<li><a href="#functionstructure">Functions</a></li>
<li><a href="#aliasstructure">Aliases</a>
<li><a href="#paramattrs">Parameter Attributes</a></li>
+ <li><a href="#gc">Garbage Collector Names</a></li>
<li><a href="#moduleasm">Module-Level Inline Assembly</a></li>
<li><a href="#datalayout">Data Layout</a></li>
</ol>
</li>
<li><a href="#t_derived">Derived Types</a>
<ol>
+ <li><a href="#t_integer">Integer Type</a></li>
<li><a href="#t_array">Array Type</a></li>
<li><a href="#t_function">Function Type</a></li>
<li><a href="#t_pointer">Pointer Type</a></li>
<li><a href="#int_memset">'<tt>llvm.memset.*</tt>' Intrinsic</a></li>
<li><a href="#int_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a></li>
<li><a href="#int_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_sin">'<tt>llvm.sin.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_cos">'<tt>llvm.cos.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_pow">'<tt>llvm.pow.*</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_manip">Bit Manipulation Intrinsics</a>
</li>
<li><a href="#int_debugger">Debugger intrinsics</a></li>
<li><a href="#int_eh">Exception Handling intrinsics</a></li>
+ <li><a href="#int_trampoline">Trampoline Intrinsic</a>
+ <ol>
+ <li><a href="#int_it">'<tt>llvm.init.trampoline</tt>' Intrinsic</a></li>
+ </ol>
+ </li>
+ <li><a href="#int_general">General intrinsics</a>
+ <ol>
+ <li><a href="#int_var_annotation">
+ <tt>llvm.var.annotation</tt>' Intrinsic</a></li>
+ </ol>
+ <ol>
+ <li><a href="#int_annotation">
+ <tt>llvm.annotation.*</tt>' Intrinsic</a></li>
+ </ol>
+ </li>
</ol>
</li>
</ol>
<div class="doc_text">
<p>The LLVM code representation is designed to be used in three
-different forms: as an in-memory compiler IR, as an on-disk bytecode
+different forms: as an in-memory compiler IR, as an on-disk bitcode
representation (suitable for fast loading by a Just-In-Time compiler),
and as a human readable assembly language representation. This allows
LLVM to provide a powerful intermediate representation for efficient
its uses. The LLVM infrastructure provides a verification pass that may
be used to verify that an LLVM module is well formed. This pass is
automatically run by the parser after parsing input assembly and by
-the optimizer before it outputs bytecode. The violations pointed out
+the optimizer before it outputs bitcode. The violations pointed out
by the verifier pass indicate bugs in transformation passes or input to
the parser.</p>
</div>
-<!-- Describe the typesetting conventions here. --> </div>
+<!-- Describe the typesetting conventions here. -->
<!-- *********************************************************************** -->
<div class="doc_section"> <a name="identifiers">Identifiers</a> </div>
<div class="doc_text">
-<p>LLVM uses three different forms of identifiers, for different
-purposes:</p>
+ <p>LLVM identifiers come in two basic types: global and local. Global
+ identifiers (functions, global variables) begin with the @ character. Local
+ identifiers (register names, types) begin with the % character. Additionally,
+ there are three different formats for identifiers, for different purposes:
<ol>
- <li>Named values are represented as a string of characters with a '%' prefix.
- For example, %foo, %DivisionByZero, %a.really.long.identifier. The actual
- regular expression used is '<tt>%[a-zA-Z$._][a-zA-Z$._0-9]*</tt>'.
+ <li>Named values are represented as a string of characters with their prefix.
+ For example, %foo, @DivisionByZero, %a.really.long.identifier. The actual
+ regular expression used is '<tt>[%@][a-zA-Z$._][a-zA-Z$._0-9]*</tt>'.
Identifiers which require other characters in their names can be surrounded
- with quotes. In this way, anything except a <tt>"</tt> character can be used
- in a name.</li>
+ with quotes. In this way, anything except a <tt>"</tt> character can
+ be used in a named value.</li>
- <li>Unnamed values are represented as an unsigned numeric value with a '%'
- prefix. For example, %12, %2, %44.</li>
+ <li>Unnamed values are represented as an unsigned numeric value with their
+ prefix. For example, %12, @2, %44.</li>
<li>Constants, which are described in a <a href="#constants">section about
constants</a>, below.</li>
</ol>
-<p>LLVM requires that values start with a '%' sign for two reasons: Compilers
+<p>LLVM requires that values start with a prefix for two reasons: Compilers
don't need to worry about name clashes with reserved words, and the set of
reserved words may be expanded in the future without penalty. Additionally,
unnamed identifiers allow a compiler to quickly come up with a temporary
'<tt><a href="#i_ret">ret</a></tt>', etc...), for primitive type names ('<tt><a
href="#t_void">void</a></tt>', '<tt><a href="#t_primitive">i32</a></tt>', etc...),
and others. These reserved words cannot conflict with variable names, because
-none of them start with a '%' character.</p>
+none of them start with a prefix character ('%' or '@').</p>
<p>Here is an example of LLVM code to multiply the integer variable
'<tt>%X</tt>' by 8:</p>
define i32 @main() { <i>; i32()* </i>
<i>; Convert [13x i8 ]* to i8 *...</i>
%cast210 = <a
- href="#i_getelementptr">getelementptr</a> [13 x i8 ]* %.LC0, i64 0, i64 0 <i>; i8 *</i>
+ href="#i_getelementptr">getelementptr</a> [13 x i8 ]* @.LC0, i64 0, i64 0 <i>; i8 *</i>
<i>; Call puts function to write out the string to stdout...</i>
<a
describe a region of memory, and all memory objects in LLVM are
accessed through pointers.</p>
+<p>A global variable may be declared to reside in a target-specifc numbered
+address space. For targets that support them, address spaces may affect how
+optimizations are performed and/or what target instructions are used to access
+the variable. The default address space is zero. The address space qualifier
+must precede any other attributes.</p>
+
<p>LLVM allows an explicit section to be specified for globals. If the target
supports it, it will emit globals to the section specified.</p>
global is forced to have at least that much alignment. All alignments must be
a power of 2.</p>
-<p>For example, the following defines a global with an initializer, section,
- and alignment:</p>
+<p>For example, the following defines a global in a numbered address space with
+an initializer, section, and alignment:</p>
<div class="doc_code">
<pre>
-%G = constant float 1.0, section "foo", align 4
+@G = constant float 1.0 addrspace(5), section "foo", align 4
</pre>
</div>
<a href="#paramattrs">parameter attribute</a> for the return type, a function
name, a (possibly empty) argument list (each with optional
<a href="#paramattrs">parameter attributes</a>), an optional section, an
-optional alignment, an opening curly brace, a list of basic blocks, and a
-closing curly brace.
