void substitutePass(AnalysisID StandardID, IdentifyingPassPtr TargetID);
/// Insert InsertedPassID pass after TargetPassID pass.
- void insertPass(AnalysisID TargetPassID, IdentifyingPassPtr InsertedPassID);
+ void insertPass(AnalysisID TargetPassID, IdentifyingPassPtr InsertedPassID,
+ bool VerifyAfter = true, bool PrintAfter = true);
/// Allow the target to enable a specific standard pass by default.
void enablePass(AnalysisID PassID) { substitutePass(PassID, PassID); }
///
/// This can also be used to plug a new MachineSchedStrategy into an instance
/// of the standard ScheduleDAGMI:
- /// return new ScheduleDAGMI(C, make_unique<MyStrategy>(C), /* IsPostRA= */false)
+ /// return new ScheduleDAGMI(C, make_unique<MyStrategy>(C), /*RemoveKillFlags=*/false)
///
/// Return NULL to select the default (generic) machine scheduler.
virtual ScheduleDAGInstrs *
/// StackSlotColoring - This pass performs stack slot coloring.
extern char &StackSlotColoringID;
+ /// \brief This pass lays out funclets contiguously.
+ extern char &FuncletLayoutID;
+
/// createStackProtectorPass - This pass adds stack protectors to functions.
///
FunctionPass *createStackProtectorPass(const TargetMachine *TM);