- // FIXME: Until PR1414 will be fixed, we're using 1 personality function per
- // function
- return !LandingPads.empty() ? LandingPads[0].Personality : NULL;
+ for (const LandingPadInfo &LPI : LandingPads)
+ if (LPI.Personality)
+ return LPI.Personality;
+ return nullptr;
+}
+
+EHPersonality MachineModuleInfo::getPersonalityTypeSlow() {
+ const Function *Per = getPersonality();
+ if (!Per)
+ PersonalityTypeCache = EHPersonality::None;
+ else if (Per->getName() == "__C_specific_handler")
+ PersonalityTypeCache = EHPersonality::Win64SEH;
+ else // Assume everything else is Itanium.
+ PersonalityTypeCache = EHPersonality::Itanium;
+ return PersonalityTypeCache;