1 //===- SLPVectorizer.cpp - A bottom up SLP Vectorizer ---------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
9 // This pass implements the Bottom Up SLP vectorizer. It detects consecutive
10 // stores that can be put together into vector-stores. Next, it attempts to
11 // construct vectorizable tree using the use-def chains. If a profitable tree
12 // was found, the SLP vectorizer performs vectorization on the tree.
14 // The pass is inspired by the work described in the paper:
15 // "Loop-Aware SLP in GCC" by Ira Rosen, Dorit Nuzman, Ayal Zaks.
17 //===----------------------------------------------------------------------===//
18 #include "llvm/Transforms/Vectorize.h"
19 #include "llvm/ADT/MapVector.h"
20 #include "llvm/ADT/Optional.h"
21 #include "llvm/ADT/PostOrderIterator.h"
22 #include "llvm/ADT/SetVector.h"
23 #include "llvm/ADT/Statistic.h"
24 #include "llvm/Analysis/AliasAnalysis.h"
25 #include "llvm/Analysis/AssumptionCache.h"
26 #include "llvm/Analysis/CodeMetrics.h"
27 #include "llvm/Analysis/LoopInfo.h"
28 #include "llvm/Analysis/ScalarEvolution.h"
29 #include "llvm/Analysis/ScalarEvolutionExpressions.h"
30 #include "llvm/Analysis/TargetTransformInfo.h"
31 #include "llvm/Analysis/ValueTracking.h"
32 #include "llvm/IR/DataLayout.h"
33 #include "llvm/IR/Dominators.h"
34 #include "llvm/IR/IRBuilder.h"
35 #include "llvm/IR/Instructions.h"
36 #include "llvm/IR/IntrinsicInst.h"
37 #include "llvm/IR/Module.h"
38 #include "llvm/IR/NoFolder.h"
39 #include "llvm/IR/Type.h"
40 #include "llvm/IR/Value.h"
41 #include "llvm/IR/Verifier.h"
42 #include "llvm/Pass.h"
43 #include "llvm/Support/CommandLine.h"
44 #include "llvm/Support/Debug.h"
45 #include "llvm/Support/raw_ostream.h"
46 #include "llvm/Transforms/Utils/VectorUtils.h"
53 #define SV_NAME "slp-vectorizer"
54 #define DEBUG_TYPE "SLP"
56 STATISTIC(NumVectorInstructions, "Number of vector instructions generated");
59 SLPCostThreshold("slp-threshold", cl::init(0), cl::Hidden,
60 cl::desc("Only vectorize if you gain more than this "
64 ShouldVectorizeHor("slp-vectorize-hor", cl::init(false), cl::Hidden,
65 cl::desc("Attempt to vectorize horizontal reductions"));
67 static cl::opt<bool> ShouldStartVectorizeHorAtStore(
68 "slp-vectorize-hor-store", cl::init(false), cl::Hidden,
70 "Attempt to vectorize horizontal reductions feeding into a store"));
74 static const unsigned MinVecRegSize = 128;
76 static const unsigned RecursionMaxDepth = 12;
78 // Limit the number of alias checks. The limit is chosen so that
79 // it has no negative effect on the llvm benchmarks.
80 static const unsigned AliasedCheckLimit = 10;
82 // Another limit for the alias checks: The maximum distance between load/store
83 // instructions where alias checks are done.
84 // This limit is useful for very large basic blocks.
85 static const unsigned MaxMemDepDistance = 160;
87 /// \brief Predicate for the element types that the SLP vectorizer supports.
89 /// The most important thing to filter here are types which are invalid in LLVM
90 /// vectors. We also filter target specific types which have absolutely no
91 /// meaningful vectorization path such as x86_fp80 and ppc_f128. This just
92 /// avoids spending time checking the cost model and realizing that they will
93 /// be inevitably scalarized.
94 static bool isValidElementType(Type *Ty) {
95 return VectorType::isValidElementType(Ty) && !Ty->isX86_FP80Ty() &&
99 /// \returns the parent basic block if all of the instructions in \p VL
100 /// are in the same block or null otherwise.
101 static BasicBlock *getSameBlock(ArrayRef<Value *> VL) {
102 Instruction *I0 = dyn_cast<Instruction>(VL[0]);
105 BasicBlock *BB = I0->getParent();
106 for (int i = 1, e = VL.size(); i < e; i++) {
107 Instruction *I = dyn_cast<Instruction>(VL[i]);
111 if (BB != I->getParent())
117 /// \returns True if all of the values in \p VL are constants.
118 static bool allConstant(ArrayRef<Value *> VL) {
119 for (unsigned i = 0, e = VL.size(); i < e; ++i)
120 if (!isa<Constant>(VL[i]))
125 /// \returns True if all of the values in \p VL are identical.
126 static bool isSplat(ArrayRef<Value *> VL) {
127 for (unsigned i = 1, e = VL.size(); i < e; ++i)
133 ///\returns Opcode that can be clubbed with \p Op to create an alternate
134 /// sequence which can later be merged as a ShuffleVector instruction.
135 static unsigned getAltOpcode(unsigned Op) {
137 case Instruction::FAdd:
138 return Instruction::FSub;
139 case Instruction::FSub:
140 return Instruction::FAdd;
141 case Instruction::Add:
142 return Instruction::Sub;
143 case Instruction::Sub:
144 return Instruction::Add;
150 ///\returns bool representing if Opcode \p Op can be part
151 /// of an alternate sequence which can later be merged as
152 /// a ShuffleVector instruction.
153 static bool canCombineAsAltInst(unsigned Op) {
154 if (Op == Instruction::FAdd || Op == Instruction::FSub ||
155 Op == Instruction::Sub || Op == Instruction::Add)
160 /// \returns ShuffleVector instruction if intructions in \p VL have
161 /// alternate fadd,fsub / fsub,fadd/add,sub/sub,add sequence.
162 /// (i.e. e.g. opcodes of fadd,fsub,fadd,fsub...)
163 static unsigned isAltInst(ArrayRef<Value *> VL) {
164 Instruction *I0 = dyn_cast<Instruction>(VL[0]);
165 unsigned Opcode = I0->getOpcode();
166 unsigned AltOpcode = getAltOpcode(Opcode);
167 for (int i = 1, e = VL.size(); i < e; i++) {
168 Instruction *I = dyn_cast<Instruction>(VL[i]);
169 if (!I || I->getOpcode() != ((i & 1) ? AltOpcode : Opcode))
172 return Instruction::ShuffleVector;
175 /// \returns The opcode if all of the Instructions in \p VL have the same
177 static unsigned getSameOpcode(ArrayRef<Value *> VL) {
178 Instruction *I0 = dyn_cast<Instruction>(VL[0]);
181 unsigned Opcode = I0->getOpcode();
182 for (int i = 1, e = VL.size(); i < e; i++) {
183 Instruction *I = dyn_cast<Instruction>(VL[i]);
184 if (!I || Opcode != I->getOpcode()) {
185 if (canCombineAsAltInst(Opcode) && i == 1)
186 return isAltInst(VL);
193 /// Get the intersection (logical and) of all of the potential IR flags
194 /// of each scalar operation (VL) that will be converted into a vector (I).
195 /// Flag set: NSW, NUW, exact, and all of fast-math.
196 static void propagateIRFlags(Value *I, ArrayRef<Value *> VL) {
197 if (auto *VecOp = dyn_cast<BinaryOperator>(I)) {
198 if (auto *Intersection = dyn_cast<BinaryOperator>(VL[0])) {
199 // Intersection is initialized to the 0th scalar,
200 // so start counting from index '1'.
201 for (int i = 1, e = VL.size(); i < e; ++i) {
202 if (auto *Scalar = dyn_cast<BinaryOperator>(VL[i]))
203 Intersection->andIRFlags(Scalar);
205 VecOp->copyIRFlags(Intersection);
210 /// \returns \p I after propagating metadata from \p VL.
211 static Instruction *propagateMetadata(Instruction *I, ArrayRef<Value *> VL) {
212 Instruction *I0 = cast<Instruction>(VL[0]);
213 SmallVector<std::pair<unsigned, MDNode *>, 4> Metadata;
214 I0->getAllMetadataOtherThanDebugLoc(Metadata);
216 for (unsigned i = 0, n = Metadata.size(); i != n; ++i) {
217 unsigned Kind = Metadata[i].first;
218 MDNode *MD = Metadata[i].second;
220 for (int i = 1, e = VL.size(); MD && i != e; i++) {
221 Instruction *I = cast<Instruction>(VL[i]);
222 MDNode *IMD = I->getMetadata(Kind);
226 MD = nullptr; // Remove unknown metadata
228 case LLVMContext::MD_tbaa:
229 MD = MDNode::getMostGenericTBAA(MD, IMD);
231 case LLVMContext::MD_alias_scope:
232 MD = MDNode::getMostGenericAliasScope(MD, IMD);
234 case LLVMContext::MD_noalias:
235 MD = MDNode::intersect(MD, IMD);
237 case LLVMContext::MD_fpmath:
238 MD = MDNode::getMostGenericFPMath(MD, IMD);
242 I->setMetadata(Kind, MD);
247 /// \returns The type that all of the values in \p VL have or null if there
248 /// are different types.
249 static Type* getSameType(ArrayRef<Value *> VL) {
250 Type *Ty = VL[0]->getType();
251 for (int i = 1, e = VL.size(); i < e; i++)
252 if (VL[i]->getType() != Ty)
258 /// \returns True if the ExtractElement instructions in VL can be vectorized
259 /// to use the original vector.
260 static bool CanReuseExtract(ArrayRef<Value *> VL) {
261 assert(Instruction::ExtractElement == getSameOpcode(VL) && "Invalid opcode");
262 // Check if all of the extracts come from the same vector and from the
265 ExtractElementInst *E0 = cast<ExtractElementInst>(VL0);
266 Value *Vec = E0->getOperand(0);
268 // We have to extract from the same vector type.
269 unsigned NElts = Vec->getType()->getVectorNumElements();
271 if (NElts != VL.size())
274 // Check that all of the indices extract from the correct offset.
275 ConstantInt *CI = dyn_cast<ConstantInt>(E0->getOperand(1));
276 if (!CI || CI->getZExtValue())
279 for (unsigned i = 1, e = VL.size(); i < e; ++i) {
280 ExtractElementInst *E = cast<ExtractElementInst>(VL[i]);
281 ConstantInt *CI = dyn_cast<ConstantInt>(E->getOperand(1));
283 if (!CI || CI->getZExtValue() != i || E->getOperand(0) != Vec)
290 /// \returns True if in-tree use also needs extract. This refers to
291 /// possible scalar operand in vectorized instruction.
292 static bool InTreeUserNeedToExtract(Value *Scalar, Instruction *UserInst,
293 TargetLibraryInfo *TLI) {
295 unsigned Opcode = UserInst->getOpcode();
297 case Instruction::Load: {
298 LoadInst *LI = cast<LoadInst>(UserInst);
299 return (LI->getPointerOperand() == Scalar);
301 case Instruction::Store: {
302 StoreInst *SI = cast<StoreInst>(UserInst);
303 return (SI->getPointerOperand() == Scalar);
305 case Instruction::Call: {
306 CallInst *CI = cast<CallInst>(UserInst);
307 Intrinsic::ID ID = getIntrinsicIDForCall(CI, TLI);
308 if (hasVectorInstrinsicScalarOpd(ID, 1)) {
309 return (CI->getArgOperand(1) == Scalar);
317 /// \returns the AA location that is being access by the instruction.
318 static MemoryLocation getLocation(Instruction *I, AliasAnalysis *AA) {
319 if (StoreInst *SI = dyn_cast<StoreInst>(I))
320 return MemoryLocation::get(SI);
321 if (LoadInst *LI = dyn_cast<LoadInst>(I))
322 return MemoryLocation::get(LI);
323 return MemoryLocation();
326 /// \returns True if the instruction is not a volatile or atomic load/store.
327 static bool isSimple(Instruction *I) {
328 if (LoadInst *LI = dyn_cast<LoadInst>(I))
329 return LI->isSimple();
330 if (StoreInst *SI = dyn_cast<StoreInst>(I))
331 return SI->isSimple();
332 if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I))
333 return !MI->isVolatile();
337 /// Bottom Up SLP Vectorizer.
340 typedef SmallVector<Value *, 8> ValueList;
341 typedef SmallVector<Instruction *, 16> InstrList;
342 typedef SmallPtrSet<Value *, 16> ValueSet;
343 typedef SmallVector<StoreInst *, 8> StoreList;
345 BoUpSLP(Function *Func, ScalarEvolution *Se, TargetTransformInfo *Tti,
346 TargetLibraryInfo *TLi, AliasAnalysis *Aa, LoopInfo *Li,
347 DominatorTree *Dt, AssumptionCache *AC)
348 : NumLoadsWantToKeepOrder(0), NumLoadsWantToChangeOrder(0), F(Func),
349 SE(Se), TTI(Tti), TLI(TLi), AA(Aa), LI(Li), DT(Dt),
350 Builder(Se->getContext()) {
351 CodeMetrics::collectEphemeralValues(F, AC, EphValues);
354 /// \brief Vectorize the tree that starts with the elements in \p VL.
355 /// Returns the vectorized root.
356 Value *vectorizeTree();
358 /// \returns the cost incurred by unwanted spills and fills, caused by
359 /// holding live values over call sites.
362 /// \returns the vectorization cost of the subtree that starts at \p VL.
363 /// A negative number means that this is profitable.
366 /// Construct a vectorizable tree that starts at \p Roots, ignoring users for
367 /// the purpose of scheduling and extraction in the \p UserIgnoreLst.
368 void buildTree(ArrayRef<Value *> Roots,
369 ArrayRef<Value *> UserIgnoreLst = None);
371 /// Clear the internal data structures that are created by 'buildTree'.
373 VectorizableTree.clear();
374 ScalarToTreeEntry.clear();
376 ExternalUses.clear();
377 NumLoadsWantToKeepOrder = 0;
378 NumLoadsWantToChangeOrder = 0;
379 for (auto &Iter : BlocksSchedules) {
380 BlockScheduling *BS = Iter.second.get();
385 /// \returns true if the memory operations A and B are consecutive.
386 bool isConsecutiveAccess(Value *A, Value *B, const DataLayout &DL);
388 /// \brief Perform LICM and CSE on the newly generated gather sequences.
389 void optimizeGatherSequence();
391 /// \returns true if it is benefitial to reverse the vector order.
392 bool shouldReorder() const {
393 return NumLoadsWantToChangeOrder > NumLoadsWantToKeepOrder;
399 /// \returns the cost of the vectorizable entry.
400 int getEntryCost(TreeEntry *E);
402 /// This is the recursive part of buildTree.
403 void buildTree_rec(ArrayRef<Value *> Roots, unsigned Depth);
405 /// Vectorize a single entry in the tree.
406 Value *vectorizeTree(TreeEntry *E);
408 /// Vectorize a single entry in the tree, starting in \p VL.
409 Value *vectorizeTree(ArrayRef<Value *> VL);
411 /// \returns the pointer to the vectorized value if \p VL is already
412 /// vectorized, or NULL. They may happen in cycles.
413 Value *alreadyVectorized(ArrayRef<Value *> VL) const;
415 /// \brief Take the pointer operand from the Load/Store instruction.
416 /// \returns NULL if this is not a valid Load/Store instruction.
417 static Value *getPointerOperand(Value *I);
419 /// \brief Take the address space operand from the Load/Store instruction.
420 /// \returns -1 if this is not a valid Load/Store instruction.
421 static unsigned getAddressSpaceOperand(Value *I);
423 /// \returns the scalarization cost for this type. Scalarization in this
424 /// context means the creation of vectors from a group of scalars.
425 int getGatherCost(Type *Ty);
427 /// \returns the scalarization cost for this list of values. Assuming that
428 /// this subtree gets vectorized, we may need to extract the values from the
429 /// roots. This method calculates the cost of extracting the values.
430 int getGatherCost(ArrayRef<Value *> VL);
432 /// \brief Set the Builder insert point to one after the last instruction in
434 void setInsertPointAfterBundle(ArrayRef<Value *> VL);
436 /// \returns a vector from a collection of scalars in \p VL.
437 Value *Gather(ArrayRef<Value *> VL, VectorType *Ty);
439 /// \returns whether the VectorizableTree is fully vectoriable and will
440 /// be beneficial even the tree height is tiny.
441 bool isFullyVectorizableTinyTree();
443 /// \reorder commutative operands in alt shuffle if they result in
445 void reorderAltShuffleOperands(ArrayRef<Value *> VL,
446 SmallVectorImpl<Value *> &Left,
447 SmallVectorImpl<Value *> &Right);
448 /// \reorder commutative operands to get better probability of
449 /// generating vectorized code.
450 void reorderInputsAccordingToOpcode(ArrayRef<Value *> VL,
451 SmallVectorImpl<Value *> &Left,
452 SmallVectorImpl<Value *> &Right);
454 TreeEntry() : Scalars(), VectorizedValue(nullptr),
457 /// \returns true if the scalars in VL are equal to this entry.
458 bool isSame(ArrayRef<Value *> VL) const {
459 assert(VL.size() == Scalars.size() && "Invalid size");
460 return std::equal(VL.begin(), VL.end(), Scalars.begin());
463 /// A vector of scalars.
466 /// The Scalars are vectorized into this value. It is initialized to Null.
467 Value *VectorizedValue;
469 /// Do we need to gather this sequence ?
473 /// Create a new VectorizableTree entry.
474 TreeEntry *newTreeEntry(ArrayRef<Value *> VL, bool Vectorized) {
475 VectorizableTree.emplace_back();
476 int idx = VectorizableTree.size() - 1;
477 TreeEntry *Last = &VectorizableTree[idx];
478 Last->Scalars.insert(Last->Scalars.begin(), VL.begin(), VL.end());
479 Last->NeedToGather = !Vectorized;
481 for (int i = 0, e = VL.size(); i != e; ++i) {
482 assert(!ScalarToTreeEntry.count(VL[i]) && "Scalar already in tree!");
483 ScalarToTreeEntry[VL[i]] = idx;
486 MustGather.insert(VL.begin(), VL.end());
491 /// -- Vectorization State --
492 /// Holds all of the tree entries.
493 std::vector<TreeEntry> VectorizableTree;
495 /// Maps a specific scalar to its tree entry.
496 SmallDenseMap<Value*, int> ScalarToTreeEntry;
498 /// A list of scalars that we found that we need to keep as scalars.
501 /// This POD struct describes one external user in the vectorized tree.
502 struct ExternalUser {
503 ExternalUser (Value *S, llvm::User *U, int L) :
504 Scalar(S), User(U), Lane(L){};
505 // Which scalar in our function.
