0 0 0 0 Always false (always folded)
- SETOEQ, // 0 0 0 1 True if ordered and equal
- SETOGT, // 0 0 1 0 True if ordered and greater than
- SETOGE, // 0 0 1 1 True if ordered and greater than or equal
- SETOLT, // 0 1 0 0 True if ordered and less than
- SETOLE, // 0 1 0 1 True if ordered and less than or equal
- SETONE, // 0 1 1 0 True if ordered and operands are unequal
- SETO, // 0 1 1 1 True if ordered (no nans)
- SETUO, // 1 0 0 0 True if unordered: isnan(X) | isnan(Y)
- SETUEQ, // 1 0 0 1 True if unordered or equal
- SETUGT, // 1 0 1 0 True if unordered or greater than
- SETUGE, // 1 0 1 1 True if unordered, greater than, or equal
- SETULT, // 1 1 0 0 True if unordered or less than
- SETULE, // 1 1 0 1 True if unordered, less than, or equal
- SETUNE, // 1 1 1 0 True if unordered or not equal
- SETTRUE, // 1 1 1 1 Always true (always folded)
- // Don't care operations: undefined if the input is a nan.
- SETFALSE2, // 1 X 0 0 0 Always false (always folded)
- SETEQ, // 1 X 0 0 1 True if equal
- SETGT, // 1 X 0 1 0 True if greater than
- SETGE, // 1 X 0 1 1 True if greater than or equal
- SETLT, // 1 X 1 0 0 True if less than
- SETLE, // 1 X 1 0 1 True if less than or equal
- SETNE, // 1 X 1 1 0 True if not equal
- SETTRUE2, // 1 X 1 1 1 Always true (always folded)
-
- SETCC_INVALID // Marker value.
- };
-
- /// isSignedIntSetCC - Return true if this is a setcc instruction that
- /// performs a signed comparison when used with integer operands.
- inline bool isSignedIntSetCC(CondCode Code) {
- return Code == SETGT || Code == SETGE || Code == SETLT || Code == SETLE;
- }
-
- /// isUnsignedIntSetCC - Return true if this is a setcc instruction that
- /// performs an unsigned comparison when used with integer operands.
- inline bool isUnsignedIntSetCC(CondCode Code) {
- return Code == SETUGT || Code == SETUGE || Code == SETULT || Code == SETULE;
- }
-
- /// isTrueWhenEqual - Return true if the specified condition returns true if
- /// the two operands to the condition are equal. Note that if one of the two
- /// operands is a NaN, this value is meaningless.
- inline bool isTrueWhenEqual(CondCode Cond) {
- return ((int)Cond & 1) != 0;
- }
-
- /// getUnorderedFlavor - This function returns 0 if the condition is always
- /// false if an operand is a NaN, 1 if the condition is always true if the
- /// operand is a NaN, and 2 if the condition is undefined if the operand is a
- /// NaN.
- inline unsigned getUnorderedFlavor(CondCode Cond) {
- return ((int)Cond >> 3) & 3;
- }
-
- /// getSetCCInverse - Return the operation corresponding to !(X op Y), where
- /// 'op' is a valid SetCC operation.
- CondCode getSetCCInverse(CondCode Operation, bool isInteger);
-
- /// getSetCCSwappedOperands - Return the operation corresponding to (Y op X)
- /// when given the operation for (X op Y).
- CondCode getSetCCSwappedOperands(CondCode Operation);
-
- /// getSetCCOrOperation - Return the result of a logical OR between different
- /// comparisons of identical values: ((X op1 Y) | (X op2 Y)). This
- /// function returns SETCC_INVALID if it is not possible to represent the
- /// resultant comparison.
- CondCode getSetCCOrOperation(CondCode Op1, CondCode Op2, bool isInteger);
-
- /// getSetCCAndOperation - Return the result of a logical AND between
- /// different comparisons of identical values: ((X op1 Y) & (X op2 Y)). This
- /// function returns SETCC_INVALID if it is not possible to represent the
- /// resultant comparison.
- CondCode getSetCCAndOperation(CondCode Op1, CondCode Op2, bool isInteger);
-
- //===--------------------------------------------------------------------===//
- /// CvtCode enum - This enum defines the various converts CONVERT_RNDSAT
- /// supports.
- enum CvtCode {
- CVT_FF, // Float from Float
- CVT_FS, // Float from Signed
- CVT_FU, // Float from Unsigned
- CVT_SF, // Signed from Float
- CVT_UF, // Unsigned from Float
- CVT_SS, // Signed from Signed
- CVT_SU, // Signed from Unsigned
- CVT_US, // Unsigned from Signed
- CVT_UU, // Unsigned from Unsigned
- CVT_INVALID // Marker - Invalid opcode
- };
-} // end llvm::ISD namespace
-
+ /// allOperandsUndef - Return true if the node has at least one operand
+ /// and all operands of the specified node are ISD::UNDEF.
+ bool allOperandsUndef(const SDNode *N);
+} // end llvm:ISD namespace
//===----------------------------------------------------------------------===//
/// SDValue - Unlike LLVM values, Selection DAG nodes may return multiple
/// set the SDNode
void setNode(SDNode *N) { Node = N; }
+ inline SDNode *operator->() const { return Node; }
+
bool operator==(const SDValue &O) const {
return Node == O.Node && ResNo == O.ResNo;
}
///
inline EVT getValueType() const;
+ /// Return the simple ValueType of the referenced return value.
+ MVT getSimpleValueType() const {
+ return getValueType().getSimpleVT();
+ }
+
/// getValueSizeInBits - Returns the size of the value in bits.
///
unsigned getValueSizeInBits() const {
inline bool isMachineOpcode() const;
inline unsigned getMachineOpcode() const;
inline const DebugLoc getDebugLoc() const;
-
+ inline void dump() const;
+ inline void dumpr() const;
/// reachesChainWithoutSideEffects - Return true if this operand (which must
/// be a chain) reaches the specified operand without crossing any
/// SDValues as if they were SDNode*'s.
template<> struct simplify_type<SDValue> {
typedef SDNode* SimpleType;
- static SimpleType getSimplifiedValue(const SDValue &Val) {
- return static_cast<SimpleType>(Val.getNode());
+ static SimpleType getSimplifiedValue(SDValue &Val) {
+ return Val.getNode();
}
};
template<> struct simplify_type<const SDValue> {
- typedef SDNode* SimpleType;
+ typedef /*const*/ SDNode* SimpleType;
static SimpleType getSimplifiedValue(const SDValue &Val) {
- return static_cast<SimpleType>(Val.getNode());
+ return Val.getNode();
}
};
/// this operand.
SDUse **Prev, *Next;
- SDUse(const SDUse &U); // Do not implement
- void operator=(const SDUse &U); // Do not implement
+ SDUse(const SDUse &U) LLVM_DELETED_FUNCTION;
+ void operator=(const SDUse &U) LLVM_DELETED_FUNCTION;
public:
SDUse() : Val(), User(NULL), Prev(NULL), Next(NULL) {}
/// SDValues as if they were SDNode*'s.
template<> struct simplify_type<SDUse> {
typedef SDNode* SimpleType;
- static SimpleType getSimplifiedValue(const SDUse &Val) {
- return static_cast<SimpleType>(Val.getNode());
- }
-};
-template<> struct simplify_type<const SDUse> {
- typedef SDNode* SimpleType;
- static SimpleType getSimplifiedValue(const SDUse &Val) {
- return static_cast<SimpleType>(Val.getNode());
+ static SimpleType getSimplifiedValue(SDUse &Val) {
+ return Val.getNode();
}
};
/// then they will be delete[]'d when the node is destroyed.
uint16_t OperandsNeedDelete : 1;
+ /// HasDebugValue - This tracks whether this node has one or more dbg_value
+ /// nodes corresponding to it.
