1 //===-- Local.cpp - Functions to perform local transformations ------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This family of functions perform various local transformations to the
13 //===----------------------------------------------------------------------===//
15 #include "llvm/Transforms/Utils/Local.h"
16 #include "llvm/Constants.h"
17 #include "llvm/GlobalAlias.h"
18 #include "llvm/GlobalVariable.h"
19 #include "llvm/DerivedTypes.h"
20 #include "llvm/Instructions.h"
21 #include "llvm/Intrinsics.h"
22 #include "llvm/IntrinsicInst.h"
23 #include "llvm/Metadata.h"
24 #include "llvm/Operator.h"
25 #include "llvm/ADT/DenseMap.h"
26 #include "llvm/ADT/SmallPtrSet.h"
27 #include "llvm/Analysis/DebugInfo.h"
28 #include "llvm/Analysis/DIBuilder.h"
29 #include "llvm/Analysis/Dominators.h"
30 #include "llvm/Analysis/InstructionSimplify.h"
31 #include "llvm/Analysis/ProfileInfo.h"
32 #include "llvm/Analysis/ValueTracking.h"
33 #include "llvm/Target/TargetData.h"
34 #include "llvm/Support/CFG.h"
35 #include "llvm/Support/Debug.h"
36 #include "llvm/Support/GetElementPtrTypeIterator.h"
37 #include "llvm/Support/IRBuilder.h"
38 #include "llvm/Support/MathExtras.h"
39 #include "llvm/Support/ValueHandle.h"
40 #include "llvm/Support/raw_ostream.h"
43 //===----------------------------------------------------------------------===//
44 // Local constant propagation.
47 /// ConstantFoldTerminator - If a terminator instruction is predicated on a
48 /// constant value, convert it into an unconditional branch to the constant
49 /// destination. This is a nontrivial operation because the successors of this
50 /// basic block must have their PHI nodes updated.
51 /// Also calls RecursivelyDeleteTriviallyDeadInstructions() on any branch/switch
52 /// conditions and indirectbr addresses this might make dead if
53 /// DeleteDeadConditions is true.
54 bool llvm::ConstantFoldTerminator(BasicBlock *BB, bool DeleteDeadConditions) {
55 TerminatorInst *T = BB->getTerminator();
56 IRBuilder<> Builder(T);
58 // Branch - See if we are conditional jumping on constant
59 if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
60 if (BI->isUnconditional()) return false; // Can't optimize uncond branch
61 BasicBlock *Dest1 = BI->getSuccessor(0);
62 BasicBlock *Dest2 = BI->getSuccessor(1);
64 if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) {
65 // Are we branching on constant?
66 // YES. Change to unconditional branch...
67 BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2;
68 BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1;
70 //cerr << "Function: " << T->getParent()->getParent()
71 // << "\nRemoving branch from " << T->getParent()
72 // << "\n\nTo: " << OldDest << endl;
74 // Let the basic block know that we are letting go of it. Based on this,
75 // it will adjust it's PHI nodes.
76 OldDest->removePredecessor(BB);
78 // Replace the conditional branch with an unconditional one.
79 Builder.CreateBr(Destination);
80 BI->eraseFromParent();
84 if (Dest2 == Dest1) { // Conditional branch to same location?
85 // This branch matches something like this:
86 // br bool %cond, label %Dest, label %Dest
87 // and changes it into: br label %Dest
89 // Let the basic block know that we are letting go of one copy of it.
90 assert(BI->getParent() && "Terminator not inserted in block!");
91 Dest1->removePredecessor(BI->getParent());
93 // Replace the conditional branch with an unconditional one.
94 Builder.CreateBr(Dest1);
95 Value *Cond = BI->getCondition();
96 BI->eraseFromParent();
97 if (DeleteDeadConditions)
98 RecursivelyDeleteTriviallyDeadInstructions(Cond);
104 if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
105 // If we are switching on a constant, we can convert the switch into a
106 // single branch instruction!
107 ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
108 BasicBlock *TheOnlyDest = SI->getSuccessor(0); // The default dest
109 BasicBlock *DefaultDest = TheOnlyDest;
110 assert(TheOnlyDest == SI->getDefaultDest() &&
111 "Default destination is not successor #0?");
113 // Figure out which case it goes to.