+optional alignment, an optional <a href="#gc">garbage collector name</a>, an
+opening curly brace, a list of basic blocks, and a closing curly brace.
LLVM function declarations consist of the "<tt>declare</tt>" keyword, an
optional <a href="#linkage">linkage type</a>, an optional
<a href="#visibility">visibility style</a>, an optional
<a href="#callingconv">calling convention</a>, a return type, an optional
<a href="#paramattrs">parameter attribute</a> for the return type, a function
-name, a possibly empty list of arguments, and an optional alignment.</p>
+name, a possibly empty list of arguments, an optional alignment, and an optional
+<a href="#gc">garbage collector name</a>.</p>
<p>A function definition contains a list of basic blocks, forming the CFG for
the function. Each basic block may optionally start with a label (giving the
function). Because the block can have no predecessors, it also cannot have any
<a href="#i_phi">PHI nodes</a>.</p>
-<p>LLVM functions are identified by their name and type signature. Hence, two
-functions with the same name but different parameter lists or return values are
-considered different functions, and LLVM will resolve references to each
-appropriately.</p>
-
<p>LLVM allows an explicit section to be specified for functions. If the target
supports it, it will emit functions to the section specified.</p>
<p>The return type and each parameter of a function type may have a set of
<i>parameter attributes</i> associated with them. Parameter attributes are
used to communicate additional information about the result or parameters of
- a function. Parameter attributes are considered to be part of the function
- type so two functions types that differ only by the parameter attributes
- are different function types.</p>
+ a function. Parameter attributes are considered to be part of the function,
+ not of the function type, so functions with different parameter attributes
+ can have the same function type.</p>
<p>Parameter attributes are simple keywords that follow the type specified. If
multiple parameter attributes are needed, they are space separated. For
<div class="doc_code">
<pre>
-%someFunc = i16 (i8 sext %someParam) zext
-%someFunc = i16 (i8 zext %someParam) zext
+declare i32 @printf(i8* noalias , ...) nounwind
+declare i32 @atoi(i8*) nounwind readonly
</pre>
</div>
- <p>Note that the two function types above are unique because the parameter has
- a different attribute (sext in the first one, zext in the second). Also note
- that the attribute for the function result (zext) comes immediately after the
- argument list.</p>
+ <p>Note that any attributes for the function result (<tt>nounwind</tt>,
+ <tt>readonly</tt>) come immediately after the argument list.</p>
<p>Currently, only the following parameter attributes are defined:</p>
<dl>
- <dt><tt>zext</tt></dt>
+ <dt><tt>zeroext</tt></dt>
<dd>This indicates that the parameter should be zero extended just before
a call to this function.</dd>
- <dt><tt>sext</tt></dt>
+ <dt><tt>signext</tt></dt>
<dd>This indicates that the parameter should be sign extended just before
a call to this function.</dd>
<dt><tt>inreg</tt></dt>
<dd>This function attribute indicates that the function type does not use
the unwind instruction and does not allow stack unwinding to propagate
through it.</dd>
+ <dt><tt>nest</tt></dt>
+ <dd>This indicates that the parameter can be excised using the
+ <a href="#int_trampoline">trampoline intrinsics</a>.</dd>
+ <dt><tt>readonly</tt></dt>
+ <dd>This function attribute indicates that the function has no side-effects
+ except for producing a return value or throwing an exception. The value
+ returned must only depend on the function arguments and/or global variables.
+ It may use values obtained by dereferencing pointers.</dd>
+ <dt><tt>readnone</tt></dt>
+ <dd>A <tt>readnone</tt> function has the same restrictions as a <tt>readonly</tt>
+ function, but in addition it is not allowed to dereference any pointer arguments
+ or global variables.
</dl>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="gc">Garbage Collector Names</a>
+</div>
+
+<div class="doc_text">
+<p>Each function may specify a garbage collector name, which is simply a
+string.</p>
+
+<div class="doc_code"><pre
+>define void @f() gc "name" { ...</pre></div>
+
+<p>The compiler declares the supported values of <i>name</i>. Specifying a
+collector which will cause the compiler to alter its output in order to support
+the named garbage collection algorithm.</p>
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="moduleasm">Module-Level Inline Assembly</a>
<h5>Examples:</h5>
<table class="layout">
- <tr class="layout">
- <td class="left">
- <tt>i1</tt><br/>
- <tt>i4</tt><br/>
- <tt>i8</tt><br/>
- <tt>i16</tt><br/>
- <tt>i32</tt><br/>
- <tt>i42</tt><br/>
- <tt>i64</tt><br/>
- <tt>i1942652</tt><br/>
- </td>
- <td class="left">
- A boolean integer of 1 bit<br/>
- A nibble sized integer of 4 bits.<br/>
- A byte sized integer of 8 bits.<br/>
- A half word sized integer of 16 bits.<br/>
- A word sized integer of 32 bits.<br/>
- An integer whose bit width is the answer. <br/>
- A double word sized integer of 64 bits.<br/>
- A really big integer of over 1 million bits.<br/>
- </td>
+ <tbody>
+ <tr>
+ <td><tt>i1</tt></td>
+ <td>a single-bit integer.</td>
+ </tr><tr>
+ <td><tt>i32</tt></td>
+ <td>a 32-bit integer.</td>
+ </tr><tr>
+ <td><tt>i1942652</tt></td>
+ <td>a really big integer of over 1 million bits.</td>
</tr>
+ </tbody>
</table>
</div>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>[40 x i32 ]</tt><br/>
- <tt>[41 x i32 ]</tt><br/>
- <tt>[40 x i8]</tt><br/>
- </td>
- <td class="left">
- Array of 40 32-bit integer values.<br/>
- Array of 41 32-bit integer values.<br/>
- Array of 40 8-bit integer values.<br/>
- </td>
+ <td class="left"><tt>[40 x i32]</tt></td>
+ <td class="left">Array of 40 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[41 x i32]</tt></td>
+ <td class="left">Array of 41 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[4 x i8]</tt></td>
+ <td class="left">Array of 4 8-bit integer values.</td>
</tr>
</table>
<p>Here are some examples of multidimensional arrays:</p>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>[3 x [4 x i32]]</tt><br/>
- <tt>[12 x [10 x float]]</tt><br/>
- <tt>[2 x [3 x [4 x i16]]]</tt><br/>
- </td>
- <td class="left">
- 3x4 array of 32-bit integer values.<br/>
- 12x10 array of single precision floating point values.<br/>
- 2x3x4 array of 16-bit integer values.<br/>
- </td>
+ <td class="left"><tt>[3 x [4 x i32]]</tt></td>
+ <td class="left">3x4 array of 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[12 x [10 x float]]</tt></td>
+ <td class="left">12x10 array of single precision floating point values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[2 x [3 x [4 x i16]]]</tt></td>
