// Look up the target and build the disassembler.
Triple TheTriple(Triple::normalize(TripleName));
std::string ErrorStr;
const Target *TheTarget =
TargetRegistry::lookupTarget("", TheTriple, ErrorStr);
// Look up the target and build the disassembler.
Triple TheTriple(Triple::normalize(TripleName));
std::string ErrorStr;
const Target *TheTarget =
TargetRegistry::lookupTarget("", TheTriple, ErrorStr);