// Tracks debug locations.
DebugLocTracker DebugLocInfo;
- std::vector<DebugScopeInfo> DbgScopeInfos;
-
public:
MachineFunction(const Function *Fn, const TargetMachine &TM);
~MachineFunction();
/// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given
/// source file, line, and column. If none currently exists, create a new
/// DebugLocTuple, and insert it into the DebugIdMap.
- unsigned getOrCreateDebugLocID(GlobalVariable *CompileUnit, DebugScope Scope,
+ unsigned getOrCreateDebugLocID(GlobalVariable *CompileUnit,
unsigned Line, unsigned Col);
/// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object.
/// setDefaultDebugLoc - Get the default debug location for the machine
/// function.
void setDefaultDebugLoc(DebugLoc DL) { DefaultDebugLoc = DL; }
-
- /// CreateDebugScope - Create a new debug scope.
- DebugScope CreateDebugScope(GlobalVariable *ScopeGV, DebugScope Parent);
-
- /// getDebugScopeInfo - Get the DebugScopeInfo for a given DebugScope object.
- const DebugScopeInfo &getDebugScopeInfo(DebugScope DS) const;
};
//===--------------------------------------------------------------------===//