unsigned NewSize;
unsigned *HashTable = (unsigned *)(TheTable + NumBuckets + 1);
// If the hash table is now more than 3/4 full, or if fewer than 1/8 of
// the buckets are empty (meaning that many are filled with tombstones),
// grow/rehash the table.
unsigned NewSize;
unsigned *HashTable = (unsigned *)(TheTable + NumBuckets + 1);
// If the hash table is now more than 3/4 full, or if fewer than 1/8 of
// the buckets are empty (meaning that many are filled with tombstones),
// grow/rehash the table.