+ <td class="left">2x3x4 array of 16-bit integer values.</td>
</tr>
</table>
<td class="left">function taking an <tt>i32</tt>, returning an <tt>i32</tt>
</td>
</tr><tr class="layout">
- <td class="left"><tt>float (i16 sext, i32 *) *
+ <td class="left"><tt>float (i16 signext, i32 *) *
</tt></td>
<td class="left"><a href="#t_pointer">Pointer</a> to a function that takes
an <tt>i16</tt> that should be sign extended and a
<td class="left"><tt>< { i32, i32, i32 } ></tt></td>
<td class="left">A triple of three <tt>i32</tt> values</td>
</tr><tr class="layout">
- <td class="left"><tt>< { float, i32 (i32) * } ></tt></td>
+ <td class="left"><tt>< { float, i32 (i32)* } ></tt></td>
<td class="left">A pair, where the first element is a <tt>float</tt> and the
second element is a <a href="#t_pointer">pointer</a> to a
<a href="#t_function">function</a> that takes an <tt>i32</tt>, returning
<div class="doc_text">
<h5>Overview:</h5>
<p>As in many languages, the pointer type represents a pointer or
-reference to another object, which must live in memory.</p>
+reference to another object, which must live in memory. Pointer types may have
+an optional address space attribute defining the target-specific numbered
+address space where the pointed-to object resides. The default address space is
+zero.</p>
<h5>Syntax:</h5>
<pre> <type> *<br></pre>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>[4x i32]*</tt><br/>
- <tt>i32 (i32 *) *</tt><br/>
- </td>
- <td class="left">
- A <a href="#t_pointer">pointer</a> to <a href="#t_array">array</a> of
- four <tt>i32</tt> values<br/>
- A <a href="#t_pointer">pointer</a> to a <a
+ <td class="left"><tt>[4x i32]*</tt></td>
+ <td class="left">A <a href="#t_pointer">pointer</a> to <a
+ href="#t_array">array</a> of four <tt>i32</tt> values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>i32 (i32 *) *</tt></td>
+ <td class="left"> A <a href="#t_pointer">pointer</a> to a <a
href="#t_function">function</a> that takes an <tt>i32*</tt>, returning an
- <tt>i32</tt>.<br/>
- </td>
+ <tt>i32</tt>.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>i32 addrspace(5)*</tt></td>
+ <td class="left">A <a href="#t_pointer">pointer</a> to an <tt>i32</tt> value
+ that resides in address space #5.</td>
</tr>
</table>
</div>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt><4 x i32></tt><br/>
- <tt><8 x float></tt><br/>
- <tt><2 x i64></tt><br/>
- </td>
- <td class="left">
- Vector of 4 32-bit integer values.<br/>
- Vector of 8 floating-point values.<br/>
- Vector of 2 64-bit integer values.<br/>
- </td>
+ <td class="left"><tt><4 x i32></tt></td>
+ <td class="left">Vector of 4 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt><8 x float></tt></td>
+ <td class="left">Vector of 8 32-bit floating-point values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt><2 x i64></tt></td>
+ <td class="left">Vector of 2 64-bit integer values.</td>
</tr>
</table>
</div>
<h5>Overview:</h5>
<p>Opaque types are used to represent unknown types in the system. This
-corresponds (for example) to the C notion of a foward declared structure type.
+corresponds (for example) to the C notion of a forward declared structure type.
In LLVM, opaque types can eventually be resolved to any type (not just a
structure type).</p>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>opaque</tt>
- </td>
- <td class="left">
- An opaque type.<br/>
- </td>
+ <td class="left"><tt>opaque</tt></td>
+ <td class="left">An opaque type.</td>
</tr>
</table>
</div>
<dd>Structure constants are represented with notation similar to structure
type definitions (a comma separated list of elements, surrounded by braces
- (<tt>{}</tt>)). For example: "<tt>{ i32 4, float 17.0, i32* %G }</tt>",
- where "<tt>%G</tt>" is declared as "<tt>%G = external global i32</tt>". Structure constants
+ (<tt>{}</tt>)). For example: "<tt>{ i32 4, float 17.0, i32* @G }</tt>",
+ where "<tt>@G</tt>" is declared as "<tt>@G = external global i32</tt>". Structure constants
must have <a href="#t_struct">structure type</a>, and the number and
types of elements must match those specified by the type.
</dd>
<dd>Floating point extend a constant to another type. The size of CST must be
smaller or equal to the size of TYPE. Both types must be floating point.</dd>
- <dt><b><tt>fp2uint ( CST to TYPE )</tt></b></dt>
+ <dt><b><tt>fptoui ( CST to TYPE )</tt></b></dt>
<dd>Convert a floating point constant to the corresponding unsigned integer
- constant. TYPE must be an integer type. CST must be floating point. If the
- value won't fit in the integer type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector integer type. CST must be of scalar
+ or vector floating point type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the integer type,
+ the results are undefined.</dd>
<dt><b><tt>fptosi ( CST to TYPE )</tt></b></dt>
<dd>Convert a floating point constant to the corresponding signed integer
- constant. TYPE must be an integer type. CST must be floating point. If the
- value won't fit in the integer type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector integer type. CST must be of scalar
+ or vector floating point type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the integer type,
+ the results are undefined.</dd>
<dt><b><tt>uitofp ( CST to TYPE )</tt></b></dt>
<dd>Convert an unsigned integer constant to the corresponding floating point
- constant. TYPE must be floating point. CST must be of integer type. If the
- value won't fit in the floating point type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector floating point type. CST must be of
+ scalar or vector integer type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the floating point
+ type, the results are undefined.</dd>
<dt><b><tt>sitofp ( CST to TYPE )</tt></b></dt>
<dd>Convert a signed integer constant to the corresponding floating point
- constant. TYPE must be floating point. CST must be of integer type. If the
- value won't fit in the floating point type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector floating point type. CST must be of
+ scalar or vector integer type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the floating point
+ type, the results are undefined.</dd>
<dt><b><tt>ptrtoint ( CST to TYPE )</tt></b></dt>
<dd>Convert a pointer typed constant to the corresponding integer constant
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>urem</tt>' instruction must be
<a href="#t_integer">integer</a> values. Both arguments must have identical
-types.</p>
+types. This instruction can also take <a href="#t_vector">vector</a> versions
+of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
<p>This instruction returns the unsigned integer <i>remainder</i> of a division.