507 // Which user that uses the scalar.
509 // Which lane does the scalar belong to.
512 typedef SmallVector<ExternalUser, 16> UserList;
514 /// Checks if two instructions may access the same memory.
516 /// \p Loc1 is the location of \p Inst1. It is passed explicitly because it
517 /// is invariant in the calling loop.
518 bool isAliased(const MemoryLocation &Loc1, Instruction *Inst1,
519 Instruction *Inst2) {
521 // First check if the result is already in the cache.
522 AliasCacheKey key = std::make_pair(Inst1, Inst2);
523 Optional<bool> &result = AliasCache[key];
524 if (result.hasValue()) {
525 return result.getValue();
527 MemoryLocation Loc2 = getLocation(Inst2, AA);
529 if (Loc1.Ptr && Loc2.Ptr && isSimple(Inst1) && isSimple(Inst2)) {
530 // Do the alias check.
531 aliased = AA->alias(Loc1, Loc2);
533 // Store the result in the cache.
538 typedef std::pair<Instruction *, Instruction *> AliasCacheKey;
540 /// Cache for alias results.
541 /// TODO: consider moving this to the AliasAnalysis itself.
542 DenseMap<AliasCacheKey, Optional<bool>> AliasCache;
544 /// Removes an instruction from its block and eventually deletes it.
545 /// It's like Instruction::eraseFromParent() except that the actual deletion
546 /// is delayed until BoUpSLP is destructed.
547 /// This is required to ensure that there are no incorrect collisions in the
548 /// AliasCache, which can happen if a new instruction is allocated at the
549 /// same address as a previously deleted instruction.
550 void eraseInstruction(Instruction *I) {
551 I->removeFromParent();
552 I->dropAllReferences();
553 DeletedInstructions.push_back(std::unique_ptr<Instruction>(I));
556 /// Temporary store for deleted instructions. Instructions will be deleted
557 /// eventually when the BoUpSLP is destructed.
558 SmallVector<std::unique_ptr<Instruction>, 8> DeletedInstructions;
560 /// A list of values that need to extracted out of the tree.
561 /// This list holds pairs of (Internal Scalar : External User).
562 UserList ExternalUses;
564 /// Values used only by @llvm.assume calls.
565 SmallPtrSet<const Value *, 32> EphValues;
567 /// Holds all of the instructions that we gathered.
568 SetVector<Instruction *> GatherSeq;
569 /// A list of blocks that we are going to CSE.
570 SetVector<BasicBlock *> CSEBlocks;
572 /// Contains all scheduling relevant data for an instruction.
573 /// A ScheduleData either represents a single instruction or a member of an
574 /// instruction bundle (= a group of instructions which is combined into a
575 /// vector instruction).
576 struct ScheduleData {
578 // The initial value for the dependency counters. It means that the
579 // dependencies are not calculated yet.
580 enum { InvalidDeps = -1 };
583 : Inst(nullptr), FirstInBundle(nullptr), NextInBundle(nullptr),
584 NextLoadStore(nullptr), SchedulingRegionID(0), SchedulingPriority(0),
585 Dependencies(InvalidDeps), UnscheduledDeps(InvalidDeps),
586 UnscheduledDepsInBundle(InvalidDeps), IsScheduled(false) {}
588 void init(int BlockSchedulingRegionID) {
589 FirstInBundle = this;
590 NextInBundle = nullptr;
591 NextLoadStore = nullptr;
593 SchedulingRegionID = BlockSchedulingRegionID;
594 UnscheduledDepsInBundle = UnscheduledDeps;
598 /// Returns true if the dependency information has been calculated.
599 bool hasValidDependencies() const { return Dependencies != InvalidDeps; }
601 /// Returns true for single instructions and for bundle representatives
602 /// (= the head of a bundle).
603 bool isSchedulingEntity() const { return FirstInBundle == this; }
605 /// Returns true if it represents an instruction bundle and not only a
606 /// single instruction.
607 bool isPartOfBundle() const {
608 return NextInBundle != nullptr || FirstInBundle != this;
611 /// Returns true if it is ready for scheduling, i.e. it has no more
612 /// unscheduled depending instructions/bundles.
613 bool isReady() const {
614 assert(isSchedulingEntity() &&
615 "can't consider non-scheduling entity for ready list");
616 return UnscheduledDepsInBundle == 0 && !IsScheduled;
619 /// Modifies the number of unscheduled dependencies, also updating it for
620 /// the whole bundle.
621 int incrementUnscheduledDeps(int Incr) {
622 UnscheduledDeps += Incr;
623 return FirstInBundle->UnscheduledDepsInBundle += Incr;
626 /// Sets the number of unscheduled dependencies to the number of
628 void resetUnscheduledDeps() {
629 incrementUnscheduledDeps(Dependencies - UnscheduledDeps);
632 /// Clears all dependency information.
633 void clearDependencies() {
634 Dependencies = InvalidDeps;
635 resetUnscheduledDeps();
636 MemoryDependencies.clear();
639 void dump(raw_ostream &os) const {
640 if (!isSchedulingEntity()) {
642 } else if (NextInBundle) {
644 ScheduleData *SD = NextInBundle;
646 os << ';' << *SD->Inst;
647 SD = SD->NextInBundle;
657 /// Points to the head in an instruction bundle (and always to this for
658 /// single instructions).
659 ScheduleData *FirstInBundle;
661 /// Single linked list of all instructions in a bundle. Null if it is a
662 /// single instruction.
663 ScheduleData *NextInBundle;
665 /// Single linked list of all memory instructions (e.g. load, store, call)
666 /// in the block - until the end of the scheduling region.
667 ScheduleData *NextLoadStore;
669 /// The dependent memory instructions.
670 /// This list is derived on demand in calculateDependencies().
671 SmallVector<ScheduleData *, 4> MemoryDependencies;
673 /// This ScheduleData is in the current scheduling region if this matches
674 /// the current SchedulingRegionID of BlockScheduling.
675 int SchedulingRegionID;
677 /// Used for getting a "good" final ordering of instructions.
678 int SchedulingPriority;
680 /// The number of dependencies. Constitutes of the number of users of the
681 /// instruction plus the number of dependent memory instructions (if any).
682 /// This value is calculated on demand.
683 /// If InvalidDeps, the number of dependencies is not calculated yet.
687 /// The number of dependencies minus the number of dependencies of scheduled
688 /// instructions. As soon as this is zero, the instruction/bundle gets ready
690 /// Note that this is negative as long as Dependencies is not calculated.
693 /// The sum of UnscheduledDeps in a bundle. Equals to UnscheduledDeps for
694 /// single instructions.
695 int UnscheduledDepsInBundle;
697 /// True if this instruction is scheduled (or considered as scheduled in the
703 friend raw_ostream &operator<<(raw_ostream &os,
704 const BoUpSLP::ScheduleData &SD);
707 /// Contains all scheduling data for a basic block.
709 struct BlockScheduling {
711 BlockScheduling(BasicBlock *BB)
712 : BB(BB), ChunkSize(BB->size()), ChunkPos(ChunkSize),
713 ScheduleStart(nullptr), ScheduleEnd(nullptr),
714 FirstLoadStoreInRegion(nullptr), LastLoadStoreInRegion(nullptr),
715 // Make sure that the initial SchedulingRegionID is greater than the
716 // initial SchedulingRegionID in ScheduleData (which is 0).
717 SchedulingRegionID(1) {}
721 ScheduleStart = nullptr;
722 ScheduleEnd = nullptr;
723 FirstLoadStoreInRegion = nullptr;
724 LastLoadStoreInRegion = nullptr;
726 // Make a new scheduling region, i.e. all existing ScheduleData is not
727 // in the new region yet.
728 ++SchedulingRegionID;
731 ScheduleData *getScheduleData(Value *V) {
732 ScheduleData *SD = ScheduleDataMap[V];
733 if (SD && SD->SchedulingRegionID == SchedulingRegionID)
738 bool isInSchedulingRegion(ScheduleData *SD) {
739 return SD->SchedulingRegionID == SchedulingRegionID;
742 /// Marks an instruction as scheduled and puts all dependent ready
743 /// instructions into the ready-list.
744 template <typename ReadyListType>
745 void schedule(ScheduleData *SD, ReadyListType &ReadyList) {
746 SD->IsScheduled = true;
747 DEBUG(dbgs() << "SLP: schedule " << *SD << "\n");
749 ScheduleData *BundleMember = SD;
750 while (BundleMember) {
751 // Handle the def-use chain dependencies.
752 for (Use &U : BundleMember->Inst->operands()) {
753 ScheduleData *OpDef = getScheduleData(U.get());
754 if (OpDef && OpDef->hasValidDependencies() &&
755 OpDef->incrementUnscheduledDeps(-1) == 0) {
756 // There are no more unscheduled dependencies after decrementing,
757 // so we can put the dependent instruction into the ready list.
758 ScheduleData *DepBundle = OpDef->FirstInBundle;
759 assert(!DepBundle->IsScheduled &&
760 "already scheduled bundle gets ready");
761 ReadyList.insert(DepBundle);
762 DEBUG(dbgs() << "SLP: gets ready (def): " << *DepBundle << "\n");
765 // Handle the memory dependencies.
766 for (ScheduleData *MemoryDepSD : BundleMember->MemoryDependencies) {
767 if (MemoryDepSD->incrementUnscheduledDeps(-1) == 0) {
768 // There are no more unscheduled dependencies after decrementing,
769 // so we can put the dependent instruction into the ready list.
770 ScheduleData *DepBundle = MemoryDepSD->FirstInBundle;
771 assert(!DepBundle->IsScheduled &&
772 "already scheduled bundle gets ready");
773 ReadyList.insert(DepBundle);
774 DEBUG(dbgs() << "SLP: gets ready (mem): " << *DepBundle << "\n");
777 BundleMember = BundleMember->NextInBundle;
781 /// Put all instructions into the ReadyList which are ready for scheduling.
782 template <typename ReadyListType>
783 void initialFillReadyList(ReadyListType &ReadyList) {
784 for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) {
785 ScheduleData *SD = getScheduleData(I);
786 if (SD->isSchedulingEntity() && SD->isReady()) {
787 ReadyList.insert(SD);
788 DEBUG(dbgs() << "SLP: initially in ready list: " << *I << "\n");
793 /// Checks if a bundle of instructions can be scheduled, i.e. has no
794 /// cyclic dependencies. This is only a dry-run, no instructions are
795 /// actually moved at this stage.
796 bool tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP);
798 /// Un-bundles a group of instructions.
799 void cancelScheduling(ArrayRef<Value *> VL);
801 /// Extends the scheduling region so that V is inside the region.
802 void extendSchedulingRegion(Value *V);
804 /// Initialize the ScheduleData structures for new instructions in the
805 /// scheduling region.
806 void initScheduleData(Instruction *FromI, Instruction *ToI,
807 ScheduleData *PrevLoadStore,
808 ScheduleData *NextLoadStore);
810 /// Updates the dependency information of a bundle and of all instructions/
811 /// bundles which depend on the original bundle.
812 void calculateDependencies(ScheduleData *SD, bool InsertInReadyList,
815 /// Sets all instruction in the scheduling region to un-scheduled.
816 void resetSchedule();
820 /// Simple memory allocation for ScheduleData.
821 std::vector<std::unique_ptr<ScheduleData[]>> ScheduleDataChunks;
823 /// The size of a ScheduleData array in ScheduleDataChunks.
826 /// The allocator position in the current chunk, which is the last entry
827 /// of ScheduleDataChunks.
830 /// Attaches ScheduleData to Instruction.
831 /// Note that the mapping survives during all vectorization iterations, i.e.
832 /// ScheduleData structures are recycled.
833 DenseMap<Value *, ScheduleData *> ScheduleDataMap;
835 struct ReadyList : SmallVector<ScheduleData *, 8> {
836 void insert(ScheduleData *SD) { push_back(SD); }
839 /// The ready-list for scheduling (only used for the dry-run).
840 ReadyList ReadyInsts;
842 /// The first instruction of the scheduling region.
843 Instruction *ScheduleStart;
845 /// The first instruction _after_ the scheduling region.
846 Instruction *ScheduleEnd;
848 /// The first memory accessing instruction in the scheduling region
850 ScheduleData *FirstLoadStoreInRegion;
852 /// The last memory accessing instruction in the scheduling region
854 ScheduleData *LastLoadStoreInRegion;
856 /// The ID of the scheduling region. For a new vectorization iteration this
857 /// is incremented which "removes" all ScheduleData from the region.
858 int SchedulingRegionID;
861 /// Attaches the BlockScheduling structures to basic blocks.
862 MapVector<BasicBlock *, std::unique_ptr<BlockScheduling>> BlocksSchedules;
864 /// Performs the "real" scheduling. Done before vectorization is actually
865 /// performed in a basic block.
866 void scheduleBlock(BlockScheduling *BS);
868 /// List of users to ignore during scheduling and that don't need extracting.
869 ArrayRef<Value *> UserIgnoreList;
871 // Number of load-bundles, which contain consecutive loads.
872 int NumLoadsWantToKeepOrder;
874 // Number of load-bundles of size 2, which are consecutive loads if reversed.
875 int NumLoadsWantToChangeOrder;
877 // Analysis and block reference.
880 TargetTransformInfo *TTI;
881 TargetLibraryInfo *TLI;
885 /// Instruction builder to construct the vectorized tree.
890 raw_ostream &operator<<(raw_ostream &os, const BoUpSLP::ScheduleData &SD) {
896 void BoUpSLP::buildTree(ArrayRef<Value *> Roots,
897 ArrayRef<Value *> UserIgnoreLst) {
899 UserIgnoreList = UserIgnoreLst;
900 if (!getSameType(Roots))
902 buildTree_rec(Roots, 0);
904 // Collect the values that we need to extract from the tree.
905 for (int EIdx = 0, EE = VectorizableTree.size(); EIdx < EE; ++EIdx) {
906 TreeEntry *Entry = &VectorizableTree[EIdx];
909 for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) {
910 Value *Scalar = Entry->Scalars[Lane];
912 // No need to handle users of gathered values.
913 if (Entry->NeedToGather)
916 for (User *U : Scalar->users()) {
917 DEBUG(dbgs() << "SLP: Checking user:" << *U << ".\n");
919 Instruction *UserInst = dyn_cast<Instruction>(U);
923 // Skip in-tree scalars that become vectors
924 if (ScalarToTreeEntry.count(U)) {
925 int Idx = ScalarToTreeEntry[U];
926 TreeEntry *UseEntry = &VectorizableTree[Idx];
927 Value *UseScalar = UseEntry->Scalars[0];
928 // Some in-tree scalars will remain as scalar in vectorized
929 // instructions. If that is the case, the one in Lane 0 will
931 if (UseScalar != U ||
932 !InTreeUserNeedToExtract(Scalar, UserInst, TLI)) {
933 DEBUG(dbgs() << "SLP: \tInternal user will be removed:" << *U
935 assert(!VectorizableTree[Idx].NeedToGather && "Bad state");
940 // Ignore users in the user ignore list.
941 if (std::find(UserIgnoreList.begin(), UserIgnoreList.end(), UserInst) !=
942 UserIgnoreList.end())
945 DEBUG(dbgs() << "SLP: Need to extract:" << *U << " from lane " <<
946 Lane << " from " << *Scalar << ".\n");
947 ExternalUses.push_back(ExternalUser(Scalar, U, Lane));
954 void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth) {
955 bool SameTy = getSameType(VL); (void)SameTy;
956 bool isAltShuffle = false;
957 assert(SameTy && "Invalid types!");
959 if (Depth == RecursionMaxDepth) {
960 DEBUG(dbgs() << "SLP: Gathering due to max recursion depth.\n");
961 newTreeEntry(VL, false);
965 // Don't handle vectors.
966 if (VL[0]->getType()->isVectorTy()) {
967 DEBUG(dbgs() << "SLP: Gathering due to vector type.\n");
968 newTreeEntry(VL, false);
972 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0]))
973 if (SI->getValueOperand()->getType()->isVectorTy()) {
974 DEBUG(dbgs() << "SLP: Gathering due to store vector type.\n");
975 newTreeEntry(VL, false);
978 unsigned Opcode = getSameOpcode(VL);
980 // Check that this shuffle vector refers to the alternate
981 // sequence of opcodes.
982 if (Opcode == Instruction::ShuffleVector) {
983 Instruction *I0 = dyn_cast<Instruction>(VL[0]);
984 unsigned Op = I0->getOpcode();
985 if (Op != Instruction::ShuffleVector)
989 // If all of the operands are identical or constant we have a simple solution.
990 if (allConstant(VL) || isSplat(VL) || !getSameBlock(VL) || !Opcode) {
991 DEBUG(dbgs() << "SLP: Gathering due to C,S,B,O. \n");
992 newTreeEntry(VL, false);
996 // We now know that this is a vector of instructions of the same type from
999 // Don't vectorize ephemeral values.
1000 for (unsigned i = 0, e = VL.size(); i != e; ++i) {
1001 if (EphValues.count(VL[i])) {
1002 DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] <<
1003 ") is ephemeral.\n");
1004 newTreeEntry(VL, false);
1009 // Check if this is a duplicate of another entry.
1010 if (ScalarToTreeEntry.count(VL[0])) {
1011 int Idx = ScalarToTreeEntry[VL[0]];
1012 TreeEntry *E = &VectorizableTree[Idx];
1013 for (unsigned i = 0, e = VL.size(); i != e; ++i) {
1014 DEBUG(dbgs() << "SLP: \tChecking bundle: " << *VL[i] << ".\n");
1015 if (E->Scalars[i] != VL[i]) {
1016 DEBUG(dbgs() << "SLP: Gathering due to partial overlap.\n");
1017 newTreeEntry(VL, false);
1021 DEBUG(dbgs() << "SLP: Perfect diamond merge at " << *VL[0] << ".\n");
1025 // Check that none of the instructions in the bundle are already in the tree.
1026 for (unsigned i = 0, e = VL.size(); i != e; ++i) {
1027 if (ScalarToTreeEntry.count(VL[i])) {
1028 DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] <<
1029 ") is already in tree.\n");
1030 newTreeEntry(VL, false);
1035 // If any of the scalars is marked as a value that needs to stay scalar then
1036 // we need to gather the scalars.
1037 for (unsigned i = 0, e = VL.size(); i != e; ++i) {
1038 if (MustGather.count(VL[i])) {
1039 DEBUG(dbgs() << "SLP: Gathering due to gathered scalar.\n");
1040 newTreeEntry(VL, false);
1045 // Check that all of the users of the scalars that we want to vectorize are
1047 Instruction *VL0 = cast<Instruction>(VL[0]);
1048 BasicBlock *BB = cast<Instruction>(VL0)->getParent();
1050 if (!DT->isReachableFromEntry(BB)) {
1051 // Don't go into unreachable blocks. They may contain instructions with
1052 // dependency cycles which confuse the final scheduling.
