#ifndef LLVM_ANALYSIS_LINT_H
#define LLVM_ANALYSIS_LINT_H
-#include <string>
-
namespace llvm {
class FunctionPass;
/// This should only be used for debugging, because it plays games with
/// PassManagers and stuff.
void lintModule(
- const Module &M, ///< The module to be checked
- std::string *ErrorInfo = 0 ///< Information about failures.
+ const Module &M ///< The module to be checked
);
// lintFunction - Check a function.