114 for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) {
115 // Found case matching a constant operand?
116 if (SI->getSuccessorValue(i) == CI) {
117 TheOnlyDest = SI->getSuccessor(i);
121 // Check to see if this branch is going to the same place as the default
122 // dest. If so, eliminate it as an explicit compare.
123 if (SI->getSuccessor(i) == DefaultDest) {
124 // Remove this entry.
125 DefaultDest->removePredecessor(SI->getParent());
127 --i; --e; // Don't skip an entry...
131 // Otherwise, check to see if the switch only branches to one destination.
132 // We do this by reseting "TheOnlyDest" to null when we find two non-equal
134 if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
137 if (CI && !TheOnlyDest) {
138 // Branching on a constant, but not any of the cases, go to the default
140 TheOnlyDest = SI->getDefaultDest();
143 // If we found a single destination that we can fold the switch into, do so
146 // Insert the new branch.
147 Builder.CreateBr(TheOnlyDest);
148 BasicBlock *BB = SI->getParent();
150 // Remove entries from PHI nodes which we no longer branch to...
151 for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
152 // Found case matching a constant operand?
153 BasicBlock *Succ = SI->getSuccessor(i);
154 if (Succ == TheOnlyDest)
155 TheOnlyDest = 0; // Don't modify the first branch to TheOnlyDest
157 Succ->removePredecessor(BB);
160 // Delete the old switch.
161 Value *Cond = SI->getCondition();
162 SI->eraseFromParent();
163 if (DeleteDeadConditions)
164 RecursivelyDeleteTriviallyDeadInstructions(Cond);
168 if (SI->getNumSuccessors() == 2) {
169 // Otherwise, we can fold this switch into a conditional branch
170 // instruction if it has only one non-default destination.
171 Value *Cond = Builder.CreateICmpEQ(SI->getCondition(),
172 SI->getSuccessorValue(1), "cond");
174 // Insert the new branch.
175 Builder.CreateCondBr(Cond, SI->getSuccessor(1), SI->getSuccessor(0));
177 // Delete the old switch.
178 SI->eraseFromParent();
184 if (IndirectBrInst *IBI = dyn_cast<IndirectBrInst>(T)) {
185 // indirectbr blockaddress(@F, @BB) -> br label @BB
186 if (BlockAddress *BA =
187 dyn_cast<BlockAddress>(IBI->getAddress()->stripPointerCasts())) {
188 BasicBlock *TheOnlyDest = BA->getBasicBlock();
189 // Insert the new branch.
190 Builder.CreateBr(TheOnlyDest);
192 for (unsigned i = 0, e = IBI->getNumDestinations(); i != e; ++i) {
193 if (IBI->getDestination(i) == TheOnlyDest)
196 IBI->getDestination(i)->removePredecessor(IBI->getParent());
198 Value *Address = IBI->getAddress();
199 IBI->eraseFromParent();
200 if (DeleteDeadConditions)
201 RecursivelyDeleteTriviallyDeadInstructions(Address);
203 // If we didn't find our destination in the IBI successor list, then we
204 // have undefined behavior. Replace the unconditional branch with an
205 // 'unreachable' instruction.
207 BB->getTerminator()->eraseFromParent();
208 new UnreachableInst(BB->getContext(), BB);
219 //===----------------------------------------------------------------------===//
220 // Local dead code elimination.
223 /// isInstructionTriviallyDead - Return true if the result produced by the
224 /// instruction is not used, and the instruction has no side effects.
226 bool llvm::isInstructionTriviallyDead(Instruction *I) {
227 if (!I->use_empty() || isa<TerminatorInst>(I)) return false;
229 // We don't want debug info removed by anything this general, unless
230 // debug info is empty.
231 if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(I)) {
232 if (DDI->getAddress())
236 if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(I)) {
242 if (!I->mayHaveSideEffects()) return true;
244 // Special case intrinsics that "may have side effects" but can be deleted
246 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
247 // Safe to delete llvm.stacksave if dead.
248 if (II->getIntrinsicID() == Intrinsic::stacksave)
251 // Lifetime intrinsics are dead when their right-hand is undef.
