#include <vector>
namespace llvm {
-
+
/// MachineRegisterInfo - Keep track of information for virtual and physical
/// registers, including vreg register classes, use/def chains for registers,
/// etc.
/// the allocator should prefer the physical register allocated to the virtual
/// register of the hint.
IndexedMap<std::pair<unsigned, unsigned>, VirtReg2IndexFunctor> RegAllocHints;
-
+
/// PhysRegUseDefLists - This is an array of the head of the use/def list for
/// physical registers.
- MachineOperand **PhysRegUseDefLists;
-
+ MachineOperand **PhysRegUseDefLists;
+
/// UsedPhysRegs - This is a bit vector that is computed and set by the
/// register allocator, and must be kept up to date by passes that run after
/// register allocation (though most don't modify this). This is used
/// so that the code generator knows which callee save registers to save and
/// for other target specific uses.
+ /// This vector only has bits set for registers explicitly used, not their
+ /// aliases.
BitVector UsedPhysRegs;
-
+
+ /// UsedPhysRegMask - Additional used physregs, but including aliases.
+ BitVector UsedPhysRegMask;
+
+ /// ReservedRegs - This is a bit vector of reserved registers. The target
+ /// may change its mind about which registers should be reserved. This
+ /// vector is the frozen set of reserved registers when register allocation
+ /// started.
+ BitVector ReservedRegs;
+
+ /// AllocatableRegs - From TRI->getAllocatableSet.
+ mutable BitVector AllocatableRegs;
+
/// LiveIns/LiveOuts - Keep track of the physical registers that are
/// livein/liveout of the function. Live in values are typically arguments in
/// registers, live out values are typically return values in registers.
/// stored in the second element.
std::vector<std::pair<unsigned, unsigned> > LiveIns;
std::vector<unsigned> LiveOuts;
-
+
MachineRegisterInfo(const MachineRegisterInfo&); // DO NOT IMPLEMENT
void operator=(const MachineRegisterInfo&); // DO NOT IMPLEMENT
public:
return use_iterator(getRegUseDefListHead(RegNo));
}
static use_iterator use_end() { return use_iterator(0); }
-
+
/// use_empty - Return true if there are no instructions using the specified
/// register.
bool use_empty(unsigned RegNo) const { return use_begin(RegNo) == use_end(); }
return use_nodbg_iterator(getRegUseDefListHead(RegNo));
}
static use_nodbg_iterator use_nodbg_end() { return use_nodbg_iterator(0); }
-
+
/// use_nodbg_empty - Return true if there are no non-Debug instructions
/// using the specified register.
bool use_nodbg_empty(unsigned RegNo) const {
/// replaceRegWith - Replace all instances of FromReg with ToReg in the
/// machine function. This is like llvm-level X->replaceAllUsesWith(Y),
/// except that it also changes any definitions of the register as well.
+ ///
+ /// Note that it is usually necessary to first constrain ToReg's register
+ /// class to match the FromReg constraints using:
+ ///
+ /// constrainRegClass(ToReg, getRegClass(FromReg))
+ ///
+ /// That function will return NULL if the virtual registers have incompatible
+ /// constraints.
void replaceRegWith(unsigned FromReg, unsigned ToReg);
-
+
/// getRegUseDefListHead - Return the head pointer for the register use/def
/// list for the specified virtual or physical register.
MachineOperand *&getRegUseDefListHead(unsigned RegNo) {
return VRegInfo[RegNo].second;
return PhysRegUseDefLists[RegNo];
}
-
+
MachineOperand *getRegUseDefListHead(unsigned RegNo) const {
if (TargetRegisterInfo::isVirtualRegister(RegNo))
return VRegInfo[RegNo].second;
/// optimization passes which extend register lifetimes and need only
/// preserve conservative kill flag information.
void clearKillFlags(unsigned Reg) const;
-
+
#ifndef NDEBUG
void dumpUses(unsigned RegNo) const;
#endif
-
+
+ /// isConstantPhysReg - Returns true if PhysReg is unallocatable and constant
+ /// throughout the function. It is safe to move instructions that read such
+ /// a physreg.
+ bool isConstantPhysReg(unsigned PhysReg, const MachineFunction &MF) const;
+
//===--------------------------------------------------------------------===//
// Virtual Register Info
//===--------------------------------------------------------------------===//
-
+
/// getRegClass - Return the register class of the specified virtual register.
///
const TargetRegisterClass *getRegClass(unsigned Reg) const {
//===--------------------------------------------------------------------===//
// Physical Register Use Info
//===--------------------------------------------------------------------===//
-
+
/// isPhysRegUsed - Return true if the specified register is used in this
/// function. This only works after register allocation.
- bool isPhysRegUsed(unsigned Reg) const { return UsedPhysRegs[Reg]; }
-
+ bool isPhysRegUsed(unsigned Reg) const {
+ return UsedPhysRegs.test(Reg) || UsedPhysRegMask.test(Reg);
+ }
+
+ /// isPhysRegOrOverlapUsed - Return true if Reg or any overlapping register
+ /// is used in this function.
+ bool isPhysRegOrOverlapUsed(unsigned Reg) const {
+ if (UsedPhysRegMask.test(Reg))
+ return true;
+ for (const unsigned *AI = TRI->getOverlaps(Reg); *AI; ++AI)
+ if (UsedPhysRegs.test(*AI))
+ return true;
+ return false;
+ }
+
/// setPhysRegUsed - Mark the specified register used in this function.
