namespace llvm {
class TerminatorInst;
+struct LLVMContext;
template<> struct ilist_traits<Instruction>
: public SymbolTableListTraits<Instruction, BasicBlock> {
Instruction *ensureHead(Instruction*) const { return createSentinel(); }
static void noteHead(Instruction*, Instruction*) {}
private:
- mutable ILIST_NODE<Instruction> Sentinel;
+ mutable ilist_node<Instruction> Sentinel;
};
/// This represents a single basic block in LLVM. A basic block is simply a
/// is automatically inserted at either the end of the function (if
/// InsertBefore is null), or before the specified basic block.
///
- explicit BasicBlock(const std::string &Name = "", Function *Parent = 0,
+ explicit BasicBlock(const Twine &Name = "", Function *Parent = 0,
BasicBlock *InsertBefore = 0);
public:
+ /// getContext - Get the context in which this basic block lives,
+ /// or null if it is not currently attached to a function.
+ LLVMContext &getContext() const;
+
/// Instruction iterators...
typedef InstListType::iterator iterator;
typedef InstListType::const_iterator const_iterator;
/// Create - Creates a new BasicBlock. If the Parent parameter is specified,
/// the basic block is automatically inserted at either the end of the
/// function (if InsertBefore is 0), or before the specified basic block.
- static BasicBlock *Create(const std::string &Name = "", Function *Parent = 0,
+ static BasicBlock *Create(const Twine &Name = "", Function *Parent = 0,
BasicBlock *InsertBefore = 0) {
return new BasicBlock(Name, Parent, InsertBefore);
}
/// cause a degenerate basic block to be formed, having a terminator inside of
/// the basic block).
///
- BasicBlock *splitBasicBlock(iterator I, const std::string &BBName = "");
+ BasicBlock *splitBasicBlock(iterator I, const Twine &BBName = "");
};
} // End llvm namespace