+void DwarfDebug::finishVariableDefinitions() {
+ for (const auto &Var : ConcreteVariables) {
+ DIE *VariableDie = Var->getDIE();
+ // FIXME: There shouldn't be any variables without DIEs.
+ if (!VariableDie)
+ continue;
+ // FIXME: Consider the time-space tradeoff of just storing the unit pointer
+ // in the ConcreteVariables list, rather than looking it up again here.
+ // DIE::getUnit isn't simple - it walks parent pointers, etc.
+ DwarfCompileUnit *Unit = lookupUnit(VariableDie->getUnit());
+ assert(Unit);
+ DbgVariable *AbsVar = getExistingAbstractVariable(Var->getVariable());
+ if (AbsVar && AbsVar->getDIE()) {
+ Unit->addDIEEntry(*VariableDie, dwarf::DW_AT_abstract_origin,
+ *AbsVar->getDIE());
+ } else
+ Unit->applyVariableAttributes(*Var, *VariableDie);
+ }
+}
+