+ uint16_t HasDebugValue : 1;
+
protected:
/// SubclassData - This member is defined by this class, but is not used for
/// anything. Subclasses can use it to hold whatever state they find useful.
/// This field is initialized to zero by the ctor.
- uint16_t SubclassData : 15;
+ uint16_t SubclassData : 14;
private:
/// NodeId - Unique id per SDNode in the DAG.
/// debugLoc - source line information.
DebugLoc debugLoc;
+ // The ordering of the SDNodes. It roughly corresponds to the ordering of the
+ // original LLVM instructions.
+ // This is used for turning off scheduling, because we'll forgo
+ // the normal scheduling algorithms and output the instructions according to
+ // this ordering.
+ unsigned IROrder;
+
/// getValueTypeList - Return a pointer to the specified value type.
static const EVT *getValueTypeList(EVT VT);
return ~NodeType;
}
+ /// getHasDebugValue - get this bit.
+ bool getHasDebugValue() const { return HasDebugValue; }
+
+ /// setHasDebugValue - set this bit.
+ void setHasDebugValue(bool b) { HasDebugValue = b; }
+
/// use_empty - Return true if there are no uses of this node.
///
bool use_empty() const { return UseList == NULL; }
/// setNodeId - Set unique node id.
void setNodeId(int Id) { NodeId = Id; }
+ /// getIROrder - Return the node ordering.
+ ///
+ unsigned getIROrder() const { return IROrder; }
+
+ /// setIROrder - Set the node ordering.
+ ///
+ void setIROrder(unsigned Order) { IROrder = Order; }
+
/// getDebugLoc - Return the source location info.
const DebugLoc getDebugLoc() const { return debugLoc; }
///
bool isOperandOf(SDNode *N) const;
- /// isPredecessorOf - Return true if this node is a predecessor of N. This
- /// node is either an operand of N or it can be reached by recursively
+ /// isPredecessorOf - Return true if this node is a predecessor of N.
+ /// NOTE: Implemented on top of hasPredecessor and every bit as
+ /// expensive. Use carefully.
+ bool isPredecessorOf(const SDNode *N) const { return N->hasPredecessor(this); }
+
+ /// hasPredecessor - Return true if N is a predecessor of this node.
+ /// N is either an operand of this node, or can be reached by recursively
+ /// traversing up the operands.
+ /// NOTE: This is an expensive method. Use it carefully.
+ bool hasPredecessor(const SDNode *N) const;
+
+ /// hasPredecesorHelper - Return true if N is a predecessor of this node.
+ /// N is either an operand of this node, or can be reached by recursively
/// traversing up the operands.
- /// NOTE: this is an expensive method. Use it carefully.
- bool isPredecessorOf(SDNode *N) const;
+ /// In this helper the Visited and worklist sets are held externally to
+ /// cache predecessors over multiple invocations. If you want to test for
+ /// multiple predecessors this method is preferable to multiple calls to
+ /// hasPredecessor. Be sure to clear Visited and Worklist if the DAG
+ /// changes.
+ /// NOTE: This is still very expensive. Use carefully.
+ bool hasPredecessorHelper(const SDNode *N,
+ SmallPtrSet<const SDNode *, 32> &Visited,
+ SmallVectorImpl<const SDNode *> &Worklist) const;
/// getNumOperands - Return the number of values used by this operation.
///
SDVTList getVTList() const {
SDVTList X = { ValueList, NumValues };
return X;
- };
+ }
- /// getFlaggedNode - If this node has a flag operand, return the node
- /// to which the flag operand points. Otherwise return NULL.
- SDNode *getFlaggedNode() const {
+ /// getGluedNode - If this node has a glue operand, return the node
+ /// to which the glue operand points. Otherwise return NULL.
+ SDNode *getGluedNode() const {
if (getNumOperands() != 0 &&
- getOperand(getNumOperands()-1).getValueType().getSimpleVT() == MVT::Flag)
+ getOperand(getNumOperands()-1).getValueType() == MVT::Glue)
return getOperand(getNumOperands()-1).getNode();
return 0;
}
// If this is a pseudo op, like copyfromreg, look to see if there is a
- // real target node flagged to it. If so, return the target node.
- const SDNode *getFlaggedMachineNode() const {
+ // real target node glued to it. If so, return the target node.
+ const SDNode *getGluedMachineNode() const {
const SDNode *FoundNode = this;
- // Climb up flag edges until a machine-opcode node is found, or the
+ // Climb up glue edges until a machine-opcode node is found, or the
// end of the chain is reached.
while (!FoundNode->isMachineOpcode()) {
- const SDNode *N = FoundNode->getFlaggedNode();
+ const SDNode *N = FoundNode->getGluedNode();
if (!N) break;
FoundNode = N;
}
return FoundNode;
}
+ /// getGluedUser - If this node has a glue value with a user, return
+ /// the user (there is at most one). Otherwise return NULL.
+ SDNode *getGluedUser() const {
+ for (use_iterator UI = use_begin(), UE = use_end(); UI != UE; ++UI)
+ if (UI.getUse().get().getValueType() == MVT::Glue)
+ return *UI;
+ return 0;
+ }
+
/// getNumValues - Return the number of values defined/returned by this
/// operator.
///
return ValueList[ResNo];
}
+ /// Return the type of a specified result as a simple type.
+ ///
+ MVT getSimpleValueType(unsigned ResNo) const {
+ return getValueType(ResNo).getSimpleVT();
+ }
+
/// getValueSizeInBits - Returns MVT::getSizeInBits(getValueType(ResNo)).
///
unsigned getValueSizeInBits(unsigned ResNo) const {
void print_details(raw_ostream &OS, const SelectionDAG *G) const;
void print(raw_ostream &OS, const SelectionDAG *G = 0) const;
void printr(raw_ostream &OS, const SelectionDAG *G = 0) const;
+
+ /// printrFull - Print a SelectionDAG node and all children down to
+ /// the leaves. The given SelectionDAG allows target-specific nodes
+ /// to be printed in human-readable form. Unlike printr, this will
+ /// print the whole DAG, including children that appear multiple
+ /// times.
+ ///
+ void printrFull(raw_ostream &O, const SelectionDAG *G = 0) const;
+
+ /// printrWithDepth - Print a SelectionDAG node and children up to
+ /// depth "depth." The given SelectionDAG allows target-specific
+ /// nodes to be printed in human-readable form. Unlike printr, this
+ /// will print children that appear multiple times wherever they are
+ /// used.
+ ///
+ void printrWithDepth(raw_ostream &O, const SelectionDAG *G = 0,
+ unsigned depth = 100) const;
+
+
+ /// dump - Dump this node, for debugging.
void dump() const;
+
+ /// dumpr - Dump (recursively) this node and its use-def subgraph.
void dumpr() const;
+
+ /// dump - Dump this node, for debugging.
+ /// The given SelectionDAG allows target-specific nodes to be printed
+ /// in human-readable form.
void dump(const SelectionDAG *G) const;
+
+ /// dumpr - Dump (recursively) this node and its use-def subgraph.
+ /// The given SelectionDAG allows target-specific nodes to be printed
+ /// in human-readable form.
void dumpr(const SelectionDAG *G) const;
- static bool classof(const SDNode *) { return true; }
+ /// dumprFull - printrFull to dbgs(). The given SelectionDAG allows
+ /// target-specific nodes to be printed in human-readable form.
