1 ; RUN: opt < %s -basicaa -slp-vectorizer -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s
3 target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
4 target triple = "x86_64-apple-macosx10.8.0"
6 ; Simple 3-pair chain with loads and stores
8 define void @test1(double* %a, double* %b, double* %c) {
10 %agg.tmp.i.i.sroa.0 = alloca [3 x double], align 16
11 ; CHECK: %[[V0:[0-9]+]] = load <2 x double>* %[[V2:[0-9]+]], align 8
14 %mul = fmul double %i0, %i1
15 %store1 = getelementptr inbounds [3 x double], [3 x double]* %agg.tmp.i.i.sroa.0, i64 0, i64 1
16 %store2 = getelementptr inbounds [3 x double], [3 x double]* %agg.tmp.i.i.sroa.0, i64 0, i64 2
17 %arrayidx3 = getelementptr inbounds double, double* %a, i64 1
18 %i3 = load double* %arrayidx3, align 8
19 %arrayidx4 = getelementptr inbounds double, double* %b, i64 1
20 %i4 = load double* %arrayidx4, align 8
21 %mul5 = fmul double %i3, %i4
22 ; CHECK: store <2 x double> %[[V1:[0-9]+]], <2 x double>* %[[V2:[0-9]+]], align 8
23 store double %mul, double* %store1
24 store double %mul5, double* %store2, align 16
29 ; Float has 4 byte abi alignment on x86_64. We must use the alignmnet of the
30 ; value being loaded/stored not the alignment of the pointer type.
34 ; CHECK: load <4 x float>{{.*}}, align 4
35 ; CHECK: store <4 x float>{{.*}}, align 4
38 define void @test2(float * %a, float * %b) {
41 %a1 = getelementptr inbounds float, float* %a, i64 1
43 %a2 = getelementptr inbounds float, float* %a, i64 2
45 %a3 = getelementptr inbounds float, float* %a, i64 3
47 store float %l0, float* %b
48 %b1 = getelementptr inbounds float, float* %b, i64 1
49 store float %l1, float* %b1
50 %b2 = getelementptr inbounds float, float* %b, i64 2
51 store float %l2, float* %b2
52 %b3 = getelementptr inbounds float, float* %b, i64 3
53 store float %l3, float* %b3