#ifndef LLVM_CODEGEN_MACHINEREGISTERINFO_H
#define LLVM_CODEGEN_MACHINEREGISTERINFO_H
-#include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/CodeGen/MachineInstrBundle.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/IndexedMap.h"
+#include "llvm/CodeGen/MachineInstrBundle.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetRegisterInfo.h"
#include <vector>
namespace llvm {
+class PSetIterator;
/// MachineRegisterInfo - Keep track of information for virtual and physical
/// registers, including vreg register classes, use/def chains for registers,
/// etc.
class MachineRegisterInfo {
- const TargetRegisterInfo *const TRI;
+public:
+ class Delegate {
+ virtual void anchor();
+ public:
+ virtual void MRI_NoteNewVirtualRegister(unsigned Reg) = 0;
+
+ virtual ~Delegate() {}
+ };
+
+private:
+ const TargetMachine &TM;
+ Delegate *TheDelegate;
/// IsSSA - True when the machine function is in SSA form and virtual
/// registers have a single def.
return MO->Contents.Reg.Next;
}
- /// UsedPhysRegs - This is a bit vector that is computed and set by the
+ /// UsedRegUnits - This is a bit vector that is computed and set by the
/// register allocator, and must be kept up to date by passes that run after
/// register allocation (though most don't modify this). This is used
/// so that the code generator knows which callee save registers to save and
/// for other target specific uses.
- /// This vector only has bits set for registers explicitly used, not their
- /// aliases.
- BitVector UsedPhysRegs;
-
- /// UsedPhysRegMask - Additional used physregs, but including aliases.
+ /// This vector has bits set for register units that are modified in the
+ /// current function. It doesn't include registers clobbered by function
+ /// calls with register mask operands.
+ BitVector UsedRegUnits;
+
+ /// UsedPhysRegMask - Additional used physregs including aliases.
+ /// This bit vector represents all the registers clobbered by function calls.
+ /// It can model things that UsedRegUnits can't, such as function calls that
+ /// clobber ymm7 but preserve the low half in xmm7.
BitVector UsedPhysRegMask;
/// ReservedRegs - This is a bit vector of reserved registers. The target
/// started.
BitVector ReservedRegs;
- /// AllocatableRegs - From TRI->getAllocatableSet.
- mutable BitVector AllocatableRegs;
-
- /// LiveIns/LiveOuts - Keep track of the physical registers that are
- /// livein/liveout of the function. Live in values are typically arguments in
- /// registers, live out values are typically return values in registers.
- /// LiveIn values are allowed to have virtual registers associated with them,
- /// stored in the second element.
+ /// Keep track of the physical registers that are live in to the function.
+ /// Live in values are typically arguments in registers. LiveIn values are
+ /// allowed to have virtual registers associated with them, stored in the
+ /// second element.
std::vector<std::pair<unsigned, unsigned> > LiveIns;
- std::vector<unsigned> LiveOuts;
- MachineRegisterInfo(const MachineRegisterInfo&); // DO NOT IMPLEMENT
- void operator=(const MachineRegisterInfo&); // DO NOT IMPLEMENT
+ MachineRegisterInfo(const MachineRegisterInfo&) LLVM_DELETED_FUNCTION;
+ void operator=(const MachineRegisterInfo&) LLVM_DELETED_FUNCTION;
public:
- explicit MachineRegisterInfo(const TargetRegisterInfo &TRI);
+ explicit MachineRegisterInfo(const TargetMachine &TM);
~MachineRegisterInfo();
+ const TargetRegisterInfo *getTargetRegisterInfo() const {
+ return TM.getRegisterInfo();
+ }
+
+ void resetDelegate(Delegate *delegate) {
+ // Ensure another delegate does not take over unless the current
+ // delegate first unattaches itself. If we ever need to multicast
+ // notifications, we will need to change to using a list.
