unsigned StackAlignment;
/// Can the stack be realigned.
+ /// Targets that set this to false don't have the ability to overalign
+ /// their stack frame, and thus, overaligned allocas are all treated
+ /// as dynamic allocations and the target must handle them as part
+ /// of DYNAMIC_STACKALLOC lowering.
+ /// FIXME: There is room for improvement in this case, in terms of
+ /// grouping overaligned allocas into a "secondary stack frame" and
+ /// then only use a single alloca to allocate this frame and only a
+ /// single virtual register to access it. Currently, without such an
+ /// optimization, each such alloca gets it's own dynamic
+ /// realignment.
bool StackRealignable;
/// The list of stack objects allocated.