This instruction always performs an unsigned division to get the remainder,
</pre>
<h5>Overview:</h5>
<p>The '<tt>srem</tt>' instruction returns the remainder from the
-signed division of its two operands.</p>
+signed division of its two operands. This instruction can also take
+<a href="#t_vector">vector</a> versions of the values in which case
+the elements must be integers.</p>
+</p>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>srem</tt>' instruction must be
<a href="#t_integer">integer</a> values. Both arguments must have identical
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>frem</tt>' instruction must be
<a href="#t_floating">floating point</a> values. Both arguments must have
-identical types.</p>
+identical types. This instruction can also take <a href="#t_vector">vector</a>
+versions of floating point values.</p>
<h5>Semantics:</h5>
<p>This instruction returns the <i>remainder</i> of a division.</p>
<h5>Example:</h5>
<h5>Syntax:</h5>
<pre> <result> = shl <ty> <var1>, <var2> <i>; yields {ty}:result</i>
</pre>
+
<h5>Overview:</h5>
+
<p>The '<tt>shl</tt>' instruction returns the first operand shifted to
the left a specified number of bits.</p>
+
<h5>Arguments:</h5>
+
<p>Both arguments to the '<tt>shl</tt>' instruction must be the same <a
href="#t_integer">integer</a> type.</p>
+
<h5>Semantics:</h5>
-<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>.</p>
+
+<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>. If
+<tt>var2</tt> is (statically or dynamically) equal to or larger than the number
+of bits in <tt>var1</tt>, the result is undefined.</p>
+
<h5>Example:</h5><pre>
<result> = shl i32 4, %var <i>; yields {i32}: 4 << %var</i>
<result> = shl i32 4, 2 <i>; yields {i32}: 16</i>
<result> = shl i32 1, 10 <i>; yields {i32}: 1024</i>
+ <result> = shl i32 1, 32 <i>; undefined</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<a href="#t_integer">integer</a> type.</p>
<h5>Semantics:</h5>
+
<p>This instruction always performs a logical shift right operation. The most
significant bits of the result will be filled with zero bits after the
-shift.</p>
+shift. If <tt>var2</tt> is (statically or dynamically) equal to or larger than
+the number of bits in <tt>var1</tt>, the result is undefined.</p>
<h5>Example:</h5>
<pre>
<result> = lshr i32 4, 2 <i>; yields {i32}:result = 1</i>
<result> = lshr i8 4, 3 <i>; yields {i8}:result = 0</i>
<result> = lshr i8 -2, 1 <i>; yields {i8}:result = 0x7FFFFFFF </i>
+ <result> = lshr i32 1, 32 <i>; undefined</i>
</pre>
</div>
<h5>Semantics:</h5>
<p>This instruction always performs an arithmetic shift right operation,
The most significant bits of the result will be filled with the sign bit
-of <tt>var1</tt>.</p>
+of <tt>var1</tt>. If <tt>var2</tt> is (statically or dynamically) equal to or
+larger than the number of bits in <tt>var1</tt>, the result is undefined.
+</p>
<h5>Example:</h5>
<pre>
<result> = ashr i32 4, 2 <i>; yields {i32}:result = 1</i>
<result> = ashr i8 4, 3 <i>; yields {i8}:result = 0</i>
<result> = ashr i8 -2, 1 <i>; yields {i8}:result = -1</i>
+ <result> = ashr i32 1, 32 <i>; undefined</i>
</pre>
</div>
<h5>Overview:</h5>
<p>The '<tt>malloc</tt>' instruction allocates memory from the system
-heap and returns a pointer to it.</p>
+heap and returns a pointer to it. The object is always allocated in the generic
+address space (address space zero).</p>
<h5>Arguments:</h5>
<p>The '<tt>alloca</tt>' instruction allocates memory on the stack frame of the
currently executing function, to be automatically released when this function
-returns to its caller.</p>
+returns to its caller. The object is always allocated in the generic address
+space (address space zero).</p>
<h5>Arguments:</h5>
at the location specified by the '<tt><pointer></tt>' operand.</p>
<h5>Example:</h5>
<pre> %ptr = <a href="#i_alloca">alloca</a> i32 <i>; yields {i32*}:ptr</i>
- <a
- href="#i_store">store</a> i32 3, i32* %ptr <i>; yields {void}</i>
- %val = load i32* %ptr <i>; yields {i32}:val = i32 3</i>
+ store i32 3, i32* %ptr <i>; yields {void}</i>
+ %val = <a href="#i_load">load</a> i32* %ptr <i>; yields {i32}:val = i32 3</i>
</pre>
</div>
<h5>Syntax:</h5>
<pre>
- <result> = fp2uint <ty> <value> to <ty2> <i>; yields ty2</i>
+ <result> = fptoui <ty> <value> to <ty2> <i>; yields ty2</i>
</pre>
<h5>Overview:</h5>
-<p>The '<tt>fp2uint</tt>' converts a floating point <tt>value</tt> to its
+<p>The '<tt>fptoui</tt>' converts a floating point <tt>value</tt> to its
unsigned integer equivalent of type <tt>ty2</tt>.
</p>
<h5>Arguments:</h5>
-<p>The '<tt>fp2uint</tt>' instruction takes a value to cast, which must be a
-<a href="#t_floating">floating point</a> value, and a type to cast it to, which
-must be an <a href="#t_integer">integer</a> type.</p>
+<p>The '<tt>fptoui</tt>' instruction takes a value to cast, which must be a
+scalar or vector <a href="#t_floating">floating point</a> value, and a type
+to cast it to <tt>ty2</tt>, which must be an <a href="#t_integer">integer</a>
+type. If <tt>ty</tt> is a vector floating point type, <tt>ty2</tt> must be a
+vector integer type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
-<p> The '<tt>fp2uint</tt>' instruction converts its
+<p> The '<tt>fptoui</tt>' instruction converts its
<a href="#t_floating">floating point</a> operand into the nearest (rounding
towards zero) unsigned integer value. If the value cannot fit in <tt>ty2</tt>,
the results are undefined.</p>
-<p>When converting to i1, the conversion is done as a comparison against
-zero. If the <tt>value</tt> was zero, the i1 result will be <tt>false</tt>.
