2 %union._XEvent = type { int }
3 %.X_event_9 = global %union._XEvent zeroinitializer
5 implementation ; Functions:
6 void %I_InitGraphics() {
7 shortcirc_next.3: ; preds = %no_exit.1
8 %tmp.319 = load int* getelementptr ({ int, int }* cast (%union._XEvent* %.X_event_9 to { int, int }*), long 0, ubyte 1) ; <int> [#uses=1]