+ /// Unlike dumpr, this will print the whole DAG, including children
+ /// that appear multiple times.
+ ///
+ void dumprFull(const SelectionDAG *G = 0) const;
+
+ /// dumprWithDepth - printrWithDepth to dbgs(). The given
+ /// SelectionDAG allows target-specific nodes to be printed in
+ /// human-readable form. Unlike dumpr, this will print children
+ /// that appear multiple times wherever they are used.
+ ///
+ void dumprWithDepth(const SelectionDAG *G = 0, unsigned depth = 100) const;
/// Profile - Gather unique data for the node.
///
return Ret;
}
- SDNode(unsigned Opc, const DebugLoc dl, SDVTList VTs, const SDValue *Ops,
- unsigned NumOps)
- : NodeType(Opc), OperandsNeedDelete(true), SubclassData(0),
- NodeId(-1),
+ SDNode(unsigned Opc, unsigned Order, const DebugLoc dl, SDVTList VTs,
+ const SDValue *Ops, unsigned NumOps)
+ : NodeType(Opc), OperandsNeedDelete(true), HasDebugValue(false),
+ SubclassData(0), NodeId(-1),
OperandList(NumOps ? new SDUse[NumOps] : 0),
ValueList(VTs.VTs), UseList(NULL),
NumOperands(NumOps), NumValues(VTs.NumVTs),
- debugLoc(dl) {
+ debugLoc(dl), IROrder(Order) {
for (unsigned i = 0; i != NumOps; ++i) {
OperandList[i].setUser(this);
OperandList[i].setInitial(Ops[i]);
}
+ checkForCycles(this);
}
/// This constructor adds no operands itself; operands can be
/// set later with InitOperands.
- SDNode(unsigned Opc, const DebugLoc dl, SDVTList VTs)
- : NodeType(Opc), OperandsNeedDelete(false), SubclassData(0),
- NodeId(-1), OperandList(0), ValueList(VTs.VTs), UseList(NULL),
- NumOperands(0), NumValues(VTs.NumVTs),
- debugLoc(dl) {}
+ SDNode(unsigned Opc, unsigned Order, const DebugLoc dl, SDVTList VTs)
+ : NodeType(Opc), OperandsNeedDelete(false), HasDebugValue(false),
+ SubclassData(0), NodeId(-1), OperandList(0),
+ ValueList(VTs.VTs), UseList(NULL), NumOperands(0), NumValues(VTs.NumVTs),
+ debugLoc(dl), IROrder(Order) {}
/// InitOperands - Initialize the operands list of this with 1 operand.
void InitOperands(SDUse *Ops, const SDValue &Op0) {
Ops[0].setInitial(Op0);
NumOperands = 1;
OperandList = Ops;
+ checkForCycles(this);
}
/// InitOperands - Initialize the operands list of this with 2 operands.
Ops[1].setInitial(Op1);
NumOperands = 2;
OperandList = Ops;
+ checkForCycles(this);
}
/// InitOperands - Initialize the operands list of this with 3 operands.
Ops[2].setInitial(Op2);
NumOperands = 3;
OperandList = Ops;
+ checkForCycles(this);
}
/// InitOperands - Initialize the operands list of this with 4 operands.
Ops[3].setInitial(Op3);
NumOperands = 4;
OperandList = Ops;
+ checkForCycles(this);
}
/// InitOperands - Initialize the operands list of this with N operands.
}
NumOperands = N;
OperandList = Ops;
+ checkForCycles(this);
}
/// DropOperands - Release the operands and set this node to have
void DropOperands();
};
+/// Wrapper class for IR location info (IR ordering and DebugLoc) to be passed
+/// into SDNode creation functions.
+/// When an SDNode is created from the DAGBuilder, the DebugLoc is extracted
+/// from the original Instruction, and IROrder is the ordinal position of
+/// the instruction.
+/// When an SDNode is created after the DAG is being built, both DebugLoc and
+/// the IROrder are propagated from the original SDNode.
+/// So SDLoc class provides two constructors besides the default one, one to
+/// be used by the DAGBuilder, the other to be used by others.
+class SDLoc {
+private:
+ // Ptr could be used for either Instruction* or SDNode*. It is used for
+ // Instruction* if IROrder is not -1.
+ const void *Ptr;
+ int IROrder;
+
+public:
+ SDLoc() : Ptr(NULL), IROrder(0) {}
+ SDLoc(const SDNode *N) : Ptr(N), IROrder(-1) {
+ assert(N && "null SDNode");
+ }
+ SDLoc(const SDValue V) : Ptr(V.getNode()), IROrder(-1) {
+ assert(Ptr && "null SDNode");
+ }
+ SDLoc(const Instruction *I, int Order) : Ptr(I), IROrder(Order) {
+ assert(Order >= 0 && "bad IROrder");
+ }
+ unsigned getIROrder() {
+ if (IROrder >= 0 || Ptr == NULL) {
+ return (unsigned)IROrder;
+ }
+ const SDNode *N = (const SDNode*)(Ptr);
+ return N->getIROrder();
+ }
+ DebugLoc getDebugLoc() {
+ if (Ptr == NULL) {
+ return DebugLoc();
+ }
+ if (IROrder >= 0) {
+ const Instruction *I = (const Instruction*)(Ptr);
+ return I->getDebugLoc();
+ }
+ const SDNode *N = (const SDNode*)(Ptr);
+ return N->getDebugLoc();
+ }
+};
+
// Define inline functions from the SDValue class.
inline const DebugLoc SDValue::getDebugLoc() const {
return Node->getDebugLoc();
}
-
+inline void SDValue::dump() const {
+ return Node->dump();
+}
+inline void SDValue::dumpr() const {
+ return Node->dumpr();
+}
// Define inline functions from the SDUse class.
inline void SDUse::set(const SDValue &V) {
class UnarySDNode : public SDNode {
SDUse Op;
public:
- UnarySDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, SDValue X)
- : SDNode(Opc, dl, VTs) {
+ UnarySDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs, SDValue X)
+ : SDNode(Opc, Order, dl, VTs) {
InitOperands(&Op, X);
}
};
class BinarySDNode : public SDNode {
SDUse Ops[2];
public:
- BinarySDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, SDValue X, SDValue Y)
- : SDNode(Opc, dl, VTs) {
+ BinarySDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs, SDValue X, SDValue Y)
+ : SDNode(Opc, Order, dl, VTs) {
InitOperands(Ops, X, Y);
}
};
class TernarySDNode : public SDNode {
SDUse Ops[3];
public:
- TernarySDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, SDValue X, SDValue Y,
- SDValue Z)
- : SDNode(Opc, dl, VTs) {
+ TernarySDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs,
+ SDValue X, SDValue Y, SDValue Z)
+ : SDNode(Opc, Order, dl, VTs) {
InitOperands(Ops, X, Y, Z);
}
};
/// HandleSDNode - This class is used to form a handle around another node that
-/// is persistant and is updated across invocations of replaceAllUsesWith on its
+/// is persistent and is updated across invocations of replaceAllUsesWith on its
/// operand. This node should be directly created by end-users and not added to
/// the AllNodes list.
class HandleSDNode : public SDNode {
public:
// FIXME: Remove the "noinline" attribute once <rdar://problem/5852746> is
// fixed.
