+ BasicBlockEdge E(DefBB, NormalDest);
+ return dominates(E, UseBB);
+}
+
+bool DominatorTree::dominates(const BasicBlockEdge &BBE,
+ const BasicBlock *UseBB) const {
+ // Assert that we have a single edge. We could handle them by simply
+ // returning false, but since isSingleEdge is linear on the number of
+ // edges, the callers can normally handle them more efficiently.
+ assert(BBE.isSingleEdge());
+
+ // If the BB the edge ends in doesn't dominate the use BB, then the
+ // edge also doesn't.
+ const BasicBlock *Start = BBE.getStart();
+ const BasicBlock *End = BBE.getEnd();
+ if (!dominates(End, UseBB))