#ifndef LLVM_ADT_DENSEMAP_H
#define LLVM_ADT_DENSEMAP_H
-#include "llvm/Support/Compiler.h"
+#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/Support/AlignOf.h"
+#include "llvm/Support/Compiler.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/PointerLikeTypeTraits.h"
#include "llvm/Support/type_traits.h"
-#include "llvm/ADT/DenseMapInfo.h"
#include <algorithm>
-#include <iterator>
-#include <new>
-#include <utility>
#include <cassert>
#include <climits>
#include <cstddef>
#include <cstring>
+#include <iterator>
+#include <new>
+#include <utility>
namespace llvm {
return const_iterator(getBucketsEnd(), getBucketsEnd(), true);
}
- bool empty() const { return getNumEntries() == 0; }
+ bool LLVM_ATTRIBUTE_UNUSED_RESULT empty() const {
+ return getNumEntries() == 0;
+ }
unsigned size() const { return getNumEntries(); }
/// Grow the densemap so that it has at least Size buckets. Does not shrink
void clear() {
if (getNumEntries() == 0 && getNumTombstones() == 0) return;
-
+
// If the capacity of the array is huge, and the # elements used is small,
// shrink the array.
if (getNumEntries() * 4 < getNumBuckets() && getNumBuckets() > 64) {
return std::make_pair(iterator(TheBucket, getBucketsEnd(), true), true);
}
+ // Inserts key,value pair into the map if the key isn't already in the map.
+ // If the key is already in the map, it returns false and doesn't update the
+ // value.
+ std::pair<iterator, bool> insert(std::pair<KeyT, ValueT> &&KV) {
+ BucketT *TheBucket;
+ if (LookupBucketFor(KV.first, TheBucket))
+ return std::make_pair(iterator(TheBucket, getBucketsEnd(), true),
+ false); // Already in map.
+
+ // Otherwise, insert the new element.
+ TheBucket = InsertIntoBucket(std::move(KV.first),
+ std::move(KV.second),
+ TheBucket);
+ return std::make_pair(iterator(TheBucket, getBucketsEnd(), true), true);
+ }
+
/// insert - Range insertion of pairs.
template<typename InputIt>
void insert(InputIt I, InputIt E) {
return FindAndConstruct(Key).second;
}
-#if LLVM_USE_RVALUE_REFERENCES
value_type& FindAndConstruct(KeyT &&Key) {
BucketT *TheBucket;
if (LookupBucketFor(Key, TheBucket))
return *TheBucket;
- return *InsertIntoBucket(Key, ValueT(), TheBucket);
+ return *InsertIntoBucket(std::move(Key), ValueT(), TheBucket);
}
ValueT &operator[](KeyT &&Key) {
- return FindAndConstruct(Key).second;
+ return FindAndConstruct(std::move(Key)).second;
}
-#endif
/// isPointerIntoBucketsArray - Return true if the specified pointer points
/// somewhere into the DenseMap's array of buckets (i.e. either to a key or
bool FoundVal = LookupBucketFor(B->first, DestBucket);
(void)FoundVal; // silence warning.
assert(!FoundVal && "Key already in new map?");
- DestBucket->first = llvm_move(B->first);
- new (&DestBucket->second) ValueT(llvm_move(B->second));
+ DestBucket->first = std::move(B->first);
+ new (&DestBucket->second) ValueT(std::move(B->second));
incrementNumEntries();
// Free the value.
return TheBucket;
}
-#if LLVM_USE_RVALUE_REFERENCES
BucketT *InsertIntoBucket(const KeyT &Key, ValueT &&Value,
BucketT *TheBucket) {
TheBucket = InsertIntoBucketImpl(Key, TheBucket);
new (&TheBucket->second) ValueT(std::move(Value));
return TheBucket;
}
-#endif
BucketT *InsertIntoBucketImpl(const KeyT &Key, BucketT *TheBucket) {
// If the load of the hash table is more than 3/4, or if fewer than 1/8 of
this->grow(NumBuckets * 2);
LookupBucketFor(Key, TheBucket);
NumBuckets = getNumBuckets();
- }
- if (NumBuckets-(NewNumEntries+getNumTombstones()) <= NumBuckets/8) {
+ } else if (NumBuckets-(NewNumEntries+getNumTombstones()) <= NumBuckets/8) {
this->grow(NumBuckets);
LookupBucketFor(Key, TheBucket);
}
incrementNumEntries();
// If we are writing over a tombstone, remember this.
