1 //===-- llvm-config.cpp - LLVM project configuration utility --------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This tool encapsulates information about an LLVM project configuration for
11 // use by other project's build environments (to determine installed path,
12 // available features, required libraries, etc.).
14 // Note that although this tool *may* be used by some parts of LLVM's build
15 // itself (i.e., the Makefiles use it to compute required libraries when linking
16 // tools), this tool is primarily designed to support external projects.
18 //===----------------------------------------------------------------------===//
20 #include "llvm/ADT/STLExtras.h"
21 #include "llvm/ADT/StringMap.h"
22 #include "llvm/ADT/StringRef.h"
23 #include "llvm/ADT/Twine.h"
24 #include "llvm/Config/config.h"
25 #include "llvm/Config/llvm-config.h"
26 #include "llvm/Support/FileSystem.h"
27 #include "llvm/Support/Path.h"
28 #include "llvm/Support/TargetRegistry.h"
29 #include "llvm/Support/raw_ostream.h"
36 // Include the build time variables we can report to the user. This is generated
37 // at build time from the BuildVariables.inc.in file by the build system.
38 #include "BuildVariables.inc"
40 // Include the component table. This creates an array of struct
41 // AvailableComponent entries, which record the component name, library name,
42 // and required components for all of the available libraries.
44 // Not all components define a library, we also use "library groups" as a way to
45 // create entries for pseudo groups like x86 or all-targets.
47 // FIXME: Include real component table.
48 struct AvailableComponent {
51 const char *RequiredLibraries[1];
52 } AvailableComponents[1] = {
56 /// \brief Traverse a single component adding to the topological ordering in
57 /// \arg RequiredLibs.
59 /// \param Name - The component to traverse.
60 /// \param ComponentMap - A prebuilt map of component names to descriptors.
61 /// \param VisitedComponents [in] [out] - The set of already visited components.
62 /// \param RequiredLibs [out] - The ordered list of required libraries.
63 static void VisitComponent(StringRef Name,
64 const StringMap<AvailableComponent*> &ComponentMap,
65 std::set<StringRef> &VisitedComponents,
66 std::vector<StringRef> &RequiredLibs) {
67 // Add to the visited table.
68 if (!VisitedComponents.insert(Name).second) {
69 // We are done if the component has already been visited.
73 // Otherwise, visit all the dependencies.
74 AvailableComponent *AC = ComponentMap.lookup(Name);
75 assert(AC && "Invalid component name!");
77 for (unsigned i = 0; AC->RequiredLibraries[i]; ++i) {
78 VisitComponent(AC->RequiredLibraries[i], ComponentMap, VisitedComponents,
82 // Add to the required library list.
84 RequiredLibs.push_back(AC->Library);
87 /// \brief Compute the list of required libraries for a given list of
88 /// components, in an order suitable for passing to a linker (that is, libraries
89 /// appear prior to their dependencies).
91 /// \param Components - The names of the components to find libraries for.
92 /// \param RequiredLibs [out] - On return, the ordered list of libraries that
93 /// are required to link the given components.
94 void ComputeLibsForComponents(const std::vector<StringRef> &Components,
95 std::vector<StringRef> &RequiredLibs) {
96 std::set<StringRef> VisitedComponents;
97 std::vector<StringRef> ToVisit = Components;
99 // Build a map of component names to information.
100 StringMap<AvailableComponent*> ComponentMap;
101 for (unsigned i = 0; i != array_lengthof(AvailableComponents); ++i) {
102 AvailableComponent *AC = &AvailableComponents[i];
103 ComponentMap[AC->Name] = AC;
106 // Visit the components.
107 for (unsigned i = 0, e = Components.size(); i != e; ++i) {
108 // Users are allowed to provide mixed case component names.
109 std::string ComponentLower = Components[i].lower();
111 // Validate that the user supplied a valid component name.
112 if (!ComponentMap.count(ComponentLower)) {
113 llvm::errs() << "llvm-config: unknown component name: " << Components[i]
118 VisitComponent(ComponentLower, ComponentMap, VisitedComponents,
122 // The list is now ordered with leafs first, we want the libraries to printed
123 // in the reverse order of dependency.
