- // The entry block changes to have the eh.sjlj.setjmp, with a conditional
- // branch to a dispatch block for non-zero returns. If we return normally,
- // we're not handling an exception and just register the function context
- // and continue.
-
- // Create the dispatch block. The dispatch block is basically a big switch
- // statement that goes to all of the invoke landing pads.
- BasicBlock *DispatchBlock =
- BasicBlock::Create(F.getContext(), "eh.sjlj.setjmp.catch", &F);
-
- // Insert a load in the Catch block, and a switch on its value. By default,
- // we go to a block that just does an unwind (which is the correct action
- // for a standard call).
- BasicBlock *UnwindBlock =
- BasicBlock::Create(F.getContext(), "unwindbb", &F);
- Unwinds.push_back(new UnwindInst(F.getContext(), UnwindBlock));
-
- Value *DispatchLoad = new LoadInst(CallSite, "invoke.num", true,
- DispatchBlock);
- SwitchInst *DispatchSwitch =
- SwitchInst::Create(DispatchLoad, UnwindBlock, Invokes.size(),
- DispatchBlock);
- // Split the entry block to insert the conditional branch for the setjmp.
- BasicBlock *ContBlock = EntryBB->splitBasicBlock(EntryBB->getTerminator(),
- "eh.sjlj.setjmp.cont");
-
- // Populate the Function Context
- // 1. LSDA address
- // 2. Personality function address
- // 3. jmpbuf (save SP, FP and call eh.sjlj.setjmp)
-
- // LSDA address
- Idxs[0] = Zero;
- Idxs[1] = ConstantInt::get(Int32Ty, 4);
- Value *LSDAFieldPtr =
- GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
- "lsda_gep",
- EntryBB->getTerminator());
- Value *LSDA = CallInst::Create(LSDAAddrFn, "lsda_addr",
- EntryBB->getTerminator());
- new StoreInst(LSDA, LSDAFieldPtr, true, EntryBB->getTerminator());
-
- Idxs[1] = ConstantInt::get(Int32Ty, 3);
- Value *PersonalityFieldPtr =
- GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
- "lsda_gep",
- EntryBB->getTerminator());
- new StoreInst(PersonalityFn, PersonalityFieldPtr, true,
- EntryBB->getTerminator());
-
- // Save the frame pointer.
- Idxs[1] = ConstantInt::get(Int32Ty, 5);
- Value *JBufPtr
- = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
- "jbuf_gep",
- EntryBB->getTerminator());
- Idxs[1] = ConstantInt::get(Int32Ty, 0);
- Value *FramePtr =
- GetElementPtrInst::Create(JBufPtr, Idxs, Idxs+2, "jbuf_fp_gep",
- EntryBB->getTerminator());
-
- Value *Val = CallInst::Create(FrameAddrFn,
- ConstantInt::get(Int32Ty, 0),
- "fp",
- EntryBB->getTerminator());
- new StoreInst(Val, FramePtr, true, EntryBB->getTerminator());
-
- // Save the stack pointer.
- Idxs[1] = ConstantInt::get(Int32Ty, 2);
- Value *StackPtr =
- GetElementPtrInst::Create(JBufPtr, Idxs, Idxs+2, "jbuf_sp_gep",
- EntryBB->getTerminator());
-
- Val = CallInst::Create(StackAddrFn, "sp", EntryBB->getTerminator());
- new StoreInst(Val, StackPtr, true, EntryBB->getTerminator());
-
- // Call the setjmp instrinsic. It fills in the rest of the jmpbuf.
- Value *SetjmpArg =
- CastInst::Create(Instruction::BitCast, JBufPtr,
- Type::getInt8PtrTy(F.getContext()), "",
- EntryBB->getTerminator());
- Value *DispatchVal = CallInst::Create(BuiltinSetjmpFn, SetjmpArg,
- "dispatch",
- EntryBB->getTerminator());
- // check the return value of the setjmp. non-zero goes to dispatcher.
- Value *IsNormal = new ICmpInst(EntryBB->getTerminator(),
- ICmpInst::ICMP_EQ, DispatchVal, Zero,
- "notunwind");
- // Nuke the uncond branch.
- EntryBB->getTerminator()->eraseFromParent();
-
- // Put in a new condbranch in its place.
- BranchInst::Create(ContBlock, DispatchBlock, IsNormal, EntryBB);
-
- // Register the function context and make sure it's known to not throw
- CallInst *Register =
- CallInst::Create(RegisterFn, FunctionContext, "",
- ContBlock->getTerminator());
- Register->setDoesNotThrow();
-
- // At this point, we are all set up, update the invoke instructions
- // to mark their call_site values, and fill in the dispatch switch
- // accordingly.
- for (unsigned i = 0, e = Invokes.size(); i != e; ++i)
- markInvokeCallSite(Invokes[i], i+1, CallSite, DispatchSwitch);
-
- // Mark call instructions that aren't nounwind as no-action
- // (call_site == -1). Skip the entry block, as prior to then, no function
- // context has been created for this function and any unexpected exceptions
- // thrown will go directly to the caller's context, which is what we want
- // anyway, so no need to do anything here.
- for (Function::iterator BB = F.begin(), E = F.end(); ++BB != E;) {
- for (BasicBlock::iterator I = BB->begin(), end = BB->end(); I != end; ++I)
- if (CallInst *CI = dyn_cast<CallInst>(I)) {
- // Ignore calls to the EH builtins (eh.selector, eh.exception)
- Constant *Callee = CI->getCalledFunction();
- if (Callee != SelectorFn && Callee != ExceptionFn
- && !CI->doesNotThrow())
- insertCallSiteStore(CI, -1, CallSite);
- }
- }