#ifndef LLVM_ATTRIBUTES_H
#define LLVM_ATTRIBUTES_H
+#include "llvm/AttributesImpl.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/ADT/ArrayRef.h"
#include <cassert>
class LLVMContext;
class Type;
-namespace Attribute {
-
-/// We use this proxy POD type to allow constructing Attributes constants using
-/// initializer lists. Do not use this class directly.
-struct AttrConst {
- uint64_t v;
- AttrConst operator | (const AttrConst Attrs) const {
- AttrConst Res = {v | Attrs.v};
- return Res;
- }
- AttrConst operator ~ () const {
- AttrConst Res = {~v};
- return Res;
- }
-};
-
-/// Function parameters and results can have attributes to indicate how they
-/// should be treated by optimizations and code generation. This enumeration
-/// lists the attributes that can be associated with parameters, function
-/// results or the function itself.
-/// @brief Function attributes.
-
-/// We declare AttrConst objects that will be used throughout the code and also
-/// raw uint64_t objects with _i suffix to be used below for other constant
-/// declarations. This is done to avoid static CTORs and at the same time to
-/// keep type-safety of Attributes.
-#define DECLARE_LLVM_ATTRIBUTE(name, value) \
- const uint64_t name##_i = value; \
- const AttrConst name = {value};
-
-DECLARE_LLVM_ATTRIBUTE(None,0) ///< No attributes have been set
-DECLARE_LLVM_ATTRIBUTE(ZExt,1<<0) ///< Zero extended before/after call
-DECLARE_LLVM_ATTRIBUTE(SExt,1<<1) ///< Sign extended before/after call
-DECLARE_LLVM_ATTRIBUTE(NoReturn,1<<2) ///< Mark the function as not returning
-DECLARE_LLVM_ATTRIBUTE(InReg,1<<3) ///< Force argument to be passed in register
-DECLARE_LLVM_ATTRIBUTE(StructRet,1<<4) ///< Hidden pointer to structure to return
-DECLARE_LLVM_ATTRIBUTE(NoUnwind,1<<5) ///< Function doesn't unwind stack
-DECLARE_LLVM_ATTRIBUTE(NoAlias,1<<6) ///< Considered to not alias after call
-DECLARE_LLVM_ATTRIBUTE(ByVal,1<<7) ///< Pass structure by value
-DECLARE_LLVM_ATTRIBUTE(Nest,1<<8) ///< Nested function static chain
-DECLARE_LLVM_ATTRIBUTE(ReadNone,1<<9) ///< Function does not access memory
-DECLARE_LLVM_ATTRIBUTE(ReadOnly,1<<10) ///< Function only reads from memory
-DECLARE_LLVM_ATTRIBUTE(NoInline,1<<11) ///< inline=never
-DECLARE_LLVM_ATTRIBUTE(AlwaysInline,1<<12) ///< inline=always
-DECLARE_LLVM_ATTRIBUTE(OptimizeForSize,1<<13) ///< opt_size
-DECLARE_LLVM_ATTRIBUTE(StackProtect,1<<14) ///< Stack protection.
-DECLARE_LLVM_ATTRIBUTE(StackProtectReq,1<<15) ///< Stack protection required.
-DECLARE_LLVM_ATTRIBUTE(Alignment,31<<16) ///< Alignment of parameter (5 bits)
- // stored as log2 of alignment with +1 bias
- // 0 means unaligned different from align 1
-DECLARE_LLVM_ATTRIBUTE(NoCapture,1<<21) ///< Function creates no aliases of pointer
-DECLARE_LLVM_ATTRIBUTE(NoRedZone,1<<22) /// disable redzone
-DECLARE_LLVM_ATTRIBUTE(NoImplicitFloat,1<<23) /// disable implicit floating point
- /// instructions.
