- /// Create and return a spiller object, as specified on the command line.
- Spiller* createSpiller(MachineFunction *mf, LiveIntervals *li,
- VirtRegMap *vrm);
+ /// Create and return a spiller that will insert spill code directly instead
+ /// of deferring though VirtRegMap.
+ Spiller *createInlineSpiller(MachineFunctionPass &pass,
+ MachineFunction &mf,
+ VirtRegMap &vrm);
+