+ assert(TheDelegate == delegate &&
+ "Only the current delegate can perform reset!");
+ TheDelegate = 0;
+ }
+
+ void setDelegate(Delegate *delegate) {
+ assert(delegate && !TheDelegate &&
+ "Attempted to set delegate to null, or to change it without "
+ "first resetting it!");
+
+ TheDelegate = delegate;
+ }
+
//===--------------------------------------------------------------------===//
// Function State
//===--------------------------------------------------------------------===//
// Strictly for use by MachineInstr.cpp.
void removeRegOperandFromUseList(MachineOperand *MO);
+ // Strictly for use by MachineInstr.cpp.
+ void moveOperands(MachineOperand *Dst, MachineOperand *Src, unsigned NumOps);
+
+ /// Verify the sanity of the use list for Reg.
+ void verifyUseList(unsigned Reg) const;
+
+ /// Verify the use list of all registers.
+ void verifyUseLists() const;
+
/// reg_begin/reg_end - Provide iteration support to walk over all definitions
/// and uses of a register within the MachineFunction that corresponds to this
/// MachineRegisterInfo object.
/// a physreg.
bool isConstantPhysReg(unsigned PhysReg, const MachineFunction &MF) const;
+ /// Get an iterator over the pressure sets affected by the given physical or
+ /// virtual register. If RegUnit is physical, it must be a register unit (from
+ /// MCRegUnitIterator).
+ PSetIterator getPressureSets(unsigned RegUnit) const;
+
//===--------------------------------------------------------------------===//
// Virtual Register Info
//===--------------------------------------------------------------------===//
//===--------------------------------------------------------------------===//
/// isPhysRegUsed - Return true if the specified register is used in this
- /// function. This only works after register allocation.
+ /// function. Also check for clobbered aliases and registers clobbered by
+ /// function calls with register mask operands.
+ ///
+ /// This only works after register allocation. It is primarily used by
+ /// PrologEpilogInserter to determine which callee-saved registers need
+ /// spilling.
bool isPhysRegUsed(unsigned Reg) const {
- return UsedPhysRegs.test(Reg) || UsedPhysRegMask.test(Reg);
- }
-
- /// isPhysRegOrOverlapUsed - Return true if Reg or any overlapping register
- /// is used in this function.
- bool isPhysRegOrOverlapUsed(unsigned Reg) const {
if (UsedPhysRegMask.test(Reg))
return true;
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- if (UsedPhysRegs.test(*AI))
+ for (MCRegUnitIterator Units(Reg, getTargetRegisterInfo());
+ Units.isValid(); ++Units)
+ if (UsedRegUnits.test(*Units))
return true;
return false;
}
- /// setPhysRegUsed - Mark the specified register used in this function.
+ /// Mark the specified register unit as used in this function.
/// This should only be called during and after register allocation.
- void setPhysRegUsed(unsigned Reg) { UsedPhysRegs.set(Reg); }
+ void setRegUnitUsed(unsigned RegUnit) {
+ UsedRegUnits.set(RegUnit);
+ }
- /// addPhysRegsUsed - Mark the specified registers used in this function.
+ /// setPhysRegUsed - Mark the specified register used in this function.
/// This should only be called during and after register allocation.
- void addPhysRegsUsed(const BitVector &Regs) { UsedPhysRegs |= Regs; }
+ void setPhysRegUsed(unsigned Reg) {
+ for (MCRegUnitIterator Units(Reg, getTargetRegisterInfo());
+ Units.isValid(); ++Units)
+ UsedRegUnits.set(*Units);
+ }
/// addPhysRegsUsedFromRegMask - Mark any registers not in RegMask as used.
/// This corresponds to the bit mask attached to register mask operands.
/// setPhysRegUnused - Mark the specified register unused in this function.
/// This should only be called during and after register allocation.
void setPhysRegUnused(unsigned Reg) {
- UsedPhysRegs.reset(Reg);
UsedPhysRegMask.reset(Reg);
+ for (MCRegUnitIterator Units(Reg, getTargetRegisterInfo());
+ Units.isValid(); ++Units)
+ UsedRegUnits.reset(*Units);
}
return !reservedRegsFrozen() || ReservedRegs.test(PhysReg);
}
+ /// getReservedRegs - Returns a reference to the frozen set of reserved
+ /// registers. This method should always be preferred to calling
+ /// TRI::getReservedRegs() when possible.
