/// Return the immediate dominator of A.
BasicBlock *getIDom(BasicBlock *A) const {
- if (!A) return 0;
-
ETNode *NodeA = getNode(A);
+ if (!NodeA) return 0;
const ETNode *idom = NodeA->getFather();
return idom ? idom->getData<BasicBlock>() : 0;
}
void getChildren(BasicBlock *A, std::vector<BasicBlock*>& children) const {
- if (!A) return;
ETNode *NodeA = getNode(A);
+ if (!NodeA) return;
const ETNode* son = NodeA->getSon();
if (!son) return;