- if (!KeyInfoT::isEqual(TheBucket->first, getEmptyKey()))
+ const KeyT EmptyKey = getEmptyKey();
+ if (!KeyInfoT::isEqual(TheBucket->first, EmptyKey))
decrementNumTombstones();
return TheBucket;
const unsigned NumBuckets = getNumBuckets();
if (NumBuckets == 0) {
- FoundBucket = 0;
+ FoundBucket = nullptr;
return false;
}
// FoundTombstone - Keep track of whether we find a tombstone while probing.
- const BucketT *FoundTombstone = 0;
+ const BucketT *FoundTombstone = nullptr;
const KeyT EmptyKey = getEmptyKey();
const KeyT TombstoneKey = getTombstoneKey();
assert(!KeyInfoT::isEqual(Val, EmptyKey) &&
if (KeyInfoT::isEqual(ThisBucket->first, EmptyKey)) {
// If we've already seen a tombstone while probing, fill it in instead
// of the empty bucket we eventually probed to.
- if (FoundTombstone) ThisBucket = FoundTombstone;
FoundBucket = FoundTombstone ? FoundTombstone : ThisBucket;
return false;
}
init(NumInitBuckets);
}
- DenseMap(const DenseMap &other) {
+ DenseMap(const DenseMap &other) : BaseT() {
init(0);
copyFrom(other);
}
-#if LLVM_USE_RVALUE_REFERENCES
- DenseMap(DenseMap &&other) {
+ DenseMap(DenseMap &&other) : BaseT() {
init(0);
swap(other);
}
-#endif
template<typename InputIt>
DenseMap(const InputIt &I, const InputIt &E) {
return *this;
}
-#if LLVM_USE_RVALUE_REFERENCES
DenseMap& operator=(DenseMap &&other) {
this->destroyAll();
operator delete(Buckets);
swap(other);
return *this;
}
-#endif
void copyFrom(const DenseMap& other) {
this->destroyAll();
unsigned OldNumBuckets = NumBuckets;
BucketT *OldBuckets = Buckets;
- allocateBuckets(std::max<unsigned>(64, NextPowerOf2(AtLeast)));
+ allocateBuckets(std::max<unsigned>(64, static_cast<unsigned>(NextPowerOf2(AtLeast-1))));
assert(Buckets);
if (!OldBuckets) {
this->BaseT::initEmpty();
bool allocateBuckets(unsigned Num) {
NumBuckets = Num;
if (NumBuckets == 0) {
- Buckets = 0;
+ Buckets = nullptr;
return false;
}
init(NumInitBuckets);
}
- SmallDenseMap(const SmallDenseMap &other) {
+ SmallDenseMap(const SmallDenseMap &other) : BaseT() {
init(0);
copyFrom(other);
}
-#if LLVM_USE_RVALUE_REFERENCES
- SmallDenseMap(SmallDenseMap &&other) {
+ SmallDenseMap(SmallDenseMap &&other) : BaseT() {
init(0);
swap(other);
}
-#endif
template<typename InputIt>
SmallDenseMap(const InputIt &I, const InputIt &E) {
// Swap separately and handle any assymetry.
std::swap(LHSB->first, RHSB->first);
if (hasLHSValue) {
- new (&RHSB->second) ValueT(llvm_move(LHSB->second));
+ new (&RHSB->second) ValueT(std::move(LHSB->second));
LHSB->second.~ValueT();
} else if (hasRHSValue) {
- new (&LHSB->second) ValueT(llvm_move(RHSB->second));
+ new (&LHSB->second) ValueT(std::move(RHSB->second));
RHSB->second.~ValueT();
}
}
SmallDenseMap &LargeSide = Small ? RHS : *this;
// First stash the large side's rep and move the small side across.
