#ifndef LLVM_CODEGEN_MACHINECODEEMITTER_H
#define LLVM_CODEGEN_MACHINECODEEMITTER_H
-#include "llvm/System/DataTypes.h"
+#include "llvm/Support/DataTypes.h"
#include "llvm/Support/DebugLoc.h"
+#include <string>
namespace llvm {
class Value;
class GlobalValue;
class Function;
+class MCSymbol;
/// MachineCodeEmitter - This class defines two sorts of methods: those for
-/// emitting the actual bytes of machine code, and those for emitting auxillary
+/// emitting the actual bytes of machine code, and those for emitting auxiliary
/// structures, such as jump tables, relocations, etc.
///
/// Emission of machine code is complicated by the fact that we don't (in
/// occurred, more memory is allocated, and we reemit the code into it.
///
class MachineCodeEmitter {
-public:
- class BufferState {
- friend class MachineCodeEmitter;
- /// BufferBegin/BufferEnd - Pointers to the start and end of the memory
- /// allocated for this code buffer.
- uint8_t *BufferBegin, *BufferEnd;
-
- /// CurBufferPtr - Pointer to the next byte of memory to fill when emitting
- /// code. This is guranteed to be in the range [BufferBegin,BufferEnd]. If
- /// this pointer is at BufferEnd, it will never move due to code emission,
- /// and all code emission requests will be ignored (this is the buffer
- /// overflow condition).
- uint8_t *CurBufferPtr;
- public:
- BufferState() : BufferBegin(NULL), BufferEnd(NULL), CurBufferPtr(NULL) {}
- };
-
+ virtual void anchor();
protected:
- /// These have the same meanings as the fields in BufferState
- uint8_t *BufferBegin, *BufferEnd, *CurBufferPtr;
-
- /// Save or restore the current buffer state. The BufferState objects must be
- /// used as a stack.
- void SaveStateTo(BufferState &BS) {
- assert(BS.BufferBegin == NULL &&
- "Can't save state into the same BufferState twice.");
- BS.BufferBegin = BufferBegin;
- BS.BufferEnd = BufferEnd;
- BS.CurBufferPtr = CurBufferPtr;
- }
- void RestoreStateFrom(BufferState &BS) {
- BufferBegin = BS.BufferBegin;
- BufferEnd = BS.BufferEnd;
- CurBufferPtr = BS.CurBufferPtr;
- }
+ /// BufferBegin/BufferEnd - Pointers to the start and end of the memory
+ /// allocated for this code buffer.
+ uint8_t *BufferBegin, *BufferEnd;
+ /// CurBufferPtr - Pointer to the next byte of memory to fill when emitting
+ /// code. This is guaranteed to be in the range [BufferBegin,BufferEnd]. If
+ /// this pointer is at BufferEnd, it will never move due to code emission, and
+ /// all code emission requests will be ignored (this is the buffer overflow
+ /// condition).
+ uint8_t *CurBufferPtr;
public:
virtual ~MachineCodeEmitter() {}
///
void emitWordLE(uint32_t W) {
if (4 <= BufferEnd-CurBufferPtr) {
- *CurBufferPtr++ = (uint8_t)(W >> 0);
- *CurBufferPtr++ = (uint8_t)(W >> 8);
- *CurBufferPtr++ = (uint8_t)(W >> 16);
- *CurBufferPtr++ = (uint8_t)(W >> 24);
+ emitWordLEInto(CurBufferPtr, W);
} else {
CurBufferPtr = BufferEnd;
}
}
-
+
+ /// emitWordLEInto - This callback is invoked when a 32-bit word needs to be
+ /// written to an arbitrary buffer in little-endian format. Buf must have at
+ /// least 4 bytes of available space.
+ ///
+ static void emitWordLEInto(uint8_t *&Buf, uint32_t W) {
+ *Buf++ = (uint8_t)(W >> 0);
+ *Buf++ = (uint8_t)(W >> 8);
+ *Buf++ = (uint8_t)(W >> 16);
+ *Buf++ = (uint8_t)(W >> 24);
+ }
+
/// emitWordBE - This callback is invoked when a 32-bit word needs to be
/// written to the output stream in big-endian format.
///
}
}
- /// emitAlignment - Move the CurBufferPtr pointer up the the specified
+ /// emitAlignment - Move the CurBufferPtr pointer up to the specified
/// alignment (saturated to BufferEnd of course).
void emitAlignment(unsigned Alignment) {
if (Alignment == 0) Alignment = 1;
virtual void processDebugLoc(DebugLoc DL, bool BeforePrintintInsn) {}
/// emitLabel - Emits a label
- virtual void emitLabel(uint64_t LabelID) = 0;
+ virtual void emitLabel(MCSymbol *Label) = 0;
/// allocateSpace - Allocate a block of space in the current output buffer,
/// returning null (and setting conditions to indicate buffer overflow) on
///
virtual uintptr_t getMachineBasicBlockAddress(MachineBasicBlock *MBB) const= 0;
- /// getLabelAddress - Return the address of the specified LabelID, only usable
+ /// getLabelAddress - Return the address of the specified Label, only usable
/// after the LabelID has been emitted.
///
- virtual uintptr_t getLabelAddress(uint64_t LabelID) const = 0;
+ virtual uintptr_t getLabelAddress(MCSymbol *Label) const = 0;
/// Specifies the MachineModuleInfo object. This is used for exception handling
/// purposes.