1053 DEBUG(dbgs() << "SLP: bundle in unreachable block.\n");
1054 newTreeEntry(VL, false);
1058 // Check that every instructions appears once in this bundle.
1059 for (unsigned i = 0, e = VL.size(); i < e; ++i)
1060 for (unsigned j = i+1; j < e; ++j)
1061 if (VL[i] == VL[j]) {
1062 DEBUG(dbgs() << "SLP: Scalar used twice in bundle.\n");
1063 newTreeEntry(VL, false);
1067 auto &BSRef = BlocksSchedules[BB];
1069 BSRef = llvm::make_unique<BlockScheduling>(BB);
1071 BlockScheduling &BS = *BSRef.get();
1073 if (!BS.tryScheduleBundle(VL, this)) {
1074 DEBUG(dbgs() << "SLP: We are not able to schedule this bundle!\n");
1075 BS.cancelScheduling(VL);
1076 newTreeEntry(VL, false);
1079 DEBUG(dbgs() << "SLP: We are able to schedule this bundle.\n");
1082 case Instruction::PHI: {
1083 PHINode *PH = dyn_cast<PHINode>(VL0);
1085 // Check for terminator values (e.g. invoke).
1086 for (unsigned j = 0; j < VL.size(); ++j)
1087 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) {
1088 TerminatorInst *Term = dyn_cast<TerminatorInst>(
1089 cast<PHINode>(VL[j])->getIncomingValueForBlock(PH->getIncomingBlock(i)));
1091 DEBUG(dbgs() << "SLP: Need to swizzle PHINodes (TerminatorInst use).\n");
1092 BS.cancelScheduling(VL);
1093 newTreeEntry(VL, false);
1098 newTreeEntry(VL, true);
1099 DEBUG(dbgs() << "SLP: added a vector of PHINodes.\n");
1101 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) {
1103 // Prepare the operand vector.
1104 for (unsigned j = 0; j < VL.size(); ++j)
1105 Operands.push_back(cast<PHINode>(VL[j])->getIncomingValueForBlock(
1106 PH->getIncomingBlock(i)));
1108 buildTree_rec(Operands, Depth + 1);
1112 case Instruction::ExtractElement: {
1113 bool Reuse = CanReuseExtract(VL);
1115 DEBUG(dbgs() << "SLP: Reusing extract sequence.\n");
1117 BS.cancelScheduling(VL);
1119 newTreeEntry(VL, Reuse);
1122 case Instruction::Load: {
1123 // Check if the loads are consecutive or of we need to swizzle them.
1124 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) {
1125 LoadInst *L = cast<LoadInst>(VL[i]);
1126 if (!L->isSimple()) {
1127 BS.cancelScheduling(VL);
1128 newTreeEntry(VL, false);
1129 DEBUG(dbgs() << "SLP: Gathering non-simple loads.\n");
1132 const DataLayout &DL = F->getParent()->getDataLayout();
1133 if (!isConsecutiveAccess(VL[i], VL[i + 1], DL)) {
1134 if (VL.size() == 2 && isConsecutiveAccess(VL[1], VL[0], DL)) {
1135 ++NumLoadsWantToChangeOrder;
1137 BS.cancelScheduling(VL);
1138 newTreeEntry(VL, false);
1139 DEBUG(dbgs() << "SLP: Gathering non-consecutive loads.\n");
1143 ++NumLoadsWantToKeepOrder;
1144 newTreeEntry(VL, true);
1145 DEBUG(dbgs() << "SLP: added a vector of loads.\n");
1148 case Instruction::ZExt:
1149 case Instruction::SExt:
1150 case Instruction::FPToUI:
1151 case Instruction::FPToSI:
1152 case Instruction::FPExt:
1153 case Instruction::PtrToInt:
1154 case Instruction::IntToPtr:
1155 case Instruction::SIToFP:
1156 case Instruction::UIToFP:
1157 case Instruction::Trunc:
1158 case Instruction::FPTrunc:
1159 case Instruction::BitCast: {
1160 Type *SrcTy = VL0->getOperand(0)->getType();
1161 for (unsigned i = 0; i < VL.size(); ++i) {
1162 Type *Ty = cast<Instruction>(VL[i])->getOperand(0)->getType();
1163 if (Ty != SrcTy || !isValidElementType(Ty)) {
1164 BS.cancelScheduling(VL);
1165 newTreeEntry(VL, false);
1166 DEBUG(dbgs() << "SLP: Gathering casts with different src types.\n");
1170 newTreeEntry(VL, true);
1171 DEBUG(dbgs() << "SLP: added a vector of casts.\n");
1173 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
1175 // Prepare the operand vector.
1176 for (unsigned j = 0; j < VL.size(); ++j)
1177 Operands.push_back(cast<Instruction>(VL[j])->getOperand(i));
1179 buildTree_rec(Operands, Depth+1);
1183 case Instruction::ICmp:
1184 case Instruction::FCmp: {
1185 // Check that all of the compares have the same predicate.
1186 CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate();
1187 Type *ComparedTy = cast<Instruction>(VL[0])->getOperand(0)->getType();
1188 for (unsigned i = 1, e = VL.size(); i < e; ++i) {
1189 CmpInst *Cmp = cast<CmpInst>(VL[i]);
1190 if (Cmp->getPredicate() != P0 ||
1191 Cmp->getOperand(0)->getType() != ComparedTy) {
1192 BS.cancelScheduling(VL);
1193 newTreeEntry(VL, false);
1194 DEBUG(dbgs() << "SLP: Gathering cmp with different predicate.\n");
1199 newTreeEntry(VL, true);
1200 DEBUG(dbgs() << "SLP: added a vector of compares.\n");
1202 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
1204 // Prepare the operand vector.
1205 for (unsigned j = 0; j < VL.size(); ++j)
1206 Operands.push_back(cast<Instruction>(VL[j])->getOperand(i));
1208 buildTree_rec(Operands, Depth+1);
1212 case Instruction::Select:
1213 case Instruction::Add:
1214 case Instruction::FAdd:
1215 case Instruction::Sub:
1216 case Instruction::FSub:
1217 case Instruction::Mul:
1218 case Instruction::FMul:
1219 case Instruction::UDiv:
1220 case Instruction::SDiv:
1221 case Instruction::FDiv:
1222 case Instruction::URem:
1223 case Instruction::SRem:
1224 case Instruction::FRem:
1225 case Instruction::Shl:
1226 case Instruction::LShr:
1227 case Instruction::AShr:
1228 case Instruction::And:
1229 case Instruction::Or:
1230 case Instruction::Xor: {
1231 newTreeEntry(VL, true);
1232 DEBUG(dbgs() << "SLP: added a vector of bin op.\n");
1234 // Sort operands of the instructions so that each side is more likely to
1235 // have the same opcode.
1236 if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) {
1237 ValueList Left, Right;
1238 reorderInputsAccordingToOpcode(VL, Left, Right);
1239 buildTree_rec(Left, Depth + 1);
1240 buildTree_rec(Right, Depth + 1);
1244 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
1246 // Prepare the operand vector.
1247 for (unsigned j = 0; j < VL.size(); ++j)
1248 Operands.push_back(cast<Instruction>(VL[j])->getOperand(i));
1250 buildTree_rec(Operands, Depth+1);
1254 case Instruction::GetElementPtr: {
1255 // We don't combine GEPs with complicated (nested) indexing.
1256 for (unsigned j = 0; j < VL.size(); ++j) {
1257 if (cast<Instruction>(VL[j])->getNumOperands() != 2) {
1258 DEBUG(dbgs() << "SLP: not-vectorizable GEP (nested indexes).\n");
1259 BS.cancelScheduling(VL);
1260 newTreeEntry(VL, false);
1265 // We can't combine several GEPs into one vector if they operate on
1267 Type *Ty0 = cast<Instruction>(VL0)->getOperand(0)->getType();
1268 for (unsigned j = 0; j < VL.size(); ++j) {
1269 Type *CurTy = cast<Instruction>(VL[j])->getOperand(0)->getType();
1271 DEBUG(dbgs() << "SLP: not-vectorizable GEP (different types).\n");
1272 BS.cancelScheduling(VL);
1273 newTreeEntry(VL, false);
1278 // We don't combine GEPs with non-constant indexes.
1279 for (unsigned j = 0; j < VL.size(); ++j) {
1280 auto Op = cast<Instruction>(VL[j])->getOperand(1);
1281 if (!isa<ConstantInt>(Op)) {
1283 dbgs() << "SLP: not-vectorizable GEP (non-constant indexes).\n");
1284 BS.cancelScheduling(VL);
1285 newTreeEntry(VL, false);
1290 newTreeEntry(VL, true);
1291 DEBUG(dbgs() << "SLP: added a vector of GEPs.\n");
1292 for (unsigned i = 0, e = 2; i < e; ++i) {
1294 // Prepare the operand vector.
1295 for (unsigned j = 0; j < VL.size(); ++j)
1296 Operands.push_back(cast<Instruction>(VL[j])->getOperand(i));
1298 buildTree_rec(Operands, Depth + 1);
1302 case Instruction::Store: {
1303 const DataLayout &DL = F->getParent()->getDataLayout();
1304 // Check if the stores are consecutive or of we need to swizzle them.
1305 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i)
1306 if (!isConsecutiveAccess(VL[i], VL[i + 1], DL)) {
1307 BS.cancelScheduling(VL);
1308 newTreeEntry(VL, false);
1309 DEBUG(dbgs() << "SLP: Non-consecutive store.\n");
1313 newTreeEntry(VL, true);
1314 DEBUG(dbgs() << "SLP: added a vector of stores.\n");
1317 for (unsigned j = 0; j < VL.size(); ++j)
1318 Operands.push_back(cast<Instruction>(VL[j])->getOperand(0));
1320 buildTree_rec(Operands, Depth + 1);
1323 case Instruction::Call: {
1324 // Check if the calls are all to the same vectorizable intrinsic.
1325 CallInst *CI = cast<CallInst>(VL[0]);
1326 // Check if this is an Intrinsic call or something that can be
1327 // represented by an intrinsic call
1328 Intrinsic::ID ID = getIntrinsicIDForCall(CI, TLI);
1329 if (!isTriviallyVectorizable(ID)) {
1330 BS.cancelScheduling(VL);
1331 newTreeEntry(VL, false);
1332 DEBUG(dbgs() << "SLP: Non-vectorizable call.\n");
1335 Function *Int = CI->getCalledFunction();
1336 Value *A1I = nullptr;
1337 if (hasVectorInstrinsicScalarOpd(ID, 1))
1338 A1I = CI->getArgOperand(1);
1339 for (unsigned i = 1, e = VL.size(); i != e; ++i) {
1340 CallInst *CI2 = dyn_cast<CallInst>(VL[i]);
1341 if (!CI2 || CI2->getCalledFunction() != Int ||
1342 getIntrinsicIDForCall(CI2, TLI) != ID) {
1343 BS.cancelScheduling(VL);
1344 newTreeEntry(VL, false);
1345 DEBUG(dbgs() << "SLP: mismatched calls:" << *CI << "!=" << *VL[i]
1349 // ctlz,cttz and powi are special intrinsics whose second argument
1350 // should be same in order for them to be vectorized.
1351 if (hasVectorInstrinsicScalarOpd(ID, 1)) {
1352 Value *A1J = CI2->getArgOperand(1);
1354 BS.cancelScheduling(VL);
1355 newTreeEntry(VL, false);
1356 DEBUG(dbgs() << "SLP: mismatched arguments in call:" << *CI
1357 << " argument "<< A1I<<"!=" << A1J
1364 newTreeEntry(VL, true);
1365 for (unsigned i = 0, e = CI->getNumArgOperands(); i != e; ++i) {
1367 // Prepare the operand vector.
1368 for (unsigned j = 0; j < VL.size(); ++j) {
1369 CallInst *CI2 = dyn_cast<CallInst>(VL[j]);
1370 Operands.push_back(CI2->getArgOperand(i));
1372 buildTree_rec(Operands, Depth + 1);
1376 case Instruction::ShuffleVector: {
1377 // If this is not an alternate sequence of opcode like add-sub
1378 // then do not vectorize this instruction.
1379 if (!isAltShuffle) {
1380 BS.cancelScheduling(VL);
1381 newTreeEntry(VL, false);
1382 DEBUG(dbgs() << "SLP: ShuffleVector are not vectorized.\n");
1385 newTreeEntry(VL, true);
1386 DEBUG(dbgs() << "SLP: added a ShuffleVector op.\n");
1388 // Reorder operands if reordering would enable vectorization.
1389 if (isa<BinaryOperator>(VL0)) {
1390 ValueList Left, Right;
1391 reorderAltShuffleOperands(VL, Left, Right);
1392 buildTree_rec(Left, Depth + 1);
1393 buildTree_rec(Right, Depth + 1);
1397 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
1399 // Prepare the operand vector.
1400 for (unsigned j = 0; j < VL.size(); ++j)
1401 Operands.push_back(cast<Instruction>(VL[j])->getOperand(i));
1403 buildTree_rec(Operands, Depth + 1);
1408 BS.cancelScheduling(VL);
1409 newTreeEntry(VL, false);
1410 DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n");
1415 int BoUpSLP::getEntryCost(TreeEntry *E) {
1416 ArrayRef<Value*> VL = E->Scalars;
1418 Type *ScalarTy = VL[0]->getType();
1419 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0]))
1420 ScalarTy = SI->getValueOperand()->getType();
1421 VectorType *VecTy = VectorType::get(ScalarTy, VL.size());
1423 if (E->NeedToGather) {
1424 if (allConstant(VL))
1427 return TTI->getShuffleCost(TargetTransformInfo::SK_Broadcast, VecTy, 0);
1429 return getGatherCost(E->Scalars);
1431 unsigned Opcode = getSameOpcode(VL);
1432 assert(Opcode && getSameType(VL) && getSameBlock(VL) && "Invalid VL");
1433 Instruction *VL0 = cast<Instruction>(VL[0]);
1435 case Instruction::PHI: {
1438 case Instruction::ExtractElement: {
1439 if (CanReuseExtract(VL)) {
1441 for (unsigned i = 0, e = VL.size(); i < e; ++i) {
1442 ExtractElementInst *E = cast<ExtractElementInst>(VL[i]);
1444 // Take credit for instruction that will become dead.
1446 TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, i);
1450 return getGatherCost(VecTy);
1452 case Instruction::ZExt:
1453 case Instruction::SExt:
1454 case Instruction::FPToUI:
1455 case Instruction::FPToSI:
1456 case Instruction::FPExt:
1457 case Instruction::PtrToInt:
1458 case Instruction::IntToPtr:
1459 case Instruction::SIToFP:
1460 case Instruction::UIToFP:
1461 case Instruction::Trunc:
1462 case Instruction::FPTrunc:
1463 case Instruction::BitCast: {
1464 Type *SrcTy = VL0->getOperand(0)->getType();
1466 // Calculate the cost of this instruction.
1467 int ScalarCost = VL.size() * TTI->getCastInstrCost(VL0->getOpcode(),
1468 VL0->getType(), SrcTy);
1470 VectorType *SrcVecTy = VectorType::get(SrcTy, VL.size());
1471 int VecCost = TTI->getCastInstrCost(VL0->getOpcode(), VecTy, SrcVecTy);
1472 return VecCost - ScalarCost;
1474 case Instruction::FCmp:
1475 case Instruction::ICmp:
1476 case Instruction::Select:
1477 case Instruction::Add:
1478 case Instruction::FAdd:
1479 case Instruction::Sub:
1480 case Instruction::FSub:
1481 case Instruction::Mul:
1482 case Instruction::FMul:
1483 case Instruction::UDiv:
1484 case Instruction::SDiv:
1485 case Instruction::FDiv:
1486 case Instruction::URem:
1487 case Instruction::SRem:
1488 case Instruction::FRem:
1489 case Instruction::Shl:
1490 case Instruction::LShr:
1491 case Instruction::AShr:
1492 case Instruction::And:
1493 case Instruction::Or:
1494 case Instruction::Xor: {
1495 // Calculate the cost of this instruction.
1498 if (Opcode == Instruction::FCmp || Opcode == Instruction::ICmp ||
1499 Opcode == Instruction::Select) {
1500 VectorType *MaskTy = VectorType::get(Builder.getInt1Ty(), VL.size());
1501 ScalarCost = VecTy->getNumElements() *
1502 TTI->getCmpSelInstrCost(Opcode, ScalarTy, Builder.getInt1Ty());
1503 VecCost = TTI->getCmpSelInstrCost(Opcode, VecTy, MaskTy);
1505 // Certain instructions can be cheaper to vectorize if they have a
1506 // constant second vector operand.
1507 TargetTransformInfo::OperandValueKind Op1VK =
1508 TargetTransformInfo::OK_AnyValue;
1509 TargetTransformInfo::OperandValueKind Op2VK =
1510 TargetTransformInfo::OK_UniformConstantValue;
1511 TargetTransformInfo::OperandValueProperties Op1VP =
1512 TargetTransformInfo::OP_None;
1513 TargetTransformInfo::OperandValueProperties Op2VP =
1514 TargetTransformInfo::OP_None;
1516 // If all operands are exactly the same ConstantInt then set the
1517 // operand kind to OK_UniformConstantValue.
1518 // If instead not all operands are constants, then set the operand kind
1519 // to OK_AnyValue. If all operands are constants but not the same,
1520 // then set the operand kind to OK_NonUniformConstantValue.
1521 ConstantInt *CInt = nullptr;
1522 for (unsigned i = 0; i < VL.size(); ++i) {
1523 const Instruction *I = cast<Instruction>(VL[i]);
1524 if (!isa<ConstantInt>(I->getOperand(1))) {
1525 Op2VK = TargetTransformInfo::OK_AnyValue;
1529 CInt = cast<ConstantInt>(I->getOperand(1));
1532 if (Op2VK == TargetTransformInfo::OK_UniformConstantValue &&
1533 CInt != cast<ConstantInt>(I->getOperand(1)))
1534 Op2VK = TargetTransformInfo::OK_NonUniformConstantValue;
1536 // FIXME: Currently cost of model modification for division by
1537 // power of 2 is handled only for X86. Add support for other targets.