-DECLARE_LLVM_ATTRIBUTE(Naked,1<<24) ///< Naked function
-DECLARE_LLVM_ATTRIBUTE(InlineHint,1<<25) ///< source said inlining was
- ///desirable
-DECLARE_LLVM_ATTRIBUTE(StackAlignment,7<<26) ///< Alignment of stack for
- ///function (3 bits) stored as log2
- ///of alignment with +1 bias
- ///0 means unaligned (different from
- ///alignstack= {1))
-DECLARE_LLVM_ATTRIBUTE(ReturnsTwice,1<<29) ///< Function can return twice
-DECLARE_LLVM_ATTRIBUTE(UWTable,1<<30) ///< Function must be in a unwind
- ///table
-DECLARE_LLVM_ATTRIBUTE(NonLazyBind,1U<<31) ///< Function is called early and/or
- /// often, so lazy binding isn't
- /// worthwhile.
-DECLARE_LLVM_ATTRIBUTE(AddressSafety,1ULL<<32) ///< Address safety checking is on.
-
-#undef DECLARE_LLVM_ATTRIBUTE
-
-/// Note that uwtable is about the ABI or the user mandating an entry in the
-/// unwind table. The nounwind attribute is about an exception passing by the
-/// function.
-/// In a theoretical system that uses tables for profiling and sjlj for
-/// exceptions, they would be fully independent. In a normal system that
-/// uses tables for both, the semantics are:
-/// nil = Needs an entry because an exception might pass by.
-/// nounwind = No need for an entry
-/// uwtable = Needs an entry because the ABI says so and because
-/// an exception might pass by.
-/// uwtable + nounwind = Needs an entry because the ABI says so.
-
-/// @brief Attributes that only apply to function parameters.
-const AttrConst ParameterOnly = {ByVal_i | Nest_i |
- StructRet_i | NoCapture_i};
-
-/// @brief Attributes that may be applied to the function itself. These cannot
-/// be used on return values or function parameters.
-const AttrConst FunctionOnly = {NoReturn_i | NoUnwind_i | ReadNone_i |
- ReadOnly_i | NoInline_i | AlwaysInline_i | OptimizeForSize_i |
- StackProtect_i | StackProtectReq_i | NoRedZone_i | NoImplicitFloat_i |
- Naked_i | InlineHint_i | StackAlignment_i |
- UWTable_i | NonLazyBind_i | ReturnsTwice_i | AddressSafety_i};
-
-/// @brief Parameter attributes that do not apply to vararg call arguments.
-const AttrConst VarArgsIncompatible = {StructRet_i};
-
-/// @brief Attributes that are mutually incompatible.
-const AttrConst MutuallyIncompatible[5] = {
- {ByVal_i | Nest_i | StructRet_i},
- {ByVal_i | Nest_i | InReg_i },
- {ZExt_i | SExt_i},
- {ReadNone_i | ReadOnly_i},
- {NoInline_i | AlwaysInline_i}
-};
-
-} // namespace Attribute
-
/// AttributeImpl - The internal representation of the Attributes class. This is
/// uniquified.
class AttributesImpl;
/// Attributes - A bitset of attributes.
class Attributes {
- // Currently, we need less than 64 bits.
- uint64_t Bits;
+public:
+ /// Function parameters and results can have attributes to indicate how they
+ /// should be treated by optimizations and code generation. This enumeration
+ /// lists the attributes that can be associated with parameters, function
+ /// results or the function itself.
+ ///
+ /// Note that uwtable is about the ABI or the user mandating an entry in the
+ /// unwind table. The nounwind attribute is about an exception passing by the
+ /// function.
+ ///
+ /// In a theoretical system that uses tables for profiling and sjlj for
+ /// exceptions, they would be fully independent. In a normal system that uses
+ /// tables for both, the semantics are:
+ ///
+ /// nil = Needs an entry because an exception might pass by.
+ /// nounwind = No need for an entry
+ /// uwtable = Needs an entry because the ABI says so and because
+ /// an exception might pass by.
+ /// uwtable + nounwind = Needs an entry because the ABI says so.
+
+ enum AttrVal {
+ None = 0, ///< No attributes have been set
+ AddressSafety = 1, ///< Address safety checking is on.
