class DataLayout;
class StringRef;
class MDNode;
+ class AssumptionCache;
+ class DominatorTree;
class TargetLibraryInfo;
- /// ComputeMaskedBits - Determine which bits of V are
- /// known to be either zero or one and return them in the KnownZero/KnownOne
- /// bit sets.
+ /// Determine which bits of V are known to be either zero or one and return
+ /// them in the KnownZero/KnownOne bit sets.
///
/// This function is defined on values with integer type, values with pointer
/// type (but only if TD is non-null), and vectors of integers. In the case
/// where V is a vector, the known zero and known one values are the
/// same width as the vector element, and the bit is set only if it is true
/// for all of the elements in the vector.
- void ComputeMaskedBits(Value *V, APInt &KnownZero, APInt &KnownOne,
- const DataLayout *TD = nullptr, unsigned Depth = 0);
- void computeMaskedBitsLoad(const MDNode &Ranges, APInt &KnownZero);
+ void computeKnownBits(Value *V, APInt &KnownZero, APInt &KnownOne,
+ const DataLayout *TD = nullptr, unsigned Depth = 0,
+ AssumptionCache *AC = nullptr,
+ const Instruction *CxtI = nullptr,
+ const DominatorTree *DT = nullptr);
+ /// Compute known bits from the range metadata.
+ /// \p KnownZero the set of bits that are known to be zero
+ void computeKnownBitsFromRangeMetadata(const MDNode &Ranges,
+ APInt &KnownZero);
/// ComputeSignBit - Determine whether the sign bit is known to be zero or
- /// one. Convenience wrapper around ComputeMaskedBits.
+ /// one. Convenience wrapper around computeKnownBits.
void ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne,
- const DataLayout *TD = nullptr, unsigned Depth = 0);
+ const DataLayout *TD = nullptr, unsigned Depth = 0,
+ AssumptionCache *AC = nullptr,
+ const Instruction *CxtI = nullptr,
+ const DominatorTree *DT = nullptr);
/// isKnownToBeAPowerOfTwo - Return true if the given value is known to have
/// exactly one bit set when defined. For vectors return true if every
/// element is known to be a power of two when defined. Supports values with
/// integer or pointer type and vectors of integers. If 'OrZero' is set then
/// returns true if the given value is either a power of two or zero.
- bool isKnownToBeAPowerOfTwo(Value *V, bool OrZero = false, unsigned Depth = 0);
+ bool isKnownToBeAPowerOfTwo(Value *V, bool OrZero = false, unsigned Depth = 0,
+ AssumptionCache *AC = nullptr,
+ const Instruction *CxtI = nullptr,
+ const DominatorTree *DT = nullptr);
/// isKnownNonZero - Return true if the given value is known to be non-zero
/// when defined. For vectors return true if every element is known to be
/// non-zero when defined. Supports values with integer or pointer type and
/// vectors of integers.
bool isKnownNonZero(Value *V, const DataLayout *TD = nullptr,
- unsigned Depth = 0);
+ unsigned Depth = 0, AssumptionCache *AC = nullptr,
+ const Instruction *CxtI = nullptr,
+ const DominatorTree *DT = nullptr);
/// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero. We use
/// this predicate to simplify operations downstream. Mask is known to be
/// where V is a vector, the mask, known zero, and known one values are the
/// same width as the vector element, and the bit is set only if it is true
/// for all of the elements in the vector.
- bool MaskedValueIsZero(Value *V, const APInt &Mask,
- const DataLayout *TD = nullptr, unsigned Depth = 0);
+ bool MaskedValueIsZero(Value *V, const APInt &Mask,
+ const DataLayout *TD = nullptr, unsigned Depth = 0,
+ AssumptionCache *AC = nullptr,
+ const Instruction *CxtI = nullptr,
+ const DominatorTree *DT = nullptr);
-
/// ComputeNumSignBits - Return the number of times the sign bit of the
/// register is replicated into the other bits. We know that at least 1 bit
/// is always equal to the sign bit (itself), but other cases can give us
/// 'Op' must have a scalar integer type.
///
unsigned ComputeNumSignBits(Value *Op, const DataLayout *TD = nullptr,
- unsigned Depth = 0);
+ unsigned Depth = 0, AssumptionCache *AC = nullptr,
+ const Instruction *CxtI = nullptr,
+ const DominatorTree *DT = nullptr);
/// ComputeMultiple - This function computes the integer multiple of Base that
/// equals V. If successful, it returns true and returns the multiple in
///
bool CannotBeNegativeZero(const Value *V, unsigned Depth = 0);
+ /// CannotBeOrderedLessThanZero - Return true if we can prove that the
+ /// specified FP value is either a NaN or never less than 0.0.
+ ///
+ bool CannotBeOrderedLessThanZero(const Value *V, unsigned Depth = 0);
+
/// isBytewiseValue - If the specified value can be set by repeating the same
/// byte in memory, return the i8 value that it is represented with. This is
/// true for all i8 values obviously, but is also true for i32 0, i32 -1,
/// and byval arguments.
bool isKnownNonNull(const Value *V, const TargetLibraryInfo *TLI = nullptr);
+ /// Return true if it is valid to use the assumptions provided by an
+ /// assume intrinsic, I, at the point in the control-flow identified by the
+ /// context instruction, CxtI.
+ bool isValidAssumeForContext(const Instruction *I, const Instruction *CxtI,
+ const DataLayout *DL = nullptr,
+ const DominatorTree *DT = nullptr);
+
+ enum class OverflowResult { AlwaysOverflows, MayOverflow, NeverOverflows };
+ OverflowResult computeOverflowForUnsignedMul(Value *LHS, Value *RHS,
+ const DataLayout *DL,
+ AssumptionCache *AC,
+ const Instruction *CxtI,
+ const DominatorTree *DT);
+ OverflowResult computeOverflowForUnsignedAdd(Value *LHS, Value *RHS,
+ const DataLayout *DL,
+ AssumptionCache *AC,
+ const Instruction *CxtI,
+ const DominatorTree *DT);
} // end namespace llvm
#endif