template <>
struct ilist_traits<MachineBasicBlock>
: public ilist_default_traits<MachineBasicBlock> {
- mutable ILIST_NODE<MachineBasicBlock> Sentinel;
+ mutable ilist_half_node<MachineBasicBlock> Sentinel;
public:
MachineBasicBlock *createSentinel() const {
return static_cast<MachineBasicBlock*>(&Sentinel);