/// This should only be called during and after register allocation.
- void setPhysRegUsed(unsigned Reg) { UsedPhysRegs[Reg] = true; }
+ void setPhysRegUsed(unsigned Reg) { UsedPhysRegs.set(Reg); }
/// addPhysRegsUsed - Mark the specified registers used in this function.
/// This should only be called during and after register allocation.
void addPhysRegsUsed(const BitVector &Regs) { UsedPhysRegs |= Regs; }
+ /// addPhysRegsUsedFromRegMask - Mark any registers not in RegMask as used.
+ /// This corresponds to the bit mask attached to register mask operands.
+ void addPhysRegsUsedFromRegMask(const uint32_t *RegMask) {
+ UsedPhysRegMask.setBitsNotInMask(RegMask);
+ }
+
/// setPhysRegUnused - Mark the specified register unused in this function.
/// This should only be called during and after register allocation.
- void setPhysRegUnused(unsigned Reg) { UsedPhysRegs[Reg] = false; }
+ void setPhysRegUnused(unsigned Reg) {
+ UsedPhysRegs.reset(Reg);
+ UsedPhysRegMask.reset(Reg);
+ }
+
+
+ //===--------------------------------------------------------------------===//
+ // Reserved Register Info
+ //===--------------------------------------------------------------------===//
+ //
+ // The set of reserved registers must be invariant during register
+ // allocation. For example, the target cannot suddenly decide it needs a
+ // frame pointer when the register allocator has already used the frame
+ // pointer register for something else.
+ //
+ // These methods can be used by target hooks like hasFP() to avoid changing
+ // the reserved register set during register allocation.
+
+ /// freezeReservedRegs - Called by the register allocator to freeze the set
+ /// of reserved registers before allocation begins.
+ void freezeReservedRegs(const MachineFunction&);
+
+ /// reservedRegsFrozen - Returns true after freezeReservedRegs() was called
+ /// to ensure the set of reserved registers stays constant.
+ bool reservedRegsFrozen() const {
+ return !ReservedRegs.empty();
+ }
+
+ /// canReserveReg - Returns true if PhysReg can be used as a reserved
+ /// register. Any register can be reserved before freezeReservedRegs() is
+ /// called.
+ bool canReserveReg(unsigned PhysReg) const {
+ return !reservedRegsFrozen() || ReservedRegs.test(PhysReg);
+ }
- /// closePhysRegsUsed - Expand UsedPhysRegs to its transitive closure over
- /// subregisters. That means that if R is used, so are all subregisters.
- void closePhysRegsUsed(const TargetRegisterInfo&);
//===--------------------------------------------------------------------===//
// LiveIn/LiveOut Management
//===--------------------------------------------------------------------===//
-
+
/// addLiveIn/Out - Add the specified register as a live in/out. Note that it
/// is an error to add the same register to the same set more than once.
void addLiveIn(unsigned Reg, unsigned vreg = 0) {
LiveIns.push_back(std::make_pair(Reg, vreg));
}
void addLiveOut(unsigned Reg) { LiveOuts.push_back(Reg); }
-
+
// Iteration support for live in/out sets. These sets are kept in sorted
// order by their register number.
typedef std::vector<std::pair<unsigned,unsigned> >::const_iterator
private:
void HandleVRegListReallocation();
-
+
public:
/// defusechain_iterator - This class provides iterator support for machine
/// operands in the function that use or define a specific register. If
MachineInstr, ptrdiff_t>::reference reference;
typedef std::iterator<std::forward_iterator_tag,
MachineInstr, ptrdiff_t>::pointer pointer;
-
+
defusechain_iterator(const defusechain_iterator &I) : Op(I.Op) {}
defusechain_iterator() : Op(0) {}
-
+
bool operator==(const defusechain_iterator &x) const {
return Op == x.Op;
}
bool operator!=(const defusechain_iterator &x) const {
return !operator==(x);
}
-
+
/// atEnd - return true if this iterator is equal to reg_end() on the value.
bool atEnd() const { return Op == 0; }
-
+
// Iterator traversal: forward iteration only
defusechain_iterator &operator++() { // Preincrement
assert(Op && "Cannot increment end iterator!");
Op = Op->getNextOperandForReg();
-
+
// If this is an operand we don't care about, skip it.
- while (Op && ((!ReturnUses && Op->isUse()) ||
+ while (Op && ((!ReturnUses && Op->isUse()) ||
(!ReturnDefs && Op->isDef()) ||
(SkipDebug && Op->isDebug())))
Op = Op->getNextOperandForReg();
-
+
return *this;
}
defusechain_iterator operator++(int) { // Postincrement
assert(Op && "Cannot dereference end iterator!");
return *Op;
}
-
+
/// getOperandNo - Return the operand # of this MachineOperand in its
/// MachineInstr.
unsigned getOperandNo() const {
assert(Op && "Cannot dereference end iterator!");
return Op - &Op->getParent()->getOperand(0);
}
-
+
// Retrieve a reference to the current operand.
MachineInstr &operator*() const {
assert(Op && "Cannot dereference end iterator!");
return *Op->getParent();
}
-
+
MachineInstr *operator->() const {
assert(Op && "Cannot dereference end iterator!");
return Op->getParent();
}
};
-
+
};
} // End llvm namespace