-If the <tt>value</tt> was non-zero, the i1 result will be <tt>true</tt>.</p>
-
<h5>Example:</h5>
<pre>
- %X = fp2uint double 123.0 to i32 <i>; yields i32:123</i>
- %Y = fp2uint float 1.0E+300 to i1 <i>; yields i1:true</i>
- %X = fp2uint float 1.04E+17 to i8 <i>; yields undefined:1</i>
+ %X = fptoui double 123.0 to i32 <i>; yields i32:123</i>
+ %Y = fptoui float 1.0E+300 to i1 <i>; yields undefined:1</i>
+ %X = fptoui float 1.04E+17 to i8 <i>; yields undefined:1</i>
</pre>
</div>
<a href="#t_floating">floating point</a> <tt>value</tt> to type <tt>ty2</tt>.
</p>
-
<h5>Arguments:</h5>
<p> The '<tt>fptosi</tt>' instruction takes a value to cast, which must be a
-<a href="#t_floating">floating point</a> value, and a type to cast it to, which
-must also be an <a href="#t_integer">integer</a> type.</p>
+scalar or vector <a href="#t_floating">floating point</a> value, and a type
+to cast it to <tt>ty2</tt>, which must be an <a href="#t_integer">integer</a>
+type. If <tt>ty</tt> is a vector floating point type, <tt>ty2</tt> must be a
+vector integer type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p>The '<tt>fptosi</tt>' instruction converts its
towards zero) signed integer value. If the value cannot fit in <tt>ty2</tt>,
the results are undefined.</p>
-<p>When converting to i1, the conversion is done as a comparison against
-zero. If the <tt>value</tt> was zero, the i1 result will be <tt>false</tt>.
-If the <tt>value</tt> was non-zero, the i1 result will be <tt>true</tt>.</p>
-
<h5>Example:</h5>
<pre>
%X = fptosi double -123.0 to i32 <i>; yields i32:-123</i>
- %Y = fptosi float 1.0E-247 to i1 <i>; yields i1:true</i>
+ %Y = fptosi float 1.0E-247 to i1 <i>; yields undefined:1</i>
%X = fptosi float 1.04E+17 to i8 <i>; yields undefined:1</i>
</pre>
</div>
<p>The '<tt>uitofp</tt>' instruction regards <tt>value</tt> as an unsigned
integer and converts that value to the <tt>ty2</tt> type.</p>
-
<h5>Arguments:</h5>
-<p>The '<tt>uitofp</tt>' instruction takes a value to cast, which must be an
-<a href="#t_integer">integer</a> value, and a type to cast it to, which must
-be a <a href="#t_floating">floating point</a> type.</p>
+<p>The '<tt>uitofp</tt>' instruction takes a value to cast, which must be a
+scalar or vector <a href="#t_integer">integer</a> value, and a type to cast it
+to <tt>ty2</tt>, which must be an <a href="#t_floating">floating point</a>
+type. If <tt>ty</tt> is a vector integer type, <tt>ty2</tt> must be a vector
+floating point type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p>The '<tt>uitofp</tt>' instruction interprets its operand as an unsigned
integer quantity and converts it to the corresponding floating point value. If
the value cannot fit in the floating point value, the results are undefined.</p>
-
<h5>Example:</h5>
<pre>
%X = uitofp i32 257 to float <i>; yields float:257.0</i>
integer and converts that value to the <tt>ty2</tt> type.</p>
<h5>Arguments:</h5>
-<p>The '<tt>sitofp</tt>' instruction takes a value to cast, which must be an
-<a href="#t_integer">integer</a> value, and a type to cast it to, which must be
-a <a href="#t_floating">floating point</a> type.</p>
+<p>The '<tt>sitofp</tt>' instruction takes a value to cast, which must be a
+scalar or vector <a href="#t_integer">integer</a> value, and a type to cast it
+to <tt>ty2</tt>, which must be an <a href="#t_floating">floating point</a>
+type. If <tt>ty</tt> is a vector integer type, <tt>ty2</tt> must be a vector
+floating point type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p>The '<tt>sitofp</tt>' instruction interprets its operand as a signed
<h5>Syntax:</h5>
<pre>
- <result> = [tail] call [<a href="#callingconv">cconv</a>] <ty>* <fnptrval>(<param list>)
+ <result> = [tail] call [<a href="#callingconv">cconv</a>] <ty> [<fnty>*] <fnptrval>(<param list>)
</pre>
<h5>Overview:</h5>
to using C calling conventions.
</li>
<li>
- <p>'<tt>ty</tt>': shall be the signature of the pointer to function value
- being invoked. The argument types must match the types implied by this
- signature. This type can be omitted if the function is not varargs and
- if the function type does not return a pointer to a function.</p>
+ <p>'<tt>ty</tt>': the type of the call instruction itself which is also
+ the type of the return value. Functions that return no value are marked
+ <tt><a href="#t_void">void</a></tt>.</p>
+ </li>
+ <li>
+ <p>'<tt>fnty</tt>': shall be the signature of the pointer to function
+ value being invoked. The argument types must match the types implied by
+ this signature. This type can be omitted if the function is not varargs
+ and if the function type does not return a pointer to a function.</p>
</li>
<li>
<p>'<tt>fnptrval</tt>': An LLVM value containing a pointer to a function to
<h5>Example:</h5>
<pre>
- %retval = call i32 %test(i32 %argc)
- call i32(i8 *, ...) *%printf(i8 * %msg, i32 12, i8 42);
- %X = tail call i32 %foo()
- %Y = tail call <a href="#callingconv">fastcc</a> i32 %foo()
+ %retval = call i32 @test(i32 %argc)
+ call i32 (i8 *, ...)* @printf(i8 * %msg, i32 12, i8 42);
+ %X = tail call i32 @foo()
+ %Y = tail call <a href="#callingconv">fastcc</a> i32 @foo()
+ %Z = call void %foo(i8 97 signext)
</pre>
</div>
well known names and semantics and are required to follow certain restrictions.
Overall, these intrinsics represent an extension mechanism for the LLVM
language that does not require changing all of the transformations in LLVM when
-adding to the language (or the bytecode reader/writer, the parser, etc...).</p>
+adding to the language (or the bitcode reader/writer, the parser, etc...).</p>
<p>Intrinsic function names must all start with an "<tt>llvm.</tt>" prefix. This
prefix is reserved in LLVM for intrinsic names; thus, function names may not
of the LLVM language, it is required if any are added that they be documented
here.</p>
-<p>Some intrinsic functions can be overloaded, i.e., the intrinsic represents
-a family of functions that perform the same operation but on different data
-types. This is most frequent with the integer types. Since LLVM can represent
-over 8 million different integer types, there is a way to declare an intrinsic
-that can be overloaded based on its arguments. Such an intrinsic will have the
-names of its argument types encoded into its function name, each
-preceded by a period. For example, the <tt>llvm.ctpop</tt> function can take an
-integer of any width. This leads to a family of functions such as
-<tt>i32 @llvm.ctpop.i8(i8 %val)</tt> and <tt>i32 @llvm.ctpop.i29(i29 %val)</tt>.