+ Alignment = 2, ///< Alignment of parameter (5 bits)
+ ///< stored as log2 of alignment with +1 bias
+ ///< 0 means unaligned different from align 1
+ AlwaysInline = 3, ///< inline=always
+ ByVal = 4, ///< Pass structure by value
+ InlineHint = 5, ///< Source said inlining was desirable
+ InReg = 6, ///< Force argument to be passed in register
+ Naked = 7, ///< Naked function
+ Nest = 8, ///< Nested function static chain
+ NoAlias = 9, ///< Considered to not alias after call
+ NoCapture = 10, ///< Function creates no aliases of pointer
+ NoImplicitFloat = 11, ///< Disable implicit floating point insts
+ NoInline = 12, ///< inline=never
+ NonLazyBind = 13, ///< Function is called early and/or
+ ///< often, so lazy binding isn't worthwhile
+ NoRedZone = 14, ///< Disable redzone
+ NoReturn = 15, ///< Mark the function as not returning
+ NoUnwind = 16, ///< Function doesn't unwind stack
+ OptimizeForSize = 17, ///< opt_size
+ ReadNone = 18, ///< Function does not access memory
+ ReadOnly = 19, ///< Function only reads from memory
+ ReturnsTwice = 20, ///< Function can return twice
+ SExt = 21, ///< Sign extended before/after call
+ StackAlignment = 22, ///< Alignment of stack for function (3 bits)
+ ///< stored as log2 of alignment with +1 bias 0
+ ///< means unaligned (different from
+ ///< alignstack={1))
+ StackProtect = 23, ///< Stack protection.
+ StackProtectReq = 24, ///< Stack protection required.
+ StructRet = 25, ///< Hidden pointer to structure to return
+ UWTable = 26, ///< Function must be in a unwind table
+ ZExt = 27 ///< Zero extended before/after call
+ };
+private:
+ AttributesImpl Attrs;
explicit Attributes(AttributesImpl *A);
public:
- Attributes() : Bits(0) {}
- explicit Attributes(uint64_t Val) : Bits(Val) {}
- /*implicit*/ Attributes(Attribute::AttrConst Val) : Bits(Val.v) {}
+ Attributes() : Attrs(0) {}
+ explicit Attributes(uint64_t Val);
+ Attributes(const Attributes &A);
class Builder {
friend class Attributes;
uint64_t Bits;
public:
Builder() : Bits(0) {}
- Builder(const Attributes &A) : Bits(A.Bits) {}
-
- void addZExtAttr() {
- Bits |= Attribute::ZExt_i;
- }
- void addSExtAttr() {
- Bits |= Attribute::SExt_i;
- }
- void addNoReturnAttr() {
- Bits |= Attribute::NoReturn_i;
- }
- void addInRegAttr() {
- Bits |= Attribute::InReg_i;
- }
- void addStructRetAttr() {
- Bits |= Attribute::StructRet_i;
- }
- void addNoUnwindAttr() {
- Bits |= Attribute::NoUnwind_i;
- }
- void addNoAliasAttr() {
- Bits |= Attribute::NoAlias_i;
- }
- void addByValAttr() {
- Bits |= Attribute::ByVal_i;
- }
- void addNestAttr() {
- Bits |= Attribute::Nest_i;
- }
- void addReadNoneAttr() {
- Bits |= Attribute::ReadNone_i;
- }
- void addReadOnlyAttr() {
- Bits |= Attribute::ReadOnly_i;
- }
- void addNoInlineAttr() {
- Bits |= Attribute::NoInline_i;
- }
- void addAlwaysInlineAttr() {
- Bits |= Attribute::AlwaysInline_i;
- }
- void addOptimizeForSizeAttr() {
- Bits |= Attribute::OptimizeForSize_i;
- }
- void addStackProtectAttr() {
- Bits |= Attribute::StackProtect_i;
- }
- void addStackProtectReqAttr() {
- Bits |= Attribute::StackProtectReq_i;
- }
- void addAlignmentAttr() {
- Bits |= Attribute::Alignment_i;
- }
- void addNoCaptureAttr() {
- Bits |= Attribute::NoCapture_i;
- }
- void addNoRedZoneAttr() {
- Bits |= Attribute::NoRedZone_i;
- }
- void addNoImplicitFloatAttr() {
- Bits |= Attribute::NoImplicitFloat_i;
- }
- void addNakedAttr() {
- Bits |= Attribute::Naked_i;
- }
- void addInlineHintAttr() {
- Bits |= Attribute::InlineHint_i;
- }
- void addReturnsTwiceAttr() {
- Bits |= Attribute::ReturnsTwice_i;
- }
- void addStackAlignmentAttr() {
- Bits |= Attribute::StackAlignment_i;
- }
- void addUWTableAttr() {
- Bits |= Attribute::UWTable_i;
- }
- void addNonLazyBindAttr() {
- Bits |= Attribute::NonLazyBind_i;
- }
- void addAddressSafetyAttr() {
- Bits |= Attribute::AddressSafety_i;
- }
- void addAlignmentAttr(unsigned Align) {
- if (Align == 0) return;
- assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
- assert(Align <= 0x40000000 && "Alignment too large.");
- Bits |= (Log2_32(Align) + 1) << 16;
- }
- void addStackAlignment(unsigned Align) {
- // Default alignment, allow the target to define how to align it.
