#include "funcinst.h"
FuncInst::FuncInst(ModelAction *act, FuncNode *func_node) :
- collisions()
+ single_location(true)
{
ASSERT(act);
ASSERT(func_node);
return true;
}
+/*
FuncInst * FuncInst::search_in_collision(ModelAction *act)
{
action_type type = act->get_type();
}
return NULL;
}
+*/
bool FuncInst::is_read() const
{