string isFloat = "false"; // Set to "true" for the floating-point load/store.
string isBrTaken = !if(isTaken, "true", "false"); // Set to "true"/"false" for jump instructions
string isFloat = "false"; // Set to "true" for the floating-point load/store.
string isBrTaken = !if(isTaken, "true", "false"); // Set to "true"/"false" for jump instructions