252 if (II->getIntrinsicID() == Intrinsic::lifetime_start ||
253 II->getIntrinsicID() == Intrinsic::lifetime_end)
254 return isa<UndefValue>(II->getArgOperand(1));
259 /// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a
260 /// trivially dead instruction, delete it. If that makes any of its operands
261 /// trivially dead, delete them too, recursively. Return true if any
262 /// instructions were deleted.
263 bool llvm::RecursivelyDeleteTriviallyDeadInstructions(Value *V) {
264 Instruction *I = dyn_cast<Instruction>(V);
265 if (!I || !I->use_empty() || !isInstructionTriviallyDead(I))
268 SmallVector<Instruction*, 16> DeadInsts;
269 DeadInsts.push_back(I);
272 I = DeadInsts.pop_back_val();
274 // Null out all of the instruction's operands to see if any operand becomes
276 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
277 Value *OpV = I->getOperand(i);
280 if (!OpV->use_empty()) continue;
282 // If the operand is an instruction that became dead as we nulled out the
283 // operand, and if it is 'trivially' dead, delete it in a future loop
285 if (Instruction *OpI = dyn_cast<Instruction>(OpV))
286 if (isInstructionTriviallyDead(OpI))
287 DeadInsts.push_back(OpI);
290 I->eraseFromParent();
291 } while (!DeadInsts.empty());
296 /// areAllUsesEqual - Check whether the uses of a value are all the same.
297 /// This is similar to Instruction::hasOneUse() except this will also return
298 /// true when there are no uses or multiple uses that all refer to the same
300 static bool areAllUsesEqual(Instruction *I) {
301 Value::use_iterator UI = I->use_begin();
302 Value::use_iterator UE = I->use_end();
307 for (++UI; UI != UE; ++UI) {
314 /// RecursivelyDeleteDeadPHINode - If the specified value is an effectively
315 /// dead PHI node, due to being a def-use chain of single-use nodes that
316 /// either forms a cycle or is terminated by a trivially dead instruction,
317 /// delete it. If that makes any of its operands trivially dead, delete them
318 /// too, recursively. Return true if a change was made.
319 bool llvm::RecursivelyDeleteDeadPHINode(PHINode *PN) {
320 SmallPtrSet<Instruction*, 4> Visited;
321 for (Instruction *I = PN; areAllUsesEqual(I) && !I->mayHaveSideEffects();
322 I = cast<Instruction>(*I->use_begin())) {
324 return RecursivelyDeleteTriviallyDeadInstructions(I);
326 // If we find an instruction more than once, we're on a cycle that
327 // won't prove fruitful.
328 if (!Visited.insert(I)) {
329 // Break the cycle and delete the instruction and its operands.
330 I->replaceAllUsesWith(UndefValue::get(I->getType()));
331 (void)RecursivelyDeleteTriviallyDeadInstructions(I);
338 /// SimplifyInstructionsInBlock - Scan the specified basic block and try to
339 /// simplify any instructions in it and recursively delete dead instructions.
341 /// This returns true if it changed the code, note that it can delete
342 /// instructions in other blocks as well in this block.
343 bool llvm::SimplifyInstructionsInBlock(BasicBlock *BB, const TargetData *TD) {
344 bool MadeChange = false;
345 for (BasicBlock::iterator BI = BB->begin(), E = BB->end(); BI != E; ) {
346 Instruction *Inst = BI++;
348 if (Value *V = SimplifyInstruction(Inst, TD)) {
350 ReplaceAndSimplifyAllUses(Inst, V, TD);
357 if (Inst->isTerminator())
361 MadeChange |= RecursivelyDeleteTriviallyDeadInstructions(Inst);
368 //===----------------------------------------------------------------------===//
369 // Control Flow Graph Restructuring.
373 /// RemovePredecessorAndSimplify - Like BasicBlock::removePredecessor, this
374 /// method is called when we're about to delete Pred as a predecessor of BB. If
375 /// BB contains any PHI nodes, this drops the entries in the PHI nodes for Pred.