- if (Align == 0) return;
-
- assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
- assert(Align <= 0x100 && "Alignment too large.");
- Bits |= (Log2_32(Align) + 1) << 26;
+ Builder(const Attributes &A) : Bits(A.Raw()) {}
+
+ void clear() { Bits = 0; }
+
+ bool hasAttribute(Attributes::AttrVal A) const;
+ bool hasAttributes() const;
+ bool hasAttributes(const Attributes &A) const;
+ bool hasAlignmentAttr() const;
+
+ uint64_t getAlignment() const;
+ uint64_t getStackAlignment() const;
+
+ Builder &addAttribute(Attributes::AttrVal Val);
+ Builder &removeAttribute(Attributes::AttrVal Val);
+
+ void addAlignmentAttr(unsigned Align);
+ void addStackAlignmentAttr(unsigned Align);
+
+ void removeAttributes(const Attributes &A);
+
+ /// @brief Remove attributes that are used on functions only.
+ void removeFunctionOnlyAttrs() {
+ removeAttribute(Attributes::NoReturn)
+ .removeAttribute(Attributes::NoUnwind)
+ .removeAttribute(Attributes::ReadNone)
+ .removeAttribute(Attributes::ReadOnly)
+ .removeAttribute(Attributes::NoInline)
+ .removeAttribute(Attributes::AlwaysInline)
+ .removeAttribute(Attributes::OptimizeForSize)
+ .removeAttribute(Attributes::StackProtect)
+ .removeAttribute(Attributes::StackProtectReq)
+ .removeAttribute(Attributes::NoRedZone)
+ .removeAttribute(Attributes::NoImplicitFloat)
+ .removeAttribute(Attributes::Naked)
+ .removeAttribute(Attributes::InlineHint)
+ .removeAttribute(Attributes::StackAlignment)
+ .removeAttribute(Attributes::UWTable)
+ .removeAttribute(Attributes::NonLazyBind)
+ .removeAttribute(Attributes::ReturnsTwice)
+ .removeAttribute(Attributes::AddressSafety);
}
};
/// get - Return a uniquified Attributes object. This takes the uniquified
/// value from the Builder and wraps it in the Attributes class.
+ static Attributes get(Builder &B);
static Attributes get(LLVMContext &Context, Builder &B);
- // Attribute query methods.
- // FIXME: StackAlignment & Alignment attributes have no predicate methods.
- bool hasAttributes() const {
- return Bits != 0;
- }
- bool hasAttributes(const Attributes &A) const {
- return Bits & A.Bits;
- }
+ /// @brief Return true if the attribute is present.