-</p>
-
+<p>Some intrinsic functions can be overloaded, i.e., the intrinsic represents
+a family of functions that perform the same operation but on different data
+types. Because LLVM can represent over 8 million different integer types,
+overloading is used commonly to allow an intrinsic function to operate on any
+integer type. One or more of the argument types or the result type can be
+overloaded to accept any integer type. Argument types may also be defined as
+exactly matching a previous argument's type or the result type. This allows an
+intrinsic function which accepts multiple arguments, but needs all of them to
+be of the same type, to only be overloaded with respect to a single argument or
+the result.</p>
+
+<p>Overloaded intrinsics will have the names of its overloaded argument types
+encoded into its function name, each preceded by a period. Only those types
+which are overloaded result in a name suffix. Arguments whose type is matched
+against another type do not. For example, the <tt>llvm.ctpop</tt> function can
+take an integer of any width and returns an integer of exactly the same integer
+width. This leads to a family of functions such as
+<tt>i8 @llvm.ctpop.i8(i8 %val)</tt> and <tt>i29 @llvm.ctpop.i29(i29 %val)</tt>.
+Only one type, the return type, is overloaded, and only one type suffix is
+required. Because the argument's type is matched against the return type, it
+does not require its own name suffix.</p>
<p>To learn how to add an intrinsic function, please see the
<a href="ExtendingLLVM.html">Extending LLVM Guide</a>.
intrinsics to make use of the LLVM garbage collectors. For more details, see <a
href="GarbageCollection.html">Accurate Garbage Collection with LLVM</a>.
</p>
+
+<p>The garbage collection intrinsics only operate on objects in the generic
+ address space (address space zero).</p>
+
</div>
<!-- _______________________________________________________________________ -->
<h5>Syntax:</h5>
<pre>
- declare void @llvm.gcroot(<ty>** %ptrloc, <ty2>* %metadata)
+ declare void @llvm.gcroot(i8** %ptrloc, i8* %metadata)
</pre>
<h5>Overview:</h5>
<p>At runtime, a call to this intrinsics stores a null pointer into the "ptrloc"
location. At compile-time, the code generator generates information to allow
-the runtime to find the pointer at GC safe points.
-</p>
+the runtime to find the pointer at GC safe points. The '<tt>llvm.gcroot</tt>'
+intrinsic may only be used in a function which <a href="#gc">specifies a GC
+algorithm</a>.</p>
</div>
<h5>Syntax:</h5>
<pre>
- declare i8 * @llvm.gcread(i8 * %ObjPtr, i8 ** %Ptr)
+ declare i8* @llvm.gcread(i8* %ObjPtr, i8** %Ptr)
</pre>
<h5>Overview:</h5>
<p>The '<tt>llvm.gcread</tt>' intrinsic has the same semantics as a load
instruction, but may be replaced with substantially more complex code by the
-garbage collector runtime, as needed.</p>
+garbage collector runtime, as needed. The '<tt>llvm.gcread</tt>' intrinsic
+may only be used in a function which <a href="#gc">specifies a GC
+algorithm</a>.</p>
</div>
<h5>Syntax:</h5>
<pre>
- declare void @llvm.gcwrite(i8 * %P1, i8 * %Obj, i8 ** %P2)
+ declare void @llvm.gcwrite(i8* %P1, i8* %Obj, i8** %P2)
</pre>
<h5>Overview:</h5>
<p>The '<tt>llvm.gcwrite</tt>' intrinsic has the same semantics as a store
instruction, but may be replaced with substantially more complex code by the
-garbage collector runtime, as needed.</p>
+garbage collector runtime, as needed. The '<tt>llvm.gcwrite</tt>' intrinsic
+may only be used in a function which <a href="#gc">specifies a GC
+algorithm</a>.</p>
</div>
<h5>Syntax:</h5>
<pre>
- declare i8 *@llvm.frameaddress(i32 <level>)
+ declare i8 *@llvm.frameaddress(i32 <level>)
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare i8 *@llvm.stacksave()
+ declare i8 *@llvm.stacksave()
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare void @llvm.prefetch(i8 * <address>,
- i32 <rw>, i32 <locality>)
+ declare void @llvm.prefetch(i8* <address>, i32 <rw>, i32 <locality>)
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare void @llvm.pcmarker( i32 <id> )
+ declare void @llvm.pcmarker(i32 <id>)
</pre>
<h5>Overview:</h5>
<div class="doc_text">
<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.sqrt</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
<pre>
- declare float @llvm.sqrt.f32(float %Val)
- declare double @llvm.sqrt.f64(double %Val)
+ declare float @llvm.sqrt.f32(float %Val)
+ declare double @llvm.sqrt.f64(double %Val)
+ declare x86_fp80 @llvm.sqrt.f80(x86_fp80 %Val)
+ declare fp128 @llvm.sqrt.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.sqrt.ppcf128(ppc_fp128 %Val)
</pre>
<h5>Overview:</h5>
<p>
The '<tt>llvm.sqrt</tt>' intrinsics return the sqrt of the specified operand,
-returning the same value as the libm '<tt>sqrt</tt>' function would. Unlike
+returning the same value as the libm '<tt>sqrt</tt>' functions would. Unlike
<tt>sqrt</tt> in libm, however, <tt>llvm.sqrt</tt> has undefined behavior for
negative numbers (which allows for better optimization).
</p>
<h5>Semantics:</h5>
<p>
-This function returns the sqrt of the specified operand if it is a positive
+This function returns the sqrt of the specified operand if it is a nonnegative
floating point number.
</p>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.powi</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
<pre>
- declare float @llvm.powi.f32(float %Val, i32 %power)
- declare double @llvm.powi.f64(double %Val, i32 %power)
+ declare float @llvm.powi.f32(float %Val, i32 %power)
+ declare double @llvm.powi.f64(double %Val, i32 %power)
+ declare x86_fp80 @llvm.powi.f80(x86_fp80 %Val, i32 %power)
+ declare fp128 @llvm.powi.f128(fp128 %Val, i32 %power)
+ declare ppc_fp128 @llvm.powi.ppcf128(ppc_fp128 %Val, i32 %power)
</pre>
<h5>Overview:</h5>
<p>
The '<tt>llvm.powi.*</tt>' intrinsics return the first operand raised to the
specified (positive or negative) power. The order of evaluation of
-multiplications is not defined.