1538 if (Op2VK == TargetTransformInfo::OK_UniformConstantValue && CInt &&
1539 CInt->getValue().isPowerOf2())
1540 Op2VP = TargetTransformInfo::OP_PowerOf2;
1542 ScalarCost = VecTy->getNumElements() *
1543 TTI->getArithmeticInstrCost(Opcode, ScalarTy, Op1VK, Op2VK,
1545 VecCost = TTI->getArithmeticInstrCost(Opcode, VecTy, Op1VK, Op2VK,
1548 return VecCost - ScalarCost;
1550 case Instruction::GetElementPtr: {
1551 TargetTransformInfo::OperandValueKind Op1VK =
1552 TargetTransformInfo::OK_AnyValue;
1553 TargetTransformInfo::OperandValueKind Op2VK =
1554 TargetTransformInfo::OK_UniformConstantValue;
1557 VecTy->getNumElements() *
1558 TTI->getArithmeticInstrCost(Instruction::Add, ScalarTy, Op1VK, Op2VK);
1560 TTI->getArithmeticInstrCost(Instruction::Add, VecTy, Op1VK, Op2VK);
1562 return VecCost - ScalarCost;
1564 case Instruction::Load: {
1565 // Cost of wide load - cost of scalar loads.
1566 int ScalarLdCost = VecTy->getNumElements() *
1567 TTI->getMemoryOpCost(Instruction::Load, ScalarTy, 1, 0);
1568 int VecLdCost = TTI->getMemoryOpCost(Instruction::Load, VecTy, 1, 0);
1569 return VecLdCost - ScalarLdCost;
1571 case Instruction::Store: {
1572 // We know that we can merge the stores. Calculate the cost.
1573 int ScalarStCost = VecTy->getNumElements() *
1574 TTI->getMemoryOpCost(Instruction::Store, ScalarTy, 1, 0);
1575 int VecStCost = TTI->getMemoryOpCost(Instruction::Store, VecTy, 1, 0);
1576 return VecStCost - ScalarStCost;
1578 case Instruction::Call: {
1579 CallInst *CI = cast<CallInst>(VL0);
1580 Intrinsic::ID ID = getIntrinsicIDForCall(CI, TLI);
1582 // Calculate the cost of the scalar and vector calls.
1583 SmallVector<Type*, 4> ScalarTys, VecTys;
1584 for (unsigned op = 0, opc = CI->getNumArgOperands(); op!= opc; ++op) {
1585 ScalarTys.push_back(CI->getArgOperand(op)->getType());
1586 VecTys.push_back(VectorType::get(CI->getArgOperand(op)->getType(),
1587 VecTy->getNumElements()));
1590 int ScalarCallCost = VecTy->getNumElements() *
1591 TTI->getIntrinsicInstrCost(ID, ScalarTy, ScalarTys);
1593 int VecCallCost = TTI->getIntrinsicInstrCost(ID, VecTy, VecTys);
1595 DEBUG(dbgs() << "SLP: Call cost "<< VecCallCost - ScalarCallCost
1596 << " (" << VecCallCost << "-" << ScalarCallCost << ")"
1597 << " for " << *CI << "\n");
1599 return VecCallCost - ScalarCallCost;
1601 case Instruction::ShuffleVector: {
1602 TargetTransformInfo::OperandValueKind Op1VK =
1603 TargetTransformInfo::OK_AnyValue;
1604 TargetTransformInfo::OperandValueKind Op2VK =
1605 TargetTransformInfo::OK_AnyValue;
1608 for (unsigned i = 0; i < VL.size(); ++i) {
1609 Instruction *I = cast<Instruction>(VL[i]);
1613 TTI->getArithmeticInstrCost(I->getOpcode(), ScalarTy, Op1VK, Op2VK);
1615 // VecCost is equal to sum of the cost of creating 2 vectors
1616 // and the cost of creating shuffle.
1617 Instruction *I0 = cast<Instruction>(VL[0]);
1619 TTI->getArithmeticInstrCost(I0->getOpcode(), VecTy, Op1VK, Op2VK);
1620 Instruction *I1 = cast<Instruction>(VL[1]);
1622 TTI->getArithmeticInstrCost(I1->getOpcode(), VecTy, Op1VK, Op2VK);
1624 TTI->getShuffleCost(TargetTransformInfo::SK_Alternate, VecTy, 0);
1625 return VecCost - ScalarCost;
1628 llvm_unreachable("Unknown instruction");
1632 bool BoUpSLP::isFullyVectorizableTinyTree() {
1633 DEBUG(dbgs() << "SLP: Check whether the tree with height " <<
1634 VectorizableTree.size() << " is fully vectorizable .\n");
1636 // We only handle trees of height 2.
1637 if (VectorizableTree.size() != 2)
1640 // Handle splat and all-constants stores.
1641 if (!VectorizableTree[0].NeedToGather &&
1642 (allConstant(VectorizableTree[1].Scalars) ||
1643 isSplat(VectorizableTree[1].Scalars)))
1646 // Gathering cost would be too much for tiny trees.
1647 if (VectorizableTree[0].NeedToGather || VectorizableTree[1].NeedToGather)
1653 int BoUpSLP::getSpillCost() {
1654 // Walk from the bottom of the tree to the top, tracking which values are
1655 // live. When we see a call instruction that is not part of our tree,
1656 // query TTI to see if there is a cost to keeping values live over it
1657 // (for example, if spills and fills are required).
1658 unsigned BundleWidth = VectorizableTree.front().Scalars.size();
1661 SmallPtrSet<Instruction*, 4> LiveValues;
1662 Instruction *PrevInst = nullptr;
1664 for (unsigned N = 0; N < VectorizableTree.size(); ++N) {
1665 Instruction *Inst = dyn_cast<Instruction>(VectorizableTree[N].Scalars[0]);
1675 dbgs() << "SLP: #LV: " << LiveValues.size();
1676 for (auto *X : LiveValues)
1677 dbgs() << " " << X->getName();
1678 dbgs() << ", Looking at ";
1682 // Update LiveValues.
1683 LiveValues.erase(PrevInst);
1684 for (auto &J : PrevInst->operands()) {
1685 if (isa<Instruction>(&*J) && ScalarToTreeEntry.count(&*J))
1686 LiveValues.insert(cast<Instruction>(&*J));
1689 // Now find the sequence of instructions between PrevInst and Inst.
1690 BasicBlock::reverse_iterator InstIt(Inst), PrevInstIt(PrevInst);
1692 while (InstIt != PrevInstIt) {
1693 if (PrevInstIt == PrevInst->getParent()->rend()) {
1694 PrevInstIt = Inst->getParent()->rbegin();
1698 if (isa<CallInst>(&*PrevInstIt) && &*PrevInstIt != PrevInst) {
1699 SmallVector<Type*, 4> V;
1700 for (auto *II : LiveValues)
1701 V.push_back(VectorType::get(II->getType(), BundleWidth));
1702 Cost += TTI->getCostOfKeepingLiveOverCall(V);
1711 DEBUG(dbgs() << "SLP: SpillCost=" << Cost << "\n");
1715 int BoUpSLP::getTreeCost() {
1717 DEBUG(dbgs() << "SLP: Calculating cost for tree of size " <<
1718 VectorizableTree.size() << ".\n");
1720 // We only vectorize tiny trees if it is fully vectorizable.
1721 if (VectorizableTree.size() < 3 && !isFullyVectorizableTinyTree()) {
1722 if (VectorizableTree.empty()) {
1723 assert(!ExternalUses.size() && "We should not have any external users");
1728 unsigned BundleWidth = VectorizableTree[0].Scalars.size();
1730 for (unsigned i = 0, e = VectorizableTree.size(); i != e; ++i) {
1731 int C = getEntryCost(&VectorizableTree[i]);
1732 DEBUG(dbgs() << "SLP: Adding cost " << C << " for bundle that starts with "
1733 << *VectorizableTree[i].Scalars[0] << " .\n");
1737 SmallSet<Value *, 16> ExtractCostCalculated;
1738 int ExtractCost = 0;
1739 for (UserList::iterator I = ExternalUses.begin(), E = ExternalUses.end();
1741 // We only add extract cost once for the same scalar.
1742 if (!ExtractCostCalculated.insert(I->Scalar).second)
1745 // Uses by ephemeral values are free (because the ephemeral value will be
1746 // removed prior to code generation, and so the extraction will be
1747 // removed as well).
1748 if (EphValues.count(I->User))
1751 VectorType *VecTy = VectorType::get(I->Scalar->getType(), BundleWidth);
1752 ExtractCost += TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy,
1756 Cost += getSpillCost();
1758 DEBUG(dbgs() << "SLP: Total Cost " << Cost + ExtractCost<< ".\n");
1759 return Cost + ExtractCost;
1762 int BoUpSLP::getGatherCost(Type *Ty) {
1764 for (unsigned i = 0, e = cast<VectorType>(Ty)->getNumElements(); i < e; ++i)
1765 Cost += TTI->getVectorInstrCost(Instruction::InsertElement, Ty, i);
1769 int BoUpSLP::getGatherCost(ArrayRef<Value *> VL) {
1770 // Find the type of the operands in VL.
1771 Type *ScalarTy = VL[0]->getType();
1772 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0]))
1773 ScalarTy = SI->getValueOperand()->getType();
1774 VectorType *VecTy = VectorType::get(ScalarTy, VL.size());
1775 // Find the cost of inserting/extracting values from the vector.
1776 return getGatherCost(VecTy);
1779 Value *BoUpSLP::getPointerOperand(Value *I) {
1780 if (LoadInst *LI = dyn_cast<LoadInst>(I))
1781 return LI->getPointerOperand();
1782 if (StoreInst *SI = dyn_cast<StoreInst>(I))
1783 return SI->getPointerOperand();
1787 unsigned BoUpSLP::getAddressSpaceOperand(Value *I) {
1788 if (LoadInst *L = dyn_cast<LoadInst>(I))
1789 return L->getPointerAddressSpace();
1790 if (StoreInst *S = dyn_cast<StoreInst>(I))
1791 return S->getPointerAddressSpace();
1795 bool BoUpSLP::isConsecutiveAccess(Value *A, Value *B, const DataLayout &DL) {
1796 Value *PtrA = getPointerOperand(A);
1797 Value *PtrB = getPointerOperand(B);
1798 unsigned ASA = getAddressSpaceOperand(A);
1799 unsigned ASB = getAddressSpaceOperand(B);
1801 // Check that the address spaces match and that the pointers are valid.
1802 if (!PtrA || !PtrB || (ASA != ASB))
1805 // Make sure that A and B are different pointers of the same type.
1806 if (PtrA == PtrB || PtrA->getType() != PtrB->getType())
1809 unsigned PtrBitWidth = DL.getPointerSizeInBits(ASA);
1810 Type *Ty = cast<PointerType>(PtrA->getType())->getElementType();
1811 APInt Size(PtrBitWidth, DL.getTypeStoreSize(Ty));
1813 APInt OffsetA(PtrBitWidth, 0), OffsetB(PtrBitWidth, 0);
1814 PtrA = PtrA->stripAndAccumulateInBoundsConstantOffsets(DL, OffsetA);
1815 PtrB = PtrB->stripAndAccumulateInBoundsConstantOffsets(DL, OffsetB);
1817 APInt OffsetDelta = OffsetB - OffsetA;
1819 // Check if they are based on the same pointer. That makes the offsets
1822 return OffsetDelta == Size;
1824 // Compute the necessary base pointer delta to have the necessary final delta
1825 // equal to the size.
1826 APInt BaseDelta = Size - OffsetDelta;
1828 // Otherwise compute the distance with SCEV between the base pointers.
1829 const SCEV *PtrSCEVA = SE->getSCEV(PtrA);
1830 const SCEV *PtrSCEVB = SE->getSCEV(PtrB);
1831 const SCEV *C = SE->getConstant(BaseDelta);
1832 const SCEV *X = SE->getAddExpr(PtrSCEVA, C);
1833 return X == PtrSCEVB;
1836 // Reorder commutative operations in alternate shuffle if the resulting vectors
1837 // are consecutive loads. This would allow us to vectorize the tree.
1838 // If we have something like-
1839 // load a[0] - load b[0]
1840 // load b[1] + load a[1]
1841 // load a[2] - load b[2]
1842 // load a[3] + load b[3]
1843 // Reordering the second load b[1] load a[1] would allow us to vectorize this
1845 void BoUpSLP::reorderAltShuffleOperands(ArrayRef<Value *> VL,
1846 SmallVectorImpl<Value *> &Left,
1847 SmallVectorImpl<Value *> &Right) {
1848 const DataLayout &DL = F->getParent()->getDataLayout();
1850 // Push left and right operands of binary operation into Left and Right
1851 for (unsigned i = 0, e = VL.size(); i < e; ++i) {
1852 Left.push_back(cast<Instruction>(VL[i])->getOperand(0));
1853 Right.push_back(cast<Instruction>(VL[i])->getOperand(1));
1856 // Reorder if we have a commutative operation and consecutive access
1857 // are on either side of the alternate instructions.
1858 for (unsigned j = 0; j < VL.size() - 1; ++j) {
1859 if (LoadInst *L = dyn_cast<LoadInst>(Left[j])) {
1860 if (LoadInst *L1 = dyn_cast<LoadInst>(Right[j + 1])) {
1861 Instruction *VL1 = cast<Instruction>(VL[j]);
1862 Instruction *VL2 = cast<Instruction>(VL[j + 1]);
1863 if (isConsecutiveAccess(L, L1, DL) && VL1->isCommutative()) {
1864 std::swap(Left[j], Right[j]);
1866 } else if (isConsecutiveAccess(L, L1, DL) && VL2->isCommutative()) {
1867 std::swap(Left[j + 1], Right[j + 1]);
1873 if (LoadInst *L = dyn_cast<LoadInst>(Right[j])) {
1874 if (LoadInst *L1 = dyn_cast<LoadInst>(Left[j + 1])) {
1875 Instruction *VL1 = cast<Instruction>(VL[j]);
1876 Instruction *VL2 = cast<Instruction>(VL[j + 1]);
1877 if (isConsecutiveAccess(L, L1, DL) && VL1->isCommutative()) {
1878 std::swap(Left[j], Right[j]);
1880 } else if (isConsecutiveAccess(L, L1, DL) && VL2->isCommutative()) {
1881 std::swap(Left[j + 1], Right[j + 1]);
1890 void BoUpSLP::reorderInputsAccordingToOpcode(ArrayRef<Value *> VL,
1891 SmallVectorImpl<Value *> &Left,
1892 SmallVectorImpl<Value *> &Right) {
1894 SmallVector<Value *, 16> OrigLeft, OrigRight;
1896 bool AllSameOpcodeLeft = true;
1897 bool AllSameOpcodeRight = true;
1898 for (unsigned i = 0, e = VL.size(); i != e; ++i) {
1899 Instruction *I = cast<Instruction>(VL[i]);
1900 Value *VLeft = I->getOperand(0);
1901 Value *VRight = I->getOperand(1);
1903 OrigLeft.push_back(VLeft);
1904 OrigRight.push_back(VRight);
1906 Instruction *ILeft = dyn_cast<Instruction>(VLeft);
1907 Instruction *IRight = dyn_cast<Instruction>(VRight);
1909 // Check whether all operands on one side have the same opcode. In this case
1910 // we want to preserve the original order and not make things worse by
1912 if (i && AllSameOpcodeLeft && ILeft) {
1913 if (Instruction *PLeft = dyn_cast<Instruction>(OrigLeft[i - 1])) {
1914 if (PLeft->getOpcode() != ILeft->getOpcode())
1915 AllSameOpcodeLeft = false;
1917 AllSameOpcodeLeft = false;
1919 if (i && AllSameOpcodeRight && IRight) {
1920 if (Instruction *PRight = dyn_cast<Instruction>(OrigRight[i - 1])) {
1921 if (PRight->getOpcode() != IRight->getOpcode())
1922 AllSameOpcodeRight = false;
1924 AllSameOpcodeRight = false;
1927 // Sort two opcodes. In the code below we try to preserve the ability to use
1928 // broadcast of values instead of individual inserts.
1935 // If we just sorted according to opcode we would leave the first line in
1936 // tact but we would swap vl2 with vr2 because opcode(phi) > opcode(load).
1939 // Because vr2 and vr1 are from the same load we loose the opportunity of a
1940 // broadcast for the packed right side in the backend: we have [vr1, vl2]
1941 // instead of [vr1, vr2=vr1].
1942 if (ILeft && IRight) {
1943 if (!i && ILeft->getOpcode() > IRight->getOpcode()) {
1944 Left.push_back(IRight);
1945 Right.push_back(ILeft);
1946 } else if (i && ILeft->getOpcode() > IRight->getOpcode() &&
1947 Right[i - 1] != IRight) {
1948 // Try not to destroy a broad cast for no apparent benefit.
1949 Left.push_back(IRight);
1950 Right.push_back(ILeft);
1951 } else if (i && ILeft->getOpcode() == IRight->getOpcode() &&
1952 Right[i - 1] == ILeft) {
1953 // Try preserve broadcasts.
1954 Left.push_back(IRight);
1955 Right.push_back(ILeft);
1956 } else if (i && ILeft->getOpcode() == IRight->getOpcode() &&
1957 Left[i - 1] == IRight) {
1958 // Try preserve broadcasts.
1959 Left.push_back(IRight);
1960 Right.push_back(ILeft);
1962 Left.push_back(ILeft);
1963 Right.push_back(IRight);
1967 // One opcode, put the instruction on the right.
1969 Left.push_back(VRight);
1970 Right.push_back(ILeft);
1973 Left.push_back(VLeft);
1974 Right.push_back(VRight);
1977 bool LeftBroadcast = isSplat(Left);
1978 bool RightBroadcast = isSplat(Right);
1980 // If operands end up being broadcast return this operand order.
1981 if (LeftBroadcast || RightBroadcast)
1984 // Don't reorder if the operands where good to begin.
1985 if (AllSameOpcodeRight || AllSameOpcodeLeft) {
1990 const DataLayout &DL = F->getParent()->getDataLayout();
1992 // Finally check if we can get longer vectorizable chain by reordering
1993 // without breaking the good operand order detected above.
1994 // E.g. If we have something like-
1995 // load a[0] load b[0]
1996 // load b[1] load a[1]
1997 // load a[2] load b[2]
1998 // load a[3] load b[3]
1999 // Reordering the second load b[1] load a[1] would allow us to vectorize
2000 // this code and we still retain AllSameOpcode property.
