+ // Find "latch trip count". UnrollLoop assumes that control cannot exit
+ // via the loop latch on any iteration prior to TripCount. The loop may exit
+ // early via an earlier branch.
+ BasicBlock *LatchBlock = L->getLoopLatch();
+ if (LatchBlock) {
+ TripCount = SE->getSmallConstantTripCount(L, LatchBlock);
+ TripMultiple = SE->getSmallConstantTripMultiple(L, LatchBlock);
+ }
+ // Use a default unroll-count if the user doesn't specify a value
+ // and the trip count is a run-time value. The default is different
+ // for run-time or compile-time trip count loops.