#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/ADT/GraphTraits.h"
+#include <functional>
namespace llvm {
void WriteAsOperand(raw_ostream &, const MachineBasicBlock*, bool t);
+// This is useful when building IndexedMaps keyed on basic block pointers.
+struct MBB2NumberFunctor :
+ public std::unary_function<const MachineBasicBlock*, unsigned> {
+ unsigned operator()(const MachineBasicBlock *MBB) const {
+ return MBB->getNumber();
+ }
+};
+
//===--------------------------------------------------------------------===//
// GraphTraits specializations for machine basic block graphs (machine-CFGs)
//===--------------------------------------------------------------------===//