1 ; RUN: llc -march=x86 < %s
3 target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128-n8:16:32-S128"
4 target triple = "i386-apple-macosx10.7.0"
6 define float @MakeSphere(float %theta.079) nounwind {
8 %add36 = fadd float %theta.079, undef
9 %call = call float @cosf(float %theta.079) nounwind readnone
10 %call45 = call float @sinf(float %theta.079) nounwind readnone
11 %call37 = call float @sinf(float %add36) nounwind readnone
12 store float %call, float* undef, align 8
13 store float %call37, float* undef, align 8
14 store float %call45, float* undef, align 8
18 declare float @cosf(float) nounwind readnone
19 declare float @sinf(float) nounwind readnone