-#ifdef __GNUC__
+#if __GNUC__==4 && __GNUC_MINOR__==2 && defined(__APPLE__) && !defined(__llvm__)
explicit __attribute__((__noinline__)) HandleSDNode(SDValue X)
#else
explicit HandleSDNode(SDValue X)
#endif
- : SDNode(ISD::HANDLENODE, DebugLoc::getUnknownLoc(),
- getSDVTList(MVT::Other)) {
+ : SDNode(ISD::HANDLENODE, 0, DebugLoc(), getSDVTList(MVT::Other)) {
InitOperands(&Op, X);
}
~HandleSDNode();
MachineMemOperand *MMO;
public:
- MemSDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, EVT MemoryVT,
- MachineMemOperand *MMO);
+ MemSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs,
+ EVT MemoryVT, MachineMemOperand *MMO);
- MemSDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, const SDValue *Ops,
+ MemSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs, const SDValue *Ops,
unsigned NumOps, EVT MemoryVT, MachineMemOperand *MMO);
bool readMem() const { return MMO->isLoad(); }
return SubclassData;
}
+ // We access subclass data here so that we can check consistency
+ // with MachineMemOperand information.
bool isVolatile() const { return (SubclassData >> 5) & 1; }
+ bool isNonTemporal() const { return (SubclassData >> 6) & 1; }
+ bool isInvariant() const { return (SubclassData >> 7) & 1; }
+
+ AtomicOrdering getOrdering() const {
+ return AtomicOrdering((SubclassData >> 8) & 15);
+ }
+ SynchronizationScope getSynchScope() const {
+ return SynchronizationScope((SubclassData >> 12) & 1);
+ }
/// Returns the SrcValue and offset that describes the location of the access
const Value *getSrcValue() const { return MMO->getValue(); }
int64_t getSrcValueOffset() const { return MMO->getOffset(); }
+ /// Returns the TBAAInfo that describes the dereference.
+ const MDNode *getTBAAInfo() const { return MMO->getTBAAInfo(); }
+
+ /// Returns the Ranges that describes the dereference.
+ const MDNode *getRanges() const { return MMO->getRanges(); }
+
/// getMemoryVT - Return the type of the in-memory value.
EVT getMemoryVT() const { return MemoryVT; }
/// reference performed by operation.
MachineMemOperand *getMemOperand() const { return MMO; }
+ const MachinePointerInfo &getPointerInfo() const {
+ return MMO->getPointerInfo();
+ }
+
+ /// getAddressSpace - Return the address space for the associated pointer
+ unsigned getAddressSpace() const {
+ return getPointerInfo().getAddrSpace();
+ }
+
/// refineAlignment - Update this MemSDNode's MachineMemOperand information
/// to reflect the alignment of NewMMO, if it has a greater alignment.
/// This must only be used when the new alignment applies to all users of
}
// Methods to support isa and dyn_cast
- static bool classof(const MemSDNode *) { return true; }
static bool classof(const SDNode *N) {
// For some targets, we lower some target intrinsics to a MemIntrinsicNode
// with either an intrinsic or a target opcode.
return N->getOpcode() == ISD::LOAD ||
N->getOpcode() == ISD::STORE ||
+ N->getOpcode() == ISD::PREFETCH ||
N->getOpcode() == ISD::ATOMIC_CMP_SWAP ||
N->getOpcode() == ISD::ATOMIC_SWAP ||
N->getOpcode() == ISD::ATOMIC_LOAD_ADD ||
N->getOpcode() == ISD::ATOMIC_LOAD_MAX ||
N->getOpcode() == ISD::ATOMIC_LOAD_UMIN ||
N->getOpcode() == ISD::ATOMIC_LOAD_UMAX ||
+ N->getOpcode() == ISD::ATOMIC_LOAD ||
+ N->getOpcode() == ISD::ATOMIC_STORE ||
N->isTargetMemoryOpcode();
}
};
class AtomicSDNode : public MemSDNode {
SDUse Ops[4];
+ void InitAtomic(AtomicOrdering Ordering, SynchronizationScope SynchScope) {
+ // This must match encodeMemSDNodeFlags() in SelectionDAG.cpp.
+ assert((Ordering & 15) == Ordering &&
+ "Ordering may not require more than 4 bits!");
+ assert((SynchScope & 1) == SynchScope &&
+ "SynchScope may not require more than 1 bit!");
+ SubclassData |= Ordering << 8;
+ SubclassData |= SynchScope << 12;
+ assert(getOrdering() == Ordering && "Ordering encoding error!");
+ assert(getSynchScope() == SynchScope && "Synch-scope encoding error!");
+ }
+
public:
// Opc: opcode for atomic
// VTL: value type list
// Swp: swap value
// SrcVal: address to update as a Value (used for MemOperand)
// Align: alignment of memory
- AtomicSDNode(unsigned Opc, DebugLoc dl, SDVTList VTL, EVT MemVT,
+ AtomicSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTL, EVT MemVT,
SDValue Chain, SDValue Ptr,
- SDValue Cmp, SDValue Swp, MachineMemOperand *MMO)
- : MemSDNode(Opc, dl, VTL, MemVT, MMO) {
- assert(readMem() && "Atomic MachineMemOperand is not a load!");
- assert(writeMem() && "Atomic MachineMemOperand is not a store!");
+ SDValue Cmp, SDValue Swp, MachineMemOperand *MMO,
+ AtomicOrdering Ordering, SynchronizationScope SynchScope)
+ : MemSDNode(Opc, Order, dl, VTL, MemVT, MMO) {
+ InitAtomic(Ordering, SynchScope);
InitOperands(Ops, Chain, Ptr, Cmp, Swp);
}
- AtomicSDNode(unsigned Opc, DebugLoc dl, SDVTList VTL, EVT MemVT,
+ AtomicSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTL, EVT MemVT,
SDValue Chain, SDValue Ptr,
- SDValue Val, MachineMemOperand *MMO)
- : MemSDNode(Opc, dl, VTL, MemVT, MMO) {
- assert(readMem() && "Atomic MachineMemOperand is not a load!");
- assert(writeMem() && "Atomic MachineMemOperand is not a store!");
+ SDValue Val, MachineMemOperand *MMO,
+ AtomicOrdering Ordering, SynchronizationScope SynchScope)
+ : MemSDNode(Opc, Order, dl, VTL, MemVT, MMO) {
+ InitAtomic(Ordering, SynchScope);
InitOperands(Ops, Chain, Ptr, Val);
}
+ AtomicSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTL, EVT MemVT,
+ SDValue Chain, SDValue Ptr,
+ MachineMemOperand *MMO,
+ AtomicOrdering Ordering, SynchronizationScope SynchScope)
+ : MemSDNode(Opc, Order, dl, VTL, MemVT, MMO) {
+ InitAtomic(Ordering, SynchScope);
+ InitOperands(Ops, Chain, Ptr);
+ }
const SDValue &getBasePtr() const { return getOperand(1); }
const SDValue &getVal() const { return getOperand(2); }
}
// Methods to support isa and dyn_cast
- static bool classof(const AtomicSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::ATOMIC_CMP_SWAP ||
N->getOpcode() == ISD::ATOMIC_SWAP ||
N->getOpcode() == ISD::ATOMIC_LOAD_MIN ||
N->getOpcode() == ISD::ATOMIC_LOAD_MAX ||
N->getOpcode() == ISD::ATOMIC_LOAD_UMIN ||
- N->getOpcode() == ISD::ATOMIC_LOAD_UMAX;
+ N->getOpcode() == ISD::ATOMIC_LOAD_UMAX ||
+ N->getOpcode() == ISD::ATOMIC_LOAD ||
+ N->getOpcode() == ISD::ATOMIC_STORE;
}
};
/// MemIntrinsicSDNode - This SDNode is used for target intrinsics that touch
/// memory and need an associated MachineMemOperand. Its opcode may be
-/// INTRINSIC_VOID, INTRINSIC_W_CHAIN, or a target-specific opcode with a
-/// value not less than FIRST_TARGET_MEMORY_OPCODE.
