bool isUsed(unsigned Reg) const { return !RegStates[Reg]; }
bool isUnused(unsigned Reg) const { return RegStates[Reg]; }
+ /// getRegsUsed - return all registers currently in use in used.
+ void getRegsUsed(BitVector &used, bool includeReserved);
+
/// setUsed / setUnused - Mark the state of one or a number of registers.
///
void setUsed(unsigned Reg) { RegStates.reset(Reg); }