- LargeRep TmpRep = llvm_move(*LargeSide.getLargeRep());
+ LargeRep TmpRep = std::move(*LargeSide.getLargeRep());
LargeSide.getLargeRep()->~LargeRep();
LargeSide.Small = true;
// This is similar to the standard move-from-old-buckets, but the bucket
for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
BucketT *NewB = &LargeSide.getInlineBuckets()[i],
*OldB = &SmallSide.getInlineBuckets()[i];
- new (&NewB->first) KeyT(llvm_move(OldB->first));
+ new (&NewB->first) KeyT(std::move(OldB->first));
OldB->first.~KeyT();
if (!KeyInfoT::isEqual(NewB->first, EmptyKey) &&
!KeyInfoT::isEqual(NewB->first, TombstoneKey)) {
- new (&NewB->second) ValueT(llvm_move(OldB->second));
+ new (&NewB->second) ValueT(std::move(OldB->second));
OldB->second.~ValueT();
}
}
// The hard part of moving the small buckets across is done, just move
// the TmpRep into its new home.
SmallSide.Small = false;
- new (SmallSide.getLargeRep()) LargeRep(llvm_move(TmpRep));
+ new (SmallSide.getLargeRep()) LargeRep(std::move(TmpRep));
}
SmallDenseMap& operator=(const SmallDenseMap& other) {
return *this;
}
-#if LLVM_USE_RVALUE_REFERENCES
SmallDenseMap& operator=(SmallDenseMap &&other) {
this->destroyAll();
deallocateBuckets();
swap(other);
return *this;
}
-#endif
void copyFrom(const SmallDenseMap& other) {
this->destroyAll();
Small = true;
if (other.getNumBuckets() > InlineBuckets) {
Small = false;
- allocateBuckets(other.getNumBuckets());
+ new (getLargeRep()) LargeRep(allocateBuckets(other.getNumBuckets()));
}
this->BaseT::copyFrom(other);
}
void grow(unsigned AtLeast) {
if (AtLeast >= InlineBuckets)
- AtLeast = std::max<unsigned>(64, NextPowerOf2(AtLeast));
+ AtLeast = std::max<unsigned>(64, NextPowerOf2(AtLeast-1));
if (Small) {
if (AtLeast < InlineBuckets)
!KeyInfoT::isEqual(P->first, TombstoneKey)) {
assert(size_t(TmpEnd - TmpBegin) < InlineBuckets &&
"Too many inline buckets!");
- new (&TmpEnd->first) KeyT(llvm_move(P->first));
- new (&TmpEnd->second) ValueT(llvm_move(P->second));
+ new (&TmpEnd->first) KeyT(std::move(P->first));
+ new (&TmpEnd->second) ValueT(std::move(P->second));
++TmpEnd;
P->second.~ValueT();
}
return;
}
- LargeRep OldRep = llvm_move(*getLargeRep());
+ LargeRep OldRep = std::move(*getLargeRep());
getLargeRep()->~LargeRep();
if (AtLeast <= InlineBuckets) {
Small = true;
friend class DenseMapIterator<KeyT, ValueT, KeyInfoT, true>;
public:
typedef ptrdiff_t difference_type;
- typedef typename conditional<IsConst, const Bucket, Bucket>::type value_type;
+ typedef typename std::conditional<IsConst, const Bucket, Bucket>::type
+ value_type;
typedef value_type *pointer;
typedef value_type &reference;
typedef std::forward_iterator_tag iterator_category;
private:
pointer Ptr, End;
public:
- DenseMapIterator() : Ptr(0), End(0) {}
+ DenseMapIterator() : Ptr(nullptr), End(nullptr) {}
DenseMapIterator(pointer Pos, pointer E, bool NoAdvance = false)
: Ptr(Pos), End(E) {
++Ptr;
}
};
-
+
template<typename KeyT, typename ValueT, typename KeyInfoT>
static inline size_t
capacity_in_bytes(const DenseMap<KeyT, ValueT, KeyInfoT> &X) {