+/// INTRINSIC_VOID, INTRINSIC_W_CHAIN, PREFETCH, or a target-specific opcode
+/// with a value not less than FIRST_TARGET_MEMORY_OPCODE.
class MemIntrinsicSDNode : public MemSDNode {
public:
- MemIntrinsicSDNode(unsigned Opc, DebugLoc dl, SDVTList VTs,
+ MemIntrinsicSDNode(unsigned Opc, unsigned Order, DebugLoc dl, SDVTList VTs,
const SDValue *Ops, unsigned NumOps,
EVT MemoryVT, MachineMemOperand *MMO)
- : MemSDNode(Opc, dl, VTs, Ops, NumOps, MemoryVT, MMO) {
+ : MemSDNode(Opc, Order, dl, VTs, Ops, NumOps, MemoryVT, MMO) {
}
// Methods to support isa and dyn_cast
- static bool classof(const MemIntrinsicSDNode *) { return true; }
static bool classof(const SDNode *N) {
// We lower some target intrinsics to their target opcode
// early a node with a target opcode can be of this class
return N->getOpcode() == ISD::INTRINSIC_W_CHAIN ||
N->getOpcode() == ISD::INTRINSIC_VOID ||
+ N->getOpcode() == ISD::PREFETCH ||
N->isTargetMemoryOpcode();
}
};
const int *Mask;
protected:
friend class SelectionDAG;
- ShuffleVectorSDNode(EVT VT, DebugLoc dl, SDValue N1, SDValue N2,
- const int *M)
- : SDNode(ISD::VECTOR_SHUFFLE, dl, getSDVTList(VT)), Mask(M) {
+ ShuffleVectorSDNode(EVT VT, unsigned Order, DebugLoc dl, SDValue N1,
+ SDValue N2, const int *M)
+ : SDNode(ISD::VECTOR_SHUFFLE, Order, dl, getSDVTList(VT)), Mask(M) {
InitOperands(Ops, N1, N2);
}
public:
- void getMask(SmallVectorImpl<int> &M) const {
+ ArrayRef<int> getMask() const {
EVT VT = getValueType(0);
- M.clear();
- for (unsigned i = 0, e = VT.getVectorNumElements(); i != e; ++i)
- M.push_back(Mask[i]);
+ return makeArrayRef(Mask, VT.getVectorNumElements());
}
int getMaskElt(unsigned Idx) const {
assert(Idx < getValueType(0).getVectorNumElements() && "Idx out of range!");
return Mask[Idx];
}
-
+
bool isSplat() const { return isSplatMask(Mask, getValueType(0)); }
- int getSplatIndex() const {
+ int getSplatIndex() const {
assert(isSplat() && "Cannot get splat index for non-splat!");
- return Mask[0];
+ EVT VT = getValueType(0);
+ for (unsigned i = 0, e = VT.getVectorNumElements(); i != e; ++i) {
+ if (Mask[i] != -1)
+ return Mask[i];
+ }
+ return -1;
}
static bool isSplatMask(const int *Mask, EVT VT);
- static bool classof(const ShuffleVectorSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::VECTOR_SHUFFLE;
}
};
-
+
class ConstantSDNode : public SDNode {
const ConstantInt *Value;
friend class SelectionDAG;
ConstantSDNode(bool isTarget, const ConstantInt *val, EVT VT)
: SDNode(isTarget ? ISD::TargetConstant : ISD::Constant,
- DebugLoc::getUnknownLoc(), getSDVTList(VT)), Value(val) {
+ 0, DebugLoc(), getSDVTList(VT)), Value(val) {
}
public:
uint64_t getZExtValue() const { return Value->getZExtValue(); }
int64_t getSExtValue() const { return Value->getSExtValue(); }
+ bool isOne() const { return Value->isOne(); }
bool isNullValue() const { return Value->isNullValue(); }
bool isAllOnesValue() const { return Value->isAllOnesValue(); }
- static bool classof(const ConstantSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::Constant ||
N->getOpcode() == ISD::TargetConstant;
friend class SelectionDAG;
ConstantFPSDNode(bool isTarget, const ConstantFP *val, EVT VT)
: SDNode(isTarget ? ISD::TargetConstantFP : ISD::ConstantFP,
- DebugLoc::getUnknownLoc(), getSDVTList(VT)), Value(val) {
+ 0, DebugLoc(), getSDVTList(VT)), Value(val) {
}
public:
const APFloat& getValueAPF() const { return Value->getValueAPF(); }
const ConstantFP *getConstantFPValue() const { return Value; }
+ /// isZero - Return true if the value is positive or negative zero.
+ bool isZero() const { return Value->isZero(); }
+
+ /// isNaN - Return true if the value is a NaN.
+ bool isNaN() const { return Value->isNaN(); }
+
/// isExactlyValue - We don't rely on operator== working on double values, as
/// it returns true for things that are clearly not equal, like -0.0 and 0.0.
/// As such, this method can be used to do an exact bit-for-bit comparison of
/// have to duplicate its logic everywhere it's called.
bool isExactlyValue(double V) const {
bool ignored;
- // convert is not supported on this type
- if (&Value->getValueAPF().getSemantics() == &APFloat::PPCDoubleDouble)
- return false;
APFloat Tmp(V);
Tmp.convert(Value->getValueAPF().getSemantics(),
APFloat::rmNearestTiesToEven, &ignored);
}
bool isExactlyValue(const APFloat& V) const;
- bool isValueValidForType(EVT VT, const APFloat& Val);
+ static bool isValueValidForType(EVT VT, const APFloat& Val);
- static bool classof(const ConstantFPSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::ConstantFP ||
N->getOpcode() == ISD::TargetConstantFP;
};
class GlobalAddressSDNode : public SDNode {
- GlobalValue *TheGlobal;
+ const GlobalValue *TheGlobal;
int64_t Offset;
unsigned char TargetFlags;
friend class SelectionDAG;
- GlobalAddressSDNode(unsigned Opc, const GlobalValue *GA, EVT VT,
+ GlobalAddressSDNode(unsigned Opc, unsigned Order, DebugLoc DL, const GlobalValue *GA, EVT VT,
int64_t o, unsigned char TargetFlags);
public:
- GlobalValue *getGlobal() const { return TheGlobal; }
+ const GlobalValue *getGlobal() const { return TheGlobal; }
int64_t getOffset() const { return Offset; }
unsigned char getTargetFlags() const { return TargetFlags; }
// Return the address space this GlobalAddress belongs to.