2001 // FIXME: This load reordering might break AllSameOpcode in some rare cases
2003 // add a[0],c[0] load b[0]
2004 // add a[1],c[2] load b[1]
2006 // add a[3],c[3] load b[3]
2007 for (unsigned j = 0; j < VL.size() - 1; ++j) {
2008 if (LoadInst *L = dyn_cast<LoadInst>(Left[j])) {
2009 if (LoadInst *L1 = dyn_cast<LoadInst>(Right[j + 1])) {
2010 if (isConsecutiveAccess(L, L1, DL)) {
2011 std::swap(Left[j + 1], Right[j + 1]);
2016 if (LoadInst *L = dyn_cast<LoadInst>(Right[j])) {
2017 if (LoadInst *L1 = dyn_cast<LoadInst>(Left[j + 1])) {
2018 if (isConsecutiveAccess(L, L1, DL)) {
2019 std::swap(Left[j + 1], Right[j + 1]);
2028 void BoUpSLP::setInsertPointAfterBundle(ArrayRef<Value *> VL) {
2029 Instruction *VL0 = cast<Instruction>(VL[0]);
2030 BasicBlock::iterator NextInst = VL0;
2032 Builder.SetInsertPoint(VL0->getParent(), NextInst);
2033 Builder.SetCurrentDebugLocation(VL0->getDebugLoc());
2036 Value *BoUpSLP::Gather(ArrayRef<Value *> VL, VectorType *Ty) {
2037 Value *Vec = UndefValue::get(Ty);
2038 // Generate the 'InsertElement' instruction.
2039 for (unsigned i = 0; i < Ty->getNumElements(); ++i) {
2040 Vec = Builder.CreateInsertElement(Vec, VL[i], Builder.getInt32(i));
2041 if (Instruction *Insrt = dyn_cast<Instruction>(Vec)) {
2042 GatherSeq.insert(Insrt);
2043 CSEBlocks.insert(Insrt->getParent());
2045 // Add to our 'need-to-extract' list.
2046 if (ScalarToTreeEntry.count(VL[i])) {
2047 int Idx = ScalarToTreeEntry[VL[i]];
2048 TreeEntry *E = &VectorizableTree[Idx];
2049 // Find which lane we need to extract.
2051 for (unsigned Lane = 0, LE = VL.size(); Lane != LE; ++Lane) {
2052 // Is this the lane of the scalar that we are looking for ?
2053 if (E->Scalars[Lane] == VL[i]) {
2058 assert(FoundLane >= 0 && "Could not find the correct lane");
2059 ExternalUses.push_back(ExternalUser(VL[i], Insrt, FoundLane));
2067 Value *BoUpSLP::alreadyVectorized(ArrayRef<Value *> VL) const {
2068 SmallDenseMap<Value*, int>::const_iterator Entry
2069 = ScalarToTreeEntry.find(VL[0]);
2070 if (Entry != ScalarToTreeEntry.end()) {
2071 int Idx = Entry->second;
2072 const TreeEntry *En = &VectorizableTree[Idx];
2073 if (En->isSame(VL) && En->VectorizedValue)
2074 return En->VectorizedValue;
2079 Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL) {
2080 if (ScalarToTreeEntry.count(VL[0])) {
2081 int Idx = ScalarToTreeEntry[VL[0]];
2082 TreeEntry *E = &VectorizableTree[Idx];
2084 return vectorizeTree(E);
2087 Type *ScalarTy = VL[0]->getType();
2088 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0]))
2089 ScalarTy = SI->getValueOperand()->getType();
2090 VectorType *VecTy = VectorType::get(ScalarTy, VL.size());
2092 return Gather(VL, VecTy);
2095 Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
2096 IRBuilder<>::InsertPointGuard Guard(Builder);
2098 if (E->VectorizedValue) {
2099 DEBUG(dbgs() << "SLP: Diamond merged for " << *E->Scalars[0] << ".\n");
2100 return E->VectorizedValue;
2103 Instruction *VL0 = cast<Instruction>(E->Scalars[0]);
2104 Type *ScalarTy = VL0->getType();
2105 if (StoreInst *SI = dyn_cast<StoreInst>(VL0))
2106 ScalarTy = SI->getValueOperand()->getType();
2107 VectorType *VecTy = VectorType::get(ScalarTy, E->Scalars.size());
2109 if (E->NeedToGather) {
2110 setInsertPointAfterBundle(E->Scalars);
2111 return Gather(E->Scalars, VecTy);
2114 const DataLayout &DL = F->getParent()->getDataLayout();
2115 unsigned Opcode = getSameOpcode(E->Scalars);
2118 case Instruction::PHI: {
2119 PHINode *PH = dyn_cast<PHINode>(VL0);
2120 Builder.SetInsertPoint(PH->getParent()->getFirstNonPHI());
2121 Builder.SetCurrentDebugLocation(PH->getDebugLoc());
2122 PHINode *NewPhi = Builder.CreatePHI(VecTy, PH->getNumIncomingValues());
2123 E->VectorizedValue = NewPhi;
2125 // PHINodes may have multiple entries from the same block. We want to
2126 // visit every block once.
2127 SmallSet<BasicBlock*, 4> VisitedBBs;
2129 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) {
2131 BasicBlock *IBB = PH->getIncomingBlock(i);
2133 if (!VisitedBBs.insert(IBB).second) {
2134 NewPhi->addIncoming(NewPhi->getIncomingValueForBlock(IBB), IBB);
2138 // Prepare the operand vector.
2139 for (unsigned j = 0; j < E->Scalars.size(); ++j)
2140 Operands.push_back(cast<PHINode>(E->Scalars[j])->
2141 getIncomingValueForBlock(IBB));
2143 Builder.SetInsertPoint(IBB->getTerminator());
2144 Builder.SetCurrentDebugLocation(PH->getDebugLoc());
2145 Value *Vec = vectorizeTree(Operands);
2146 NewPhi->addIncoming(Vec, IBB);
2149 assert(NewPhi->getNumIncomingValues() == PH->getNumIncomingValues() &&
2150 "Invalid number of incoming values");
2154 case Instruction::ExtractElement: {
2155 if (CanReuseExtract(E->Scalars)) {
2156 Value *V = VL0->getOperand(0);
2157 E->VectorizedValue = V;
2160 return Gather(E->Scalars, VecTy);
2162 case Instruction::ZExt:
2163 case Instruction::SExt:
2164 case Instruction::FPToUI:
2165 case Instruction::FPToSI:
2166 case Instruction::FPExt:
2167 case Instruction::PtrToInt:
2168 case Instruction::IntToPtr:
2169 case Instruction::SIToFP:
2170 case Instruction::UIToFP:
2171 case Instruction::Trunc:
2172 case Instruction::FPTrunc:
2173 case Instruction::BitCast: {
2175 for (int i = 0, e = E->Scalars.size(); i < e; ++i)
2176 INVL.push_back(cast<Instruction>(E->Scalars[i])->getOperand(0));
2178 setInsertPointAfterBundle(E->Scalars);
2180 Value *InVec = vectorizeTree(INVL);
2182 if (Value *V = alreadyVectorized(E->Scalars))
2185 CastInst *CI = dyn_cast<CastInst>(VL0);
2186 Value *V = Builder.CreateCast(CI->getOpcode(), InVec, VecTy);
2187 E->VectorizedValue = V;
2188 ++NumVectorInstructions;
2191 case Instruction::FCmp:
2192 case Instruction::ICmp: {
2193 ValueList LHSV, RHSV;
2194 for (int i = 0, e = E->Scalars.size(); i < e; ++i) {
2195 LHSV.push_back(cast<Instruction>(E->Scalars[i])->getOperand(0));
2196 RHSV.push_back(cast<Instruction>(E->Scalars[i])->getOperand(1));
2199 setInsertPointAfterBundle(E->Scalars);
2201 Value *L = vectorizeTree(LHSV);
2202 Value *R = vectorizeTree(RHSV);
2204 if (Value *V = alreadyVectorized(E->Scalars))
2207 CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate();
2209 if (Opcode == Instruction::FCmp)
2210 V = Builder.CreateFCmp(P0, L, R);
2212 V = Builder.CreateICmp(P0, L, R);
2214 E->VectorizedValue = V;
2215 ++NumVectorInstructions;
2218 case Instruction::Select: {
2219 ValueList TrueVec, FalseVec, CondVec;
2220 for (int i = 0, e = E->Scalars.size(); i < e; ++i) {
2221 CondVec.push_back(cast<Instruction>(E->Scalars[i])->getOperand(0));
2222 TrueVec.push_back(cast<Instruction>(E->Scalars[i])->getOperand(1));
2223 FalseVec.push_back(cast<Instruction>(E->Scalars[i])->getOperand(2));
2226 setInsertPointAfterBundle(E->Scalars);
2228 Value *Cond = vectorizeTree(CondVec);
2229 Value *True = vectorizeTree(TrueVec);
2230 Value *False = vectorizeTree(FalseVec);
2232 if (Value *V = alreadyVectorized(E->Scalars))
2235 Value *V = Builder.CreateSelect(Cond, True, False);
2236 E->VectorizedValue = V;
2237 ++NumVectorInstructions;
2240 case Instruction::Add:
2241 case Instruction::FAdd:
2242 case Instruction::Sub:
2243 case Instruction::FSub:
2244 case Instruction::Mul:
2245 case Instruction::FMul:
2246 case Instruction::UDiv:
2247 case Instruction::SDiv:
2248 case Instruction::FDiv:
2249 case Instruction::URem:
2250 case Instruction::SRem:
2251 case Instruction::FRem:
2252 case Instruction::Shl:
2253 case Instruction::LShr:
2254 case Instruction::AShr:
2255 case Instruction::And:
2256 case Instruction::Or:
2257 case Instruction::Xor: {
2258 ValueList LHSVL, RHSVL;
2259 if (isa<BinaryOperator>(VL0) && VL0->isCommutative())
2260 reorderInputsAccordingToOpcode(E->Scalars, LHSVL, RHSVL);
2262 for (int i = 0, e = E->Scalars.size(); i < e; ++i) {
2263 LHSVL.push_back(cast<Instruction>(E->Scalars[i])->getOperand(0));
2264 RHSVL.push_back(cast<Instruction>(E->Scalars[i])->getOperand(1));
2267 setInsertPointAfterBundle(E->Scalars);
2269 Value *LHS = vectorizeTree(LHSVL);
2270 Value *RHS = vectorizeTree(RHSVL);
2272 if (LHS == RHS && isa<Instruction>(LHS)) {
2273 assert((VL0->getOperand(0) == VL0->getOperand(1)) && "Invalid order");
2276 if (Value *V = alreadyVectorized(E->Scalars))
2279 BinaryOperator *BinOp = cast<BinaryOperator>(VL0);
2280 Value *V = Builder.CreateBinOp(BinOp->getOpcode(), LHS, RHS);
2281 E->VectorizedValue = V;
2282 propagateIRFlags(E->VectorizedValue, E->Scalars);
2283 ++NumVectorInstructions;
2285 if (Instruction *I = dyn_cast<Instruction>(V))
2286 return propagateMetadata(I, E->Scalars);
2290 case Instruction::Load: {
2291 // Loads are inserted at the head of the tree because we don't want to
2292 // sink them all the way down past store instructions.
2293 setInsertPointAfterBundle(E->Scalars);
2295 LoadInst *LI = cast<LoadInst>(VL0);
2296 Type *ScalarLoadTy = LI->getType();
2297 unsigned AS = LI->getPointerAddressSpace();
2299 Value *VecPtr = Builder.CreateBitCast(LI->getPointerOperand(),
2300 VecTy->getPointerTo(AS));
2302 // The pointer operand uses an in-tree scalar so we add the new BitCast to
2303 // ExternalUses list to make sure that an extract will be generated in the
2305 if (ScalarToTreeEntry.count(LI->getPointerOperand()))
2306 ExternalUses.push_back(
2307 ExternalUser(LI->getPointerOperand(), cast<User>(VecPtr), 0));
2309 unsigned Alignment = LI->getAlignment();
2310 LI = Builder.CreateLoad(VecPtr);
2312 Alignment = DL.getABITypeAlignment(ScalarLoadTy);
2314 LI->setAlignment(Alignment);
2315 E->VectorizedValue = LI;
2316 ++NumVectorInstructions;
2317 return propagateMetadata(LI, E->Scalars);
2319 case Instruction::Store: {
2320 StoreInst *SI = cast<StoreInst>(VL0);
2321 unsigned Alignment = SI->getAlignment();
2322 unsigned AS = SI->getPointerAddressSpace();
2325 for (int i = 0, e = E->Scalars.size(); i < e; ++i)
2326 ValueOp.push_back(cast<StoreInst>(E->Scalars[i])->getValueOperand());
2328 setInsertPointAfterBundle(E->Scalars);
2330 Value *VecValue = vectorizeTree(ValueOp);
2331 Value *VecPtr = Builder.CreateBitCast(SI->getPointerOperand(),
2332 VecTy->getPointerTo(AS));
2333 StoreInst *S = Builder.CreateStore(VecValue, VecPtr);
2335 // The pointer operand uses an in-tree scalar so we add the new BitCast to
2336 // ExternalUses list to make sure that an extract will be generated in the
2338 if (ScalarToTreeEntry.count(SI->getPointerOperand()))
2339 ExternalUses.push_back(
2340 ExternalUser(SI->getPointerOperand(), cast<User>(VecPtr), 0));
2343 Alignment = DL.getABITypeAlignment(SI->getValueOperand()->getType());
2345 S->setAlignment(Alignment);
2346 E->VectorizedValue = S;
2347 ++NumVectorInstructions;
2348 return propagateMetadata(S, E->Scalars);
2350 case Instruction::GetElementPtr: {
2351 setInsertPointAfterBundle(E->Scalars);
2354 for (int i = 0, e = E->Scalars.size(); i < e; ++i)
2355 Op0VL.push_back(cast<GetElementPtrInst>(E->Scalars[i])->getOperand(0));
2357 Value *Op0 = vectorizeTree(Op0VL);
2359 std::vector<Value *> OpVecs;
2360 for (int j = 1, e = cast<GetElementPtrInst>(VL0)->getNumOperands(); j < e;
2363 for (int i = 0, e = E->Scalars.size(); i < e; ++i)
2364 OpVL.push_back(cast<GetElementPtrInst>(E->Scalars[i])->getOperand(j));
2366 Value *OpVec = vectorizeTree(OpVL);
2367 OpVecs.push_back(OpVec);
2370 Value *V = Builder.CreateGEP(
2371 cast<GetElementPtrInst>(VL0)->getSourceElementType(), Op0, OpVecs);
2372 E->VectorizedValue = V;
2373 ++NumVectorInstructions;
2375 if (Instruction *I = dyn_cast<Instruction>(V))
2376 return propagateMetadata(I, E->Scalars);
2380 case Instruction::Call: {
2381 CallInst *CI = cast<CallInst>(VL0);
2382 setInsertPointAfterBundle(E->Scalars);
2384 Intrinsic::ID IID = Intrinsic::not_intrinsic;
2385 Value *ScalarArg = nullptr;
2386 if (CI && (FI = CI->getCalledFunction())) {
2387 IID = FI->getIntrinsicID();
2389 std::vector<Value *> OpVecs;
2390 for (int j = 0, e = CI->getNumArgOperands(); j < e; ++j) {
2392 // ctlz,cttz and powi are special intrinsics whose second argument is
2393 // a scalar. This argument should not be vectorized.
2394 if (hasVectorInstrinsicScalarOpd(IID, 1) && j == 1) {
2395 CallInst *CEI = cast<CallInst>(E->Scalars[0]);
2396 ScalarArg = CEI->getArgOperand(j);
2397 OpVecs.push_back(CEI->getArgOperand(j));
2400 for (int i = 0, e = E->Scalars.size(); i < e; ++i) {
2401 CallInst *CEI = cast<CallInst>(E->Scalars[i]);
2402 OpVL.push_back(CEI->getArgOperand(j));
2405 Value *OpVec = vectorizeTree(OpVL);
2406 DEBUG(dbgs() << "SLP: OpVec[" << j << "]: " << *OpVec << "\n");
2407 OpVecs.push_back(OpVec);
2410 Module *M = F->getParent();
2411 Intrinsic::ID ID = getIntrinsicIDForCall(CI, TLI);
2412 Type *Tys[] = { VectorType::get(CI->getType(), E->Scalars.size()) };
2413 Function *CF = Intrinsic::getDeclaration(M, ID, Tys);
2414 Value *V = Builder.CreateCall(CF, OpVecs);
2416 // The scalar argument uses an in-tree scalar so we add the new vectorized
2417 // call to ExternalUses list to make sure that an extract will be
2418 // generated in the future.
2419 if (ScalarArg && ScalarToTreeEntry.count(ScalarArg))
2420 ExternalUses.push_back(ExternalUser(ScalarArg, cast<User>(V), 0));
2422 E->VectorizedValue = V;
2423 ++NumVectorInstructions;
2426 case Instruction::ShuffleVector: {
2427 ValueList LHSVL, RHSVL;
2428 assert(isa<BinaryOperator>(VL0) && "Invalid Shuffle Vector Operand");
2429 reorderAltShuffleOperands(E->Scalars, LHSVL, RHSVL);
2430 setInsertPointAfterBundle(E->Scalars);
2432 Value *LHS = vectorizeTree(LHSVL);
2433 Value *RHS = vectorizeTree(RHSVL);
2435 if (Value *V = alreadyVectorized(E->Scalars))
2438 // Create a vector of LHS op1 RHS
2439 BinaryOperator *BinOp0 = cast<BinaryOperator>(VL0);
2440 Value *V0 = Builder.CreateBinOp(BinOp0->getOpcode(), LHS, RHS);
2442 // Create a vector of LHS op2 RHS
2443 Instruction *VL1 = cast<Instruction>(E->Scalars[1]);
2444 BinaryOperator *BinOp1 = cast<BinaryOperator>(VL1);
2445 Value *V1 = Builder.CreateBinOp(BinOp1->getOpcode(), LHS, RHS);
2447 // Create shuffle to take alternate operations from the vector.
2448 // Also, gather up odd and even scalar ops to propagate IR flags to
2449 // each vector operation.
2450 ValueList OddScalars, EvenScalars;
2451 unsigned e = E->Scalars.size();
2452 SmallVector<Constant *, 8> Mask(e);
2453 for (unsigned i = 0; i < e; ++i) {
2455 Mask[i] = Builder.getInt32(e + i);
2456 OddScalars.push_back(E->Scalars[i]);
2458 Mask[i] = Builder.getInt32(i);
2459 EvenScalars.push_back(E->Scalars[i]);
2463 Value *ShuffleMask = ConstantVector::get(Mask);
2464 propagateIRFlags(V0, EvenScalars);
2465 propagateIRFlags(V1, OddScalars);
2467 Value *V = Builder.CreateShuffleVector(V0, V1, ShuffleMask);
2468 E->VectorizedValue = V;
2469 ++NumVectorInstructions;
2470 if (Instruction *I = dyn_cast<Instruction>(V))
2471 return propagateMetadata(I, E->Scalars);
2476 llvm_unreachable("unknown inst");
2481 Value *BoUpSLP::vectorizeTree() {
2483 // All blocks must be scheduled before any instructions are inserted.