+ const BitVector &getReservedRegs() const {
+ assert(reservedRegsFrozen() &&
+ "Reserved registers haven't been frozen yet. "
+ "Use TRI::getReservedRegs().");
+ return ReservedRegs;
+ }
+
+ /// isReserved - Returns true when PhysReg is a reserved register.
+ ///
+ /// Reserved registers may belong to an allocatable register class, but the
+ /// target has explicitly requested that they are not used.
+ ///
+ bool isReserved(unsigned PhysReg) const {
+ return getReservedRegs().test(PhysReg);
+ }
+
+ /// isAllocatable - Returns true when PhysReg belongs to an allocatable
+ /// register class and it hasn't been reserved.
+ ///
+ /// Allocatable registers may show up in the allocation order of some virtual
+ /// register, so a register allocator needs to track its liveness and
+ /// availability.
+ bool isAllocatable(unsigned PhysReg) const {
+ return getTargetRegisterInfo()->isInAllocatableClass(PhysReg) &&
+ !isReserved(PhysReg);
+ }
//===--------------------------------------------------------------------===//
- // LiveIn/LiveOut Management
+ // LiveIn Management
//===--------------------------------------------------------------------===//
- /// addLiveIn/Out - Add the specified register as a live in/out. Note that it
+ /// addLiveIn - Add the specified register as a live-in. Note that it
/// is an error to add the same register to the same set more than once.
void addLiveIn(unsigned Reg, unsigned vreg = 0) {
LiveIns.push_back(std::make_pair(Reg, vreg));
}
- void addLiveOut(unsigned Reg) { LiveOuts.push_back(Reg); }
- // Iteration support for live in/out sets. These sets are kept in sorted
- // order by their register number.
+ // Iteration support for the live-ins set. It's kept in sorted order
+ // by register number.
typedef std::vector<std::pair<unsigned,unsigned> >::const_iterator
livein_iterator;
- typedef std::vector<unsigned>::const_iterator liveout_iterator;
livein_iterator livein_begin() const { return LiveIns.begin(); }
livein_iterator livein_end() const { return LiveIns.end(); }
bool livein_empty() const { return LiveIns.empty(); }
- liveout_iterator liveout_begin() const { return LiveOuts.begin(); }
- liveout_iterator liveout_end() const { return LiveOuts.end(); }
- bool liveout_empty() const { return LiveOuts.empty(); }
bool isLiveIn(unsigned Reg) const;
- bool isLiveOut(unsigned Reg) const;
/// getLiveInPhysReg - If VReg is a live-in virtual register, return the
/// corresponding live-in physical register.
return Op->getParent();
}
};
+};
+
+/// Iterate over the pressure sets affected by the given physical or virtual
+/// register. If Reg is physical, it must be a register unit (from
+/// MCRegUnitIterator).
+class PSetIterator {
+ const int *PSet;
+ unsigned Weight;
+public:
+ PSetIterator(): PSet(0), Weight(0) {}
+ PSetIterator(unsigned RegUnit, const MachineRegisterInfo *MRI) {
+ const TargetRegisterInfo *TRI = MRI->getTargetRegisterInfo();
+ if (TargetRegisterInfo::isVirtualRegister(RegUnit)) {
+ const TargetRegisterClass *RC = MRI->getRegClass(RegUnit);
+ PSet = TRI->getRegClassPressureSets(RC);
+ Weight = TRI->getRegClassWeight(RC).RegWeight;
+ }
+ else {
+ PSet = TRI->getRegUnitPressureSets(RegUnit);
+ Weight = TRI->getRegUnitWeight(RegUnit);
+ }
+ if (*PSet == -1)
+ PSet = 0;
+ }
+ bool isValid() const { return PSet; }
+
+ unsigned getWeight() const { return Weight; }
+ unsigned operator*() const { return *PSet; }
+
+ void operator++() {
+ assert(isValid() && "Invalid PSetIterator.");
+ ++PSet;
+ if (*PSet == -1)
+ PSet = 0;
+ }
};
+inline PSetIterator MachineRegisterInfo::
+getPressureSets(unsigned RegUnit) const {
+ return PSetIterator(RegUnit, this);
+}
+
} // End llvm namespace
#endif