+multiplications is not defined. When a vector of floating point type is
+used, the second argument remains a scalar integer value.
</p>
<h5>Arguments:</h5>
unspecified sequence of rounding operations.</p>
</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_sin">'<tt>llvm.sin.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.sin</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
+<pre>
+ declare float @llvm.sin.f32(float %Val)
+ declare double @llvm.sin.f64(double %Val)
+ declare x86_fp80 @llvm.sin.f80(x86_fp80 %Val)
+ declare fp128 @llvm.sin.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.sin.ppcf128(ppc_fp128 %Val)
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.sin.*</tt>' intrinsics return the sine of the operand.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The argument and return value are floating point numbers of the same type.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This function returns the sine of the specified operand, returning the
+same values as the libm <tt>sin</tt> functions would, and handles error
+conditions in the same way.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_cos">'<tt>llvm.cos.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.cos</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
+<pre>
+ declare float @llvm.cos.f32(float %Val)
+ declare double @llvm.cos.f64(double %Val)
+ declare x86_fp80 @llvm.cos.f80(x86_fp80 %Val)
+ declare fp128 @llvm.cos.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.cos.ppcf128(ppc_fp128 %Val)
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.cos.*</tt>' intrinsics return the cosine of the operand.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The argument and return value are floating point numbers of the same type.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This function returns the cosine of the specified operand, returning the
+same values as the libm <tt>cos</tt> functions would, and handles error
+conditions in the same way.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_pow">'<tt>llvm.pow.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.pow</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
+<pre>
+ declare float @llvm.pow.f32(float %Val, float %Power)
+ declare double @llvm.pow.f64(double %Val, double %Power)
+ declare x86_fp80 @llvm.pow.f80(x86_fp80 %Val, x86_fp80 %Power)
+ declare fp128 @llvm.pow.f128(fp128 %Val, fp128 %Power)
+ declare ppc_fp128 @llvm.pow.ppcf128(ppc_fp128 %Val, ppc_fp128 Power)
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.pow.*</tt>' intrinsics return the first operand raised to the
+specified (positive or negative) power.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The second argument is a floating point power, and the first is a value to
+raise to that power.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This function returns the first value raised to the second power,
+returning the
+same values as the libm <tt>pow</tt> functions would, and handles error
+conditions in the same way.</p>
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic function. You can use bswap on any integer
-type that is an even number of bytes (i.e. BitWidth % 16 == 0). Note the suffix
-that includes the type for the result and the operand.
+type that is an even number of bytes (i.e. BitWidth % 16 == 0).
<pre>
- declare i16 @llvm.bswap.i16.i16(i16 <id>)
- declare i32 @llvm.bswap.i32.i32(i32 <id>)
- declare i64 @llvm.bswap.i64.i64(i64 <id>)
+ declare i16 @llvm.bswap.i16(i16 <id>)
+ declare i32 @llvm.bswap.i32(i32 <id>)
+ declare i64 @llvm.bswap.i64(i64 <id>)
</pre>
<h5>Overview:</h5>
<h5>Semantics:</h5>
<p>
-The <tt>llvm.bswap.16.i16</tt> intrinsic returns an i16 value that has the high
+The <tt>llvm.bswap.i16</tt> intrinsic returns an i16 value that has the high
and low byte of the input i16 swapped. Similarly, the <tt>llvm.bswap.i32</tt>
intrinsic returns an i32 value that has the four bytes of the input i32
swapped, so that if the input bytes are numbered 0, 1, 2, 3 then the returned
-i32 will have its bytes in 3, 2, 1, 0 order. The <tt>llvm.bswap.i48.i48</tt>,
-<tt>llvm.bswap.i64.i64</tt> and other intrinsics extend this concept to
+i32 will have its bytes in 3, 2, 1, 0 order. The <tt>llvm.bswap.i48</tt>,
+<tt>llvm.bswap.i64</tt> and other intrinsics extend this concept to
additional even-byte lengths (6 bytes, 8 bytes and more, respectively).
</p>
<p>This is an overloaded intrinsic. You can use llvm.ctpop on any integer bit
width. Not all targets support all bit widths however.
<pre>
- declare i32 @llvm.ctpop.i8 (i8 <src>)
- declare i32 @llvm.ctpop.i16(i16 <src>)
+ declare i8 @llvm.ctpop.i8 (i8 <src>)
+ declare i16 @llvm.ctpop.i16(i16 <src>)
declare i32 @llvm.ctpop.i32(i32 <src>)
- declare i32 @llvm.ctpop.i64(i64 <src>)
- declare i32 @llvm.ctpop.i256(i256 <src>)
+ declare i64 @llvm.ctpop.i64(i64 <src>)
+ declare i256 @llvm.ctpop.i256(i256 <src>)
</pre>
<h5>Overview:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.ctlz</tt> on any
integer bit width. Not all targets support all bit widths however.
<pre>
- declare i32 @llvm.ctlz.i8 (i8 <src>)
- declare i32 @llvm.ctlz.i16(i16 <src>)
+ declare i8 @llvm.ctlz.i8 (i8 <src>)
+ declare i16 @llvm.ctlz.i16(i16 <src>)
declare i32 @llvm.ctlz.i32(i32 <src>)
- declare i32 @llvm.ctlz.i64(i64 <src>)
- declare i32 @llvm.ctlz.i256(i256 <src>)
+ declare i64 @llvm.ctlz.i64(i64 <src>)
+ declare i256 @llvm.ctlz.i256(i256 <src>)
</pre>
<h5>Overview:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.cttz</tt> on any
integer bit width. Not all targets support all bit widths however.
<pre>
- declare i32 @llvm.cttz.i8 (i8 <src>)
- declare i32 @llvm.cttz.i16(i16 <src>)
+ declare i8 @llvm.cttz.i8 (i8 <src>)
+ declare i16 @llvm.cttz.i16(i16 <src>)
declare i32 @llvm.cttz.i32(i32 <src>)
- declare i32 @llvm.cttz.i64(i64 <src>)
- declare i32 @llvm.cttz.i256(i256 <src>)
+ declare i64 @llvm.cttz.i64(i64 <src>)
+ declare i256 @llvm.cttz.i256(i256 <src>)
</pre>
<h5>Overview:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.part.select</tt>
on any integer bit width.
