1 ; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s -check-prefix=CHECK -check-prefix=CHECK-LE
2 ; RUN: llc -mtriple=armeb-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s -check-prefix=CHECK -check-prefix=CHECK-BE
4 define <16 x i8> @vcombine8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
6 ; CHECK-LE: vmov r0, r1, d16
7 ; CHECK-LE: vmov r2, r3, d17
8 ; CHECK-BE: vmov r1, r0, d16
9 ; CHECK-BE: vmov r3, r2, d17
10 %tmp1 = load <8 x i8>, <8 x i8>* %A
11 %tmp2 = load <8 x i8>, <8 x i8>* %B
12 %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
16 define <8 x i16> @vcombine16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
18 ; CHECK-LE: vmov r0, r1, d16
19 ; CHECK-LE: vmov r2, r3, d17
20 ; CHECK-BE: vmov r1, r0, d16
21 ; CHECK-BE: vmov r3, r2, d17
22 %tmp1 = load <4 x i16>, <4 x i16>* %A
23 %tmp2 = load <4 x i16>, <4 x i16>* %B
24 %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
28 define <4 x i32> @vcombine32(<2 x i32>* %A, <2 x i32>* %B) nounwind {
30 ; CHECK-LE: vmov r0, r1, d16
31 ; CHECK-LE: vmov r2, r3, d17
32 ; CHECK-BE: vmov r1, r0, d16
33 ; CHECK-BE: vmov r3, r2, d17
34 %tmp1 = load <2 x i32>, <2 x i32>* %A
35 %tmp2 = load <2 x i32>, <2 x i32>* %B
36 %tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
40 define <4 x float> @vcombinefloat(<2 x float>* %A, <2 x float>* %B) nounwind {
41 ; CHECK: vcombinefloat
42 ; CHECK-LE: vmov r0, r1, d16
43 ; CHECK-LE: vmov r2, r3, d17
44 ; CHECK-BE: vmov r1, r0, d16
45 ; CHECK-BE: vmov r3, r2, d17
46 %tmp1 = load <2 x float>, <2 x float>* %A
47 %tmp2 = load <2 x float>, <2 x float>* %B
48 %tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
52 define <2 x i64> @vcombine64(<1 x i64>* %A, <1 x i64>* %B) nounwind {
54 ; CHECK-LE: vmov r0, r1, d16
55 ; CHECK-LE: vmov r2, r3, d17
56 ; CHECK-BE: vmov r1, r0, d16
57 ; CHECK-BE: vmov r3, r2, d17
58 %tmp1 = load <1 x i64>, <1 x i64>* %A
59 %tmp2 = load <1 x i64>, <1 x i64>* %B
60 %tmp3 = shufflevector <1 x i64> %tmp1, <1 x i64> %tmp2, <2 x i32> <i32 0, i32 1>
64 ; Check for vget_low and vget_high implemented with shufflevector. PR8411.
65 ; They should not require storing to the stack.
67 define <4 x i16> @vget_low16(<8 x i16>* %A) nounwind {
70 ; CHECK-LE: vmov r0, r1, d16
71 ; CHECK-BE: vmov r1, r0, d16
72 %tmp1 = load <8 x i16>, <8 x i16>* %A
73 %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
77 define <8 x i8> @vget_high8(<16 x i8>* %A) nounwind {
80 ; CHECK-LE: vmov r0, r1, d17
81 ; CHECK-BE: vmov r1, r0, d16
82 %tmp1 = load <16 x i8>, <16 x i8>* %A
83 %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>