.addFrameIndex(FI).addImm(0).addMemOperand(MMO);
} else if (RC == &Hexagon::DoubleRegsRegClass) {
BuildMI(MBB, I, DL, get(Hexagon::LDrid), DestReg)
.addFrameIndex(FI).addImm(0).addMemOperand(MMO);
} else if (RC == &Hexagon::DoubleRegsRegClass) {
BuildMI(MBB, I, DL, get(Hexagon::LDrid), DestReg)