377 /// Unlike the removePredecessor method, this attempts to simplify uses of PHI
378 /// nodes that collapse into identity values. For example, if we have:
379 /// x = phi(1, 0, 0, 0)
382 /// .. and delete the predecessor corresponding to the '1', this will attempt to
383 /// recursively fold the and to 0.
384 void llvm::RemovePredecessorAndSimplify(BasicBlock *BB, BasicBlock *Pred,
386 // This only adjusts blocks with PHI nodes.
387 if (!isa<PHINode>(BB->begin()))
390 // Remove the entries for Pred from the PHI nodes in BB, but do not simplify
391 // them down. This will leave us with single entry phi nodes and other phis
392 // that can be removed.
393 BB->removePredecessor(Pred, true);
395 WeakVH PhiIt = &BB->front();
396 while (PHINode *PN = dyn_cast<PHINode>(PhiIt)) {
397 PhiIt = &*++BasicBlock::iterator(cast<Instruction>(PhiIt));
399 Value *PNV = SimplifyInstruction(PN, TD);
400 if (PNV == 0) continue;
402 // If we're able to simplify the phi to a single value, substitute the new
403 // value into all of its uses.
404 assert(PNV != PN && "SimplifyInstruction broken!");
406 Value *OldPhiIt = PhiIt;
407 ReplaceAndSimplifyAllUses(PN, PNV, TD);
409 // If recursive simplification ended up deleting the next PHI node we would
410 // iterate to, then our iterator is invalid, restart scanning from the top
412 if (PhiIt != OldPhiIt) PhiIt = &BB->front();
417 /// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its
418 /// predecessor is known to have one successor (DestBB!). Eliminate the edge
419 /// between them, moving the instructions in the predecessor into DestBB and
420 /// deleting the predecessor block.
422 void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB, Pass *P) {
423 // If BB has single-entry PHI nodes, fold them.
424 while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
425 Value *NewVal = PN->getIncomingValue(0);
426 // Replace self referencing PHI with undef, it must be dead.
427 if (NewVal == PN) NewVal = UndefValue::get(PN->getType());
428 PN->replaceAllUsesWith(NewVal);
429 PN->eraseFromParent();
432 BasicBlock *PredBB = DestBB->getSinglePredecessor();
433 assert(PredBB && "Block doesn't have a single predecessor!");
435 // Zap anything that took the address of DestBB. Not doing this will give the
436 // address an invalid value.
437 if (DestBB->hasAddressTaken()) {
438 BlockAddress *BA = BlockAddress::get(DestBB);
439 Constant *Replacement =
440 ConstantInt::get(llvm::Type::getInt32Ty(BA->getContext()), 1);
441 BA->replaceAllUsesWith(ConstantExpr::getIntToPtr(Replacement,
443 BA->destroyConstant();
446 // Anything that branched to PredBB now branches to DestBB.
447 PredBB->replaceAllUsesWith(DestBB);
449 // Splice all the instructions from PredBB to DestBB.
450 PredBB->getTerminator()->eraseFromParent();
451 DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList());
454 DominatorTree *DT = P->getAnalysisIfAvailable<DominatorTree>();
456 BasicBlock *PredBBIDom = DT->getNode(PredBB)->getIDom()->getBlock();
457 DT->changeImmediateDominator(DestBB, PredBBIDom);
458 DT->eraseNode(PredBB);
460 ProfileInfo *PI = P->getAnalysisIfAvailable<ProfileInfo>();
462 PI->replaceAllUses(PredBB, DestBB);
463 PI->removeEdge(ProfileInfo::getEdge(PredBB, DestBB));
467 PredBB->eraseFromParent();
470 /// CanPropagatePredecessorsForPHIs - Return true if we can fold BB, an
471 /// almost-empty BB ending in an unconditional branch to Succ, into succ.
473 /// Assumption: Succ is the single successor for BB.