+ bool hasAttribute(AttrVal Val) const;
- bool hasZExtAttr() const {
- return Bits & Attribute::ZExt_i;
- }
- bool hasSExtAttr() const {
- return Bits & Attribute::SExt_i;
- }
- bool hasNoReturnAttr() const {
- return Bits & Attribute::NoReturn_i;
- }
- bool hasInRegAttr() const {
- return Bits & Attribute::InReg_i;
- }
- bool hasStructRetAttr() const {
- return Bits & Attribute::StructRet_i;
- }
- bool hasNoUnwindAttr() const {
- return Bits & Attribute::NoUnwind_i;
- }
- bool hasNoAliasAttr() const {
- return Bits & Attribute::NoAlias_i;
- }
- bool hasByValAttr() const {
- return Bits & Attribute::ByVal_i;
- }
- bool hasNestAttr() const {
- return Bits & Attribute::Nest_i;
- }
- bool hasReadNoneAttr() const {
- return Bits & Attribute::ReadNone_i;
- }
- bool hasReadOnlyAttr() const {
- return Bits & Attribute::ReadOnly_i;
- }
- bool hasNoInlineAttr() const {
- return Bits & Attribute::NoInline_i;
- }
- bool hasAlwaysInlineAttr() const {
- return Bits & Attribute::AlwaysInline_i;
- }
- bool hasOptimizeForSizeAttr() const {
- return Bits & Attribute::OptimizeForSize_i;
- }
- bool hasStackProtectAttr() const {
- return Bits & Attribute::StackProtect_i;
- }
- bool hasStackProtectReqAttr() const {
- return Bits & Attribute::StackProtectReq_i;
- }
- bool hasAlignmentAttr() const {
- return Bits & Attribute::Alignment_i;
- }
- bool hasNoCaptureAttr() const {
- return Bits & Attribute::NoCapture_i;
- }
- bool hasNoRedZoneAttr() const {
- return Bits & Attribute::NoRedZone_i;
- }
- bool hasNoImplicitFloatAttr() const {
- return Bits & Attribute::NoImplicitFloat_i;
- }
- bool hasNakedAttr() const {
- return Bits & Attribute::Naked_i;
- }
- bool hasInlineHintAttr() const {
- return Bits & Attribute::InlineHint_i;
- }
- bool hasReturnsTwiceAttr() const {
- return Bits & Attribute::ReturnsTwice_i;
- }
- bool hasStackAlignmentAttr() const {
- return Bits & Attribute::StackAlignment_i;
- }
- bool hasUWTableAttr() const {
- return Bits & Attribute::UWTable_i;
- }
- bool hasNonLazyBindAttr() const {
- return Bits & Attribute::NonLazyBind_i;
- }
- bool hasAddressSafetyAttr() const {
- return Bits & Attribute::AddressSafety_i;
+ /// @brief Return true if attributes exist
+ bool hasAttributes() const {
+ return Attrs.hasAttributes();
}
- /// This returns the alignment field of an attribute as a byte alignment
- /// value.
- unsigned getAlignment() const {
- if (!hasAlignmentAttr())
- return 0;
- return 1U << (((Bits & Attribute::Alignment_i) >> 16) - 1);
- }
+ /// @brief Return true if the attributes are a non-null intersection.
+ bool hasAttributes(const Attributes &A) const;
- /// This returns the stack alignment field of an attribute as a byte alignment
+ /// @brief Returns the alignment field of an attribute as a byte alignment
/// value.
- unsigned getStackAlignment() const {
- if (!hasStackAlignmentAttr())
- return 0;
- return 1U << (((Bits & Attribute::StackAlignment_i) >> 26) - 1);
- }
+ unsigned getAlignment() const;
+
+ /// @brief Returns the stack alignment field of an attribute as a byte
+ /// alignment value.
+ unsigned getStackAlignment() const;
+
+ /// @brief Parameter attributes that do not apply to vararg call arguments.
+ bool hasIncompatibleWithVarArgsAttrs() const {
+ return hasAttribute(Attributes::StructRet);
+ }
+
+ /// @brief Attributes that only apply to function parameters.
+ bool hasParameterOnlyAttrs() const {
+ return hasAttribute(Attributes::ByVal) ||
+ hasAttribute(Attributes::Nest) ||
+ hasAttribute(Attributes::StructRet) ||
+ hasAttribute(Attributes::NoCapture);
+ }
+
+ /// @brief Attributes that may be applied to the function itself. These cannot
+ /// be used on return values or function parameters.
