- virtual HazardType getHazardType(SUnit *SU, int Stalls);
- virtual void Reset();
- virtual void EmitInstruction(SUnit *SU);
- virtual void AdvanceCycle();
- virtual void RecedeCycle();
+ HazardType getHazardType(SUnit *SU, int Stalls) override;
+ void Reset() override;
+ void EmitInstruction(SUnit *SU) override;
+ void AdvanceCycle() override;
+ void RecedeCycle() override;