475 static bool CanPropagatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) {
476 assert(*succ_begin(BB) == Succ && "Succ is not successor of BB!");
478 DEBUG(dbgs() << "Looking to fold " << BB->getName() << " into "
479 << Succ->getName() << "\n");
480 // Shortcut, if there is only a single predecessor it must be BB and merging
482 if (Succ->getSinglePredecessor()) return true;
484 // Make a list of the predecessors of BB
485 typedef SmallPtrSet<BasicBlock*, 16> BlockSet;
486 BlockSet BBPreds(pred_begin(BB), pred_end(BB));
488 // Use that list to make another list of common predecessors of BB and Succ
489 BlockSet CommonPreds;
490 for (pred_iterator PI = pred_begin(Succ), PE = pred_end(Succ);
493 if (BBPreds.count(P))
494 CommonPreds.insert(P);
497 // Shortcut, if there are no common predecessors, merging is always safe
498 if (CommonPreds.empty())
501 // Look at all the phi nodes in Succ, to see if they present a conflict when
502 // merging these blocks
503 for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
504 PHINode *PN = cast<PHINode>(I);
506 // If the incoming value from BB is again a PHINode in
507 // BB which has the same incoming value for *PI as PN does, we can
508 // merge the phi nodes and then the blocks can still be merged
509 PHINode *BBPN = dyn_cast<PHINode>(PN->getIncomingValueForBlock(BB));
510 if (BBPN && BBPN->getParent() == BB) {
511 for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end();
513 if (BBPN->getIncomingValueForBlock(*PI)
514 != PN->getIncomingValueForBlock(*PI)) {
515 DEBUG(dbgs() << "Can't fold, phi node " << PN->getName() << " in "
516 << Succ->getName() << " is conflicting with "
517 << BBPN->getName() << " with regard to common predecessor "
518 << (*PI)->getName() << "\n");
523 Value* Val = PN->getIncomingValueForBlock(BB);
524 for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end();
526 // See if the incoming value for the common predecessor is equal to the
527 // one for BB, in which case this phi node will not prevent the merging
529 if (Val != PN->getIncomingValueForBlock(*PI)) {
530 DEBUG(dbgs() << "Can't fold, phi node " << PN->getName() << " in "
531 << Succ->getName() << " is conflicting with regard to common "
532 << "predecessor " << (*PI)->getName() << "\n");
542 /// TryToSimplifyUncondBranchFromEmptyBlock - BB is known to contain an
543 /// unconditional branch, and contains no instructions other than PHI nodes,
544 /// potential side-effect free intrinsics and the branch. If possible,
545 /// eliminate BB by rewriting all the predecessors to branch to the successor
546 /// block and return true. If we can't transform, return false.
547 bool llvm::TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB) {
548 assert(BB != &BB->getParent()->getEntryBlock() &&
549 "TryToSimplifyUncondBranchFromEmptyBlock called on entry block!");
551 // We can't eliminate infinite loops.
552 BasicBlock *Succ = cast<BranchInst>(BB->getTerminator())->getSuccessor(0);
553 if (BB == Succ) return false;
555 // Check to see if merging these blocks would cause conflicts for any of the
556 // phi nodes in BB or Succ. If not, we can safely merge.
557 if (!CanPropagatePredecessorsForPHIs(BB, Succ)) return false;
559 // Check for cases where Succ has multiple predecessors and a PHI node in BB
560 // has uses which will not disappear when the PHI nodes are merged. It is
561 // possible to handle such cases, but difficult: it requires checking whether
562 // BB dominates Succ, which is non-trivial to calculate in the case where
563 // Succ has multiple predecessors. Also, it requires checking whether
564 // constructing the necessary self-referential PHI node doesn't intoduce any
565 // conflicts; this isn't too difficult, but the previous code for doing this
568 // Note that if this check finds a live use, BB dominates Succ, so BB is
569 // something like a loop pre-header (or rarely, a part of an irreducible CFG);
570 // folding the branch isn't profitable in that case anyway.
571 if (!Succ->getSinglePredecessor()) {
572 BasicBlock::iterator BBI = BB->begin();
573 while (isa<PHINode>(*BBI)) {
574 for (Value::use_iterator UI = BBI->use_begin(), E = BBI->use_end();
576 if (PHINode* PN = dyn_cast<PHINode>(*UI)) {
577 if (PN->getIncomingBlock(UI) != BB)
587 DEBUG(dbgs() << "Killing Trivial BB: \n" << *BB);
589 if (isa<PHINode>(Succ->begin())) {
590 // If there is more than one pred of succ, and there are PHI nodes in
591 // the successor, then we need to add incoming edges for the PHI nodes
593 const SmallVector<BasicBlock*, 16> BBPreds(pred_begin(BB), pred_end(BB));
595 // Loop over all of the PHI nodes in the successor of BB.
