1 ; RUN: llc -march=r600 -mcpu=SI -verify-machineinstrs < %s | FileCheck -check-prefix=SI -check-prefix=FUNC %s
3 ; This test just checks that the compiler doesn't crash.
4 ; FUNC-LABEL: @v32i8_to_v8i32
7 define void @v32i8_to_v8i32(<32 x i8> addrspace(2)* inreg) #0 {
9 %1 = load <32 x i8> addrspace(2)* %0
10 %2 = bitcast <32 x i8> %1 to <8 x i32>
11 %3 = extractelement <8 x i32> %2, i32 1
12 %4 = icmp ne i32 %3, 0
13 %5 = select i1 %4, float 0.0, float 1.0
14 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %5, float %5, float %5, float %5)
18 declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
20 attributes #0 = { "ShaderType"="0" }
22 ; FUNC-LABEL: @i8ptr_v16i8ptr
24 define void @i8ptr_v16i8ptr(<16 x i8> addrspace(1)* %out, i8 addrspace(1)* %in) {
26 %0 = bitcast i8 addrspace(1)* %in to <16 x i8> addrspace(1)*
27 %1 = load <16 x i8> addrspace(1)* %0
28 store <16 x i8> %1, <16 x i8> addrspace(1)* %out
32 define void @f32_to_v2i16(<2 x i16> addrspace(1)* %out, float addrspace(1)* %in) nounwind {
33 %load = load float addrspace(1)* %in, align 4
34 %bc = bitcast float %load to <2 x i16>
35 store <2 x i16> %bc, <2 x i16> addrspace(1)* %out, align 4
39 define void @v2i16_to_f32(float addrspace(1)* %out, <2 x i16> addrspace(1)* %in) nounwind {
40 %load = load <2 x i16> addrspace(1)* %in, align 4
41 %bc = bitcast <2 x i16> %load to float
42 store float %bc, float addrspace(1)* %out, align 4
46 define void @v4i8_to_i32(i32 addrspace(1)* %out, <4 x i8> addrspace(1)* %in) nounwind {
47 %load = load <4 x i8> addrspace(1)* %in, align 4
48 %bc = bitcast <4 x i8> %load to i32
49 store i32 %bc, i32 addrspace(1)* %out, align 4
53 define void @i32_to_v4i8(<4 x i8> addrspace(1)* %out, i32 addrspace(1)* %in) nounwind {
54 %load = load i32 addrspace(1)* %in, align 4
55 %bc = bitcast i32 %load to <4 x i8>
56 store <4 x i8> %bc, <4 x i8> addrspace(1)* %out, align 4