124 std::reverse(RequiredLibs.begin(), RequiredLibs.end());
131 usage: llvm-config <OPTION>... [<COMPONENT>...]\n\
133 Get various configuration information needed to compile programs which use\n\
134 LLVM. Typically called from 'configure' scripts. Examples:\n\
135 llvm-config --cxxflags\n\
136 llvm-config --ldflags\n\
137 llvm-config --libs engine bcreader scalaropts\n\
140 --version Print LLVM version.\n\
141 --prefix Print the installation prefix.\n\
142 --src-root Print the source root LLVM was built from.\n\
143 --obj-root Print the object root used to build LLVM.\n\
144 --bindir Directory containing LLVM executables.\n\
145 --includedir Directory containing LLVM headers.\n\
146 --libdir Directory containing LLVM libraries.\n\
147 --cppflags C preprocessor flags for files that include LLVM headers.\n\
148 --cflags C compiler flags for files that include LLVM headers.\n\
149 --cxxflags C++ compiler flags for files that include LLVM headers.\n\
150 --ldflags Print Linker flags.\n\
151 --libs Libraries needed to link against LLVM components.\n\
152 --libnames Bare library names for in-tree builds.\n\
153 --libfiles Fully qualified library filenames for makefile depends.\n\
154 --components List of all possible components.\n\
155 --targets-built List of all targets currently built.\n\
156 --host-target Target triple used to configure LLVM.\n\
157 --build-mode Print build mode of LLVM tree (e.g. Debug or Release).\n\
158 Typical components:\n\
159 all All LLVM libraries (default).\n\
160 backend Either a native backend or the C backend.\n\
161 engine Either a native JIT or a bitcode interpreter.\n";
165 /// \brief Compute the path to the main executable.
166 llvm::sys::Path GetExecutablePath(const char *Argv0) {
167 // This just needs to be some symbol in the binary; C++ doesn't
168 // allow taking the address of ::main however.
169 void *P = (void*) (intptr_t) GetExecutablePath;
170 return llvm::sys::Path::GetMainExecutable(Argv0, P);
173 int main(int argc, char **argv) {
174 std::vector<StringRef> Components;
175 bool PrintLibs = false, PrintLibNames = false, PrintLibFiles = false;
176 bool HasAnyOption = false;
178 // llvm-config is designed to support being run both from a development tree
179 // and from an installed path. We try and auto-detect which case we are in so
180 // that we can report the correct information when run from a development
182 bool IsInDevelopmentTree, DevelopmentTreeLayoutIsCMakeStyle;
183 llvm::SmallString<256> CurrentPath(GetExecutablePath(argv[0]).str());
184 std::string CurrentExecPrefix;
186 // Create an absolute path, and pop up one directory (we expect to be inside a
188 sys::fs::make_absolute(CurrentPath);
189 CurrentExecPrefix = sys::path::parent_path(
190 sys::path::parent_path(CurrentPath)).str();
192 // Check to see if we are inside a development tree by comparing to possible
193 // locations (prefix style or CMake style). This could be wrong in the face of
194 // symbolic links, but is good enough.
195 if (CurrentExecPrefix == std::string(LLVM_OBJ_ROOT) + "/" + LLVM_BUILDMODE) {
196 IsInDevelopmentTree = true;
197 DevelopmentTreeLayoutIsCMakeStyle = false;
198 } else if (CurrentExecPrefix == std::string(LLVM_OBJ_ROOT) + "/bin") {
199 IsInDevelopmentTree = true;
200 DevelopmentTreeLayoutIsCMakeStyle = true;
202 IsInDevelopmentTree = false;
205 // Compute various directory locations based on the derived location
207 std::string ActivePrefix, ActiveBinDir, ActiveIncludeDir, ActiveLibDir;
208 std::string ActiveIncludeOption;
209 if (IsInDevelopmentTree) {
210 ActivePrefix = CurrentExecPrefix;
212 // CMake organizes the products differently than a normal prefix style
214 if (DevelopmentTreeLayoutIsCMakeStyle) {
215 ActiveIncludeDir = std::string(LLVM_OBJ_ROOT) + "/include";
216 ActiveBinDir = std::string(LLVM_OBJ_ROOT) + "/bin/" + LLVM_BUILDMODE;
217 ActiveLibDir = std::string(LLVM_OBJ_ROOT) + "/lib/" + LLVM_BUILDMODE;
219 ActiveIncludeDir = std::string(LLVM_OBJ_ROOT) + "/include";
220 ActiveBinDir = std::string(LLVM_OBJ_ROOT) + "/" + LLVM_BUILDMODE + "/bin";
221 ActiveLibDir = std::string(LLVM_OBJ_ROOT) + "/" + LLVM_BUILDMODE + "/lib";
224 // We need to include files from both the source and object trees.
