template <>
struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
private:
- mutable ILIST_NODE<MachineInstr> Sentinel;
+ mutable ilist_node<MachineInstr> Sentinel;
// this is only set by the MachineBasicBlock owning the LiveList
friend class MachineBasicBlock;