unsigned getAddressSpace() const;
- static bool classof(const GlobalAddressSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::GlobalAddress ||
N->getOpcode() == ISD::TargetGlobalAddress ||
friend class SelectionDAG;
FrameIndexSDNode(int fi, EVT VT, bool isTarg)
: SDNode(isTarg ? ISD::TargetFrameIndex : ISD::FrameIndex,
- DebugLoc::getUnknownLoc(), getSDVTList(VT)), FI(fi) {
+ 0, DebugLoc(), getSDVTList(VT)), FI(fi) {
}
public:
int getIndex() const { return FI; }
- static bool classof(const FrameIndexSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::FrameIndex ||
N->getOpcode() == ISD::TargetFrameIndex;
friend class SelectionDAG;
JumpTableSDNode(int jti, EVT VT, bool isTarg, unsigned char TF)
: SDNode(isTarg ? ISD::TargetJumpTable : ISD::JumpTable,
- DebugLoc::getUnknownLoc(), getSDVTList(VT)), JTI(jti), TargetFlags(TF) {
+ 0, DebugLoc(), getSDVTList(VT)), JTI(jti), TargetFlags(TF) {
}
public:
int getIndex() const { return JTI; }
unsigned char getTargetFlags() const { return TargetFlags; }
- static bool classof(const JumpTableSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::JumpTable ||
N->getOpcode() == ISD::TargetJumpTable;
class ConstantPoolSDNode : public SDNode {
union {
- Constant *ConstVal;
+ const Constant *ConstVal;
MachineConstantPoolValue *MachineCPVal;
} Val;
int Offset; // It's a MachineConstantPoolValue if top bit is set.
unsigned Alignment; // Minimum alignment requirement of CP (not log2 value).
unsigned char TargetFlags;
friend class SelectionDAG;
- ConstantPoolSDNode(bool isTarget, Constant *c, EVT VT, int o, unsigned Align,
- unsigned char TF)
- : SDNode(isTarget ? ISD::TargetConstantPool : ISD::ConstantPool,
- DebugLoc::getUnknownLoc(),
+ ConstantPoolSDNode(bool isTarget, const Constant *c, EVT VT, int o,
+ unsigned Align, unsigned char TF)
+ : SDNode(isTarget ? ISD::TargetConstantPool : ISD::ConstantPool, 0, DebugLoc(),
getSDVTList(VT)), Offset(o), Alignment(Align), TargetFlags(TF) {
- assert((int)Offset >= 0 && "Offset is too large");
+ assert(Offset >= 0 && "Offset is too large");
Val.ConstVal = c;
}
ConstantPoolSDNode(bool isTarget, MachineConstantPoolValue *v,
EVT VT, int o, unsigned Align, unsigned char TF)
- : SDNode(isTarget ? ISD::TargetConstantPool : ISD::ConstantPool,
- DebugLoc::getUnknownLoc(),
+ : SDNode(isTarget ? ISD::TargetConstantPool : ISD::ConstantPool, 0, DebugLoc(),
getSDVTList(VT)), Offset(o), Alignment(Align), TargetFlags(TF) {
- assert((int)Offset >= 0 && "Offset is too large");
+ assert(Offset >= 0 && "Offset is too large");
Val.MachineCPVal = v;
Offset |= 1 << (sizeof(unsigned)*CHAR_BIT-1);
}
bool isMachineConstantPoolEntry() const {
- return (int)Offset < 0;
+ return Offset < 0;
}
- Constant *getConstVal() const {
+ const Constant *getConstVal() const {
assert(!isMachineConstantPoolEntry() && "Wrong constantpool type");
return Val.ConstVal;
}
unsigned getAlignment() const { return Alignment; }
unsigned char getTargetFlags() const { return TargetFlags; }
- const Type *getType() const;
+ Type *getType() const;
- static bool classof(const ConstantPoolSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::ConstantPool ||
N->getOpcode() == ISD::TargetConstantPool;
}
};
+/// Completely target-dependent object reference.
+class TargetIndexSDNode : public SDNode {
+ unsigned char TargetFlags;
+ int Index;
+ int64_t Offset;
+ friend class SelectionDAG;
+public:
+
+ TargetIndexSDNode(int Idx, EVT VT, int64_t Ofs, unsigned char TF)
+ : SDNode(ISD::TargetIndex, 0, DebugLoc(), getSDVTList(VT)),
+ TargetFlags(TF), Index(Idx), Offset(Ofs) {}
+public:
+
+ unsigned char getTargetFlags() const { return TargetFlags; }
+ int getIndex() const { return Index; }
+ int64_t getOffset() const { return Offset; }
+
+ static bool classof(const SDNode *N) {
+ return N->getOpcode() == ISD::TargetIndex;
+ }
+};
+
class BasicBlockSDNode : public SDNode {
MachineBasicBlock *MBB;
friend class SelectionDAG;
/// blocks out of order when they're jumped to, which makes it a bit
/// harder. Let's see if we need it first.
explicit BasicBlockSDNode(MachineBasicBlock *mbb)
- : SDNode(ISD::BasicBlock, DebugLoc::getUnknownLoc(),
- getSDVTList(MVT::Other)), MBB(mbb) {
+ : SDNode(ISD::BasicBlock, 0, DebugLoc(), getSDVTList(MVT::Other)), MBB(mbb) {
}
public:
MachineBasicBlock *getBasicBlock() const { return MBB; }
- static bool classof(const BasicBlockSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::BasicBlock;
}
/// BUILD_VECTORs.
class BuildVectorSDNode : public SDNode {
// These are constructed as SDNodes and then cast to BuildVectorSDNodes.
- explicit BuildVectorSDNode(); // Do not implement
+ explicit BuildVectorSDNode() LLVM_DELETED_FUNCTION;
public:
/// isConstantSplat - Check if this is a constant splat, and if so, find the
/// smallest element size that splats the vector. If MinSplatBits is
unsigned &SplatBitSize, bool &HasAnyUndefs,
unsigned MinSplatBits = 0, bool isBigEndian = false);
- static inline bool classof(const BuildVectorSDNode *) { return true; }
static inline bool classof(const SDNode *N) {
return N->getOpcode() == ISD::BUILD_VECTOR;
}
friend class SelectionDAG;
/// Create a SrcValue for a general value.
explicit SrcValueSDNode(const Value *v)
- : SDNode(ISD::SRCVALUE, DebugLoc::getUnknownLoc(),
- getSDVTList(MVT::Other)), V(v) {}
+ : SDNode(ISD::SRCVALUE, 0, DebugLoc(), getSDVTList(MVT::Other)), V(v) {}
public:
/// getValue - return the contained Value.
const Value *getValue() const { return V; }
- static bool classof(const SrcValueSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::SRCVALUE;
}
};
+
+class MDNodeSDNode : public SDNode {
+ const MDNode *MD;
+ friend class SelectionDAG;
+ explicit MDNodeSDNode(const MDNode *md)
+ : SDNode(ISD::MDNODE_SDNODE, 0, DebugLoc(), getSDVTList(MVT::Other)), MD(md) {}
+public:
+
+ const MDNode *getMD() const { return MD; }
+
+ static bool classof(const SDNode *N) {
+ return N->getOpcode() == ISD::MDNODE_SDNODE;
+ }
+};
class RegisterSDNode : public SDNode {
unsigned Reg;
friend class SelectionDAG;
RegisterSDNode(unsigned reg, EVT VT)
- : SDNode(ISD::Register, DebugLoc::getUnknownLoc(),
- getSDVTList(VT)), Reg(reg) {
+ : SDNode(ISD::Register, 0, DebugLoc(), getSDVTList(VT)), Reg(reg) {
}
public:
unsigned getReg() const { return Reg; }
- static bool classof(const RegisterSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::Register;
}
};
+class RegisterMaskSDNode : public SDNode {
+ // The memory for RegMask is not owned by the node.