2484 for (auto &BSIter : BlocksSchedules) {
2485 scheduleBlock(BSIter.second.get());
2488 Builder.SetInsertPoint(F->getEntryBlock().begin());
2489 vectorizeTree(&VectorizableTree[0]);
2491 DEBUG(dbgs() << "SLP: Extracting " << ExternalUses.size() << " values .\n");
2493 // Extract all of the elements with the external uses.
2494 for (UserList::iterator it = ExternalUses.begin(), e = ExternalUses.end();
2496 Value *Scalar = it->Scalar;
2497 llvm::User *User = it->User;
2499 // Skip users that we already RAUW. This happens when one instruction
2500 // has multiple uses of the same value.
2501 if (std::find(Scalar->user_begin(), Scalar->user_end(), User) ==
2504 assert(ScalarToTreeEntry.count(Scalar) && "Invalid scalar");
2506 int Idx = ScalarToTreeEntry[Scalar];
2507 TreeEntry *E = &VectorizableTree[Idx];
2508 assert(!E->NeedToGather && "Extracting from a gather list");
2510 Value *Vec = E->VectorizedValue;
2511 assert(Vec && "Can't find vectorizable value");
2513 Value *Lane = Builder.getInt32(it->Lane);
2514 // Generate extracts for out-of-tree users.
2515 // Find the insertion point for the extractelement lane.
2516 if (isa<Instruction>(Vec)){
2517 if (PHINode *PH = dyn_cast<PHINode>(User)) {
2518 for (int i = 0, e = PH->getNumIncomingValues(); i != e; ++i) {
2519 if (PH->getIncomingValue(i) == Scalar) {
2520 Builder.SetInsertPoint(PH->getIncomingBlock(i)->getTerminator());
2521 Value *Ex = Builder.CreateExtractElement(Vec, Lane);
2522 CSEBlocks.insert(PH->getIncomingBlock(i));
2523 PH->setOperand(i, Ex);
2527 Builder.SetInsertPoint(cast<Instruction>(User));
2528 Value *Ex = Builder.CreateExtractElement(Vec, Lane);
2529 CSEBlocks.insert(cast<Instruction>(User)->getParent());
2530 User->replaceUsesOfWith(Scalar, Ex);
2533 Builder.SetInsertPoint(F->getEntryBlock().begin());
2534 Value *Ex = Builder.CreateExtractElement(Vec, Lane);
2535 CSEBlocks.insert(&F->getEntryBlock());
2536 User->replaceUsesOfWith(Scalar, Ex);
2539 DEBUG(dbgs() << "SLP: Replaced:" << *User << ".\n");
2542 // For each vectorized value:
2543 for (int EIdx = 0, EE = VectorizableTree.size(); EIdx < EE; ++EIdx) {
2544 TreeEntry *Entry = &VectorizableTree[EIdx];
2547 for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) {
2548 Value *Scalar = Entry->Scalars[Lane];
2549 // No need to handle users of gathered values.
2550 if (Entry->NeedToGather)
2553 assert(Entry->VectorizedValue && "Can't find vectorizable value");
2555 Type *Ty = Scalar->getType();
2556 if (!Ty->isVoidTy()) {
2558 for (User *U : Scalar->users()) {
2559 DEBUG(dbgs() << "SLP: \tvalidating user:" << *U << ".\n");
2561 assert((ScalarToTreeEntry.count(U) ||
2562 // It is legal to replace users in the ignorelist by undef.
2563 (std::find(UserIgnoreList.begin(), UserIgnoreList.end(), U) !=
2564 UserIgnoreList.end())) &&
2565 "Replacing out-of-tree value with undef");
2568 Value *Undef = UndefValue::get(Ty);
2569 Scalar->replaceAllUsesWith(Undef);
2571 DEBUG(dbgs() << "SLP: \tErasing scalar:" << *Scalar << ".\n");
2572 eraseInstruction(cast<Instruction>(Scalar));
2576 Builder.ClearInsertionPoint();
2578 return VectorizableTree[0].VectorizedValue;
2581 void BoUpSLP::optimizeGatherSequence() {
2582 DEBUG(dbgs() << "SLP: Optimizing " << GatherSeq.size()
2583 << " gather sequences instructions.\n");
2584 // LICM InsertElementInst sequences.
2585 for (SetVector<Instruction *>::iterator it = GatherSeq.begin(),
2586 e = GatherSeq.end(); it != e; ++it) {
2587 InsertElementInst *Insert = dyn_cast<InsertElementInst>(*it);
2592 // Check if this block is inside a loop.
2593 Loop *L = LI->getLoopFor(Insert->getParent());
2597 // Check if it has a preheader.
2598 BasicBlock *PreHeader = L->getLoopPreheader();
2602 // If the vector or the element that we insert into it are
2603 // instructions that are defined in this basic block then we can't
2604 // hoist this instruction.
2605 Instruction *CurrVec = dyn_cast<Instruction>(Insert->getOperand(0));
2606 Instruction *NewElem = dyn_cast<Instruction>(Insert->getOperand(1));
2607 if (CurrVec && L->contains(CurrVec))
2609 if (NewElem && L->contains(NewElem))
2612 // We can hoist this instruction. Move it to the pre-header.
2613 Insert->moveBefore(PreHeader->getTerminator());
2616 // Make a list of all reachable blocks in our CSE queue.
2617 SmallVector<const DomTreeNode *, 8> CSEWorkList;
2618 CSEWorkList.reserve(CSEBlocks.size());
2619 for (BasicBlock *BB : CSEBlocks)
2620 if (DomTreeNode *N = DT->getNode(BB)) {
2621 assert(DT->isReachableFromEntry(N));
2622 CSEWorkList.push_back(N);
2625 // Sort blocks by domination. This ensures we visit a block after all blocks
2626 // dominating it are visited.
2627 std::stable_sort(CSEWorkList.begin(), CSEWorkList.end(),
2628 [this](const DomTreeNode *A, const DomTreeNode *B) {
2629 return DT->properlyDominates(A, B);
2632 // Perform O(N^2) search over the gather sequences and merge identical
2633 // instructions. TODO: We can further optimize this scan if we split the
2634 // instructions into different buckets based on the insert lane.
2635 SmallVector<Instruction *, 16> Visited;
2636 for (auto I = CSEWorkList.begin(), E = CSEWorkList.end(); I != E; ++I) {
2637 assert((I == CSEWorkList.begin() || !DT->dominates(*I, *std::prev(I))) &&
2638 "Worklist not sorted properly!");
2639 BasicBlock *BB = (*I)->getBlock();
2640 // For all instructions in blocks containing gather sequences:
2641 for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e;) {
2642 Instruction *In = it++;
2643 if (!isa<InsertElementInst>(In) && !isa<ExtractElementInst>(In))
2646 // Check if we can replace this instruction with any of the
2647 // visited instructions.
2648 for (SmallVectorImpl<Instruction *>::iterator v = Visited.begin(),
2651 if (In->isIdenticalTo(*v) &&
2652 DT->dominates((*v)->getParent(), In->getParent())) {
2653 In->replaceAllUsesWith(*v);
2654 eraseInstruction(In);
2660 assert(std::find(Visited.begin(), Visited.end(), In) == Visited.end());
2661 Visited.push_back(In);
2669 // Groups the instructions to a bundle (which is then a single scheduling entity)
2670 // and schedules instructions until the bundle gets ready.
2671 bool BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL,
2673 if (isa<PHINode>(VL[0]))
2676 // Initialize the instruction bundle.
2677 Instruction *OldScheduleEnd = ScheduleEnd;
2678 ScheduleData *PrevInBundle = nullptr;
2679 ScheduleData *Bundle = nullptr;
2680 bool ReSchedule = false;
2681 DEBUG(dbgs() << "SLP: bundle: " << *VL[0] << "\n");
2682 for (Value *V : VL) {
2683 extendSchedulingRegion(V);
2684 ScheduleData *BundleMember = getScheduleData(V);
2685 assert(BundleMember &&
2686 "no ScheduleData for bundle member (maybe not in same basic block)");
2687 if (BundleMember->IsScheduled) {
2688 // A bundle member was scheduled as single instruction before and now
2689 // needs to be scheduled as part of the bundle. We just get rid of the
2690 // existing schedule.
2691 DEBUG(dbgs() << "SLP: reset schedule because " << *BundleMember
2692 << " was already scheduled\n");
2695 assert(BundleMember->isSchedulingEntity() &&
2696 "bundle member already part of other bundle");
2698 PrevInBundle->NextInBundle = BundleMember;
2700 Bundle = BundleMember;
2702 BundleMember->UnscheduledDepsInBundle = 0;
2703 Bundle->UnscheduledDepsInBundle += BundleMember->UnscheduledDeps;
2705 // Group the instructions to a bundle.
2706 BundleMember->FirstInBundle = Bundle;
2707 PrevInBundle = BundleMember;
2709 if (ScheduleEnd != OldScheduleEnd) {
2710 // The scheduling region got new instructions at the lower end (or it is a
2711 // new region for the first bundle). This makes it necessary to
2712 // recalculate all dependencies.
2713 // It is seldom that this needs to be done a second time after adding the
2714 // initial bundle to the region.
2715 for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) {
2716 ScheduleData *SD = getScheduleData(I);
2717 SD->clearDependencies();
2723 initialFillReadyList(ReadyInsts);
2726 DEBUG(dbgs() << "SLP: try schedule bundle " << *Bundle << " in block "
2727 << BB->getName() << "\n");
2729 calculateDependencies(Bundle, true, SLP);
2731 // Now try to schedule the new bundle. As soon as the bundle is "ready" it
2732 // means that there are no cyclic dependencies and we can schedule it.
2733 // Note that's important that we don't "schedule" the bundle yet (see
2734 // cancelScheduling).
2735 while (!Bundle->isReady() && !ReadyInsts.empty()) {
2737 ScheduleData *pickedSD = ReadyInsts.back();
2738 ReadyInsts.pop_back();
2740 if (pickedSD->isSchedulingEntity() && pickedSD->isReady()) {
2741 schedule(pickedSD, ReadyInsts);
2744 return Bundle->isReady();
2747 void BoUpSLP::BlockScheduling::cancelScheduling(ArrayRef<Value *> VL) {
2748 if (isa<PHINode>(VL[0]))
2751 ScheduleData *Bundle = getScheduleData(VL[0]);
2752 DEBUG(dbgs() << "SLP: cancel scheduling of " << *Bundle << "\n");
2753 assert(!Bundle->IsScheduled &&
2754 "Can't cancel bundle which is already scheduled");
2755 assert(Bundle->isSchedulingEntity() && Bundle->isPartOfBundle() &&
2756 "tried to unbundle something which is not a bundle");
2758 // Un-bundle: make single instructions out of the bundle.
2759 ScheduleData *BundleMember = Bundle;
2760 while (BundleMember) {
2761 assert(BundleMember->FirstInBundle == Bundle && "corrupt bundle links");
2762 BundleMember->FirstInBundle = BundleMember;
2763 ScheduleData *Next = BundleMember->NextInBundle;
2764 BundleMember->NextInBundle = nullptr;
2765 BundleMember->UnscheduledDepsInBundle = BundleMember->UnscheduledDeps;
2766 if (BundleMember->UnscheduledDepsInBundle == 0) {
2767 ReadyInsts.insert(BundleMember);
2769 BundleMember = Next;
2773 void BoUpSLP::BlockScheduling::extendSchedulingRegion(Value *V) {
2774 if (getScheduleData(V))
2776 Instruction *I = dyn_cast<Instruction>(V);
2777 assert(I && "bundle member must be an instruction");
2778 assert(!isa<PHINode>(I) && "phi nodes don't need to be scheduled");
2779 if (!ScheduleStart) {
2780 // It's the first instruction in the new region.
2781 initScheduleData(I, I->getNextNode(), nullptr, nullptr);
2783 ScheduleEnd = I->getNextNode();
2784 assert(ScheduleEnd && "tried to vectorize a TerminatorInst?");
2785 DEBUG(dbgs() << "SLP: initialize schedule region to " << *I << "\n");
2788 // Search up and down at the same time, because we don't know if the new
2789 // instruction is above or below the existing scheduling region.
2790 BasicBlock::reverse_iterator UpIter(ScheduleStart);
2791 BasicBlock::reverse_iterator UpperEnd = BB->rend();
2792 BasicBlock::iterator DownIter(ScheduleEnd);
2793 BasicBlock::iterator LowerEnd = BB->end();
2795 if (UpIter != UpperEnd) {
2796 if (&*UpIter == I) {
2797 initScheduleData(I, ScheduleStart, nullptr, FirstLoadStoreInRegion);
2799 DEBUG(dbgs() << "SLP: extend schedule region start to " << *I << "\n");
2804 if (DownIter != LowerEnd) {
2805 if (&*DownIter == I) {
2806 initScheduleData(ScheduleEnd, I->getNextNode(), LastLoadStoreInRegion,
2808 ScheduleEnd = I->getNextNode();
2809 assert(ScheduleEnd && "tried to vectorize a TerminatorInst?");
2810 DEBUG(dbgs() << "SLP: extend schedule region end to " << *I << "\n");
2815 assert((UpIter != UpperEnd || DownIter != LowerEnd) &&
2816 "instruction not found in block");
2820 void BoUpSLP::BlockScheduling::initScheduleData(Instruction *FromI,
2822 ScheduleData *PrevLoadStore,
2823 ScheduleData *NextLoadStore) {
2824 ScheduleData *CurrentLoadStore = PrevLoadStore;
2825 for (Instruction *I = FromI; I != ToI; I = I->getNextNode()) {
2826 ScheduleData *SD = ScheduleDataMap[I];
2828 // Allocate a new ScheduleData for the instruction.
2829 if (ChunkPos >= ChunkSize) {
2830 ScheduleDataChunks.push_back(
2831 llvm::make_unique<ScheduleData[]>(ChunkSize));
2834 SD = &(ScheduleDataChunks.back()[ChunkPos++]);
2835 ScheduleDataMap[I] = SD;
2838 assert(!isInSchedulingRegion(SD) &&
2839 "new ScheduleData already in scheduling region");
2840 SD->init(SchedulingRegionID);
2842 if (I->mayReadOrWriteMemory()) {
2843 // Update the linked list of memory accessing instructions.
2844 if (CurrentLoadStore) {
2845 CurrentLoadStore->NextLoadStore = SD;
2847 FirstLoadStoreInRegion = SD;
2849 CurrentLoadStore = SD;
2852 if (NextLoadStore) {
2853 if (CurrentLoadStore)
2854 CurrentLoadStore->NextLoadStore = NextLoadStore;
2856 LastLoadStoreInRegion = CurrentLoadStore;
2860 void BoUpSLP::BlockScheduling::calculateDependencies(ScheduleData *SD,
2861 bool InsertInReadyList,
2863 assert(SD->isSchedulingEntity());
2865 SmallVector<ScheduleData *, 10> WorkList;
2866 WorkList.push_back(SD);
2868 while (!WorkList.empty()) {
2869 ScheduleData *SD = WorkList.back();
2870 WorkList.pop_back();
2872 ScheduleData *BundleMember = SD;
2873 while (BundleMember) {
2874 assert(isInSchedulingRegion(BundleMember));
2875 if (!BundleMember->hasValidDependencies()) {
2877 DEBUG(dbgs() << "SLP: update deps of " << *BundleMember << "\n");
2878 BundleMember->Dependencies = 0;
2879 BundleMember->resetUnscheduledDeps();
2881 // Handle def-use chain dependencies.
2882 for (User *U : BundleMember->Inst->users()) {
2883 if (isa<Instruction>(U)) {
2884 ScheduleData *UseSD = getScheduleData(U);
2885 if (UseSD && isInSchedulingRegion(UseSD->FirstInBundle)) {
2886 BundleMember->Dependencies++;
2887 ScheduleData *DestBundle = UseSD->FirstInBundle;
2888 if (!DestBundle->IsScheduled) {
2889 BundleMember->incrementUnscheduledDeps(1);
2891 if (!DestBundle->hasValidDependencies()) {
2892 WorkList.push_back(DestBundle);
2896 // I'm not sure if this can ever happen. But we need to be safe.
2897 // This lets the instruction/bundle never be scheduled and eventally
2898 // disable vectorization.
2899 BundleMember->Dependencies++;
2900 BundleMember->incrementUnscheduledDeps(1);
2904 // Handle the memory dependencies.
2905 ScheduleData *DepDest = BundleMember->NextLoadStore;
2907 Instruction *SrcInst = BundleMember->Inst;
2908 MemoryLocation SrcLoc = getLocation(SrcInst, SLP->AA);
2909 bool SrcMayWrite = BundleMember->Inst->mayWriteToMemory();
2910 unsigned numAliased = 0;
2911 unsigned DistToSrc = 1;
2914 assert(isInSchedulingRegion(DepDest));
2916 // We have two limits to reduce the complexity:
2917 // 1) AliasedCheckLimit: It's a small limit to reduce calls to
2918 // SLP->isAliased (which is the expensive part in this loop).
2919 // 2) MaxMemDepDistance: It's for very large blocks and it aborts
2920 // the whole loop (even if the loop is fast, it's quadratic).
2921 // It's important for the loop break condition (see below) to
2922 // check this limit even between two read-only instructions.
2923 if (DistToSrc >= MaxMemDepDistance ||
2924 ((SrcMayWrite || DepDest->Inst->mayWriteToMemory()) &&
2925 (numAliased >= AliasedCheckLimit ||
2926 SLP->isAliased(SrcLoc, SrcInst, DepDest->Inst)))) {
2928 // We increment the counter only if the locations are aliased
2929 // (instead of counting all alias checks). This gives a better
2930 // balance between reduced runtime and accurate dependencies.
2933 DepDest->MemoryDependencies.push_back(BundleMember);
2934 BundleMember->Dependencies++;
2935 ScheduleData *DestBundle = DepDest->FirstInBundle;
2936 if (!DestBundle->IsScheduled) {
2937 BundleMember->incrementUnscheduledDeps(1);
2939 if (!DestBundle->hasValidDependencies()) {
2940 WorkList.push_back(DestBundle);
2943 DepDest = DepDest->NextLoadStore;
2945 // Example, explaining the loop break condition: Let's assume our
2946 // starting instruction is i0 and MaxMemDepDistance = 3.
2949 // i0,i1,i2,i3,i4,i5,i6,i7,i8
2952 // MaxMemDepDistance let us stop alias-checking at i3 and we add
2953 // dependencies from i0 to i3,i4,.. (even if they are not aliased).
