class MachineDominatorTree;
class LiveIntervals;
class RegPressureTracker;
+ class PressureDiffs;
/// An individual mapping from virtual register number to SUnit.
struct VReg2SUnit {
/// buildSchedGraph - Build SUnits from the MachineBasicBlock that we are
/// input.
- void buildSchedGraph(AliasAnalysis *AA, RegPressureTracker *RPTracker = 0);
+ void buildSchedGraph(AliasAnalysis *AA, RegPressureTracker *RPTracker = 0,
+ PressureDiffs *PDiffs = 0);
/// addSchedBarrierDeps - Add dependencies from instructions in the current
/// list of instructions being scheduled to scheduling barrier. We want to