+ const uint32_t *RegMask;
+ friend class SelectionDAG;
+ RegisterMaskSDNode(const uint32_t *mask)
+ : SDNode(ISD::RegisterMask, 0, DebugLoc(), getSDVTList(MVT::Untyped)),
+ RegMask(mask) {}
+public:
+
+ const uint32_t *getRegMask() const { return RegMask; }
+
+ static bool classof(const SDNode *N) {
+ return N->getOpcode() == ISD::RegisterMask;
+ }
+};
+
class BlockAddressSDNode : public SDNode {
- BlockAddress *BA;
+ const BlockAddress *BA;
+ int64_t Offset;
unsigned char TargetFlags;
friend class SelectionDAG;
- BlockAddressSDNode(unsigned NodeTy, EVT VT, BlockAddress *ba,
- unsigned char Flags)
- : SDNode(NodeTy, DebugLoc::getUnknownLoc(), getSDVTList(VT)),
- BA(ba), TargetFlags(Flags) {
+ BlockAddressSDNode(unsigned NodeTy, EVT VT, const BlockAddress *ba,
+ int64_t o, unsigned char Flags)
+ : SDNode(NodeTy, 0, DebugLoc(), getSDVTList(VT)),
+ BA(ba), Offset(o), TargetFlags(Flags) {
}
public:
- BlockAddress *getBlockAddress() const { return BA; }
+ const BlockAddress *getBlockAddress() const { return BA; }
+ int64_t getOffset() const { return Offset; }
unsigned char getTargetFlags() const { return TargetFlags; }
- static bool classof(const BlockAddressSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::BlockAddress ||
N->getOpcode() == ISD::TargetBlockAddress;
}
};
-class LabelSDNode : public SDNode {
+class EHLabelSDNode : public SDNode {
SDUse Chain;
- unsigned LabelID;
+ MCSymbol *Label;
friend class SelectionDAG;
- LabelSDNode(unsigned NodeTy, DebugLoc dl, SDValue ch, unsigned id)
- : SDNode(NodeTy, dl, getSDVTList(MVT::Other)), LabelID(id) {
+ EHLabelSDNode(unsigned Order, DebugLoc dl, SDValue ch, MCSymbol *L)
+ : SDNode(ISD::EH_LABEL, Order, dl, getSDVTList(MVT::Other)), Label(L) {
InitOperands(&Chain, ch);
}
public:
- unsigned getLabelID() const { return LabelID; }
+ MCSymbol *getLabel() const { return Label; }
- static bool classof(const LabelSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::EH_LABEL;
}
friend class SelectionDAG;
ExternalSymbolSDNode(bool isTarget, const char *Sym, unsigned char TF, EVT VT)
: SDNode(isTarget ? ISD::TargetExternalSymbol : ISD::ExternalSymbol,
- DebugLoc::getUnknownLoc(),
- getSDVTList(VT)), Symbol(Sym), TargetFlags(TF) {
+ 0, DebugLoc(), getSDVTList(VT)), Symbol(Sym), TargetFlags(TF) {
}
public:
const char *getSymbol() const { return Symbol; }
unsigned char getTargetFlags() const { return TargetFlags; }
- static bool classof(const ExternalSymbolSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::ExternalSymbol ||
N->getOpcode() == ISD::TargetExternalSymbol;
ISD::CondCode Condition;
friend class SelectionDAG;
explicit CondCodeSDNode(ISD::CondCode Cond)
- : SDNode(ISD::CONDCODE, DebugLoc::getUnknownLoc(),
- getSDVTList(MVT::Other)), Condition(Cond) {
+ : SDNode(ISD::CONDCODE, 0, DebugLoc(), getSDVTList(MVT::Other)),
+ Condition(Cond) {
}
public:
ISD::CondCode get() const { return Condition; }
- static bool classof(const CondCodeSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::CONDCODE;
}
class CvtRndSatSDNode : public SDNode {
ISD::CvtCode CvtCode;
friend class SelectionDAG;
- explicit CvtRndSatSDNode(EVT VT, DebugLoc dl, const SDValue *Ops,
+ explicit CvtRndSatSDNode(EVT VT, unsigned Order, DebugLoc dl, const SDValue *Ops,
unsigned NumOps, ISD::CvtCode Code)
- : SDNode(ISD::CONVERT_RNDSAT, dl, getSDVTList(VT), Ops, NumOps),
+ : SDNode(ISD::CONVERT_RNDSAT, Order, dl, getSDVTList(VT), Ops, NumOps),
CvtCode(Code) {
assert(NumOps == 5 && "wrong number of operations");
}
public:
ISD::CvtCode getCvtCode() const { return CvtCode; }
- static bool classof(const CvtRndSatSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::CONVERT_RNDSAT;
}
};
-namespace ISD {
- struct ArgFlagsTy {
- private:
- static const uint64_t NoFlagSet = 0ULL;
- static const uint64_t ZExt = 1ULL<<0; ///< Zero extended
- static const uint64_t ZExtOffs = 0;
- static const uint64_t SExt = 1ULL<<1; ///< Sign extended
- static const uint64_t SExtOffs = 1;
- static const uint64_t InReg = 1ULL<<2; ///< Passed in register
- static const uint64_t InRegOffs = 2;
- static const uint64_t SRet = 1ULL<<3; ///< Hidden struct-ret ptr
- static const uint64_t SRetOffs = 3;
- static const uint64_t ByVal = 1ULL<<4; ///< Struct passed by value
- static const uint64_t ByValOffs = 4;
- static const uint64_t Nest = 1ULL<<5; ///< Nested fn static chain
- static const uint64_t NestOffs = 5;
- static const uint64_t ByValAlign = 0xFULL << 6; //< Struct alignment
- static const uint64_t ByValAlignOffs = 6;
- static const uint64_t Split = 1ULL << 10;
- static const uint64_t SplitOffs = 10;
- static const uint64_t OrigAlign = 0x1FULL<<27;
- static const uint64_t OrigAlignOffs = 27;
- static const uint64_t ByValSize = 0xffffffffULL << 32; //< Struct size
- static const uint64_t ByValSizeOffs = 32;
-
- static const uint64_t One = 1ULL; //< 1 of this type, for shifts
-
- uint64_t Flags;
- public:
- ArgFlagsTy() : Flags(0) { }
-
- bool isZExt() const { return Flags & ZExt; }
- void setZExt() { Flags |= One << ZExtOffs; }
-
- bool isSExt() const { return Flags & SExt; }
- void setSExt() { Flags |= One << SExtOffs; }
-
- bool isInReg() const { return Flags & InReg; }
- void setInReg() { Flags |= One << InRegOffs; }
-
- bool isSRet() const { return Flags & SRet; }
- void setSRet() { Flags |= One << SRetOffs; }
-
- bool isByVal() const { return Flags & ByVal; }
- void setByVal() { Flags |= One << ByValOffs; }
-
- bool isNest() const { return Flags & Nest; }
- void setNest() { Flags |= One << NestOffs; }
-
- unsigned getByValAlign() const {
- return (unsigned)
- ((One << ((Flags & ByValAlign) >> ByValAlignOffs)) / 2);
- }
- void setByValAlign(unsigned A) {
- Flags = (Flags & ~ByValAlign) |
- (uint64_t(Log2_32(A) + 1) << ByValAlignOffs);
- }
-
- bool isSplit() const { return Flags & Split; }
- void setSplit() { Flags |= One << SplitOffs; }
-
- unsigned getOrigAlign() const {
- return (unsigned)
- ((One << ((Flags & OrigAlign) >> OrigAlignOffs)) / 2);
- }
- void setOrigAlign(unsigned A) {
- Flags = (Flags & ~OrigAlign) |
- (uint64_t(Log2_32(A) + 1) << OrigAlignOffs);
- }
-
- unsigned getByValSize() const {
- return (unsigned)((Flags & ByValSize) >> ByValSizeOffs);
- }
- void setByValSize(unsigned S) {
- Flags = (Flags & ~ByValSize) | (uint64_t(S) << ByValSizeOffs);
- }
-
- /// getArgFlagsString - Returns the flags as a string, eg: "zext align:4".
