PWD := @BINPWD@
# Set the project name to LLVM if its not defined
ifndef PROJECT_NAME
-PROJECT_NAME := LLVM
+PROJECT_NAME := $(LLVMPackageName)
endif
PROJ_OBJ_DIR := $(shell $(PWD))
PROJ_OBJ_ROOT := $(shell cd $(PROJ_OBJ_DIR)/$(LEVEL); $(PWD))
-ifeq ($(PROJECT_NAME),LLVM)
+ifeq ($(PROJECT_NAME),llvm)
LLVM_SRC_ROOT := $(shell cd @abs_top_srcdir@; $(PWD))
LLVM_OBJ_ROOT := $(shell cd @abs_top_builddir@; $(PWD))
PROJ_SRC_ROOT := $(shell cd $(LLVM_SRC_ROOT); $(PWD))
TCLSH := @TCLSH@
ZIP := @ZIP@
-HAVE_PERL := @HAVE_PERL@
+HAVE_PERL := @HAVE_PERL@
+HAVE_PTHREAD := @HAVE_PTHREAD@
LIBS := @LIBS@
LLVMGCCDIR := @LLVMGCCDIR@
# Determine the target for which LLVM should generate code.
+ifeq (@LLVMGCC_MAJVERS@,3)
LLVMGCCARCH := @target@/3.4-llvm
+else
+LLVMGCCARCH := @target@/@LLVMGCC_VERSION@
+endif
# Full pathnames of LLVM C/C++ front-end 'cc1' and 'cc1plus' binaries:
LLVMGCC := @LLVMGCC@
# Things we just assume are "there"
ECHO := echo
+
+# Get the options for causing archives to link all their content instead of
+# just missing symbols, and the inverse of that. This is used for certain LLVM
+# tools that permit loadable modules. It ensures that the LLVM symbols will be
+# available to those loadable modules.
+LINKALL := @LINKALL@
+NOLINKALL := @NOLINKALL@
+
+# Get the value of HUGE_VAL_SANITY which will be either "yes" or "no" depending
+# on the check.
+HUGE_VAL_SANITY = @HUGE_VAL_SANITY@