- int thread_list[enabled_len];
- for (int i = 0; i< enabled_len; i++) {
- if (enabled[i] == THREAD_ENABLED)
- thread_list[avail_threads++] = i;
+ int sleep_threads = 0;
+ int thread_list[enabled_len], sleep_list[enabled_len];
+ Thread * thread;
+
+ for (int i = 0;i < enabled_len;i++) {
+ if (enabled[i] == THREAD_ENABLED)
+ thread_list[avail_threads++] = i;
+ else if (enabled[i] == THREAD_SLEEP_SET)
+ sleep_list[sleep_threads++] = i;
+ }
+
+ if (avail_threads == 0 && !execution->getFuzzer()->has_paused_threads()) {
+ if (sleep_threads != 0) {
+ // No threads available, but some threads sleeping. Wake up one of them
+ thread = execution->getFuzzer()->selectThread(sleep_list, sleep_threads);
+ remove_sleep(thread);
+ thread->set_wakeup_state(true);
+ } else {
+ return NULL; // No threads available and no threads sleeping.
+ }
+ } else {
+ // Some threads are available
+ thread = execution->getFuzzer()->selectThread(thread_list, avail_threads);