- std::string getArgFlagsString();
-
- /// getRawBits - Represent the flags as a bunch of bits.
- uint64_t getRawBits() const { return Flags; }
- };
-
- /// InputArg - This struct carries flags and type information about a
- /// single incoming (formal) argument or incoming (from the perspective
- /// of the caller) return value virtual register.
- ///
- struct InputArg {
- ArgFlagsTy Flags;
- EVT VT;
- bool Used;
-
- InputArg() : VT(MVT::Other), Used(false) {}
- InputArg(ISD::ArgFlagsTy flags, EVT vt, bool used)
- : Flags(flags), VT(vt), Used(used) {
- assert(VT.isSimple() &&
- "InputArg value type must be Simple!");
- }
- };
-
- /// OutputArg - This struct carries flags and a value for a
- /// single outgoing (actual) argument or outgoing (from the perspective
- /// of the caller) return value virtual register.
- ///
- struct OutputArg {
- ArgFlagsTy Flags;
- SDValue Val;
- bool IsFixed;
-
- OutputArg() : IsFixed(false) {}
- OutputArg(ISD::ArgFlagsTy flags, SDValue val, bool isfixed)
- : Flags(flags), Val(val), IsFixed(isfixed) {
- assert(Val.getValueType().isSimple() &&
- "OutputArg value type must be Simple!");
- }
- };
-}
-
/// VTSDNode - This class is used to represent EVT's, which are used
/// to parameterize some operations.
class VTSDNode : public SDNode {
EVT ValueType;
friend class SelectionDAG;
explicit VTSDNode(EVT VT)
- : SDNode(ISD::VALUETYPE, DebugLoc::getUnknownLoc(),
- getSDVTList(MVT::Other)), ValueType(VT) {
+ : SDNode(ISD::VALUETYPE, 0, DebugLoc(), getSDVTList(MVT::Other)),
+ ValueType(VT) {
}
public:
EVT getVT() const { return ValueType; }
- static bool classof(const VTSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::VALUETYPE;
}
*/
SDUse Ops[4];
public:
- LSBaseSDNode(ISD::NodeType NodeTy, DebugLoc dl, SDValue *Operands,
+ LSBaseSDNode(ISD::NodeType NodeTy, unsigned Order, DebugLoc dl, SDValue *Operands,
unsigned numOperands, SDVTList VTs, ISD::MemIndexedMode AM,
EVT MemVT, MachineMemOperand *MMO)
- : MemSDNode(NodeTy, dl, VTs, MemVT, MMO) {
+ : MemSDNode(NodeTy, Order, dl, VTs, MemVT, MMO) {
SubclassData |= AM << 2;
assert(getAddressingMode() == AM && "MemIndexedMode encoding error!");
InitOperands(Ops, Operands, numOperands);
/// isUnindexed - Return true if this is NOT a pre/post inc/dec load/store.
bool isUnindexed() const { return getAddressingMode() == ISD::UNINDEXED; }
- static bool classof(const LSBaseSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::LOAD ||
N->getOpcode() == ISD::STORE;
///
class LoadSDNode : public LSBaseSDNode {
friend class SelectionDAG;
- LoadSDNode(SDValue *ChainPtrOff, DebugLoc dl, SDVTList VTs,
+ LoadSDNode(SDValue *ChainPtrOff, unsigned Order, DebugLoc dl, SDVTList VTs,
ISD::MemIndexedMode AM, ISD::LoadExtType ETy, EVT MemVT,
MachineMemOperand *MMO)
- : LSBaseSDNode(ISD::LOAD, dl, ChainPtrOff, 3,
- VTs, AM, MemVT, MMO) {
+ : LSBaseSDNode(ISD::LOAD, Order, dl, ChainPtrOff, 3, VTs, AM, MemVT, MMO) {
SubclassData |= (unsigned short)ETy;
assert(getExtensionType() == ETy && "LoadExtType encoding error!");
assert(readMem() && "Load MachineMemOperand is not a load!");
const SDValue &getBasePtr() const { return getOperand(1); }
const SDValue &getOffset() const { return getOperand(2); }
- static bool classof(const LoadSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::LOAD;
}
///
class StoreSDNode : public LSBaseSDNode {
friend class SelectionDAG;
- StoreSDNode(SDValue *ChainValuePtrOff, DebugLoc dl, SDVTList VTs,
- ISD::MemIndexedMode AM, bool isTrunc, EVT MemVT,
+ StoreSDNode(SDValue *ChainValuePtrOff, unsigned Order, DebugLoc dl,
+ SDVTList VTs, ISD::MemIndexedMode AM, bool isTrunc, EVT MemVT,
MachineMemOperand *MMO)
- : LSBaseSDNode(ISD::STORE, dl, ChainValuePtrOff, 4,
+ : LSBaseSDNode(ISD::STORE, Order, dl, ChainValuePtrOff, 4,
VTs, AM, MemVT, MMO) {
SubclassData |= (unsigned short)isTrunc;
assert(isTruncatingStore() == isTrunc && "isTrunc encoding error!");
const SDValue &getBasePtr() const { return getOperand(2); }
const SDValue &getOffset() const { return getOperand(3); }
- static bool classof(const StoreSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->getOpcode() == ISD::STORE;
}
private:
friend class SelectionDAG;
- MachineSDNode(unsigned Opc, const DebugLoc DL, SDVTList VTs)
- : SDNode(Opc, DL, VTs), MemRefs(0), MemRefsEnd(0) {}
+ MachineSDNode(unsigned Opc, unsigned Order, const DebugLoc DL, SDVTList VTs)
+ : SDNode(Opc, Order, DL, VTs), MemRefs(0), MemRefsEnd(0) {}
/// LocalOperands - Operands for this instruction, if they fit here. If
/// they don't, this field is unused.
/// setMemRefs - Assign this MachineSDNodes's memory reference descriptor
/// list. This does not transfer ownership.
void setMemRefs(mmo_iterator NewMemRefs, mmo_iterator NewMemRefsEnd) {
+ for (mmo_iterator MMI = NewMemRefs, MME = NewMemRefsEnd; MMI != MME; ++MMI)
+ assert(*MMI && "Null mem ref detected!");
MemRefs = NewMemRefs;
MemRefsEnd = NewMemRefsEnd;
}
- static bool classof(const MachineSDNode *) { return true; }
static bool classof(const SDNode *N) {
return N->isMachineOpcode();
}
class SDNodeIterator : public std::iterator<std::forward_iterator_tag,
SDNode, ptrdiff_t> {
- SDNode *Node;
+ const SDNode *Node;
unsigned Operand;
- SDNodeIterator(SDNode *N, unsigned Op) : Node(N), Operand(Op) {}
+ SDNodeIterator(const SDNode *N, unsigned Op) : Node(N), Operand(Op) {}
public:
bool operator==(const SDNodeIterator& x) const {
return Operand == x.Operand;
return Operand - Other.Operand;
}
- static SDNodeIterator begin(SDNode *N) { return SDNodeIterator(N, 0); }
- static SDNodeIterator end (SDNode *N) {
+ static SDNodeIterator begin(const SDNode *N) { return SDNodeIterator(N, 0); }
+ static SDNodeIterator end (const SDNode *N) {
return SDNodeIterator(N, N->getNumOperands());
}
}
}
-
} // end llvm namespace
#endif