596 for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
597 PHINode *PN = cast<PHINode>(I);
598 Value *OldVal = PN->removeIncomingValue(BB, false);
599 assert(OldVal && "No entry in PHI for Pred BB!");
601 // If this incoming value is one of the PHI nodes in BB, the new entries
602 // in the PHI node are the entries from the old PHI.
603 if (isa<PHINode>(OldVal) && cast<PHINode>(OldVal)->getParent() == BB) {
604 PHINode *OldValPN = cast<PHINode>(OldVal);
605 for (unsigned i = 0, e = OldValPN->getNumIncomingValues(); i != e; ++i)
606 // Note that, since we are merging phi nodes and BB and Succ might
607 // have common predecessors, we could end up with a phi node with
608 // identical incoming branches. This will be cleaned up later (and
609 // will trigger asserts if we try to clean it up now, without also
610 // simplifying the corresponding conditional branch).
611 PN->addIncoming(OldValPN->getIncomingValue(i),
612 OldValPN->getIncomingBlock(i));
614 // Add an incoming value for each of the new incoming values.
615 for (unsigned i = 0, e = BBPreds.size(); i != e; ++i)
616 PN->addIncoming(OldVal, BBPreds[i]);
621 if (Succ->getSinglePredecessor()) {
622 // BB is the only predecessor of Succ, so Succ will end up with exactly
623 // the same predecessors BB had.
625 // Copy over any phi, debug or lifetime instruction.
626 BB->getTerminator()->eraseFromParent();
627 Succ->getInstList().splice(Succ->getFirstNonPHI(), BB->getInstList());
629 while (PHINode *PN = dyn_cast<PHINode>(&BB->front())) {
630 // We explicitly check for such uses in CanPropagatePredecessorsForPHIs.
631 assert(PN->use_empty() && "There shouldn't be any uses here!");
632 PN->eraseFromParent();
636 // Everything that jumped to BB now goes to Succ.
637 BB->replaceAllUsesWith(Succ);
638 if (!Succ->hasName()) Succ->takeName(BB);
639 BB->eraseFromParent(); // Delete the old basic block.
643 /// EliminateDuplicatePHINodes - Check for and eliminate duplicate PHI
644 /// nodes in this block. This doesn't try to be clever about PHI nodes
645 /// which differ only in the order of the incoming values, but instcombine
646 /// orders them so it usually won't matter.
648 bool llvm::EliminateDuplicatePHINodes(BasicBlock *BB) {
649 bool Changed = false;
651 // This implementation doesn't currently consider undef operands
652 // specially. Theoretically, two phis which are identical except for
653 // one having an undef where the other doesn't could be collapsed.
655 // Map from PHI hash values to PHI nodes. If multiple PHIs have
656 // the same hash value, the element is the first PHI in the
657 // linked list in CollisionMap.
658 DenseMap<uintptr_t, PHINode *> HashMap;
660 // Maintain linked lists of PHI nodes with common hash values.
661 DenseMap<PHINode *, PHINode *> CollisionMap;
664 for (BasicBlock::iterator I = BB->begin();
665 PHINode *PN = dyn_cast<PHINode>(I++); ) {
666 // Compute a hash value on the operands. Instcombine will likely have sorted
667 // them, which helps expose duplicates, but we have to check all the
668 // operands to be safe in case instcombine hasn't run.
670 // This hash algorithm is quite weak as hash functions go, but it seems
671 // to do a good enough job for this particular purpose, and is very quick.
672 for (User::op_iterator I = PN->op_begin(), E = PN->op_end(); I != E; ++I) {
673 Hash ^= reinterpret_cast<uintptr_t>(static_cast<Value *>(*I));
674 Hash = (Hash << 7) | (Hash >> (sizeof(uintptr_t) * CHAR_BIT - 7));
676 for (PHINode::block_iterator I = PN->block_begin(), E = PN->block_end();
678 Hash ^= reinterpret_cast<uintptr_t>(static_cast<BasicBlock *>(*I));
679 Hash = (Hash << 7) | (Hash >> (sizeof(uintptr_t) * CHAR_BIT - 7));
681 // Avoid colliding with the DenseMap sentinels ~0 and ~0-1.
