MachineLocation Location);
/// Add an address attribute to a die based on the location provided.
void addAddress(DIE &Die, dwarf::Attribute Attribute,
MachineLocation Location);
/// Add an address attribute to a die based on the location provided.
void addAddress(DIE &Die, dwarf::Attribute Attribute,
/// Start with the address based on the location provided, and generate the
/// DWARF information necessary to find the actual variable (navigating the
/// Start with the address based on the location provided, and generate the
/// DWARF information necessary to find the actual variable (navigating the