<pre>
- declare i17 @llvm.part.select.i17.i17 (i17 %val, i32 %loBit, i32 %hiBit)
- declare i29 @llvm.part.select.i29.i29 (i29 %val, i32 %loBit, i32 %hiBit)
+ declare i17 @llvm.part.select.i17 (i17 %val, i32 %loBit, i32 %hiBit)
+ declare i29 @llvm.part.select.i29 (i29 %val, i32 %loBit, i32 %hiBit)
</pre>
<h5>Overview:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.part.set</tt>
on any integer bit width.
<pre>
- declare i17 @llvm.part.set.i17.i17.i9 (i17 %val, i9 %repl, i32 %lo, i32 %hi)
- declare i29 @llvm.part.set.i29.i29.i9 (i29 %val, i9 %repl, i32 %lo, i32 %hi)
+ declare i17 @llvm.part.set.i17.i9 (i17 %val, i9 %repl, i32 %lo, i32 %hi)
+ declare i29 @llvm.part.set.i29.i9 (i29 %val, i9 %repl, i32 %lo, i32 %hi)
</pre>
<h5>Overview:</h5>
Handling</a> document. </p>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="int_trampoline">Trampoline Intrinsic</a>
+</div>
+
+<div class="doc_text">
+<p>
+ This intrinsic makes it possible to excise one parameter, marked with
+ the <tt>nest</tt> attribute, from a function. The result is a callable
+ function pointer lacking the nest parameter - the caller does not need
+ to provide a value for it. Instead, the value to use is stored in
+ advance in a "trampoline", a block of memory usually allocated
+ on the stack, which also contains code to splice the nest value into the
+ argument list. This is used to implement the GCC nested function address
+ extension.
+</p>
+<p>
+ For example, if the function is
+ <tt>i32 f(i8* nest %c, i32 %x, i32 %y)</tt> then the resulting function
+ pointer has signature <tt>i32 (i32, i32)*</tt>. It can be created as follows:</p>
+<pre>
+ %tramp = alloca [10 x i8], align 4 ; size and alignment only correct for X86
+ %tramp1 = getelementptr [10 x i8]* %tramp, i32 0, i32 0
+ %p = call i8* @llvm.init.trampoline( i8* %tramp1, i8* bitcast (i32 (i8* nest , i32, i32)* @f to i8*), i8* %nval )
+ %fp = bitcast i8* %p to i32 (i32, i32)*
+</pre>
+ <p>The call <tt>%val = call i32 %fp( i32 %x, i32 %y )</tt> is then equivalent
+ to <tt>%val = call i32 %f( i8* %nval, i32 %x, i32 %y )</tt>.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_it">'<tt>llvm.init.trampoline</tt>' Intrinsic</a>
+</div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre>
+declare i8* @llvm.init.trampoline(i8* <tramp>, i8* <func>, i8* <nval>)
+</pre>
+<h5>Overview:</h5>
+<p>
+ This fills the memory pointed to by <tt>tramp</tt> with code
+ and returns a function pointer suitable for executing it.
+</p>
+<h5>Arguments:</h5>
+<p>
+ The <tt>llvm.init.trampoline</tt> intrinsic takes three arguments, all
+ pointers. The <tt>tramp</tt> argument must point to a sufficiently large
+ and sufficiently aligned block of memory; this memory is written to by the
+ intrinsic. Note that the size and the alignment are target-specific - LLVM
+ currently provides no portable way of determining them, so a front-end that
+ generates this intrinsic needs to have some target-specific knowledge.
+ The <tt>func</tt> argument must hold a function bitcast to an <tt>i8*</tt>.
+</p>
+<h5>Semantics:</h5>
+<p>
+ The block of memory pointed to by <tt>tramp</tt> is filled with target
+ dependent code, turning it into a function. A pointer to this function is
+ returned, but needs to be bitcast to an
+ <a href="#int_trampoline">appropriate function pointer type</a>
+ before being called. The new function's signature is the same as that of
+ <tt>func</tt> with any arguments marked with the <tt>nest</tt> attribute
+ removed. At most one such <tt>nest</tt> argument is allowed, and it must be
+ of pointer type. Calling the new function is equivalent to calling
+ <tt>func</tt> with the same argument list, but with <tt>nval</tt> used for the
+ missing <tt>nest</tt> argument. If, after calling
+ <tt>llvm.init.trampoline</tt>, the memory pointed to by <tt>tramp</tt> is
+ modified, then the effect of any later call to the returned function pointer is
+ undefined.
+</p>
+</div>
+
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="int_general">General Intrinsics</a>
+</div>
+
+<div class="doc_text">
+<p> This class of intrinsics is designed to be generic and has
+no specific purpose. </p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_var_annotation">'<tt>llvm.var.annotation</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<pre>
+ declare void @llvm.var.annotation(i8* <val>, i8* <str>, i8* <str>, i32 <int> )
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.var.annotation</tt>' intrinsic
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The first argument is a pointer to a value, the second is a pointer to a
+global string, the third is a pointer to a global string which is the source
+file name, and the last argument is the line number.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This intrinsic allows annotation of local variables with arbitrary strings.
+This can be useful for special purpose optimizations that want to look for these
+ annotations. These have no other defined use, they are ignored by code
+ generation and optimization.
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_annotation">'<tt>llvm.annotation.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use '<tt>llvm.annotation</tt>' on
+any integer bit width.
+</p>
+<pre>
+ declare i8 @llvm.annotation.i8(i8 <val>, i8* <str>, i8* <str>, i32 <int> )
+ declare i16 @llvm.annotation.i16(i16 <val>, i8* <str>, i8* <str>, i32 <int> )
+ declare i32 @llvm.annotation.i32(i32 <val>, i8* <str>, i8* <str>, i32 <int> )
+ declare i64 @llvm.annotation.i64(i64 <val>, i8* <str>, i8* <str>, i32 <int> )
+ declare i256 @llvm.annotation.i256(i256 <val>, i8* <str>, i8* <str>, i32 <int> )
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.annotation</tt>' intrinsic.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The first argument is an integer value (result of some expression),
+the second is a pointer to a global string, the third is a pointer to a global
+string which is the source file name, and the last argument is the line number.
+It returns the value of the first argument.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This intrinsic allows annotations to be put on arbitrary expressions
+with arbitrary strings. This can be useful for special purpose optimizations
+that want to look for these annotations. These have no other defined use, they
+are ignored by code generation and optimization.
+</div>
<!-- *********************************************************************** -->
<hr>