683 // If we've never seen this hash value before, it's a unique PHI.
684 std::pair<DenseMap<uintptr_t, PHINode *>::iterator, bool> Pair =
685 HashMap.insert(std::make_pair(Hash, PN));
686 if (Pair.second) continue;
687 // Otherwise it's either a duplicate or a hash collision.
688 for (PHINode *OtherPN = Pair.first->second; ; ) {
689 if (OtherPN->isIdenticalTo(PN)) {
690 // A duplicate. Replace this PHI with its duplicate.
691 PN->replaceAllUsesWith(OtherPN);
692 PN->eraseFromParent();
696 // A non-duplicate hash collision.
697 DenseMap<PHINode *, PHINode *>::iterator I = CollisionMap.find(OtherPN);
698 if (I == CollisionMap.end()) {
699 // Set this PHI to be the head of the linked list of colliding PHIs.
700 PHINode *Old = Pair.first->second;
701 Pair.first->second = PN;
702 CollisionMap[PN] = Old;
705 // Procede to the next PHI in the list.
713 /// enforceKnownAlignment - If the specified pointer points to an object that
714 /// we control, modify the object's alignment to PrefAlign. This isn't
715 /// often possible though. If alignment is important, a more reliable approach
716 /// is to simply align all global variables and allocation instructions to
717 /// their preferred alignment from the beginning.
719 static unsigned enforceKnownAlignment(Value *V, unsigned Align,
720 unsigned PrefAlign) {
721 V = V->stripPointerCasts();
723 if (AllocaInst *AI = dyn_cast<AllocaInst>(V)) {
724 // If there is a requested alignment and if this is an alloca, round up.
725 if (AI->getAlignment() >= PrefAlign)
726 return AI->getAlignment();
727 AI->setAlignment(PrefAlign);
731 if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
732 // If there is a large requested alignment and we can, bump up the alignment
734 if (GV->isDeclaration()) return Align;
736 if (GV->getAlignment() >= PrefAlign)
737 return GV->getAlignment();
738 // We can only increase the alignment of the global if it has no alignment
739 // specified or if it is not assigned a section. If it is assigned a
740 // section, the global could be densely packed with other objects in the
741 // section, increasing the alignment could cause padding issues.
742 if (!GV->hasSection() || GV->getAlignment() == 0)
743 GV->setAlignment(PrefAlign);
744 return GV->getAlignment();
750 /// getOrEnforceKnownAlignment - If the specified pointer has an alignment that
751 /// we can determine, return it, otherwise return 0. If PrefAlign is specified,
752 /// and it is more than the alignment of the ultimate object, see if we can
753 /// increase the alignment of the ultimate object, making this check succeed.
754 unsigned llvm::getOrEnforceKnownAlignment(Value *V, unsigned PrefAlign,
755 const TargetData *TD) {
756 assert(V->getType()->isPointerTy() &&
757 "getOrEnforceKnownAlignment expects a pointer!");
758 unsigned BitWidth = TD ? TD->getPointerSizeInBits() : 64;
759 APInt Mask = APInt::getAllOnesValue(BitWidth);
760 APInt KnownZero(BitWidth, 0), KnownOne(BitWidth, 0);
761 ComputeMaskedBits(V, Mask, KnownZero, KnownOne, TD);
762 unsigned TrailZ = KnownZero.countTrailingOnes();
764 // Avoid trouble with rediculously large TrailZ values, such as
765 // those computed from a null pointer.
766 TrailZ = std::min(TrailZ, unsigned(sizeof(unsigned) * CHAR_BIT - 1));
768 unsigned Align = 1u << std::min(BitWidth - 1, TrailZ);
770 // LLVM doesn't support alignments larger than this currently.
771 Align = std::min(Align, +Value::MaximumAlignment);
773 if (PrefAlign > Align)
774 Align = enforceKnownAlignment(V, Align, PrefAlign);
776 // We don't need to make any adjustment.