+ bool hasFunctionOnlyAttrs() const {
+ return hasAttribute(Attributes::NoReturn) ||
+ hasAttribute(Attributes::NoUnwind) ||
+ hasAttribute(Attributes::ReadNone) ||
+ hasAttribute(Attributes::ReadOnly) ||
+ hasAttribute(Attributes::NoInline) ||
+ hasAttribute(Attributes::AlwaysInline) ||
+ hasAttribute(Attributes::OptimizeForSize) ||
+ hasAttribute(Attributes::StackProtect) ||
+ hasAttribute(Attributes::StackProtectReq) ||
+ hasAttribute(Attributes::NoRedZone) ||
+ hasAttribute(Attributes::NoImplicitFloat) ||
+ hasAttribute(Attributes::Naked) ||
+ hasAttribute(Attributes::InlineHint) ||
+ hasAttribute(Attributes::StackAlignment) ||
+ hasAttribute(Attributes::UWTable) ||
+ hasAttribute(Attributes::NonLazyBind) ||
+ hasAttribute(Attributes::ReturnsTwice) ||
+ hasAttribute(Attributes::AddressSafety);
+ }
+
+ bool isEmptyOrSingleton() const;
// This is a "safe bool() operator".
- operator const void *() const { return Bits ? this : 0; }
- bool isEmptyOrSingleton() const { return (Bits & (Bits - 1)) == 0; }
- bool operator == (const Attributes &Attrs) const {
- return Bits == Attrs.Bits;
- }
- bool operator != (const Attributes &Attrs) const {
- return Bits != Attrs.Bits;
+ operator const void *() const { return Attrs.Bits ? this : 0; }
+ bool operator == (const Attributes &A) const {
+ return Attrs.Bits == A.Attrs.Bits;
}
- Attributes operator | (const Attributes &Attrs) const {
- return Attributes(Bits | Attrs.Bits);
+ bool operator != (const Attributes &A) const {
+ return Attrs.Bits != A.Attrs.Bits;
}
- Attributes operator & (const Attributes &Attrs) const {
- return Attributes(Bits & Attrs.Bits);
- }
- Attributes operator ^ (const Attributes &Attrs) const {
- return Attributes(Bits ^ Attrs.Bits);
- }
- Attributes &operator |= (const Attributes &Attrs) {
- Bits |= Attrs.Bits;
- return *this;
- }
- Attributes &operator &= (const Attributes &Attrs) {
- Bits &= Attrs.Bits;
- return *this;
- }
- Attributes operator ~ () const { return Attributes(~Bits); }
- uint64_t Raw() const { return Bits; }
- /// This turns an int alignment (a power of 2, normally) into the form used
- /// internally in Attributes.
+ Attributes operator | (const Attributes &A) const;
+ Attributes operator & (const Attributes &A) const;
+ Attributes operator ^ (const Attributes &A) const;
+ Attributes &operator |= (const Attributes &A);
+ Attributes &operator &= (const Attributes &A);
+ Attributes operator ~ () const;
+
+ uint64_t Raw() const;
+
+ /// constructAlignmentFromInt - This turns an int alignment (a power of 2,
+ /// normally) into the form used internally in Attributes.
static Attributes constructAlignmentFromInt(unsigned i) {
// Default alignment, allow the target to define how to align it.
if (i == 0)
- return Attribute::None;
+ return Attributes();
assert(isPowerOf2_32(i) && "Alignment must be a power of two.");
assert(i <= 0x40000000 && "Alignment too large.");
return Attributes((Log2_32(i)+1) << 16);
}
- /// This turns an int stack alignment (which must be a power of 2) into the
- /// form used internally in Attributes.
+ /// constructStackAlignmentFromInt - This turns an int stack alignment (which
+ /// must be a power of 2) into the form used internally in Attributes.
static Attributes constructStackAlignmentFromInt(unsigned i) {
// Default alignment, allow the target to define how to align it.
if (i == 0)
- return Attribute::None;
+ return Attributes();
assert(isPowerOf2_32(i) && "Alignment must be a power of two.");
assert(i <= 0x100 && "Alignment too large.");
/// @brief Which attributes cannot be applied to a type.
static Attributes typeIncompatible(Type *Ty);
- /// This returns an integer containing an encoding of all the LLVM attributes
- /// found in the given attribute bitset. Any change to this encoding is a
- /// breaking change to bitcode compatibility.