2954 // Previously we already added dependencies from i3 to i6,i7,i8
2955 // (because of MaxMemDepDistance). As we added a dependency from
2956 // i0 to i3, we have transitive dependencies from i0 to i6,i7,i8
2957 // and we can abort this loop at i6.
2958 if (DistToSrc >= 2 * MaxMemDepDistance)
2964 BundleMember = BundleMember->NextInBundle;
2966 if (InsertInReadyList && SD->isReady()) {
2967 ReadyInsts.push_back(SD);
2968 DEBUG(dbgs() << "SLP: gets ready on update: " << *SD->Inst << "\n");
2973 void BoUpSLP::BlockScheduling::resetSchedule() {
2974 assert(ScheduleStart &&
2975 "tried to reset schedule on block which has not been scheduled");
2976 for (Instruction *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) {
2977 ScheduleData *SD = getScheduleData(I);
2978 assert(isInSchedulingRegion(SD));
2979 SD->IsScheduled = false;
2980 SD->resetUnscheduledDeps();
2985 void BoUpSLP::scheduleBlock(BlockScheduling *BS) {
2987 if (!BS->ScheduleStart)
2990 DEBUG(dbgs() << "SLP: schedule block " << BS->BB->getName() << "\n");
2992 BS->resetSchedule();
2994 // For the real scheduling we use a more sophisticated ready-list: it is
2995 // sorted by the original instruction location. This lets the final schedule
2996 // be as close as possible to the original instruction order.
2997 struct ScheduleDataCompare {
2998 bool operator()(ScheduleData *SD1, ScheduleData *SD2) {
2999 return SD2->SchedulingPriority < SD1->SchedulingPriority;
3002 std::set<ScheduleData *, ScheduleDataCompare> ReadyInsts;
3004 // Ensure that all depencency data is updated and fill the ready-list with
3005 // initial instructions.
3007 int NumToSchedule = 0;
3008 for (auto *I = BS->ScheduleStart; I != BS->ScheduleEnd;
3009 I = I->getNextNode()) {
3010 ScheduleData *SD = BS->getScheduleData(I);
3012 SD->isPartOfBundle() == (ScalarToTreeEntry.count(SD->Inst) != 0) &&
3013 "scheduler and vectorizer have different opinion on what is a bundle");
3014 SD->FirstInBundle->SchedulingPriority = Idx++;
3015 if (SD->isSchedulingEntity()) {
3016 BS->calculateDependencies(SD, false, this);
3020 BS->initialFillReadyList(ReadyInsts);
3022 Instruction *LastScheduledInst = BS->ScheduleEnd;
3024 // Do the "real" scheduling.
3025 while (!ReadyInsts.empty()) {
3026 ScheduleData *picked = *ReadyInsts.begin();
3027 ReadyInsts.erase(ReadyInsts.begin());
3029 // Move the scheduled instruction(s) to their dedicated places, if not
3031 ScheduleData *BundleMember = picked;
3032 while (BundleMember) {
3033 Instruction *pickedInst = BundleMember->Inst;
3034 if (LastScheduledInst->getNextNode() != pickedInst) {
3035 BS->BB->getInstList().remove(pickedInst);
3036 BS->BB->getInstList().insert(LastScheduledInst, pickedInst);
3038 LastScheduledInst = pickedInst;
3039 BundleMember = BundleMember->NextInBundle;
3042 BS->schedule(picked, ReadyInsts);
3045 assert(NumToSchedule == 0 && "could not schedule all instructions");
3047 // Avoid duplicate scheduling of the block.
3048 BS->ScheduleStart = nullptr;
3051 /// The SLPVectorizer Pass.
3052 struct SLPVectorizer : public FunctionPass {
3053 typedef SmallVector<StoreInst *, 8> StoreList;
3054 typedef MapVector<Value *, StoreList> StoreListMap;
3056 /// Pass identification, replacement for typeid
3059 explicit SLPVectorizer() : FunctionPass(ID) {
3060 initializeSLPVectorizerPass(*PassRegistry::getPassRegistry());
3063 ScalarEvolution *SE;
3064 TargetTransformInfo *TTI;
3065 TargetLibraryInfo *TLI;
3069 AssumptionCache *AC;
3071 bool runOnFunction(Function &F) override {
3072 if (skipOptnoneFunction(F))
3075 SE = &getAnalysis<ScalarEvolution>();
3076 TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
3077 auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>();
3078 TLI = TLIP ? &TLIP->getTLI() : nullptr;
3079 AA = &getAnalysis<AliasAnalysis>();
3080 LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
3081 DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
3082 AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
3085 bool Changed = false;
3087 // If the target claims to have no vector registers don't attempt
3089 if (!TTI->getNumberOfRegisters(true))
3092 // Don't vectorize when the attribute NoImplicitFloat is used.
3093 if (F.hasFnAttribute(Attribute::NoImplicitFloat))
3096 DEBUG(dbgs() << "SLP: Analyzing blocks in " << F.getName() << ".\n");
3098 // Use the bottom up slp vectorizer to construct chains that start with
3099 // store instructions.
3100 BoUpSLP R(&F, SE, TTI, TLI, AA, LI, DT, AC);
3102 // A general note: the vectorizer must use BoUpSLP::eraseInstruction() to
3103 // delete instructions.
3105 // Scan the blocks in the function in post order.
3106 for (auto BB : post_order(&F.getEntryBlock())) {
3107 // Vectorize trees that end at stores.
3108 if (unsigned count = collectStores(BB, R)) {
3110 DEBUG(dbgs() << "SLP: Found " << count << " stores to vectorize.\n");
3111 Changed |= vectorizeStoreChains(R);
3114 // Vectorize trees that end at reductions.
3115 Changed |= vectorizeChainsInBlock(BB, R);
3119 R.optimizeGatherSequence();
3120 DEBUG(dbgs() << "SLP: vectorized \"" << F.getName() << "\"\n");
3121 DEBUG(verifyFunction(F));
3126 void getAnalysisUsage(AnalysisUsage &AU) const override {
3127 FunctionPass::getAnalysisUsage(AU);
3128 AU.addRequired<AssumptionCacheTracker>();
3129 AU.addRequired<ScalarEvolution>();
3130 AU.addRequired<AliasAnalysis>();
3131 AU.addRequired<TargetTransformInfoWrapperPass>();
3132 AU.addRequired<LoopInfoWrapperPass>();
3133 AU.addRequired<DominatorTreeWrapperPass>();
3134 AU.addPreserved<LoopInfoWrapperPass>();
3135 AU.addPreserved<DominatorTreeWrapperPass>();
3136 AU.setPreservesCFG();
3141 /// \brief Collect memory references and sort them according to their base
3142 /// object. We sort the stores to their base objects to reduce the cost of the
3143 /// quadratic search on the stores. TODO: We can further reduce this cost
3144 /// if we flush the chain creation every time we run into a memory barrier.
3145 unsigned collectStores(BasicBlock *BB, BoUpSLP &R);
3147 /// \brief Try to vectorize a chain that starts at two arithmetic instrs.
3148 bool tryToVectorizePair(Value *A, Value *B, BoUpSLP &R);
3150 /// \brief Try to vectorize a list of operands.
3151 /// \@param BuildVector A list of users to ignore for the purpose of
3152 /// scheduling and that don't need extracting.
3153 /// \returns true if a value was vectorized.
3154 bool tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R,
3155 ArrayRef<Value *> BuildVector = None,
3156 bool allowReorder = false);
3158 /// \brief Try to vectorize a chain that may start at the operands of \V;
3159 bool tryToVectorize(BinaryOperator *V, BoUpSLP &R);
3161 /// \brief Vectorize the stores that were collected in StoreRefs.
3162 bool vectorizeStoreChains(BoUpSLP &R);
3164 /// \brief Scan the basic block and look for patterns that are likely to start
3165 /// a vectorization chain.
3166 bool vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R);
3168 bool vectorizeStoreChain(ArrayRef<Value *> Chain, int CostThreshold,
3171 bool vectorizeStores(ArrayRef<StoreInst *> Stores, int costThreshold,
3174 StoreListMap StoreRefs;
3177 /// \brief Check that the Values in the slice in VL array are still existent in
3178 /// the WeakVH array.
3179 /// Vectorization of part of the VL array may cause later values in the VL array
3180 /// to become invalid. We track when this has happened in the WeakVH array.
3181 static bool hasValueBeenRAUWed(ArrayRef<Value *> VL, ArrayRef<WeakVH> VH,
3182 unsigned SliceBegin, unsigned SliceSize) {
3183 VL = VL.slice(SliceBegin, SliceSize);
3184 VH = VH.slice(SliceBegin, SliceSize);
3185 return !std::equal(VL.begin(), VL.end(), VH.begin());
3188 bool SLPVectorizer::vectorizeStoreChain(ArrayRef<Value *> Chain,
3189 int CostThreshold, BoUpSLP &R) {
3190 unsigned ChainLen = Chain.size();
3191 DEBUG(dbgs() << "SLP: Analyzing a store chain of length " << ChainLen
3193 Type *StoreTy = cast<StoreInst>(Chain[0])->getValueOperand()->getType();
3194 auto &DL = cast<StoreInst>(Chain[0])->getModule()->getDataLayout();
3195 unsigned Sz = DL.getTypeSizeInBits(StoreTy);
3196 unsigned VF = MinVecRegSize / Sz;
3198 if (!isPowerOf2_32(Sz) || VF < 2)
3201 // Keep track of values that were deleted by vectorizing in the loop below.
3202 SmallVector<WeakVH, 8> TrackValues(Chain.begin(), Chain.end());
3204 bool Changed = false;
3205 // Look for profitable vectorizable trees at all offsets, starting at zero.
3206 for (unsigned i = 0, e = ChainLen; i < e; ++i) {
3210 // Check that a previous iteration of this loop did not delete the Value.
3211 if (hasValueBeenRAUWed(Chain, TrackValues, i, VF))
3214 DEBUG(dbgs() << "SLP: Analyzing " << VF << " stores at offset " << i
3216 ArrayRef<Value *> Operands = Chain.slice(i, VF);
3218 R.buildTree(Operands);
3220 int Cost = R.getTreeCost();
3222 DEBUG(dbgs() << "SLP: Found cost=" << Cost << " for VF=" << VF << "\n");
3223 if (Cost < CostThreshold) {
3224 DEBUG(dbgs() << "SLP: Decided to vectorize cost=" << Cost << "\n");
3227 // Move to the next bundle.
3236 bool SLPVectorizer::vectorizeStores(ArrayRef<StoreInst *> Stores,
3237 int costThreshold, BoUpSLP &R) {
3238 SetVector<StoreInst *> Heads, Tails;
3239 SmallDenseMap<StoreInst *, StoreInst *> ConsecutiveChain;
3241 // We may run into multiple chains that merge into a single chain. We mark the
3242 // stores that we vectorized so that we don't visit the same store twice.
3243 BoUpSLP::ValueSet VectorizedStores;
3244 bool Changed = false;
3246 // Do a quadratic search on all of the given stores and find
3247 // all of the pairs of stores that follow each other.
3248 for (unsigned i = 0, e = Stores.size(); i < e; ++i) {
3249 for (unsigned j = 0; j < e; ++j) {
3252 const DataLayout &DL = Stores[i]->getModule()->getDataLayout();
3253 if (R.isConsecutiveAccess(Stores[i], Stores[j], DL)) {
3254 Tails.insert(Stores[j]);
3255 Heads.insert(Stores[i]);
3256 ConsecutiveChain[Stores[i]] = Stores[j];
3261 // For stores that start but don't end a link in the chain:
3262 for (SetVector<StoreInst *>::iterator it = Heads.begin(), e = Heads.end();
3264 if (Tails.count(*it))
3267 // We found a store instr that starts a chain. Now follow the chain and try
3269 BoUpSLP::ValueList Operands;
3271 // Collect the chain into a list.
3272 while (Tails.count(I) || Heads.count(I)) {
3273 if (VectorizedStores.count(I))
3275 Operands.push_back(I);
3276 // Move to the next value in the chain.
3277 I = ConsecutiveChain[I];
3280 bool Vectorized = vectorizeStoreChain(Operands, costThreshold, R);
3282 // Mark the vectorized stores so that we don't vectorize them again.
3284 VectorizedStores.insert(Operands.begin(), Operands.end());
3285 Changed |= Vectorized;
3292 unsigned SLPVectorizer::collectStores(BasicBlock *BB, BoUpSLP &R) {
3295 const DataLayout &DL = BB->getModule()->getDataLayout();
3296 for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) {
3297 StoreInst *SI = dyn_cast<StoreInst>(it);
3301 // Don't touch volatile stores.
3302 if (!SI->isSimple())
3305 // Check that the pointer points to scalars.
3306 Type *Ty = SI->getValueOperand()->getType();
3307 if (!isValidElementType(Ty))
3310 // Find the base pointer.
3311 Value *Ptr = GetUnderlyingObject(SI->getPointerOperand(), DL);
3313 // Save the store locations.
3314 StoreRefs[Ptr].push_back(SI);
3320 bool SLPVectorizer::tryToVectorizePair(Value *A, Value *B, BoUpSLP &R) {
3323 Value *VL[] = { A, B };
3324 return tryToVectorizeList(VL, R, None, true);
3327 bool SLPVectorizer::tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R,
3328 ArrayRef<Value *> BuildVector,
3329 bool allowReorder) {
3333 DEBUG(dbgs() << "SLP: Vectorizing a list of length = " << VL.size() << ".\n");
3335 // Check that all of the parts are scalar instructions of the same type.
3336 Instruction *I0 = dyn_cast<Instruction>(VL[0]);
3340 unsigned Opcode0 = I0->getOpcode();
3341 const DataLayout &DL = I0->getModule()->getDataLayout();
3343 Type *Ty0 = I0->getType();
3344 unsigned Sz = DL.getTypeSizeInBits(Ty0);
3345 unsigned VF = MinVecRegSize / Sz;
3347 for (int i = 0, e = VL.size(); i < e; ++i) {
3348 Type *Ty = VL[i]->getType();
3349 if (!isValidElementType(Ty))
3351 Instruction *Inst = dyn_cast<Instruction>(VL[i]);
3352 if (!Inst || Inst->getOpcode() != Opcode0)
3356 bool Changed = false;
3358 // Keep track of values that were deleted by vectorizing in the loop below.
3359 SmallVector<WeakVH, 8> TrackValues(VL.begin(), VL.end());
3361 for (unsigned i = 0, e = VL.size(); i < e; ++i) {
3362 unsigned OpsWidth = 0;
3369 if (!isPowerOf2_32(OpsWidth) || OpsWidth < 2)
3372 // Check that a previous iteration of this loop did not delete the Value.
3373 if (hasValueBeenRAUWed(VL, TrackValues, i, OpsWidth))
3376 DEBUG(dbgs() << "SLP: Analyzing " << OpsWidth << " operations "
3378 ArrayRef<Value *> Ops = VL.slice(i, OpsWidth);
3380 ArrayRef<Value *> BuildVectorSlice;
3381 if (!BuildVector.empty())
3382 BuildVectorSlice = BuildVector.slice(i, OpsWidth);
3384 R.buildTree(Ops, BuildVectorSlice);
3385 // TODO: check if we can allow reordering also for other cases than
3386 // tryToVectorizePair()
3387 if (allowReorder && R.shouldReorder()) {
3388 assert(Ops.size() == 2);
3389 assert(BuildVectorSlice.empty());
3390 Value *ReorderedOps[] = { Ops[1], Ops[0] };
3391 R.buildTree(ReorderedOps, None);
3393 int Cost = R.getTreeCost();
3395 if (Cost < -SLPCostThreshold) {
3396 DEBUG(dbgs() << "SLP: Vectorizing list at cost:" << Cost << ".\n");
3397 Value *VectorizedRoot = R.vectorizeTree();
3399 // Reconstruct the build vector by extracting the vectorized root. This
3400 // way we handle the case where some elements of the vector are undefined.
3401 // (return (inserelt <4 xi32> (insertelt undef (opd0) 0) (opd1) 2))
3402 if (!BuildVectorSlice.empty()) {
3403 // The insert point is the last build vector instruction. The vectorized
3404 // root will precede it. This guarantees that we get an instruction. The
3405 // vectorized tree could have been constant folded.
3406 Instruction *InsertAfter = cast<Instruction>(BuildVectorSlice.back());
3407 unsigned VecIdx = 0;
3408 for (auto &V : BuildVectorSlice) {
3409 IRBuilder<true, NoFolder> Builder(
3410 ++BasicBlock::iterator(InsertAfter));
3411 InsertElementInst *IE = cast<InsertElementInst>(V);
3412 Instruction *Extract = cast<Instruction>(Builder.CreateExtractElement(
3413 VectorizedRoot, Builder.getInt32(VecIdx++)));
3414 IE->setOperand(1, Extract);
3415 IE->removeFromParent();
3416 IE->insertAfter(Extract);
3420 // Move to the next bundle.
3429 bool SLPVectorizer::tryToVectorize(BinaryOperator *V, BoUpSLP &R) {
3433 // Try to vectorize V.
3434 if (tryToVectorizePair(V->getOperand(0), V->getOperand(1), R))
3437 BinaryOperator *A = dyn_cast<BinaryOperator>(V->getOperand(0));
3438 BinaryOperator *B = dyn_cast<BinaryOperator>(V->getOperand(1));
3440 if (B && B->hasOneUse()) {
3441 BinaryOperator *B0 = dyn_cast<BinaryOperator>(B->getOperand(0));
3442 BinaryOperator *B1 = dyn_cast<BinaryOperator>(B->getOperand(1));
3443 if (tryToVectorizePair(A, B0, R)) {
3446 if (tryToVectorizePair(A, B1, R)) {
3452 if (A && A->hasOneUse()) {
3453 BinaryOperator *A0 = dyn_cast<BinaryOperator>(A->getOperand(0));
3454 BinaryOperator *A1 = dyn_cast<BinaryOperator>(A->getOperand(1));
3455 if (tryToVectorizePair(A0, B, R)) {
3458 if (tryToVectorizePair(A1, B, R)) {
3465 /// \brief Generate a shuffle mask to be used in a reduction tree.
3467 /// \param VecLen The length of the vector to be reduced.
3468 /// \param NumEltsToRdx The number of elements that should be reduced in the
3470 /// \param IsPairwise Whether the reduction is a pairwise or splitting
3471 /// reduction. A pairwise reduction will generate a mask of
3472 /// <0,2,...> or <1,3,..> while a splitting reduction will generate
3473 /// <2,3, undef,undef> for a vector of 4 and NumElts = 2.