780 ///===---------------------------------------------------------------------===//
781 /// Dbg Intrinsic utilities
784 /// Inserts a llvm.dbg.value instrinsic before the stores to an alloca'd value
785 /// that has an associated llvm.dbg.decl intrinsic.
786 bool llvm::ConvertDebugDeclareToDebugValue(DbgDeclareInst *DDI,
787 StoreInst *SI, DIBuilder &Builder) {
788 DIVariable DIVar(DDI->getVariable());
792 Instruction *DbgVal = NULL;
793 // If an argument is zero extended then use argument directly. The ZExt
794 // may be zapped by an optimization pass in future.
795 Argument *ExtendedArg = NULL;
796 if (ZExtInst *ZExt = dyn_cast<ZExtInst>(SI->getOperand(0)))
797 ExtendedArg = dyn_cast<Argument>(ZExt->getOperand(0));
798 if (SExtInst *SExt = dyn_cast<SExtInst>(SI->getOperand(0)))
799 ExtendedArg = dyn_cast<Argument>(SExt->getOperand(0));
801 DbgVal = Builder.insertDbgValueIntrinsic(ExtendedArg, 0, DIVar, SI);
803 DbgVal = Builder.insertDbgValueIntrinsic(SI->getOperand(0), 0, DIVar, SI);
805 // Propagate any debug metadata from the store onto the dbg.value.
806 DebugLoc SIDL = SI->getDebugLoc();
807 if (!SIDL.isUnknown())
808 DbgVal->setDebugLoc(SIDL);
809 // Otherwise propagate debug metadata from dbg.declare.
811 DbgVal->setDebugLoc(DDI->getDebugLoc());
815 /// Inserts a llvm.dbg.value instrinsic before the stores to an alloca'd value
816 /// that has an associated llvm.dbg.decl intrinsic.
817 bool llvm::ConvertDebugDeclareToDebugValue(DbgDeclareInst *DDI,
818 LoadInst *LI, DIBuilder &Builder) {
819 DIVariable DIVar(DDI->getVariable());
823 Instruction *DbgVal =
824 Builder.insertDbgValueIntrinsic(LI->getOperand(0), 0,
827 // Propagate any debug metadata from the store onto the dbg.value.
828 DebugLoc LIDL = LI->getDebugLoc();
829 if (!LIDL.isUnknown())
830 DbgVal->setDebugLoc(LIDL);
831 // Otherwise propagate debug metadata from dbg.declare.
833 DbgVal->setDebugLoc(DDI->getDebugLoc());
837 /// LowerDbgDeclare - Lowers llvm.dbg.declare intrinsics into appropriate set
838 /// of llvm.dbg.value intrinsics.
839 bool llvm::LowerDbgDeclare(Function &F) {
840 DIBuilder DIB(*F.getParent());
841 SmallVector<DbgDeclareInst *, 4> Dbgs;
842 for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
843 for (BasicBlock::iterator BI = FI->begin(), BE = FI->end(); BI != BE; ++BI) {
844 if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(BI))
850 for (SmallVector<DbgDeclareInst *, 4>::iterator I = Dbgs.begin(),
851 E = Dbgs.end(); I != E; ++I) {
852 DbgDeclareInst *DDI = *I;
853 if (AllocaInst *AI = dyn_cast_or_null<AllocaInst>(DDI->getAddress())) {
854 bool RemoveDDI = true;
855 for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end();
857 if (StoreInst *SI = dyn_cast<StoreInst>(*UI))
858 ConvertDebugDeclareToDebugValue(DDI, SI, DIB);
859 else if (LoadInst *LI = dyn_cast<LoadInst>(*UI))
860 ConvertDebugDeclareToDebugValue(DDI, LI, DIB);
864 DDI->eraseFromParent();
870 /// FindAllocaDbgDeclare - Finds the llvm.dbg.declare intrinsic describing the
871 /// alloca 'V', if any.
872 DbgDeclareInst *llvm::FindAllocaDbgDeclare(Value *V) {
873 if (MDNode *DebugNode = MDNode::getIfExists(V->getContext(), V))
874 for (Value::use_iterator UI = DebugNode->use_begin(),
875 E = DebugNode->use_end(); UI != E; ++UI)
876 if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(*UI))