225 ActiveIncludeOption = ("-I" + ActiveIncludeDir + " " +
226 "-I" + LLVM_OBJ_ROOT + "/include");
228 ActivePrefix = CurrentExecPrefix;
229 ActiveIncludeDir = ActivePrefix + "/include";
230 ActiveBinDir = ActivePrefix + "/bin";
231 ActiveLibDir = ActivePrefix + "/lib";
232 ActiveIncludeOption = "-I" + ActiveIncludeDir;
235 raw_ostream &OS = outs();
236 for (int i = 1; i != argc; ++i) {
237 StringRef Arg = argv[i];
239 if (Arg.startswith("-")) {
241 if (Arg == "--version") {
242 OS << PACKAGE_VERSION << '\n';
243 } else if (Arg == "--prefix") {
244 OS << ActivePrefix << '\n';
245 } else if (Arg == "--bindir") {
246 OS << ActiveBinDir << '\n';
247 } else if (Arg == "--includedir") {
248 OS << ActiveIncludeDir << '\n';
249 } else if (Arg == "--libdir") {
250 OS << ActiveLibDir << '\n';
251 } else if (Arg == "--cppflags") {
252 OS << ActiveIncludeOption << ' ' << LLVM_CPPFLAGS << '\n';
253 } else if (Arg == "--cflags") {
254 OS << ActiveIncludeOption << ' ' << LLVM_CFLAGS << '\n';
255 } else if (Arg == "--cxxflags") {
256 OS << ActiveIncludeOption << ' ' << LLVM_CXXFLAGS << '\n';
257 } else if (Arg == "--ldflags") {
258 OS << "-L" << ActiveLibDir << ' ' << LLVM_LDFLAGS
259 << ' ' << LLVM_SYSTEM_LIBS << '\n';
260 } else if (Arg == "--libs") {
262 } else if (Arg == "--libnames") {
263 PrintLibNames = true;
264 } else if (Arg == "--libfiles") {
265 PrintLibFiles = true;
266 } else if (Arg == "--components") {
268 for (unsigned j = 0; j != array_lengthof(AvailableComponents); ++j) {
270 OS << AvailableComponents[j].Name;
273 } else if (Arg == "--targets-built") {
275 for (TargetRegistry::iterator I = TargetRegistry::begin(),
276 E = TargetRegistry::end(); I != E; First = false, ++I) {
282 } else if (Arg == "--host-target") {
283 OS << LLVM_DEFAULT_TARGET_TRIPLE << '\n';
284 } else if (Arg == "--build-mode") {
285 OS << LLVM_BUILDMODE << '\n';
286 } else if (Arg == "--obj-root") {
287 OS << LLVM_OBJ_ROOT << '\n';
288 } else if (Arg == "--src-root") {
289 OS << LLVM_SRC_ROOT << '\n';
294 Components.push_back(Arg);
301 if (PrintLibs || PrintLibNames || PrintLibFiles) {
302 // Construct the list of all the required libraries.
303 std::vector<StringRef> RequiredLibs;
304 ComputeLibsForComponents(Components, RequiredLibs);
306 for (unsigned i = 0, e = RequiredLibs.size(); i != e; ++i) {
307 StringRef Lib = RequiredLibs[i];
313 } else if (PrintLibFiles) {
314 OS << ActiveLibDir << '/' << Lib;
315 } else if (PrintLibs) {
316 // If this is a typical library name, include it using -l.
317 if (Lib.startswith("lib") && Lib.endswith(".a")) {
318 OS << "-l" << Lib.slice(3, Lib.size()-2);
322 // Otherwise, print the full path.
323 OS << ActiveLibDir << '/' << Lib;
327 } else if (!Components.empty()) {
328 errs() << "llvm-config: error: components given, but unused\n\n";