MachineBasicBlock *LandingPadBlock; // Landing pad block.
SmallVector<MCSymbol *, 1> BeginLabels; // Labels prior to invoke.
SmallVector<MCSymbol *, 1> EndLabels; // Labels after invoke.
+ SmallVector<MCSymbol *, 1> ClauseLabels; // Labels for each clause.
SmallVector<SEHHandler, 1> SEHHandlers; // SEH handlers active at this lpad.
MCSymbol *LandingPadLabel; // Label at beginning of landing pad.
const Function *Personality; // Personality function.
///
void addCleanup(MachineBasicBlock *LandingPad);
+ /// Add a clause for a landing pad. Returns a new label for the clause. This
+ /// is used by EH schemes that have more than one landing pad. In this case,
+ /// each clause gets its own basic block.
+ MCSymbol *addClauseForLandingPad(MachineBasicBlock *LandingPad);
+
void addSEHCatchHandler(MachineBasicBlock *LandingPad, const Function *Filter,
const BlockAddress *RecoverLabel);