+ /// encodeLLVMAttributesForBitcode - This returns an integer containing an
+ /// encoding of all the LLVM attributes found in the given attribute bitset.
+ /// Any change to this encoding is a breaking change to bitcode compatibility.
static uint64_t encodeLLVMAttributesForBitcode(Attributes Attrs) {
// FIXME: It doesn't make sense to store the alignment information as an
// expanded out value, we should store it as a log2 value. However, we
// 5-bit log2 encoded value. Shift the bits above the alignment up by 11
// bits.
uint64_t EncodedAttrs = Attrs.Raw() & 0xffff;
- if (Attrs.hasAlignmentAttr())
- EncodedAttrs |= (1ULL << 16) <<
- (((Attrs.Bits & Attribute::Alignment_i) - 1) >> 16);
+ if (Attrs.hasAttribute(Attributes::Alignment))
+ EncodedAttrs |= Attrs.getAlignment() << 16;
EncodedAttrs |= (Attrs.Raw() & (0xfffULL << 21)) << 11;
return EncodedAttrs;
}
- /// This returns an attribute bitset containing the LLVM attributes that have
- /// been decoded from the given integer. This function must stay in sync with
+ /// decodeLLVMAttributesForBitcode - This returns an attribute bitset
+ /// containing the LLVM attributes that have been decoded from the given
+ /// integer. This function must stay in sync with
/// 'encodeLLVMAttributesForBitcode'.
static Attributes decodeLLVMAttributesForBitcode(uint64_t EncodedAttrs) {
// The alignment is stored as a 16-bit raw value from bits 31--16. We shift
return Attrs;
}
- /// The set of Attributes set in Attributes is converted to a string of
- /// equivalent mnemonics. This is, presumably, for writing out the mnemonics
- /// for the assembly writer.
+ /// getAsString - The set of Attributes set in Attributes is converted to a
+ /// string of equivalent mnemonics. This is, presumably, for writing out the
+ /// mnemonics for the assembly writer.
/// @brief Convert attribute bits to text
std::string getAsString() const;
};
-/// This is just a pair of values to associate a set of attributes
-/// with an index.
+//===----------------------------------------------------------------------===//
+// AttributeWithIndex
+//===----------------------------------------------------------------------===//
+
+/// AttributeWithIndex - This is just a pair of values to associate a set of
+/// attributes with an index.
struct AttributeWithIndex {
Attributes Attrs; ///< The attributes that are set, or'd together.
unsigned Index; ///< Index of the parameter for which the attributes apply.
///< Index 0 is used for return value attributes.
///< Index ~0U is used for function attributes.
+ static AttributeWithIndex get(unsigned Idx,
+ ArrayRef<Attributes::AttrVal> Attrs) {
+ Attributes::Builder B;
+
+ for (ArrayRef<Attributes::AttrVal>::iterator I = Attrs.begin(),
+ E = Attrs.end(); I != E; ++I)
+ B.addAttribute(*I);
+
+ AttributeWithIndex P;
+ P.Index = Idx;
+ P.Attrs = Attributes::get(B);
+ return P;
+ }
static AttributeWithIndex get(unsigned Idx, Attributes Attrs) {
AttributeWithIndex P;
P.Index = Idx;
/// getParamAttributes - The attributes for the specified index are
/// returned.
Attributes getParamAttributes(unsigned Idx) const {
- assert (Idx && Idx != ~0U && "Invalid parameter index!");
return getAttributes(Idx);
}
/// hasAttrSomewhere - Return true if the specified attribute is set for at
/// least one parameter or for the return value.
- bool hasAttrSomewhere(Attributes Attr) const;
+ bool hasAttrSomewhere(Attributes::AttrVal Attr) const;
+
+ unsigned getNumAttrs() const;
+ Attributes &getAttributesAtIndex(unsigned i) const;
/// operator==/!= - Provide equality predicates.
bool operator==(const AttrListPtr &RHS) const
/// getAttributes - The attributes for the specified index are
/// returned. Attributes for the result are denoted with Idx = 0.
Attributes getAttributes(unsigned Idx) const;
-
};
} // End llvm namespace