3474 /// \param IsLeft True will generate a mask of even elements, odd otherwise.
3475 static Value *createRdxShuffleMask(unsigned VecLen, unsigned NumEltsToRdx,
3476 bool IsPairwise, bool IsLeft,
3477 IRBuilder<> &Builder) {
3478 assert((IsPairwise || !IsLeft) && "Don't support a <0,1,undef,...> mask");
3480 SmallVector<Constant *, 32> ShuffleMask(
3481 VecLen, UndefValue::get(Builder.getInt32Ty()));
3484 // Build a mask of 0, 2, ... (left) or 1, 3, ... (right).
3485 for (unsigned i = 0; i != NumEltsToRdx; ++i)
3486 ShuffleMask[i] = Builder.getInt32(2 * i + !IsLeft);
3488 // Move the upper half of the vector to the lower half.
3489 for (unsigned i = 0; i != NumEltsToRdx; ++i)
3490 ShuffleMask[i] = Builder.getInt32(NumEltsToRdx + i);
3492 return ConstantVector::get(ShuffleMask);
3496 /// Model horizontal reductions.
3498 /// A horizontal reduction is a tree of reduction operations (currently add and
3499 /// fadd) that has operations that can be put into a vector as its leaf.
3500 /// For example, this tree:
3507 /// This tree has "mul" as its reduced values and "+" as its reduction
3508 /// operations. A reduction might be feeding into a store or a binary operation
3523 class HorizontalReduction {
3524 SmallVector<Value *, 16> ReductionOps;
3525 SmallVector<Value *, 32> ReducedVals;
3527 BinaryOperator *ReductionRoot;
3528 PHINode *ReductionPHI;
3530 /// The opcode of the reduction.
3531 unsigned ReductionOpcode;
3532 /// The opcode of the values we perform a reduction on.
3533 unsigned ReducedValueOpcode;
3534 /// The width of one full horizontal reduction operation.
3535 unsigned ReduxWidth;
3536 /// Should we model this reduction as a pairwise reduction tree or a tree that
3537 /// splits the vector in halves and adds those halves.
3538 bool IsPairwiseReduction;
3541 HorizontalReduction()
3542 : ReductionRoot(nullptr), ReductionPHI(nullptr), ReductionOpcode(0),
3543 ReducedValueOpcode(0), ReduxWidth(0), IsPairwiseReduction(false) {}
3545 /// \brief Try to find a reduction tree.
3546 bool matchAssociativeReduction(PHINode *Phi, BinaryOperator *B) {
3548 std::find(Phi->op_begin(), Phi->op_end(), B) != Phi->op_end()) &&
3549 "Thi phi needs to use the binary operator");
3551 // We could have a initial reductions that is not an add.
3552 // r *= v1 + v2 + v3 + v4
3553 // In such a case start looking for a tree rooted in the first '+'.
3555 if (B->getOperand(0) == Phi) {
3557 B = dyn_cast<BinaryOperator>(B->getOperand(1));
3558 } else if (B->getOperand(1) == Phi) {
3560 B = dyn_cast<BinaryOperator>(B->getOperand(0));
3567 Type *Ty = B->getType();
3568 if (!isValidElementType(Ty))
3571 const DataLayout &DL = B->getModule()->getDataLayout();
3572 ReductionOpcode = B->getOpcode();
3573 ReducedValueOpcode = 0;
3574 ReduxWidth = MinVecRegSize / DL.getTypeSizeInBits(Ty);
3581 // We currently only support adds.
3582 if (ReductionOpcode != Instruction::Add &&
3583 ReductionOpcode != Instruction::FAdd)
3586 // Post order traverse the reduction tree starting at B. We only handle true
3587 // trees containing only binary operators.
3588 SmallVector<std::pair<BinaryOperator *, unsigned>, 32> Stack;
3589 Stack.push_back(std::make_pair(B, 0));
3590 while (!Stack.empty()) {
3591 BinaryOperator *TreeN = Stack.back().first;
3592 unsigned EdgeToVist = Stack.back().second++;
3593 bool IsReducedValue = TreeN->getOpcode() != ReductionOpcode;
3595 // Only handle trees in the current basic block.
3596 if (TreeN->getParent() != B->getParent())
3599 // Each tree node needs to have one user except for the ultimate
3601 if (!TreeN->hasOneUse() && TreeN != B)
3605 if (EdgeToVist == 2 || IsReducedValue) {
3606 if (IsReducedValue) {
3607 // Make sure that the opcodes of the operations that we are going to
3609 if (!ReducedValueOpcode)
3610 ReducedValueOpcode = TreeN->getOpcode();
3611 else if (ReducedValueOpcode != TreeN->getOpcode())
3613 ReducedVals.push_back(TreeN);
3615 // We need to be able to reassociate the adds.
3616 if (!TreeN->isAssociative())
3618 ReductionOps.push_back(TreeN);
3625 // Visit left or right.
3626 Value *NextV = TreeN->getOperand(EdgeToVist);
3627 BinaryOperator *Next = dyn_cast<BinaryOperator>(NextV);
3629 Stack.push_back(std::make_pair(Next, 0));
3630 else if (NextV != Phi)
3636 /// \brief Attempt to vectorize the tree found by
3637 /// matchAssociativeReduction.
3638 bool tryToReduce(BoUpSLP &V, TargetTransformInfo *TTI) {
3639 if (ReducedVals.empty())
3642 unsigned NumReducedVals = ReducedVals.size();
3643 if (NumReducedVals < ReduxWidth)
3646 Value *VectorizedTree = nullptr;
3647 IRBuilder<> Builder(ReductionRoot);
3648 FastMathFlags Unsafe;
3649 Unsafe.setUnsafeAlgebra();
3650 Builder.SetFastMathFlags(Unsafe);
3653 for (; i < NumReducedVals - ReduxWidth + 1; i += ReduxWidth) {
3654 V.buildTree(makeArrayRef(&ReducedVals[i], ReduxWidth), ReductionOps);
3657 int Cost = V.getTreeCost() + getReductionCost(TTI, ReducedVals[i]);
3658 if (Cost >= -SLPCostThreshold)
3661 DEBUG(dbgs() << "SLP: Vectorizing horizontal reduction at cost:" << Cost
3664 // Vectorize a tree.
3665 DebugLoc Loc = cast<Instruction>(ReducedVals[i])->getDebugLoc();
3666 Value *VectorizedRoot = V.vectorizeTree();
3668 // Emit a reduction.
3669 Value *ReducedSubTree = emitReduction(VectorizedRoot, Builder);
3670 if (VectorizedTree) {
3671 Builder.SetCurrentDebugLocation(Loc);
3672 VectorizedTree = createBinOp(Builder, ReductionOpcode, VectorizedTree,
3673 ReducedSubTree, "bin.rdx");
3675 VectorizedTree = ReducedSubTree;
3678 if (VectorizedTree) {
3679 // Finish the reduction.
3680 for (; i < NumReducedVals; ++i) {
3681 Builder.SetCurrentDebugLocation(
3682 cast<Instruction>(ReducedVals[i])->getDebugLoc());
3683 VectorizedTree = createBinOp(Builder, ReductionOpcode, VectorizedTree,
3688 assert(ReductionRoot && "Need a reduction operation");
3689 ReductionRoot->setOperand(0, VectorizedTree);
3690 ReductionRoot->setOperand(1, ReductionPHI);
3692 ReductionRoot->replaceAllUsesWith(VectorizedTree);
3694 return VectorizedTree != nullptr;
3699 /// \brief Calcuate the cost of a reduction.
3700 int getReductionCost(TargetTransformInfo *TTI, Value *FirstReducedVal) {
3701 Type *ScalarTy = FirstReducedVal->getType();
3702 Type *VecTy = VectorType::get(ScalarTy, ReduxWidth);
3704 int PairwiseRdxCost = TTI->getReductionCost(ReductionOpcode, VecTy, true);
3705 int SplittingRdxCost = TTI->getReductionCost(ReductionOpcode, VecTy, false);
3707 IsPairwiseReduction = PairwiseRdxCost < SplittingRdxCost;
3708 int VecReduxCost = IsPairwiseReduction ? PairwiseRdxCost : SplittingRdxCost;
3710 int ScalarReduxCost =
3711 ReduxWidth * TTI->getArithmeticInstrCost(ReductionOpcode, VecTy);
3713 DEBUG(dbgs() << "SLP: Adding cost " << VecReduxCost - ScalarReduxCost
3714 << " for reduction that starts with " << *FirstReducedVal
3716 << (IsPairwiseReduction ? "pairwise" : "splitting")
3717 << " reduction)\n");
3719 return VecReduxCost - ScalarReduxCost;
3722 static Value *createBinOp(IRBuilder<> &Builder, unsigned Opcode, Value *L,
3723 Value *R, const Twine &Name = "") {
3724 if (Opcode == Instruction::FAdd)
3725 return Builder.CreateFAdd(L, R, Name);
3726 return Builder.CreateBinOp((Instruction::BinaryOps)Opcode, L, R, Name);
3729 /// \brief Emit a horizontal reduction of the vectorized value.
3730 Value *emitReduction(Value *VectorizedValue, IRBuilder<> &Builder) {
3731 assert(VectorizedValue && "Need to have a vectorized tree node");
3732 assert(isPowerOf2_32(ReduxWidth) &&
3733 "We only handle power-of-two reductions for now");
3735 Value *TmpVec = VectorizedValue;
3736 for (unsigned i = ReduxWidth / 2; i != 0; i >>= 1) {
3737 if (IsPairwiseReduction) {
3739 createRdxShuffleMask(ReduxWidth, i, true, true, Builder);
3741 createRdxShuffleMask(ReduxWidth, i, true, false, Builder);
3743 Value *LeftShuf = Builder.CreateShuffleVector(
3744 TmpVec, UndefValue::get(TmpVec->getType()), LeftMask, "rdx.shuf.l");
3745 Value *RightShuf = Builder.CreateShuffleVector(
3746 TmpVec, UndefValue::get(TmpVec->getType()), (RightMask),
3748 TmpVec = createBinOp(Builder, ReductionOpcode, LeftShuf, RightShuf,
3752 createRdxShuffleMask(ReduxWidth, i, false, false, Builder);
3753 Value *Shuf = Builder.CreateShuffleVector(
3754 TmpVec, UndefValue::get(TmpVec->getType()), UpperHalf, "rdx.shuf");
3755 TmpVec = createBinOp(Builder, ReductionOpcode, TmpVec, Shuf, "bin.rdx");
3759 // The result is in the first element of the vector.
3760 return Builder.CreateExtractElement(TmpVec, Builder.getInt32(0));
3764 /// \brief Recognize construction of vectors like
3765 /// %ra = insertelement <4 x float> undef, float %s0, i32 0
3766 /// %rb = insertelement <4 x float> %ra, float %s1, i32 1
3767 /// %rc = insertelement <4 x float> %rb, float %s2, i32 2
3768 /// %rd = insertelement <4 x float> %rc, float %s3, i32 3
3770 /// Returns true if it matches
3772 static bool findBuildVector(InsertElementInst *FirstInsertElem,
3773 SmallVectorImpl<Value *> &BuildVector,
3774 SmallVectorImpl<Value *> &BuildVectorOpds) {
3775 if (!isa<UndefValue>(FirstInsertElem->getOperand(0)))
3778 InsertElementInst *IE = FirstInsertElem;
3780 BuildVector.push_back(IE);
3781 BuildVectorOpds.push_back(IE->getOperand(1));
3783 if (IE->use_empty())
3786 InsertElementInst *NextUse = dyn_cast<InsertElementInst>(IE->user_back());
3790 // If this isn't the final use, make sure the next insertelement is the only
3791 // use. It's OK if the final constructed vector is used multiple times
3792 if (!IE->hasOneUse())
3801 static bool PhiTypeSorterFunc(Value *V, Value *V2) {
3802 return V->getType() < V2->getType();
3805 bool SLPVectorizer::vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R) {
3806 bool Changed = false;
3807 SmallVector<Value *, 4> Incoming;
3808 SmallSet<Value *, 16> VisitedInstrs;
3810 bool HaveVectorizedPhiNodes = true;
3811 while (HaveVectorizedPhiNodes) {
3812 HaveVectorizedPhiNodes = false;
3814 // Collect the incoming values from the PHIs.
3816 for (BasicBlock::iterator instr = BB->begin(), ie = BB->end(); instr != ie;
3818 PHINode *P = dyn_cast<PHINode>(instr);
3822 if (!VisitedInstrs.count(P))
3823 Incoming.push_back(P);
3827 std::stable_sort(Incoming.begin(), Incoming.end(), PhiTypeSorterFunc);
3829 // Try to vectorize elements base on their type.
3830 for (SmallVector<Value *, 4>::iterator IncIt = Incoming.begin(),
3834 // Look for the next elements with the same type.
3835 SmallVector<Value *, 4>::iterator SameTypeIt = IncIt;
3836 while (SameTypeIt != E &&
3837 (*SameTypeIt)->getType() == (*IncIt)->getType()) {
3838 VisitedInstrs.insert(*SameTypeIt);
3842 // Try to vectorize them.
3843 unsigned NumElts = (SameTypeIt - IncIt);
3844 DEBUG(errs() << "SLP: Trying to vectorize starting at PHIs (" << NumElts << ")\n");
3845 if (NumElts > 1 && tryToVectorizeList(makeArrayRef(IncIt, NumElts), R)) {
3846 // Success start over because instructions might have been changed.
3847 HaveVectorizedPhiNodes = true;
3852 // Start over at the next instruction of a different type (or the end).
3857 VisitedInstrs.clear();
3859 for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; it++) {
3860 // We may go through BB multiple times so skip the one we have checked.
3861 if (!VisitedInstrs.insert(it).second)
3864 if (isa<DbgInfoIntrinsic>(it))
3867 // Try to vectorize reductions that use PHINodes.
3868 if (PHINode *P = dyn_cast<PHINode>(it)) {
3869 // Check that the PHI is a reduction PHI.
3870 if (P->getNumIncomingValues() != 2)
3873 (P->getIncomingBlock(0) == BB
3874 ? (P->getIncomingValue(0))
3875 : (P->getIncomingBlock(1) == BB ? P->getIncomingValue(1)
3877 // Check if this is a Binary Operator.
3878 BinaryOperator *BI = dyn_cast_or_null<BinaryOperator>(Rdx);
3882 // Try to match and vectorize a horizontal reduction.
3883 HorizontalReduction HorRdx;
3884 if (ShouldVectorizeHor && HorRdx.matchAssociativeReduction(P, BI) &&
3885 HorRdx.tryToReduce(R, TTI)) {
3892 Value *Inst = BI->getOperand(0);
3894 Inst = BI->getOperand(1);
3896 if (tryToVectorize(dyn_cast<BinaryOperator>(Inst), R)) {
3897 // We would like to start over since some instructions are deleted
3898 // and the iterator may become invalid value.
3908 // Try to vectorize horizontal reductions feeding into a store.
3909 if (ShouldStartVectorizeHorAtStore)
3910 if (StoreInst *SI = dyn_cast<StoreInst>(it))
3911 if (BinaryOperator *BinOp =
3912 dyn_cast<BinaryOperator>(SI->getValueOperand())) {
3913 HorizontalReduction HorRdx;
3914 if (((HorRdx.matchAssociativeReduction(nullptr, BinOp) &&
3915 HorRdx.tryToReduce(R, TTI)) ||
3916 tryToVectorize(BinOp, R))) {
3924 // Try to vectorize horizontal reductions feeding into a return.
3925 if (ReturnInst *RI = dyn_cast<ReturnInst>(it))
3926 if (RI->getNumOperands() != 0)
3927 if (BinaryOperator *BinOp =
3928 dyn_cast<BinaryOperator>(RI->getOperand(0))) {
3929 DEBUG(dbgs() << "SLP: Found a return to vectorize.\n");
3930 if (tryToVectorizePair(BinOp->getOperand(0),
3931 BinOp->getOperand(1), R)) {
3939 // Try to vectorize trees that start at compare instructions.
3940 if (CmpInst *CI = dyn_cast<CmpInst>(it)) {
3941 if (tryToVectorizePair(CI->getOperand(0), CI->getOperand(1), R)) {
3943 // We would like to start over since some instructions are deleted
3944 // and the iterator may become invalid value.
3950 for (int i = 0; i < 2; ++i) {
3951 if (BinaryOperator *BI = dyn_cast<BinaryOperator>(CI->getOperand(i))) {
3952 if (tryToVectorizePair(BI->getOperand(0), BI->getOperand(1), R)) {
3954 // We would like to start over since some instructions are deleted
3955 // and the iterator may become invalid value.
3965 // Try to vectorize trees that start at insertelement instructions.
3966 if (InsertElementInst *FirstInsertElem = dyn_cast<InsertElementInst>(it)) {
3967 SmallVector<Value *, 16> BuildVector;
3968 SmallVector<Value *, 16> BuildVectorOpds;
3969 if (!findBuildVector(FirstInsertElem, BuildVector, BuildVectorOpds))
3972 // Vectorize starting with the build vector operands ignoring the
3973 // BuildVector instructions for the purpose of scheduling and user
3975 if (tryToVectorizeList(BuildVectorOpds, R, BuildVector)) {
3988 bool SLPVectorizer::vectorizeStoreChains(BoUpSLP &R) {
3989 bool Changed = false;
3990 // Attempt to sort and vectorize each of the store-groups.
3991 for (StoreListMap::iterator it = StoreRefs.begin(), e = StoreRefs.end();
3993 if (it->second.size() < 2)
3996 DEBUG(dbgs() << "SLP: Analyzing a store chain of length "
3997 << it->second.size() << ".\n");
3999 // Process the stores in chunks of 16.
4000 for (unsigned CI = 0, CE = it->second.size(); CI < CE; CI+=16) {
4001 unsigned Len = std::min<unsigned>(CE - CI, 16);
4002 Changed |= vectorizeStores(makeArrayRef(&it->second[CI], Len),
4003 -SLPCostThreshold, R);
4009 } // end anonymous namespace
4011 char SLPVectorizer::ID = 0;
4012 static const char lv_name[] = "SLP Vectorizer";
4013 INITIALIZE_PASS_BEGIN(SLPVectorizer, SV_NAME, lv_name, false, false)
4014 INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
4015 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
4016 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
4017 INITIALIZE_PASS_DEPENDENCY(ScalarEvolution)
4018 INITIALIZE_PASS_DEPENDENCY(LoopSimplify)
4019 INITIALIZE_PASS_END(SLPVectorizer, SV_NAME, lv_name, false, false)
4022 Pass *createSLPVectorizerPass() { return new SLPVectorizer(); }